ok guys I think RU-vid is on the fritz right now lol, view counts are totally messed up and the site was down multiple times earlier D: Anyways, enjoy more Flood! The stages of the Flood outbreak are coming over the next couple days!
@@ugiustuskeiserus8066 Same with any game really. If I have to choose from rushed but less content, and delayed but more content (and bug testing), then I choose the latter.
@@hardiltakhar380 they are only found in the armory and only if you stick around long enough, they come through a dead end door and attack ya, you only get to see them when they try to melee you.
@@xxpiexx3366 their easier to see close up and in classic, in remastered graphics its harder to see them since everything else looks nice and the little shimmer is harder to tell its existance.
Sadly they are making Halo more and more teen rated to attract a larger audience and get kids to buy it without hassle. I only see third party companies like Bungie and Ensemble including flood in their games (like halo wars).
Jin I know, 7 montes late, but don't don't think that's completely True. Look at Halo 3 and ODST for example. Both games are actually T rated, but because of the Flood and because ODST runs on the Halo 3 code, it's rated T. Halo 4 is also T rated, bit the Composer scene might have convinced to give the game an M rating. There's even a skeleton model in the game's files.
jackals and grunts are very weak for combat forms. Humans are also made into combat forms along with elites. Therefore humans are more powerful than jackals and grunts
Well at least trained soldiers are. If the flood uses what the brain knows to do things, then a civilian would make a weaker form. It would be spookier and cooler if regular humans turned into deformed carriers.
Yet in halo 1 every time I see a group or marines, they are always on the defensive against jackals and grunts Covenant weaponry is probably stronger tho
I think that Bungie wanted to do that gravemids could have control on flood forms only in a certainly range, so, juggernauts could be some sort of receiver of commands.
5:37 That concept art looks identical to "The Beast" from Homeworld Cataclysm. Its like the Flood in nature, but uses the bio-mass from victims to grow electric networks between systems. Allowing it to controll any vessel it infects. The result is a flesh like substance seeping out of all the cracks and gaps in the ships, just like the art shows.
With the Juggernauts, I think they were going for something like the synapse forms used by the Tyranids from 40k. Essentially, a synapse form is a large Tyranid bio-form that serves as a relay for the Hive Mind to control lesser Tyranids. If a synapse form is killed, it will trigger a psychic feed back that will kill any Tyranids under its control.
I actually got excited thinking of an infected jackal form that has a shield in the middle of it like a big glowing eye, with carbines or plasma pistols on either side. Then I saw it was just a carrier form :(
I feel as if cut halo things are so much cooler than most stuff actually in game (i.e just look at Juggernaut flood forms compared to other forms in game)
They should add a skull to Halo 2 & 3 MCC called, The Missing Skull which readds the cut Flood forms to those games to allow the player to experience the original vision of the Flood that Bungie had in mind.
I only liked the last one, but I liked it a lot. Not merely for carrying combat forms, but I think this should've been the Warthog/Ghost version for the Flood.
Okay the music you use in these flood videos really creeps me out and makes me have this feeling that I'm being watched...IT IS AWESOME some music and sounds just terrify me to the core and I love it
Sometimes I look down at the toilet and what's in there could pretty much pass as a cut flood combat form, that frightens and amuse me at the same time.
Love this series! keep it up please. also little question for you guys, what was your favourite flood form? Mine is the infection form and I remember in halo 3 I used to deliberately try to make them infect brutes, marines and elites ect. Surely that couldnt be just me, right?
If I remembered you can fight flood juggernauts in the Halo rail shooter “Fireteam Raven” although sadly it’s most likely non-canon(nice to get a mega contrux figure of one of the characters). And the Flood Infector might’ve been referenced in an old mega construx set where a covenant Ghost had Flood biomass on it.
The flood Infector actually looks like it was an infected San'Shyuum The central body looks very much like a San'Shyuum head, with the parts that spawn infection forms being analogs for the large bulging eyes of the prophets and the dangling tentacles being a mutated form of the waddles that the San'Shyuum have. Could just be me reading too much into the shape, but that's what it instantly reminded me of when I saw the image.
Doesn't really make much sense that the transport form would spawn combat forms. Where do the hosts come from? If they already carried the hosts, then all you'd need is a spore to transform them, not a superfluous recycling process, and if it used the foes it consumed as hosts, then the recycling process is counterproductive. Spawning pure forms would've made more sense.
