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The Never Before Seen Halo CE Anniversary Beta Build 

Generalkidd
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A bunch of pre-release builds for Halo 1 Anniversary just released recently and the July build in particular has a lot of interesting things in it. Let's take a look at what's in this build and what makes it different from the final release!
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21 июл 2024

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Комментарии : 292   
@KSI_Revelations
@KSI_Revelations 14 дней назад
That would have been incredibly cool If Captain Keyes was wearing Trooper armor for those cutscenes, Someone should add that as a Mod.
@KRawatXP2003
@KRawatXP2003 14 дней назад
Lol caption keys!
@basicmudkip5985
@basicmudkip5985 14 дней назад
caption
@IonicHyperspace
@IonicHyperspace 14 дней назад
Captain*
@KSI_Revelations
@KSI_Revelations 14 дней назад
@@KRawatXP2003 Thanks for the Correction Lol
@217adaptiveperspective
@217adaptiveperspective 14 дней назад
I don't know why they didn't keep him in the Armor in the first place, he had it in Classic Apparently had it before the final version of CEA
@ThatHaloGuy020
@ThatHaloGuy020 14 дней назад
the textures in retail CEA are alot more compressed and this build has alot more dynamic lights.
@colbyboucher6391
@colbyboucher6391 14 дней назад
Kinda love the straight-up Reach armor too. Actually looks better here than it did in Reach somehow?
@thatrandomzealot4773
@thatrandomzealot4773 14 дней назад
Seeing an Infection form pick up an Assault Rifle and shoot it while Heavy Price Paid plays is something I never knew I needed in life. Also I feel like the Master Chief model and Level 2's aesthetic match the originals much closer, which is really neat. And the Maw Sky is so cool looking, it looks like the sky during Halo 3's ending to me.
@tbc1880
@tbc1880 14 дней назад
Humanity when the flood starts trying again and infection forms start rocking rockets.
@ARavingLobster
@ARavingLobster 14 дней назад
Isn't it just on the Marine's head and the marine Starts firing? The marines are just unfinished and invisible in this build just like in the intro cutscene?
@thatrandomzealot4773
@thatrandomzealot4773 14 дней назад
@@ARavingLobster That's a fair point, now thinking about it, that's probably what it is. But it is funny to think about an infection form shooting an assault rifle lmao.
@kaydenna5520
@kaydenna5520 12 дней назад
Now I want a clip of it with nobody talking, just the music, like one of those shitpost videos that randomly appear on your recommended, only for you to never see them again
@SacredWo1f04
@SacredWo1f04 14 дней назад
I feel like a lot of the lighting in this build looked better and more fitting to CE's esthetic.
@saricubra2867
@saricubra2867 13 дней назад
Ehh, no difference. Anything related to 343 Guilty Spark is still a dumpster fire on CEA, too bright, they removed the horror.
@rcm926
@rcm926 14 дней назад
Correction - the final version uses Assault Rifle and Magnum models from Halo 3, not purpose made ones as suggested here. They did this due to receiving a lot of complaints after the trailer was released, they figured that Halo 3's models were much closer to the CE ones and would be suitable replacements without them having to make any new assets, although they didn't do this for any of the weapons that weren't featured in the trailer, like the rocket launcher or sniper.
@wearsjorge55
@wearsjorge55 13 дней назад
A small missed detail on their part is the AR safety button. It's not on the H3 model so in CEA this awkward block just jutts out of the side of AR when swapping weapons
@bshap495
@bshap495 13 дней назад
@@wearsjorge55 It does feature a safety, it's just slightly higher on the receiver.
@user-73a
@user-73a 13 дней назад
@@bshap495 A higher orientation renders that an opinion.
@reguluscorneas1366
@reguluscorneas1366 13 дней назад
It has nothing to do... But since you have Itsuki on your profile picture. I respect you a lot bro
@1SilverDollar
@1SilverDollar 10 дней назад
Its a shame because the Reach AR has a more consistent shape with CE's AR than the Halo 3 gun did. Though the use of 3's magnum isn't so bad.
