Found your channel with this video and somehow it is exactly what I was looking for, loved that touch with the roof transparency, other videos in your channel are looking very interesting, I'm definetly subbing, thankyou!
Nice trick. I can't get over the fact that Revit is not proposing to just flip the section box though... or even beter, make it extrusion based with an editable footprint!
Good question Luciana. I'm not sure I can offer the concise explanation you're seeking. I know that if you're trying to generate axonometric/isometric drawings in a 2D program like Adobe Illustrator then the rotation values are more intuitive - you can stick with more predictable numbers like 15, 30 or 60 degrees. But when you're rotating the orientation of a camera in 3D space you're getting into the complexities of pitch, yaw and roll. I worked out the numbers I used in the video simply by trial and error. I'm sure other combinations of rotation values could be used to produce similar results. The challenge is determining rotations that, in the end, keep the walls vertical. Thanks for expressing interest in the video.