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THE STATE OF THE COMMANDER BANNED LIST 

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Dylan and Cam talk about the commander banned list and what the think of the cards on it and if anything else should be added to it
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17 сен 2024

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Комментарии : 588   
@MrPhantomPC
@MrPhantomPC 18 дней назад
For the record; playing no-banlist 4 player vintage is BANANAS. Snapcaster Mage is a staple when ancestral recall exists.
@magicmax113
@magicmax113 18 дней назад
Timewalk even better
@insomnyteq
@insomnyteq 18 дней назад
That card is the least of the reasons that it’s bananas
@tinoderico4785
@tinoderico4785 18 дней назад
@@MrPhantomPC did direfleet daredevil make the team?
@mrniceguy00987
@mrniceguy00987 15 дней назад
I did this with a 10 card sideboard for wish cards it was crazy fun
@Niger8876
@Niger8876 8 дней назад
I'm reading this as no-banlist vintage. which means ante? vintage is already a no-banlist format
@darkinsanity98473
@darkinsanity98473 18 дней назад
What a breath of fresh air listening to you guys talk about the positives of why these cards are good for the format.
@dantebeleren
@dantebeleren 18 дней назад
Ironically, your talk of use of clones and Dockside is exactly why Prophet and Prime Time caught bans. The games resolved almost entirely around them if they were in the game. Who can play them, who can copy them, or steal them. People make deck choices around the idea of "Whoever gets and keeps the Bomb wins". To be clear, I'm not admonishing your points, just pointing our the similarities (and that I find it funny to hear).
@abrahamdrinkin2534
@abrahamdrinkin2534 18 дней назад
There’s definitely a lack of consistency for reasonings on Kruphix and Prime Time vs why Dockside has remained unbanned
@TylerYoutubeGamingChannel
@TylerYoutubeGamingChannel 18 дней назад
Good point
@lukeritchie8918
@lukeritchie8918 18 дней назад
@@abrahamdrinkin2534dockside takes 4 seconds to resolve, the other two take far longer. Kruphix makes everyone’s turn your turn. Prime time makes you search and shuffle every turn if not more than that. Dockside is also not as broken at casual tables.
@Thoughtmage100
@Thoughtmage100 18 дней назад
​@lukeritchie8918 I'd argue Etali falls under similar criteria with cloning and copying.
@abrahamdrinkin2534
@abrahamdrinkin2534 18 дней назад
@@lukeritchie8918That’s true for Kruphix but the stated reason specifically for the Prime Time ban is that when it comes down, the game focuses on PT. Copying it, flickering it, reanimating it, etc. That’s exactly what happens with Dockside.
@FullFatMayo1
@FullFatMayo1 18 дней назад
The argument to play around Dockside is silly. It often doesn’t matter when your other opponent vomits out 5 artifacts turn 1. Same reason Bowmasters annoys me, it doesn’t punish draw, it punishes someone for someone else drawing. I wouldn’t get rid of Dockside for cEDH, it is simultaneously the best Red and Green card in a format dominated by Dimir. But some of the arguments around it are nonsense.
@al8188
@al8188 18 дней назад
Reminds me of listening to Marco Pierre White talk about cooking. Obviously the dude made his career out of it, so a lot of his advice is great but his inferences about why the advice works are total nonsense. Obviously you dice an onion small and sweat it, but as soon as he tries to explain why you do that he is just clean making shit up about onion science.
@tking5218
@tking5218 15 дней назад
I tend to agree, although there are times where it comes up to be fair. Players tend to keep hands based on Dockside, just print better counter magic do deal with it to punish greedy keeps. As for bowmasters, I am very hit or miss with the card depending on the pod. Some games I felt this card was inattentional kingmaking because of poor threat assessment.
@syndicate5357
@syndicate5357 12 дней назад
​@@al8188I have chefs as Lil bros and 💯 appreciate the fuck outta this take because I always thought he was just rambling BS
@TheHutt0326
@TheHutt0326 18 дней назад
I personally hate the "Representative" part of the banlist. That you shouldn't be playing cards that similar. What percentage of edh players actually dont put cards in their deck because there is a similar card on the banlist? I guarantee its almost 0%
@merlintym1928
@merlintym1928 13 дней назад
It's ACTUALLY a list of card effects you should run as many of as possible lol.