@Leftysrev3nge
@Leftysrev3nge 14 дней назад
I bet that blood splatter was a cheeky position marker for Chief during the cut scene. Why they would need it is strange though.
@slvrcobra1337
@slvrcobra1337 14 дней назад
Maybe it was an early way to test the engine swap thing to make sure both classic and anniversary models line up?
@Leftysrev3nge
@Leftysrev3nge 14 дней назад
@@slvrcobra1337 Nice. Good theory. Though I'm keen on the idea that Keyes gets annoyed if you fall out of line. "Let that be a reminder for the rest of you!"
@plzletmebefrank
@plzletmebefrank 14 дней назад
It might also be something for pre-loading the blood and bullet hole decals. And putting it in an easy and familiar place to double check it to see if that breaks for some reason.
@hereticstanlyhalo6916
@hereticstanlyhalo6916 14 дней назад
I'm pretty sure the infection form firing the assault rifle is not that. Since it appears all the marines in cutscenes are invisible, I'm pretty that's the marine in that cutscene who gets attached by one and is shooting as he's trying to take it off, it's just because he's invisible it looks like the infection form has the assault rifle lol.
@ARavingLobster
@ARavingLobster 14 дней назад
This is exactly it. They must have planned on having him fire his gun when he's frantically trying to get it off his head. He doesn't do that in the final version but they took a lot of liberties with these earlier cutscenes so that was clearly going to be their plan. That is his gun and the infection form is on his head, he's just invisible like all the other marines.
@hereticstanlyhalo6916
@hereticstanlyhalo6916 14 дней назад
@@ARavingLobster I think I've played halo ce too much, because when he showed that, I subconsciously immediately knew that it was the marine trying to take it off just like in the original and it had to be that he was invisible.
@battenburg6089
@battenburg6089 14 дней назад
The guy who was Johnsons model I THINK is the guy you meet at the beach in New Alexandria, before you clear out the wraiths and activate the AA. That's the only black guy I can remember from Reach lmao
@cheesybiscuits2103
@cheesybiscuits2103 14 дней назад
Sgt. Duval
@cheesybiscuits2103
@cheesybiscuits2103 14 дней назад
Very good theory, could absolutely see that.
@GarceGaifia-mz8df
@GarceGaifia-mz8df 14 дней назад
Bien racista mi compa
@cheesybiscuits2103
@cheesybiscuits2103 14 дней назад
Not at all lmao
@JDotLoc
@JDotLoc 14 дней назад
@@GarceGaifia-mz8dfwhat is racist?
@1st_Amendment_Is_My_Right
@1st_Amendment_Is_My_Right 14 дней назад
Imagine if they kept the Bang Bang Skull. And you had to use that in the MCC LASO Playlist. That itself could be fun or torture.
@Marksman3434
@Marksman3434 14 дней назад
The thing that I find most jarring about the CEA graphics is how much more bright and colorful everything is, changing the art direction completely on some levels, especially in 343 Guilty Spark. It no longer had that creepy ominous vibe that the OG had that made it so memorable
@jialin7
@jialin7 14 дней назад
Ehhh I wouldn’t say colorful, but definitely bright
@PsychoMoFoGaming
@PsychoMoFoGaming 13 дней назад
This game is where all the warning signs started. I told everyone 343 wpuld be the downfall of Halo when this game released but they where like "nah they wouldnt do that" and then they did...again...and again...and again.
@ZacTheFirst
@ZacTheFirst 13 дней назад
@@jialin7its extremely colorful
@ZacTheFirst
@ZacTheFirst 13 дней назад
@@PsychoMoFoGaming343 didn’t make Halo Anniversary. That was Saber Interactive
@PsychoMoFoGaming
@PsychoMoFoGaming 13 дней назад
@@ZacTheFirst 343 lead the development, Saber interactive (a subsidary of 343) had hands on deck for assistance in development. Microsoft put their newly formed studio, 343, as the heads of the project as both a test and a way to give to new studio experence in the IP. The decision to make a CEA was made when 343 studios was created. Dont try and tell me the history, when i was there to see it.
