Apologies to all the Brazilian viewers, that I mistakenly said the magazine was in "Brazilian" and not Portuguese. In my defense, I went to American Public School, so its honestly pretty impressive I knew Brazil was a place.
I’m so proud of your work on SH AJ!!! I was thinking will you play/stream Alan Wake 2, Resident Evil 4 Remake, or Dead Space Remake anytime soon? Would love to watch you stream three of my favorite horror games of 2023 :)
Silent Hill was a historical accident, in an industry crossing the Goldilocks era where technology was developed enough to make the creators vision lucid, but not so mass-adopted that the development pipeline had become a consumer money extracting machine. The freedom those OG devs had IMO is as profound of an environment as was the period where renaissance artists produced their masterpieces. I've really been enjoying seeing in recent years that even younger people are starting to look back at these titles with respect, and it's a vindication for a lot of us who grew up with these titles, and became long time fans, that we were all not just harbouring a collective mass-nostalgia. Instead, these older horror games should be remembered as creative works which we are unlikely to see again, as the environment which made them is impossible to recreate.
We shouldn't live in the past, or we never gonna see the full panorama. Ironic, the creator of SH gave us that advice, he started with 2d, but then he crossed to 3d, and that was the power of the game.
Foggy days for you too! I just got a mysterious note about my missing daughter's location! I'm so excited to see her again! I'll go there unarmed and distracted. see you when I comeback with my lovely child (not a baby. A child)❤ stay safe
1:18:32 Correction: Toyama knew what "incubator" meant, but when he ran it through with others in team/boss/promotion team, they said the word itself isn't really a good fit/could not be well understood considering what the game portrayed. They decided not to use it. The notion is: "The word as a game title wouldn't be understood as such. It's a foreign word in the Japanese language and hard to connect to." I speak write and read Japanese at native level so I can tell you with certainty that this is what the tweet means.
Happy owner of the PAL Platinum version, reporting! Just in case anyone actually reads this, I would be okay with a proper remaster of Silent Hill 1, by people who ACTUALLY love the game. Tomb Raider style. No changes to the dialog (I am talking ZERO changes), same exact level geometry, same exact sound effects, same music. But redrawn textures, and maybe slight upgrades to character models and character animations.
A straight remaster would look BEAUTIFUL with the power of the PS5 behind it. I can picture the fog rolling down the main street, billowing over the lake, spilling down from the rooftops into alleyways. The Otherworld would look absolutely disgusting. That would be pretty neat...
To this day, the line "for me, it's always like this" from Angela in SH2 or Marys letter read out towards the end are...haunting. And once in a while, I visit an old diner and play SH3 End of small Sanctuary in my head sitting there and waiting...
You are amazing! I'm working on speaking at an event in my hometown in Poland about LORE Silent Hill and your materials are helping me a lot! Thanks for what you do!
Make sure you get the real lore from the original games and not the completely stupid new "Silent Hill Phenomenon" From the heavy handed in your face new game SH Short Message.
This is one incredible retrospect video on of the well influential survivor horror games that Toyama has made back in 1999, and this man alone has created a legacy as developer. I'm excited to see his upcoming survival horror game Slither Head. Toyama you deserve the praise man, cause without you there won't be anyone to take your work as an inspiration.
I never comment videos but hell...this one made me cry at the end. Such nostalgia....it moved me badly. This game really has been my company in darkest times and makes me emotional every time. Great video, Muse!!
I don’t play video games at all but I see these projects as art history and I love learning about the creative contexts of these development teams. Also I grew up in Illinois and a group of Japanese game developers touring small towns there makes my heart happy. I like that the team had karaoke nights too
Thank you AJ for this video! Silent hill should be loved and treasured! It’s thanks to people like you that keep the spirit and perseverance of the silent hill franchise alive and with a brighter future ahead in the coming decades.