@turgid4391
@turgid4391 6 дней назад
couldnt agree more. feels like the rules committee just got lazy and was like "eh just do one and theyll know what we mean" Spoiler alert: no, they dont
@JadamH
@JadamH 18 дней назад
14:04 I can’t quite recall where I heard it, but someone suggested that in turn order, S2 scry 1, S3 scry 2, S4 scry 3 before the draw step on their first turn to even things out. That could be an interesting idea to try.
@abrahamdrinkin2534
@abrahamdrinkin2534 18 дней назад
I also like the idea of seats 1&2 don’t draw. And seats 3&4 take a draw.
@grantbuhta5239
@grantbuhta5239 18 дней назад
Me and my play group have been testing this for a while and it has work really well for casual not sure about cedh though
@WrekCreationL
@WrekCreationL 18 дней назад
it's exactly what I've proposed to my group as well
@msolace580
@msolace580 17 дней назад
better options: 1) dont like hand, all 7 to bottom draw 6 off top no shuffle. 2) dont like hand (with shuffle) draw 6 not look at 7 put one back.... the new mull rules also made legacy combo better... #1 also saves time. and people need to cut, too many card cheaters. drawing same cards every game when I TO
@KhalifaSaeedAlMheiri
@KhalifaSaeedAlMheiri 16 дней назад
That's a rule in another format, Conquest: docs.google.com/document/d/1LOh-zWLvt2CLSsSIsBCEURVNmyKGyznINwvJsXZymy4/edit
@Ch1ll4x1n
@Ch1ll4x1n 18 дней назад
The main point of the dockside argument is that it makes decks playable but if it is banned a lot more new decks would pop up. I see the point of wanting to play powerful things but at a certain point there’s just going to be the best thing you can do and everyone will just do that. Almost feels like reverse power creep for cedh, like how could they possibly print a more powerful card?
@ouroboss8401
@ouroboss8401 13 дней назад
I'm curious, what deck are you thinking of?
@notgonnasay09
@notgonnasay09 14 дней назад
The discussion you guys had about fast mana makes me think about some of the folks I regularly play with & the decks they have built using those cards outside a cEDH context. To give one example, one regular player at the stores I frequent owns two decks: Voja, Voice of the Conclave & Miirym, Sentinel Wyrm. He has tuned both decks to get those two out on the table as soon as turn 2, long before anyone else has enough mana to pay the ward costs on these cards, & then just snowballing from there. It's clear to me at least that those two were never intended to hit the board that soon. In addition, another regular has begun adding these pieces to other kill-on-site decks like Krenko, Pantlaza & Marwyn to create these board states that get far out of control long before anyone has the resources to effectively answer their boards. With that in mind, I am beginning to wonder if the reason people want fast mana out of Commander has less to due with power & more to do with the fact that, like Paradox Engine before it, people are failing to self-regulate & these cards are being used to create game states that are becoming more difficult to balance without devolving into an endless arms race. The same could also apply to many of the cards talked about here. Maybe for some, Dockside Extortionist isn't being used as a catch-up card, but as a way for a deck that's already in a winning position to pull even further ahead before anyone can do anything about it.
@simonlloyd-jones4199
@simonlloyd-jones4199 18 дней назад
My view is pretty much the polar opposite of Jim and the RC. EDH is a format that is predicated on pregame discussions regarding power levels and players trying to match the power of their opponents decks to ensure a good/fun play experience for all. In this vein "casual" (i.e. not cEDH) could work almost entirely without a ban list and be self-policed by play groups as they see fit. Players already impose their own soft bans with "no 0 mana rocks" or "no 1 mana tutors" etc. Ban lists for other formats are there to provide healthy metas; so a ban list is really only needed for competitive play (tournaments etc.) So whilst Jim feels that the RC should provide a ban list for EDH, with cEDH policing themselves. I feel that the RC should provide a cEDH ban list and let the casual players police their games in the same way they do with power level discussions. Any card that is deemed ban worthy for cEDH would also be suitable for casual EDH ban. Maintaining a cEDH level ban list still provides the safe space for casual players to play the broken cards, play the splashy spells, play the crazy combo; the format EDH was designed to be.