@lionocyborg6030
@lionocyborg6030 14 дней назад
I think the reason the water is missing in the early build is the developers saw the original Maw’s water behind the autumn and due to the textures intended to show morning light reflected off it, they mistook the sea for more sand. It’s like how everyone mistook the exploding pieces of flesh the mutants in Tomb Raider threw at you for fireballs due to the meat texture being so low res despite being taken from actual cadaver photos at a coroners office.
@jurassicarkjordanisgreat1778
@jurassicarkjordanisgreat1778 13 дней назад
reminds me how the heretics in H2A were mistaken as having gold armor when it was dust from the gas giant on stripped down elite armor
@MarioTheLiopleurodon
@MarioTheLiopleurodon 12 дней назад
@@jurassicarkjordanisgreat1778 or the smoke above the library, which was actually an energy shield that had a broken texture on the gearbox port
@cheesybiscuits2103
@cheesybiscuits2103 14 дней назад
That is pretty wild how much better it looks. It would have been pretty cool to have skin swaps on the AR or anything else that looks different in later halos.
@blindvalkyrie9352
@blindvalkyrie9352 14 дней назад
I love that the "Pew Pew" sound eventually made it into Cursed halo
@iratepirate3896
@iratepirate3896 14 дней назад
The actual f. This looks ten times better than what was released.
@Razgriz_01
@Razgriz_01 14 дней назад
Yeah, they most likely had to turn-off or remove some of those details to make it run better on the 360. Would've been cool if it was re-enabled once MCC came out. Hopefully modders can figure out a way to get these stuff from the early build into the current game.
@Titan13335
@Titan13335 14 дней назад
​@@Razgriz_01its not really possible to mod halo anniversary on pc, no mod tools
@Razgriz_01
@Razgriz_01 14 дней назад
@@Titan13335 Yeah, thats the weird thing about CEA on MCC. They released all the mod tools for the Halo games. But not for the anniversary versions of Halo CE and Halo 2.
@Kobayashi9001_
@Kobayashi9001_ 14 дней назад
​@@Razgriz_01knowing 343 the mods will broke the games really badly
@Titan13335
@Titan13335 14 дней назад
@@Kobayashi9001_ I doubt it, the mod tools for the original games that they've given us have been really good
@nohandle117
@nohandle117 14 дней назад
I'd take a guess and say that the team probably had conflicting thoughts as to whether stay as close to the original game as possible, or iterate with some design changes. They made a big deal over how precise they tried to make things, which is nice but we can see the pitfalls of that through trying to mimick cutscene cameras, lighting systems, and color palettes of a simpler, more primitive art design. Add on some standard deadline crunch, and you get weird things like Keyes' 343 Guilty Spark's situation: an interesting placeholder that wouldn't be canonically accurate, but creating the proper asset isn't viable on their deadline; thus, the dress outfit ships.
@SoldiersDoingThings
@SoldiersDoingThings 13 дней назад
the reach AR just fits so much better in cutscenes and looks so much better to me against shoulder
@Notpoop906
@Notpoop906 14 дней назад
if I had to guess, they probably underestimated the fans intelligence and thought that people wouldn't recognise Captain Keys unless he was wearing his iconic uniform.
@Boxscot49
@Boxscot49 4 дня назад
You dont think people would recognize his voice?