Great video! I played SH during my teenage years when it was first released and it was such an amazing experience. I've only ever played a few video games in my life (Tomb Raider being the others) so I'm not a 'gamer' as such, but I loved the SH series. I never got the appeal of Resident Evil but I got hooked into SH. I had to take breaks from playing because I got so scared and was totally immersed in this terrifying reality. Everything about is is amazing, the music, the atmosphere, all the details. The feeling of dread. I feel that playing games in the 90s and being a teenager at the time made it a special experience. No distractions, just sitting in front of the TV. Thanks for this!
thank you for this muse. you are one of my favorite youtubers. this game changed my life. i am going to save the full video for tomorrow. and get some popcorn then play my sh1 copy. hard to get myself to pause, your vids are addicting. thank you for putting out videos. always brings me joy.
Holy crap, the amount of work you put into this is ASTOUNDING. And your hard work pays off! Very informative, interesting, but arguably most important, entertaining. Great job! I wish you many views and subs 🙏 I know darn well I’m subbing!!
It was so easy to get into the gaming industry back then. I'm almost jealous of their experiences, but so glad for what they brought to us. Awesome video as always, muse!
The comment you made about there being “breaking glass and visible bullet holes” at 52:51 immediately reminded me of the apartment level in the second game. The room James finds his pistol in is riddled with bullet holes and once you access the adjacent building through the fire exit there is a moment where you walk over glass inside the building. I’m glad that the things they wanted to do in the first game were achieved in the second :)
Concerning the song called: "Esperándote" from the first Silent Hill, by the time the game was released I thought that it was a great addition to the game's overall strange atmosphere listen to a song in my native language in one of the endings. Although, it wasn't that surprising, because, like a year prior, Squaresoft, have already did that with the song called: "Somnia Memorias" from Parasite Eve, which lyrics were written in both Latin and Spanish and the song is played in the ending (one of them...), just like the Silent Hill song. But of course, "Esperándote" it's not only sung in Spanish but it's like a Tango composition made just for the game, which, is way more impressive. On another completely different note, I have always wondered what Toyama thinks about Silent Hill 2? I've never seen any opinion of the game made by him, at least, that I remember. That could be a great topic for future videos.
Another thing thou is that akira yamaoka sampled alot of the ambient noises which alot of people were shocked about and may have discredited him for being a composer.
Something I never noticed is, but looking at the first letters of Silent Hill, I realized that S&H also are the initials for Survival Horror. Clever Team Silent, clever.
I've wanted a remake of the original Silent Hill. It's by far the most unsettling game I've ever played. I'll to make do with the remake of Silent Hill 2.
This is like a feature length film. This doesn’t feel like it should be free (which I think everything should be, free that is, but I also think you should be properly remunerated). That was a lot of words. I’m trying to say thank you. 🙏
Great video really enjoying it. Just wanted to let you know your hard work is appreciated-and I can see the hard work that has gone into this. Getting me through a tough Sunday.
Beautiful! Just started absolutely binging your vids a few days ago and now you drop another slab on us? I'm gonna watch this at least twice today. xD Thanks for the amazing content! Tom :)
This was a really well put together video and a pleasure to watch. I haven’t enjoyed a silent hill game since Silent hill 3 (not from lack of trying). I often wonder what magical ingredients came together to make such brilliant and terrifying games and how could someone try to recapture or make their own magic come together to make something as good and as scary as those original three games were.
Imagine you went into a coma right after watching the Silent Hills trailer just to wake up to modern Konami. I’d think alternate dimension or a e*fing nightmare.
When I would explain to friends an family what's so fascinating about The Silent Hill Franchise. I would say, it's the only game that after completing you realize your living in your own hell you've created. For eternity. Also known as "Heaven's Night"
ALSO the school in SH is the same school from Kindergarten Cop. I kept expecting you to mention that when talking about the places that locations in the game were based on
A beautiful documentary. Just a small correction: 54:07 The character mentioned is from "The Legend of Hell House". Pamela Franklin wasn't in House on Haunted Hill.
Really good video and all, nice work collecting all this cool information and stuff, but it still doesn't answer the most pressing question of them all. H A V E Y O U S E E N A L I T T L E G I R L
It's funny that they were creating. Small suburban town but you tell a lot of the house architecture is that of residential working class sometimes rough areas you would see on the west side and south side if Chicago