@TheHutt0326
@TheHutt0326 18 дней назад
This exactly. I don't know why the RC feel that running their banlist different then every other format/game is a good idea. Making a list aimed at the people who don't follow it/ don't even know it exists is honestly idiotic.
@andrew3606
@andrew3606 18 дней назад
Cedh is a small mostly grass roots tight knit competitive scene that has intimate knowledge of the best cards in game, the average edh casual player is running a precon with a couple cards they switched out. Rule 0 conversations where people talk about individual cards aren't nearly as common as people make it out to be, if someone brings a borderline cedh deck to casual night at the LGS everybody just thinks they're lame and moves on without confrontation, at least in my experience. I don't think that's a good system in the friend making format me personally
@tinoderico4785
@tinoderico4785 18 дней назад
That idea will disincentivize new players, make them more susceptible to pub stomping and feels-bad games imo
@simonlloyd-jones4199
@simonlloyd-jones4199 18 дней назад
@@andrew3606 whilst the pregame discussion is not as common as it should be, it IS something the format actively encourages (or should, as set out in the philosophy). I think to work on the premise that it's not, so why bother is a dangerous road to head down. Encourage the right behaviour. If someone is bringing borderline cEDH decks and pitting them against precons or similar without any discussion that should be actively discouraged. Not ignored. An LGS and its community has a hand to play in policing.
@simonlloyd-jones4199
@simonlloyd-jones4199 18 дней назад
@@tinoderico4785 Not really. Having a pregame discussion removes the risk of pub stomping. Everyone then knows what the game is going to be like. The risk of pub stomping is no different to what it currently is now. A player bringing high power decks to a table of precons is just as likely to happen with things as they are as it is if the RCs ban list was cEDH focused.
@al8188
@al8188 18 дней назад
Flash is exactly what I've been thinking this whole time. People have been acting brand new about the role of bans. There is space to keep the core identity of cEDH as the "Wild West," where broken stuff rules the day and powerful cards are the name of the game, but to claim that there is no problem to be solved, that there isn't homogenization, that there are not undesirable play patterns, and - yes - POWER outliers is nonsense. People often disagree about what (if anything) needs to be banned, hence why an invested, but impartial third party managing that is so important. "Unban everything and let the meta sort it out" is unrealistic navel-gazing that flies in the face of our understanding of how card games work. Having to do this whole song and dance where the function of bannings is re-explained every time is ridiculous. The current system sucks, and a lot of the proposed solutions suck, but that doesn't mean there isn't something that can be done.
@chrisv6435
@chrisv6435 17 дней назад
long way of saying “everything sucks” offering no solutions
@singerbradley
@singerbradley 17 дней назад
@al8188 I agree. I like the philosophy of cEDH where you get to play with some of the strongest cards in the format, but all formats need to be regulated. Vintage needs bans and restrictions just like cEDH does for the health of the format. I personally am strongly in the camp that wants separate ban lists for the cEDH format because just like Vintage and Modern, cEDH and Casual Commander need different restrictions to preserve the diversity and identity of their respective formats. This is very difficult to achieve because it would require being so in tune with both formats that whatever organization can make a satisfying ban list for both groups. And especially on the Casual end banning a lot of cards. It's easy to see why something that could improve the state of Commander would be so negatively received from people playing the supposedly "play anything" format.
@troybone6849
@troybone6849 17 дней назад
Cedh in general sucks. It's typically a bunch of incels playing solitaire while acting like winning with a dockside or ad naus for the 10,000th time is actually exciting. How much fast mana can I shove into my absolutely soulless, themeless pile of shit lol what a stupid form of the game
@joeybres5158
@joeybres5158 17 дней назад
​@troybone6849 this is a cedh podcast, go watch the professor
@PartTimeEuphoRia
@PartTimeEuphoRia 17 дней назад
​@@troybone6849 why... are you here xD
@nickyerick3454
@nickyerick3454 18 дней назад
I love seeing your videos pop up on my recommended page they always bring me joy! Thanks Cam & Dylan!