@effen_aey_man
@effen_aey_man 14 дней назад
The bandana skull wasn't a preorder, it was the grunt funeral skull. I know this because I remember getting the bandana skull on Silent Cartographer was a bitch with Halo CE physics
@Espartanica
@Espartanica 14 дней назад
You can get the Warthog down there and stand on top of it, flip it and grab the skull through the ceiling of the room
@effen_aey_man
@effen_aey_man 14 дней назад
@@Espartanica Like I said, getting that skull was a bitch with Halo CE physics
@ryujin9568
@ryujin9568 14 дней назад
@@effen_aey_man I remember 'nade jumping off a mate's head. Took us an hour to figure it out the first time, and the shitty Australian internet of the time didn't help, it really was a bitch
@JIGgameoverSAW
@JIGgameoverSAW 14 дней назад
The Pre order bonus was the Grunt Funeral Skull :) But nice video! It's weird and cool to see this build after so many years
@andresmarin5418
@andresmarin5418 14 дней назад
In the cutscenes, you can see the floating weapons but with no models attach to them, so my best guest is that the flood infection that shoots the AR is actually a marine model that get the flood on his back or on the side and he’s trying to shoot but due to the flood infection being heavy or trying to control him, that why the rifle shoots aimlessly, but, since the weapons has no model, it looks like the infection form shoots the rifle.
@bluepants7338
@bluepants7338 14 дней назад
Dude the beta build looks super cool especially the cutscenes . It bringsa me back to that dark vibe from halo ce
@K1Nd0m
@K1Nd0m 14 дней назад
i completely lost my shit with the parasite carrying the gun and shooting it in circles, and then in slow motion and with your comments was even funnier xD good vid as always General!
@bander960
@bander960 13 дней назад
5:07 I think it's worth noting that without the sunset lighting and more desaturated colors, Halo actually looks more faithful to the original version. Of course it needs better shadows and is too bright but it's closer than the final version
@AmberTaylor.
@AmberTaylor. 14 дней назад
when im trying to look up for music to study and my yt homepage hits me with the "The Never Before Seen Halo CE Anniversary Beta Build"
@Gadfly818
@Gadfly818 14 дней назад
Thanks for showing this! If you find more interesting changes in this build, please do more videos on it. These earlier textures look a lot more faithful to Bungie's original visision versus what we got at retail.
@AwkwardVertices
@AwkwardVertices 14 дней назад
Seeing Keyes in high def armor is cool!
@VaporWaveGaming1990
@VaporWaveGaming1990 14 дней назад
I cant wait for this to come to steam workshop. If it does. Also i noticed there is more blood in this build.
@romywilliam8591
@romywilliam8591 14 дней назад
The flood with the AR isnt shooting it, the marine is unloaded, but the animation is still there, giving the strange effect.
@dawgwiddaglasses
@dawgwiddaglasses 13 дней назад
Captain Keyes in combat gear is hella badass.
@sonicdh6wolf533
@sonicdh6wolf533 14 дней назад
I ended up realizing that the Flood Infection form that looks like it spawns an Assault Rifle didn't spawn it and instead is jumping onto one of the unmodeled/invisible marines. This is why the Assault Rifle is upright and spinning around like that. One of the other things that i noticed was that instead of the invisible marine holding a floating Assault Rifle like the others, this one ends up having there weapon attached to the Infection Form as if it were a placeholder for the animation or as if there are two animations that play out for that marine for some reason.
@jaycoutts1994
@jaycoutts1994 11 дней назад
I would like to see more of the beta build please. It actually looked really good even though this version was unfinished it looks better than the finished one
@Spartan_Ghost98
@Spartan_Ghost98 7 дней назад
5:07 the coloring feels so much more acurate here
@ghislain110
@ghislain110 14 дней назад
Love when you make smoother camera movements like this👍👍
@dudewithamustache5027
@dudewithamustache5027 14 дней назад
I think the pillar of autumn looks better in this than it did in release. I always thought the H1A autumn textures blended too much together making the ship geometry look kinda flat. These older textures stick out more, and man the lighting is much better. The ship lights are much more noticeable and the darker lighting just seems much more realistic for space.
@stephenandujo729
@stephenandujo729 11 дней назад
I’ve seen something like this in a demo back in 2010, when they were announcing the game on RU-vid, and I was like, hey those are the weapons from halo reach, and when I got the game back in 2011 when it was released, I was shocked that the reach weapons are gone, well except for the assault rifle.
@Losman666
@Losman666 14 дней назад
5:20 The pilot lmaooooo and the way general put it was super funny lol
@bsodcat
@bsodcat 14 дней назад
I REALLY want that keys in combat and maw dawn/dusk skybox in a mod for MCC omg it would add so much..
