I use this game from time to time in the group therapy sessions I lead as an exercise in team building, non-verbal communication, impulse control and intuition awareness. Its also fun as hell, especially when you have six or more people playing. The rules tell you to cap it at four players, but I've seen success with up to 8!
This game is great! Everyone I have introduced to this game was skeptical that this game was fun to play. After one play, they immediately wanted to play again.
I'm not interested in the mind but I came here and watched Rodney's video all the way through because I appreciate his work and wish him every success.
Rodney, I have to say I like that you did not show the lights and other infrastructure in this video, like the previous “new style” videos. I am liking the new format more and more as the new videos come out.
Hi Rodney, I've been really enjoying the new, casual style of the past few videos. The production values are still first class, but moving around the set more and changing up the costume makes it feel more homely without loosing the professionalism.
I own this card game and It is MINDblowing. I ended 4 player maximum level and I think It Is one of the best collaborative "party" game I ever had. Thrilling and suspence from the beginning to the end. And you, Rodney, you are the best.
7:53 Glad that you've corrected the "position" of the advanced rules section on the rulebook. I pointed that little mistake on the deleted video, worried that you might still got that wrong. But you didn't, so yay! Okay I'm gonna rewatch this video from start to finish again.
It's amusing the little things that people can get wrong. This is especially true as the game was initially released in German, so the English audience didn't really know what the rules were, and had to guess from translations and assumptions. It means some incorrect rules are out there in the wild :)
Love your videos and they're great to quickly wrap your head around the rules. Gameplays are the best though because they help me decide if I'd like to buy a game or not, I wish you did more of those as well! Keep up the good work!
Thank you for this video! I watched before playing with my son for the first time. And he, as someone who’s already played it, has affirmed “that was a good video!” 🙂
I really like your new intro/outro style, especially with the fixed camera rather than handheld. It appears much more inviting and really feels like you are inviting us to join you at the table to learn how to play. This game has intrigued me since seeing it played on GameNight! I'd love to give it a try sometime.
I buy this game after watching your tutorial video because I think this will be a lot of fun to play with my family. But when I searched for your video again, I was worry for not seeing it. Now the update make me feel good again, I can easily teach the game for my brothers with your help. You saved me sir :) Love what you are doing :) and once again, that is a nice shirt!
Okay, now I know hot to play. I've seen pics of this game all over social media but didn't really get the idea of what it was all about until now. I think the non-verbal communication would make the game fun, especially when playing with good friends. Could even become humorous with the right friends. Thanks!
I absolutely watch most of your videos whenever I can and both the rules and playthrough are incredibly helpful in purchasing games or understanding how to play them right. So thank you! You are the absolute best.
At around 6:09 you said that the 35 was the lowest card just revealed, but the 25 was. Thanks so much for the video! The reviews made it sound intriguing, but I didn't understand quite how it was supposed to work. I can't wait to try it out!
I know I'm super late to the party, but I made the assumption that Rodney meant "the lowest card revealed by players still in the round", since 'player 25' didn't have cards left, knowing the value of their lowest isn't useful game knowledge beyond knowing that specific card is out of the game. Given it was the actual lowest, that information was redundant.
Ahhh Rodney! Always doing useful video!! Thanks again for this one! :D It's so cool to see all the progression you've made through the years... Good job!!
Rodney's communication stye: 1) just the right pace (no need to speed up and never need to repeat sections) 2) speaking style - perfect inflections and pauses at the right moments to maximize understanding 3) always gives the clearest instruction and immediately answers the question that is forming in your mind as your listening 4) explains the basic strategies of why - helping you understand the game better and faster. I don't bother to read the instructions - just listen to Rodney. Was curious - what was the hardest game ever to explain?
THIS IS THE MOST ADDICTING GAME I HAVE EVER PLAYED!! My sister infected me and I in turn infected my sister-in-law (she wouldn't let us leave one game night until we reached level 4!). Even though I have played it, it helped clear up some ambiguity with the throwing stars. Another piece of evidence that Rodney is the Rules Guru!!
What an interesting game! When I first saw this game receiving awards, I said to myself: well, I'm missing something! And yes, I was. Nice tutorial! Thanks!
3 seasoned players, all new to the game, played for 5 hours, highest lvl we got was 8. Had a blast, we rarely laugh that much with a new game. All agreed that this game is now one of our regular go to games, very newbie friendly, easy to carry, card quality and size are fine (which is important 'cause you're gonna be doing a lot of shuffling). The figuring out how much communication is acceptable is a fun thing about the game. tldr - great little game to have on you at all times
This game is... interesting. It feels fun to solve the puzzle, figure out how to do it while following the rules, then create a new rule that cancels the exploit, and try again :3
I do like your new intros. Static camera - not too much behind the scenes, i.e. we don't see your lights and rigs - more informal, but still professional. Keep it going... :) Oh, and I do love The Mind.