@BabelTriumphant
@BabelTriumphant 19 дней назад
Unbans not bans
@towelociraptor
@towelociraptor 18 дней назад
Free Braids!
@khub5660
@khub5660 18 дней назад
Free GrizzyB
@murdermastodon7469
@murdermastodon7469 18 дней назад
When people say this I always just think…. Play no ban list CEDH. It’s a format…. That barely anyone plays because it’s solved.
@naomi7498
@naomi7498 18 дней назад
see when majority of community calls for separate banlist, this is what they think means, because "well all the other stuff is legal why not this" but I don't think balancing banlist for competitive play would mean this
@maxxlanglois
@maxxlanglois 18 дней назад
​@@murdermastodon7469 yeah people say that but lol...go watch the playing with power games with no ban list.
@steele2015
@steele2015 18 дней назад
12:50 Docside is actually about 100 dollars. Closer to 95, but still. So the comparison is even more apt.
@MaddogXVII
@MaddogXVII 18 дней назад
It's going for about $80 on TCGPlayer
@ThePenitentSquirrel
@ThePenitentSquirrel 18 дней назад
$85 on average Market price, $77 average lowest listed on TCG
@steele2015
@steele2015 18 дней назад
@@ThePenitentSquirrel Really? The places I checked were consistently showing upwards of $93 USD, and I know the Dockside in my LGS is $97 USD. What card quality were you looking at?
@Gimosknight
@Gimosknight 18 дней назад
@@steele2015 On tcgplayer, Dockside Extortionist with Near Mint quality can be purchased right now for between $79 - $81 including shipping depending on the set (excluding borderless, foil, foil etched).
@gabecastillo1634
@gabecastillo1634 18 дней назад
@@steele2015 ye my market price is showing $82
@maxxlanglois
@maxxlanglois 18 дней назад
23:30 I know you guys love playing these cards, but people who played Flash Hulk loved it too. And people who played hullbreacher loved it. Etc. I think there needs to be a serious discussion if you want cEDH to grow because what impacts tournaments negatively for the players AND spectators automatically need to be at least mentioned.
@davebennett4272
@davebennett4272 17 дней назад
unban Hullbreacher! My boy is just hanging out in a pile of blue rares in the closet :(
@AZombieWizard
@AZombieWizard 18 дней назад
How would yall feel about a point system instead of a ban list for tournament EDH like in Canadian Highlander?
@syndicate5357
@syndicate5357 12 дней назад
Eeewww
@maxxlanglois
@maxxlanglois 18 дней назад
The only reason dockside is not used more in casual is that it's a close to 100$ USD card. If it was cheaper it would get banned in a week. And someone else said on here, your arguments for dockside are what banned primetime lol.
@aR0ttenBANANA
@aR0ttenBANANA 13 дней назад
So how comes it was less than 5 for 3 years and it still didn’t see that much casual play? Surely it’s not cus the average casual deck doesn’t run enough artifacts for it to be consisten?
@maxxlanglois
@maxxlanglois 13 дней назад
@@aR0ttenBANANA information travels slowly in commander, even though we are more connected than ever before
@LoydHuhn
@LoydHuhn 2 дня назад
​@@aR0ttenBANANAI bought the deck it was printed in when it came out. Dockside was selling for $20 then. When was it ever $5?
@solotopp
@solotopp 18 дней назад
I wouldn't want the community to ban. It's just going to devolve into people calling to ban things they don't like vs things that may actually, possibly, maybe be ban worthy.
@LookADistarction
@LookADistarction 17 дней назад
What do you think makes something worthy of a ban?
@Jakerunio
@Jakerunio 16 дней назад
How is that different from the RC deciding on bans? They don't use data to evaluate bans, its all vibe-based as it is.
@jonaingo29
@jonaingo29 15 дней назад
Not disagreeing with the perspective, but you literally described the current RC approach to bans.
@MOSTLYxTOAST
@MOSTLYxTOAST 18 дней назад
Thank you for speaking some sense into this situation, you guys always manage to come in with reasonable and level headed takes that seem to have the community in mind, and I love that.