@Hyakudeaths
@Hyakudeaths 14 дней назад
The flood assault rifle scene is clearly the bit where one of spores attaches itself to a marine that is firing, just the marine here is invisible so its just the spore floating
@someheavyonyoutube.
@someheavyonyoutube. 14 дней назад
0:51 bro pre looks so much better
@ryatt9365
@ryatt9365 14 дней назад
The sunrays beaming past the ring and less excessively colorful space looks great.
@someheavyonyoutube.
@someheavyonyoutube. 13 дней назад
@@ryatt9365 and the t posing elite was even better fr fr. but yea 343 should've kept that
@STUMP_
@STUMP_ 14 дней назад
Srgt. Johnson's face in the cutscene in the flood facility is cursed lol
@citavalo
@citavalo 13 дней назад
1:40 Poor elite was shot up into space and died T-posing
@jakedeschamps4454
@jakedeschamps4454 12 дней назад
Quick correction: the Bandanna skull was not a pre-order bonus. It is available on the level The Silent Cartographer, and was placed in an indoor section near the security override station. The special skull that you needed a code for was the Grunt Funeral Skull.
@LVYR616
@LVYR616 14 дней назад
Imma be waiting for the master chief model comparison video... Great work as always!
@RedthegamingZoroark
@RedthegamingZoroark 14 дней назад
I actually just realized but the Pillar of Autumn is actually using it’s original Halo Reach model in the early cutscenes to POA, cause notice the red markings on the hull which aren’t on the final version of this cutscene
@user-73a
@user-73a 13 дней назад
I still remember rumors of the pimps at sea back on the old Bungie forums. I'm old now
@Omega4Productions
@Omega4Productions 13 дней назад
Funnily enough it seems like the first 2 level preview images were an attempt at remastering the OG level preview images, but shot at different angles. 2:42. Pretty sure the preorder skull was Grunt Funeral. 10:42. In the normal scene the pod infector grapples Bisenti and Bisenti’s weapon goes firing wildly. Because most of the marines in this version of the cutscene are invisible, you can’t see this. The pod infector isn’t firing the AR: it’s Bisenti, you just can’t see him. Look at the angle of the AR in that shot.
@KeyBrute
@KeyBrute 14 дней назад
Pre release reach rifle is 👌
@BattleBrickState
@BattleBrickState 14 дней назад
That armor model looks so GOOD
@theearlofgrantham9816
@theearlofgrantham9816 14 дней назад
I agree the older build looked massively better. It's such a shame because the final release ended up looking nothing like the original.
@user-kt1jf7mk5i
@user-kt1jf7mk5i 5 дней назад
The visual language in this build looks a lot better than in the final release. The metal side of the ring doesn't have OTT blue lights, the level "Halo" looks more in keeping with the original colour pallet and the flood cutscene looks darker and scarier
@saladg
@saladg 13 дней назад
THAT ELITE WOULD BE MASSIVE . . . Realistically taking into consideration how that perspective shot was took, that Elite is damn near half the size of a section of the Halo Ring. Thats FUCKING HUGE
@Metal_Muscles7
@Metal_Muscles7 14 дней назад
Sargent Johnson looks like Bill Duke.
@PandaJerk007
@PandaJerk007 14 дней назад
7:06 your idea was so shocking I had to smile :)
@wade2112
@wade2112 13 дней назад
6:35, the blood pool looks like it was put there for debugging, like it was supposed to indicate where the player would come out of the cutscene
@sinfulshadow
@sinfulshadow 14 дней назад
It’s honestly pretty infuriating how much better a lot of things from this pre release build look compared to what was actually released
@tbc1880
@tbc1880 14 дней назад
Gonna be honest... this was the first case of 343 not sticking to their guns a lot of this would have been awesome in the retail.
