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The Problem with FGC Characters in Smash Ultimate 

RenattoRetro
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In Smash Bros Ultimate the FGC characters are insanely good, a little too good. This is my problem with the FGC characters in smash ultimate.
Is there anything that y'all would add? Comment below!
Hope you guys enjoy!!
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7 май 2024

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Комментарии : 11   
@Jahzz0
@Jahzz0 Месяц назад
The inputs do not get fixed by auto turnaround, at all. Most of the time if you’re doing an input that after turning around, they have to react within that time to get the proper special cancels, and Kazuya doesn’t have special cancels at all. Food for thought.
@renattoretro6593
@renattoretro6593 Месяц назад
Ah ok thanks for clearing that up for me! What about Terry’s GO inputs?
@Jahzz0
@Jahzz0 Месяц назад
@@renattoretro6593 same thing.
@nevohyams
@nevohyams Месяц назад
I pretty much agree, but watching them at top level can be really fun, especially Asimo
@renattoretro6593
@renattoretro6593 Месяц назад
For sure it’s way better than watching a Steve lol
@Sr3dYT
@Sr3dYT Месяц назад
My terry was too good dood
@renattoretro6593
@renattoretro6593 Месяц назад
Yea it was giving me a beating 😂
@flowerpatternsocks
@flowerpatternsocks Месяц назад
the turnaround is inaccurate to traditional fighting games too considering that crossing someone up in a 2d fighter will just get them hit. i feel like there should just be a slight buffer to the turnaround
@renattoretro6593
@renattoretro6593 Месяц назад
Ah ok I see what you mean! Also yea I agree with that
@mistatoto5221
@mistatoto5221 Месяц назад
Theres no shame in rant I play all the fgc and i think yoshi does well vs all them if u want advice vs them you have to first realized that their combos are mostly all sdi/di dependant ,ryu ken terry can do alot of damage or dont They can kill really early or completely miss confirm its all on if they read your sdi/di theres a few characters like this (bayo,sora as some examples) you have to be able to mix up any and all directions even In it could save u Theres a ton of variables rage (makes their combos more true) different sdi/di routes opens different combos Heres a small example for terry If hes jabbing u and he does jab jab u can sdi in or out this alone changes alot if u sdi in his heavy power dunk will miss 100% if he does light power dunk it can miss unless they delay they moves as much as possible (only higher level terry's do this) but they get minimal damage and only do 25%? Only kills early near edge but if they really wanna punish ur sdi in theyll do up B itll always connect sdi in but how do you avoid that consistent kill confirm? Well sdi out and youll fall out punishing him for free That was just a small excample they all got stuff like this hope this helps 👍
@renattoretro6593
@renattoretro6593 Месяц назад
Hey this is great advice thank you! I’ve also been playing really different around the shotos lately this was recorded about a week or so ago. But I appreciate the advice! Thanks!
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