(Repost) I saw my sons play and beat level 7 without cheating (there were 5 people at the table). That was a great afternoon. This game is just incredible.
Very clear review, and like any review I appreciate the sectioning of the subject discussed. I also found an odd satisfaction in how smoothly you twirled the lid when closing the game xD In case, thumbs up
hahah man! I was waiting for the game to teleport to a random location after you placed it there since it was not in its original place when you started the video! AWESOME video, Rodney! I know how to play this now. :D
it's funny because i thought about that case (the one you forgot in the previous video), but didn't comment about it. glad i rewatched it, my mind is at peace now :p
Thanks Rodney. Love your videos even more with the new format. I'm a video editor and the stationary camera with clean cuts are much better than the handheld follow method. Great job. But you didn't put the game back in the same place you found it. Now you're never going to be able to find it again. 😀
I'm fortunate to have so many lovely options, but whether you have a large or smaller collection, as long as you're enjoying the games you have - that's what counts!
My question. Are we allowed for pre set plans before playing? Because I saw this game on RU-vid. And immediately thought. Why not suggest counting to 100 in your mind. And as you reach that number. Play that card. Because it still is trusting no one counts faster or slower. But is it against the rules to talk out side playing to make attack plans?
I think this really comes down to the players and what you expect to get out of the experience. There's nothing strictly forbidding what you're talking about, but it would be my suspicion that if you try to turn it into too much of a "method", then the game loses its challenge and its fun. For example, you could also have everyone memorize a perfect beat before the game, and then just play perfectly, but that doesn't feel like it's in the spirit of the game to me - even though the rules don't say you can't.
@@WatchItPlayed Just a thought for if in the future make another mistake, could make a text bubble pop with a clarification so you don't have to repost a video?
Thanks Rodney, however I must have missed a point. Why would we still pass the level (though losing a life) in having someone trading the 100 card immediately?
When a card is played, any cards less than it are discarded. So playing a 100, would discard every other card in player's hands. Once everyone's hand is empty, the round ends. If you still have life left, the game continues with the next round.
Thank you Rodney for this another wonderful video! I have a question about the throwing star. Let's say player A has a 25, 34, 39 in his/her hand, player B 35, 37, 40, player C 41, 80, 90. After playing the star, we place on the table cards 25, 35, and 41. How the play continues after that? We fill the gaps playing regularly, card after card (34, 37, 39, 40, 80, 90), or are we allowed to show the values between those "lowest" numbers (34 which is between A and B players lowest cards and 37, 39, 40, which are between B and C)? If the first case is true, I guess we should put the "star-placed" cards on the pile when they are the next in order.
Let me try answering a different way and see if it helps. After you put the 25, 35 and 41 cards on the table because of the throwing star - just pretend they don't exist. You don't play them, you just look back at the card in the center of the table and the cards in your hand, and try to figure out when you should play next, as always. Of course the cards on the table are helpful, because they give you a clue as to what others might have, but you don't do anything with them for the rest of the round. Does that clear it up?
Thanks for the video Rodney. I'm a little surprised though that you have a longer intro since you talked about trying to shorten up these instructional videos. I'll be honest I clicked and watched just to find out how you took almost 10 minutes to explain the set up and gameplay of The Mind. Still great content though. Take care,
The intro I had discussed shortening was the animated intro. It's now 6 seconds versus the 20 we used to have. The format of the show hasn't changed though. Opening explanation of the theme, setup, objective, rules, closing.
So watched this great introduction, bought the game.... and, as it turns out I’ve picked up the German version, watched your episode again! Thanks for the tutorial it’s been essential. Guess we’ll be having a chat at airecon about what might be in those advanced rules :)
Well, I was going to repeat my previous comment for the repost, but you beat me to it this time. Now I have nothing of value to say except to thank Rodney for his studious efforts on our behalf.
The rules say "there must be absolutely no coordination between the players" but most reviews I've read agree that the way to play it is to play low cards quickly and high cards slowly to give others a chance to play first. If all players agree on this system, how is that not coordination?
You'll find that clarifications were released later by the designer (I don't recall where) that attempt to soften the wording that was put in the rules. There shouldn't be a level of co-ordination where players are tapping their foot to keep track of a count, for example - but playing slow, or fast, or using your own "internal" sense of things is fine. Suggesting that another player play their low cards faster than their high cards isn't really coordination, as much as it's common sense? You know what I mean? But even then, what one player considers "fast" may not be the same as another. I think it's best that your group establish a shared sense of what the spirits of that rule is aiming for.