@proggz39
@proggz39 14 дней назад
Disagree. Halo CE deserves a proper remake, not a Reach asset face lift
@Phantom_Aspekt
@Phantom_Aspekt 14 дней назад
@@proggz39 100% The Reach assets just don't fit with CE, a remaster that has assets done with the original styling would be amazing but I don't think we'll ever see it. It'd be nice to see stuff like the recreated CE models that Marcus Lehto did a couple of years back that update the original models almost perfectly.
@Elitesolider1023
@Elitesolider1023 14 дней назад
​@Phantom_Aspekt Or why not just make it look like a complete mix between reach and combat evolved And then everyone's happy.
@ZacTheFirst
@ZacTheFirst 13 дней назад
343 did not make Halo Anniversary. Saber Interactive did
@Connor8609
@Connor8609 13 дней назад
​​@@Elitesolider1023That's kind of what happened and no one is happy. CEA is pretty hated.
@4dxl
@4dxl 14 дней назад
Would it be possible to do a comparison video of all the cutscenes? As in, side by side
@tsukisarchive7568
@tsukisarchive7568 10 дней назад
the infection form with the assault rifle is connected to the marine that pulls it (infection form) off the other marine in the final version of the cutscene so i'm pretty sure the rifle isn't attached to the infection form but the skeleton of the marine that should be there. although popcorn with guns would be awesome.
@DioStandProud
@DioStandProud 14 дней назад
Damn Cant wait to see all the mods that will come from this
@4realm8rusirius
@4realm8rusirius 14 дней назад
*Pew*
@_HypeR_7
@_HypeR_7 14 дней назад
*Pew*
@TheAsh56
@TheAsh56 14 дней назад
@@_HypeR_7 Pew
@drakowithadraco
@drakowithadraco 10 дней назад
High key the aesthetic and cutscenes look so much better in the prerelease version. Shame they decided to turn everything up to 100 in the retail version.
@TheFukkles
@TheFukkles 13 дней назад
6:55 I suspect that bloodspot is a place marker for where Master Chief is positioned in the cutscene where he meets with Keyes
@chaoticiannunez2419
@chaoticiannunez2419 11 дней назад
Cant wait for someone to finish and release this as a mod.
@5Backwoods
@5Backwoods 14 дней назад
I believe the random blood splatter is there for when or if you shoot Captain keys and he falls there
@vrishnak92
@vrishnak92 12 дней назад
2:37 the only skull here that was a preorder skull, was the grunt funeral skull. This is the first I’m seeing the “bang bang” skull though
@sumomanify
@sumomanify 14 дней назад
The bang bang skull feels straight out of cursed halo
@anakinraliere5637
@anakinraliere5637 14 дней назад
I need this to be playable.
@agentmaryland1239
@agentmaryland1239 14 дней назад
My speculation about that mysterious blood splatter next to Keyes on the bridge is that it's a visual marker for the dev team to know where Chief will be standing when he arrives to trigger the cutscene. It's just a copy pasted prop from out in the halls where the Covenant are fighting Marines. The placeholder Johnson I think is a low resolution Sgt. Major Duvall from Halo Reach on the mission Exodus.
@just_zoephie4370
@just_zoephie4370 14 дней назад
HaloBuildMessiah dropping hot builds dayum. Amazing showcase!
@Salerias
@Salerias 14 дней назад
7:18 I guess the blood is there as a place holder for the people that work on the cutscenes? If I remember correctly it is the the place Master Chief stands in the cutscene and you get Cortana. So maybe they put it there as a reference?
@jakethecarsandreactorvideo9409
@jakethecarsandreactorvideo9409 14 дней назад
3:08 that sounds like Sgt johnson impersonating the AR
@CYAN_TOP_HAT
@CYAN_TOP_HAT 14 дней назад
can’t wait for this to get modded to the Mcc
@FezTheHat
@FezTheHat 12 дней назад
as much as i love the warthog run at the end i wonder if they will make it more lore accurate. it was so much long than the pillar of autumn was supposed to be
@LoliMaster69227
@LoliMaster69227 14 дней назад
lol the bang bang skull is hilarious
@primalspongebob6144
@primalspongebob6144 13 дней назад
Can anyone remember with that one unused tech demo, playable cut scene was with master chief in the cave? I remember seeing a video when it came out, but I swear I can’t find it anywhere.