@__E__
@__E__ 19 дней назад
Well that's great timing! I'm potentially happy with unbans if done with great care and playtest but tbh I don't trust any central authority to handle it correctly. Topdeck seems to be rushing thing seem hold baseless biased opinions shared by "themselves and many others" to quote them. Statistics am I right? I am against bans, especially as a first action and especially rhystic. What's more exciting than a counterspell battle under rhystic, where every card draw could totally change the game, and mana must be manage carefully? Topdeck argues that it slows the game down, creates complicated stacks etc but to me the format is all about those crazy stacks, it's peak adrenaline. By the way rhystic slowing the game is such a big problem shared by "topdeck and **many** others" that you didn't even think to talk about when analyzing it... I love this format, it's in a great place, it's getting more and more popular. If it ain't broke, don't fix it.
@franslair2199
@franslair2199 18 дней назад
A lack of rhystic makes all non-blue decks instantly significantly worse.
@simonandersen7942
@simonandersen7942 17 дней назад
I'm moving into cEDH because I want to do broken things sometimes. I don't personally use proxies a lot (if ever) because I enjoy the collecting aspect as well. The fact that cEDH doesn't have a separate banlist means I can use the cards I invest in in my casual decks too. It's a big plus for me.
@JonNunnelley-g8l
@JonNunnelley-g8l 18 дней назад
"Nadu was a mistake" Quote from WotC. Bans are relevant.
@Cybertech134
@Cybertech134 18 дней назад
And necessary!
@JonNunnelley-g8l
@JonNunnelley-g8l 17 дней назад
@@Cybertech134 o.O I’m guessing you built one.
@Cybertech134
@Cybertech134 17 дней назад
@@JonNunnelley-g8l No? I meant bans are necessary.
@xxthevampirate
@xxthevampirate 18 дней назад
Rhystic and mystic against rog/sai is much better than it in the deck. A rogssai turn 1/2 win can play 5-10 cards which means like a 3 times the odds to draw a counter especially if there’s a counter war. Taking Rhystic out makes turbo want to go even faster
@RiskyComment
@RiskyComment 17 дней назад
I'm for mostly leaving things unbanned, the only thing I'd consider that ya'll didn't mention was Jeweled Lotus. I mainly dislike it because it's such a boring design. It goes in every deck and isn't really part of any distinct strategy or win con. I guess it enables higher CMC commanders a bit more, but you usually can't guarantee finding it consistently and you probably aren't tutoring for it. Maybe banning it could free up a slot in most CEDH deck for something more interesting and strategy focused?
@jamescraig1667
@jamescraig1667 17 дней назад
I’m yet to play a single game of cEDH, but the first three minutes of this episode are peak reason for me to continue to watch/listen to every episode you put out. Y’all are the biggest dorks ever and I love it!
@justinkopy3354
@justinkopy3354 18 дней назад
I would love to see a Thoracle-less tournament because I like seeing people get creative with their combo lines.
@khub5660
@khub5660 18 дней назад
You do realize that Dockside loops will just replace Thoracle lines, right?
@AngoDecay
@AngoDecay 18 дней назад
In our local scene we banned Thoracle. Its a night and day situation. Games have become so much more interesting and interactive.
@somefishhere
@somefishhere 18 дней назад
@@AngoDecaydo games take longer?
@AngoDecay
@AngoDecay 18 дней назад
Yeah no more turn 1 or 2 thassa goldfish wins ​@@somefishhere
@jace11111
@jace11111 18 дней назад
@@khub5660 dockside doesn't say "win the game" on it. It inherently has more steps and more opportunities for everyone else to interact.
@robertmendez8383
@robertmendez8383 18 дней назад
The ban list in edh makes absolutely no sense.
@MortonFMurphy
@MortonFMurphy 18 дней назад
I kinda hate how many of the cards that remain on it are only really like weird placeholders for negative play experiences. Like the banned card may represent a play pattern, but you can't ban the pattern, so you ban a card that resembles it ending in "if X is banned and Y is worse, why isn't Y banned?"