I believe the Flood Juggernaut use was more of a relay for the Gravemind. Able to boost the control command of the Boss Brain (Gravemind) and improve the combat effectiveness of other Flood Units. The Juggernaut does not control other Flood units. Rather gives them a passive boost their their own abilities. And being so big and strong. Just means the bigger the Juggernaut. The bigger the relay tower. Also means. If you bring one down. The chaos that follows with confused Flood killing each other. Until the Gravemind is able to insert itself, though weakly, back into these units. Then, the Flood pick themselves up and go back to regrowing their numbers. I could totally see a Biomass covered Scarab that houses this huge Juggernaut form that basically became one with the Scarab. In turn, "Flood Scarab Juggernaut". That is a massive rallying point for flood combat forms. To which they are stronger, smarter, and far deadlier. All to protect the relay aka, the Scarab Juggernaut. Boom. That is how I just made the Flood a billion times scarier. As Juggernauts are not mini Graveminds. Yet they are just a piece of the Gravemind and act as boosters. Which in gameplay terms. Deadlier Flood Combat Forms.
You know what halo game we need, a human forerunner war game. You are either a forerunner or human before the before the halo rings were fired and you got to fight the opposing race and even the flood at one point. That's the halo game we need
In a way, the infector forms live on in the biomass attaching to vehicles concept, as some biomass is stuck to the bottom of the pelican you leave the mission Cortana in.
Now I would like to say is that while the Flood Juggernaut was scrapped in Halo 2, it finally became finalized when it was added into Halo: Fireteam Raven and this is where the death animation of the Flood Juggernaut got to be created once and for all after a long time of not having that.
In my opinion, the inferctor with 3 legs should be slightly taller than a standard carrier, but also have the ability to run fast & sideways like a scuttling crab. These would run to a safe area to either cough infection forms, or lay a pop sack filled with them (like the ones we see hanging on the walls in halo 3). They'd also have the ability to pick up jackal & hunter shields to protect themselves from projectiles & melee the player. To harm the player, they don't charge by running straight toward them. But rather, in either a zig zag manner, or spiral inward toward the player due to their sideways movement, making them difficult to aim at. The melee would drain the player's shields. On easier difficulties, they are more numerous and take longer to regenerate limbs. But on legendary, they take longer to respond to the player, are fewer in number, but take less time to regenerate limbs, & are stronger & more aggressive.
dude i love your content and can you make more of it i kinda went on a marathon of your videos (thats what i usually do when i find a channel i like) and i ran out of videos sssoooo thanks
Ugh, that Flood "Transport" Form sounds like a nightmare to encounter. Can you imagine what it must be like to get swallowed whole then transformed into shit inside that thing?
The transport form reminds me of the Atlantean War Machine biomech from Tomb Raider 10th Anniversary Edition's new final boss (I,e. The cancelled _good_ TR1 remake by Core Design). All it needs is a scarab beam from its mouth and a volcanic chase sequence plus boss arena then the comparison will be complete.
but many of them make more sense in Halo 2 than in Halo 3 due to the nature of the missions. They are really cool. I can't imagine how much difficult would Halo 2 and 3 had been with these added. Especially the Juggernaut.
Gotta feeling the Flood Juggernaut won't be the only cut flood 343/ Creative Assembly uses for inspiration in Halo Wars 2. The transporter could fill the same role as the Phantoms and Mastodons. The stealth one could serve as the only flood unit able to go invisible. Either way 343 has a plethora of flood forms to take inspiration from both Original Halo Wars and the classic trilogy. Hopefully everything is in character this time. I'd rather not have a Gravemind who is endearing and wants to gain biomass to save everything from themselves by turning into Flood. I'm good with the dark poet tentacle monster we all know and love.
So I'm not 100% sure if it's been brought up, I'm fairly certain in at lest halo 3 (possibly halo 2 on), that any combat forms that had their limbs shot off and then killed (but the body not destroyed yet) if an infection form reached the body, it would come back with it's destroyed limbs restored.
i feel like the flood transport forme looks a lot like a Halo2 scarab that was heavily modified by biomass. maybe it would be as big as that and the tentacles wouldve picked up the fallen NPCs to convert them. wouldve made an amazing boss battle if you ask me.
Guess the ones who could take over vehicles, were supposed to be instead of just combat forms cruising around. The last one maybe supposed to be dropping stuff on you on the new Halo, as you try to reach it's control room.
Thanks for the video man, I just subbed to you like last week. Just wondering are you from the Uk? Your voice is kinda odd to me and sounds like it's from the Uk. Just asking cause I have seen some vids with facecams and I see usa flags in the background and guessed you are either from there or the Uk.