@larrytaylor2692
@larrytaylor2692 3 дня назад
The blood was there to mark where to stand to trigger the cut scene
@pert1172
@pert1172 13 дней назад
I think it’s the marine that greets you in exodus where you have to turn both aa gun on to save the civilian transports
@shinigamit0d142
@shinigamit0d142 14 дней назад
the bang bang skull is cool
@Climacticc_Chaos
@Climacticc_Chaos 13 дней назад
kinda looks like they used the blood splatter as a visual tool when not in the editor to see where the player would spawn in from the cutscene, simple little dev tool and trick
@EpsilonO17
@EpsilonO17 14 дней назад
Johnson makes me think of Anderson in mass effect.. I don’t know why
@purplevectorgaming6089
@purplevectorgaming6089 8 дней назад
Wouldn't it make more sense that the Reach models for the weapons were used in the remaster. The Autumn did leave Reach right before they found their first halo.
@Evan-or6ip
@Evan-or6ip 14 дней назад
Damn a lot of things, especially the first cutscene for PoA, look sooo much better than what we got
@Elitesolider1023
@Elitesolider1023 14 дней назад
This is really what the remasters should have looked like I. Also, remember the demo footage. And I'm like, why the hell did it not look like that? Especially since it took place after reach was his wife. I was glad to have the ma37 thirty seven assault rifle in the story I was very disappointed.We didn't get that in the final build.
@Green__Ghost
@Green__Ghost 8 дней назад
Having Reach weapons makes sense since the Autumn just escaped from Reach.
@OwenGee22
@OwenGee22 14 дней назад
8:30 is that the trooper that meets you after the Falcon trip on Exodus and asks you to turn on the AA Missile launchers?
@RadicalEdward2
@RadicalEdward2 14 дней назад
6:43 I don’t know why no one ever believes me when I point this out but, I swear the bloody bullet holes are related to scripts for cutscenes and events. You can find them all over levels with less varied terrain like Maw, 343, and the Library.
@FirestormDDash
@FirestormDDash 14 дней назад
Man. Feels like forever general kidd has been a kidd. Me too, me too. 😅 😌
@haydenwatters2268
@haydenwatters2268 14 дней назад
The infection form grabbing the assault rifle is probably it infecting a marine
@Cicada_Lullaby
@Cicada_Lullaby 14 дней назад
Would love to see these beta elements be included in a mod for mcc pc
@blackdragon5274
@blackdragon5274 14 дней назад
This actually is pretty cool
@JJAB91
@JJAB91 14 дней назад
Why the hell did they make space purple in CEA anyway?
@Lokiawa
@Lokiawa 14 дней назад
Ma-an, I need someone from that team to be interviewed on why these cool changes never made it to retail.
@sp4cepigz174
@sp4cepigz174 13 дней назад
They only way I ever seen this build was in the halo 10th anniversary and special edition Xbox magazines I was so hyped for it.
@generallee1863
@generallee1863 14 дней назад
In the Official Release they replaced the Reach AR with the Halo 3 AR.
@Diamond-bd5ox
@Diamond-bd5ox 14 дней назад
What happened between this build and the final version? So much of this build looks better than the final release.
@reminiscentiaoff4669
@reminiscentiaoff4669 14 дней назад
10:18 the flood form doesn't actually pick up anything, it's the two marine who are missing models but their ARs are still present. Looks funny though.
@Hazzymane56
@Hazzymane56 14 дней назад
9:18 imagine them wearing that on assault on the control room or two betrayals odsts in a armor of that color
@mosemister
@mosemister 14 дней назад
The bang bang skull reminds me of the "human gun sounds" cheat from ts:fp. Shame it got scrapped
@wmv8996
@wmv8996 14 дней назад
Johnson got all oiled up for his introduction.
@Kevaca
@Kevaca 14 дней назад
Aw yeah, Canada day build for CE:A-
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