@Falterfire
@Falterfire 18 дней назад
Commander banlists in general feel very difficult to construct since Commander is really a lot of different formats that share a name and banlist. cEDH is probably the most coherent single corner of Commander, because 'casual Commander' encompasses such a wide range of power levels that it pretty much necessitates that each playgroup maintains their own personally tailored banlist to keep the power level where they want it. My (casual, non-cEDH) playgroup has a rule 0 banlist that makes sense to us and keeps power where we want it to be for the type of Commander we enjoy playing, but while our group bans cards like Mana Crypt and Rhystic Study, as discussed in this video a lot of players (even casual ones) come to EDH because they like playing those cards.
@lukeritchie8918
@lukeritchie8918 18 дней назад
What would you change?
@robertmendez8383
@robertmendez8383 18 дней назад
@@Falterfire I believe the problem is as stated above. There are 30k cards in this game and if you ban one card people will just play the next best thing unless you ban that card and the subsequent ones after that as well until your left with.. well ig something that more closely resembles a strange brawl format than what commander is today. Furthermore I've seen rule discussions turn into bloodbaths and hosts of games essentially cherry picking cards mid game what they deem to be "okay 👍" or "not okay 👎" game actions.
@robertmendez8383
@robertmendez8383 18 дней назад
@@lukeritchie8918 I would just remove the ban list entirely I don't think the format needs one.
@magicalgirl1296
@magicalgirl1296 14 дней назад
I really wish there was another popular commander fomat for people who actually want more stuff banned. It's so hard to try and change EDH, every suggestion is met with lots of resistance. There's multiple formats to play in 60 card, though admittedly they're less popular than edh these days. At least pauper commander is a thing. I wonder if Commander just being a single big monolithic thing is part of why it's so popular in the first place.
@otterfire4712
@otterfire4712 14 дней назад
From my experience Commander is popular for a few things. One, it's an eternal format, no matter how old your cards are and provided they aren't banned, they're legal to play. You could be a veteran player returning from 10 year hiatus and could pool your old cards for a commander deck. Two, deck construction of exactly 100 unique cards with one of the cards representing as the leader of the deck allows for higher variance in games and lets you build with a theme in mind with your commander. Three, with higher starting life, and four player pods, this gives players time to build up and work with their cards more than with a smaller life pool.
@daltongrimes7850
@daltongrimes7850 16 дней назад
Fast mana is so tricky. As you were discussing about 38 minutes in, the Moxen are on a similar power level to Sol Ring and Mana Crypt, but since there are still so many cEDH tournaments that are *not* proxy friendly, then their legality DEVASTATES the ability to play in events. Requiring every cEDH player to buy a set of power in addition to the $5,000+ they’ve already spent to play is asking so much.
@daltongrimes7850
@daltongrimes7850 16 дней назад
Note: I’m all-in for having tournaments be proxy friendly, so this is not an argument in that direction.
@MK-13337
@MK-13337 13 дней назад
The main issue I have with moxen is that it makes deckbuilding scew even harder towards multicolored decks. Najeela can play 5 moxen while urza can play 1 (because unlike sol ring and mana crypt they produce colored mana).
@BadGoyfs-MTG
@BadGoyfs-MTG 14 дней назад
LOL (Talking about Black Lotus) Cam: "Maybe we add more fast mana to the format." Hilarious! Great stuff, boys, I love the Sisay segment; it's actually helpful! Keep up the fun yet serious podcasts, where all of these insights and opinions are spot on, no flaws, no notes; why are you 2 NOT on the rules committee!?
@tradirefareteatro7345
@tradirefareteatro7345 17 дней назад
TOTALLY agree with you, word for word. I'm completely with you on this topic (even with the hypotetical Hullbreacher unban: this format is so vast and articulate that I'm sure it's possible to confront almost any issue, the answers are all there!), happy to see that people well informed on the matter like you share my same vision on that. Thanks, keep up the good work!
@CeilingNinja
@CeilingNinja 18 дней назад
As a primarily casual commander player (I had made a CEDH Teshar deck at one point) I did put Thassa's Oracle in one of my decks because it was a blue/black Merfolk Tribal deck. Thassa was amazing with it because of the high blue devotion giving me a lot of library filtering. I never expected to win the game on the spot unless I'd already had a massive draw.
