I can tell Reck loves Starfield but the community/his comment section seems to bash him for liking the game. I enjoy Starfield it is the game I mostly wanted.
Correction, there are over 8 modable games already from Bethesda so there is nothing unique about Starfield as a "mod playground" other than it starts decades behind other mod playgrounds meaning it is substantially behind.
I have no faith in starfield becoming good, at least vanilla starfield that is, I mean starfield still has the same bugs and issues that skyrim has. And mods? ehh maybe in a few years if someone makes a complete overhaul mod otherwise I have zero interest in modded starfield
Starfield is the most boring, sterile, uninspired sci-fi property I have experienced across all forms of media. It will never be part of any 'IP trifecta.'
I agree. However if some people like it that is ok. But their hopes are destined to be shattered. Shattered ? lol. I uninstalled my game months ago and feel no need to reinstall it.
Starfield has over 14 million players platform wide according to BGS. Steams Rating is just the result of review bombing while Metacritic still has an objective rating of 83%. That says a lot about the credibility of the Steam ratings if they are so easily manipulated. While there are now more and more mods so I have no idea what you're smoking.
"Lackluster modding scene" It's one of the most modded games on nexus and that was before the creation kit was even released. Now there's several RU-vid channels solely dedicated to Starfield mods that upload daily and some even twice a day. You're literally living in an alternate reality.
@@ph0759 The other two is you allowing online talking points and narratives to form your opinion rather than your own experience. That's not my problem if in 2024 with what we know about online dishonesty, you're allowing that to happen. That's a you problem boo.
Doubtful Starfield will have a comeback like No Man's Sky did. For it to come back it needs to have some redeeming quality. If Overwatch 2 to become good again, people would flock back to it because it's characters captured the imagination of gamers. In the same way Starfield would need to have something, a good story or characters, or even just good looking female characters. Something for gamers imagination to latch on, before modders would mod Starfield into a good game. Sadly, nothing here except bethesda complacency and a feeling of having customers built into the product.
I mean could starfield be fixed in the future? Maybe? The issue still stands with the game design choices though, like the campaign is mediocre and bland, modders could expand it like they did with fallout 4, but it will take time. The Environmental and quest decisions are weird, with the whole 'no one has ever discovered location in a long time' but the location is in proximity of a settlement. Then the ships, just really weird choice of design with the weight and component compatibility thing, and while yes mods already allow people to actually make the better ship designs, a mod to fix a bad game design is not a good thing. I feel mods should enhance the experience, not fix bad decisions, like how mods enhance the fallout 4 settlement system but it was alright from the start. Would also have been nice to be able to design the interior as the parts, so all you do with the current ship building is the exterior layout. One thing that cannot be done for sure is the seamless space to ground experience, it needs to have tech built around it.
Boo hoo. If they wanted money, maybe they should apply to be a dev at an actual studio. Modding is a "hobby" do you expect to get paid every time you take a bike ride through the park/town? No. Unless you are "PROFESSIONAL biker" than stop complaining
the new bounty scanner mechanics let's you exactly that. just wander around cities and settlements and look for baddies. then decide what to do with them. no loading screen is necessary
They fired Emile? That's the only way this game goes anywhere. I don't see how selling games at $7 a 20 minute quest is gonna go over well. That translates roughly to $30 an hour when you throw in taxes.
It was born dead. It would take several years to transform this game in something that is worth the price it costs. No faith in it or in Betesdha whatsoever. Hard lesson I learned for the future.
there is a terminal in the basement of trackers alliance hq with a lot more bounty missions with better rewards than usual bounty missions. and they are free. the vulture is optional mission with a reward of unique weapon, probably why it is paid.
Okay hear me out. I played starfield at launch and HATED it, before i carry on let me give the context of me being an xbox series X player. I started playing starfield again last week because i heard creations were on it and at first i was so happy to try em out. I was let down by the lack of mods butttttttttt... after playing for a bit with some cheat mods, character mods, a few star wars esque mods, a few game changing mods that make mundane things super easy and tolerable, i started actually really enjoying the game. Thats when i also realised the story and the missions are genuinely engaging (of course in vanilla i would not be saying this). I felt like the mandalorian going to planet to planet with my annoying yet loving crew doing hunts, missions, sight seeing and just pretending im a mix of a sith/jedi/bounty hunter/assassin and whatever i was feeling. It felt like an RPG 😱 So TLDR im genuinely enjoying the game and its story with some mods
@brycedery9596 that's definitely well deserved, but I'm also trying to say that mods have helped me actually appreciate the story content Bethesda has made. The lore is amazing, the quest dialogue are superb and the settings/set pieces for some missions really make you appreciate the extra detail and depth. That's what I'm trying to say