Honestly Jake is the goat bro. This man single handedly explained why racing games have declined in less than 3 minutes without making a 10 min, 20 min, 30 min video on it like 99% of the other RU-vidrs out there. He is the real deal Let him cook
This vid might be just an april fools joke but you brilliantly described two points: 1. The crazy amount of armchair gaming experts making 1 hour (youtube revenue go brr) "video essays" that adds nothing new to the discussions but just affirms opinions already mentioned by gazillions of other gamers. 2. The traffic cheat in LA Rush, try to mention a modern game that lets you have fun with cheats, there's none. You just can't have that sort of "experimental" fun factor in video games nowadays.
As a L.A. Rush enjoyer and expert, I can confirm everything here is 100% objectively and subjectively correct. The impact of L.A. Rush itself in the genre can not be understated here, nevermind the 'ahead of its time' traffic cheat that is UNMATCHED to any other racing game TO THIS DAY! Thank you JakeMG for standing up to the evil corporations that don't care for this amazing game and genre.
Just made a petition to make all the old Criterion developers develop L.A Rush 2, we need to stand up if we want to make a change. Racing game gamers, rise up 😤
Bro playing familiar games I've played before like the burnouts, midnight clubs, flatouts to discovering some solid titles I've never played before like juiced, tokyo drift and auto modellista on my ps2 lately made me realise how insanely strong the quality of racing games used to be.
I've been saying this for years. Forza devs have been pouring so much time and energy into character customization from clothes to hair styles to even prosthetics. Yet they don't even stop and think to add the most important character customization of all: big head cheat.
Dang man, you just made me remember of my save file got corrupt after I forgot to turn off the traffic mod before I leave the game lol. One more fun cheat I remember was a gravity field (I think) in 1st GRID where every opponent you touch gets fricking slingshot'ed really hard into the air and wrecked into the wall. And it just works perfectly with how the game physics work
I actually think this fast traffic cheat looks super fun. It's like a reverse Burnout. Like, every traffic car goes as fast as a player's car would in a Burnout game, and your car is the traffic they would smash into.
Apart from this video being for Apirl Fools, I get some points here. The traffic and sense of speed not only challenged players, but also made it more fun to weave between cars in your vitrual tuned up Honda Civic. Burnout Revenge is a great example, where the traffic can even be used as a weapon. I'm not saying that racing games should allow you to take down other racers by having you chuck traffic in their general direction, but you get my point.
I can recall when Japan was the place for smaller developers get on their takes on driving/racing games-likes of Touge, Shutokou and even Super Taikyu. There was even a PS1 game of drivers license tests simulator before Chrysler's similar web game.
I like how they add crazy modifiers to enjoy racing games in a different way, like Heavy car on NFS High Stakes, but on a side note I'll tell you also another main reason racing games are declining in the mainstream, lack of variety, and it seems as the colorful, fun side of racing games has rubbed off on a lot of people, hell, even racing gamers i know loved arcade racers from back in the day and these days, only are interested in racing sims a hundred percent and won't accept any new arcade racers that ever comes out, it's a depressing mindset, I know.
Translated by Google: Hey in this 2023 we are going to have many racing games like: The Karter 2 KartRider Drift Disney Speedstorm The Crew Motorfest Test Drive Unlimited Solar Crown Forza Motorsport reboot Track Mania And others.
How is my comment is a Twitter comment even though it's not and how and "sadly you fell off and get good" who says I was popular, what are you talking about?
As far as I can see, I can smell the sarcasm but at the same time you actually have a point. Games just straight up don't have cheat codes anymore or anything similar, the closest we get is the time savers pack stuff which was started to be put in games from around Burnout Paradise and beyond (I believe anyway) and for me that was the end. Why work your way through progression when you can skip straight to the finish, a theory that still makes no sense to me and ruins racing games in general. But hey that's just me, great video as always Jake :)
i feel like lack of "cheats" in current era games makes people have less fun playing. We could have something like cheats activated lobbies in online play or something like that.
i started up Forza 5 and i was showed in cutscenes that they are all inclusive, they had fat black guy, disabled guy, they made sure pronounces are correct, there are non white characters, if you don't make them, all that while having no story telling, not to mention i needed to play bullshit intro races i had no joy in playing, took me 30 min to start no story game, settings need restart of game, that again need 10 min to start up even with everything skipped, and i cannot stress this enough, we are not even 1% hyped for those events that they are forcing in racing games ,i would rather download some need for speed and play it again then this uninterested crap of game, can be in race in old need for speed in 1 min
Exaaaaaaaaaaaaactly you're right , modern racing are just lifeless compared to old games (i liked how you used la rush as an example, it was so much fun)
Despite of how pretty well summarized the answer of Jake was, I'll put it in simple words so anyone can understand: The cause of the decline for Racing as genre, is the LACK OF FUN!
Translated by Google: I don't think they will die because today there are racing games that are alive like Forza Horizon 5, Need For Speed Unbound, Gran Turismo 7, Wreckfest and others.