Do not call spells against superheavy samurais, worst mistake of my life!! Follow me on my Socials: Twitter: / lukevonkarma Twitch: / lukevonkarma Discord: / discord #yugioh #MasterDuel #Replays
If somebody Combod off like that on me in TCG, then just scooped, I'd reach across the table and slap them for wasting my time bro 🤣 I hate it when people quit for no reason
Yeah, but he should know it was SHS. So the right call is traps in case they run Rise To Full Height, which plays around with ease around SHS restrictions.
@@ruryz I'd still play it out. Even after dropping 2 Dangers and misplaying with EEV, seriously he should just not have activated it, I'd still play it out cuz you never know
For the first match, idk why they didn't realize the opponent used super heavy samurai the time when they use hand of destruction, it's already in the GY 🤣
My favorite part of the double edged sword game is the guy literally didn't play around imperm, but he luckily played it in the only occupied column that DIDNT have an imperm set
I mean, with how duel links is, it's harder to draw and it s brickier that way. Normals, ritual beast and spell, des gardius, and room for decent protection? That's a lot, for so little
Who...I know it's a continuing joke that YGO players don't read the cards...but for fucks sake. If you are up enough on the game to play TTT, you should know enough to read a LINK 6 and realize it probably has some amount of protection. Honestly...I'm not sure I've ever played TTT and not chosen to PoG.
Hand rip is usually correct, especially in the tcg where its best of three and a lot of times they will just scoop, depending on the game state. The draw two is nice too though, a really slept on effect.