@Doug464
@Doug464 18 дней назад
I'm gonna argue that of all the cards mentioned Nadu is one that maybe should be banned just from the perspective of it being super non-deterministic and goldfishy for the person playing it and not being very fun to interact against. But even that I'm not 100% on because if the pilot of the nadu deck uses their two triggers on nadu for the turn you can start pointing interaction at the commander after that without worrying about giving further advantage to the player. And since you generally know what interaction is in their hand you'll know how safe or unsafe it is to try and remove nadu at that point and can try and collaborate with the table to also try and get nadu off the field
@alanrois7941
@alanrois7941 18 дней назад
Then you want Krrik banned as well? And Arcum Dagsson.
@khub5660
@khub5660 18 дней назад
Advocating for a Nadu ban is like asking for LED loop bans. It's also nondeterministic as you're wheeling until you hit exactly what you need
@CeilingNinja
@CeilingNinja 18 дней назад
I could see Nadu being banned for casual reasons. It's a card that is very difficult to not accidentally become overpowered and slow. I don't think it would be banned but that's easy enough to justify.
@andrew3606
@andrew3606 18 дней назад
I think it should be banned because it was a design flaw that slipped through
@damo9961
@damo9961 18 дней назад
@@alanrois7941 Those 2 dont take 30 mins to have a turn
@derpnowitzki1766
@derpnowitzki1766 18 дней назад
MAD RESPECT FOR THE TWISTED TIMBERS SHIRT
@bensteinhauser784
@bensteinhauser784 18 дней назад
The breakfast combo is Thassa's Oracle, Cephalid Illusionist, and Nomads en-Kor. No spells needed to be cast and no cards needed to be drawn. Personally, I would like to see some tournaments that ban Krark, Nadu, Sensei's Divining Top, and possibly Seedborne Muse to increase the speed of play. Yes, Naus turns can take forever, but all off the cards regularly extend the time of turns and Krark and Nadu's wins are nondeterministic, so you have to sit through them.
@whirlwindsky
@whirlwindsky 4 дня назад
I think the solution when it comes to order advantage was from a houserule I saw. The second player after getting their 7 scrys 1, third scrys 2, and if your last in turn order you scry 3. Its not card advantage but makes it so the later draws and disadvantaged players have a little smoother of a start. Scry has always been the ALMOST draw that WotC would use to give a bump without breaking cards and stuff.
@themonsoon117
@themonsoon117 5 дней назад
Imo, cEDH is pretty close to being a solved format. You have 4-5 decks that are simply outliers, 7-8 cards that are outliers, and everything else gets smothered because of how overwhelming those strategies are. Arguing that thoracle is good because of limited interaction means you should also unban flash. It led to tons of turn 1 wins, and those are fast. Fast, simplistic, and incredibly linear games are good, right? We want the starting hand to decide the game along with turn order, right? The problem with having outlier cards is that they are so far ahead of the next best option that nothing else is even playable. If you level the playing field by banning the most outright broken cards, then more options become viable. This isn't that difficult to understand, lol. Some people argue that other cards would simply take the place of most broken cards. Certainly, but the gap between those cards and the next best cards would be smaller. Thoracle, Dockside, Mana Crypt, Sol Ring, Underworld Breach, and Rhystic Study are so utterly above board that they dominate everything and every win condition. Without them, you get more complex and involved games. Games aren't as deterministic based on turn order and draw either.
@seigwardofcatarina5776
@seigwardofcatarina5776 18 дней назад
12:41 depending on the printing, yeah
@PrimeShifter
@PrimeShifter 18 дней назад
I once got glasses and had to go to an archery competition the next day and found that the prescription was too strong and they were like binoculars because I could see the target really good
@mainstay69
@mainstay69 18 дней назад
My buddy and I were discussing Nadu and Grief the other day. One of the things about EDH is that it's the format that has the widest selection of cards to use (afaik). I said I don't think cards should be ban, but I understand why some are, but that's also a rule zero thing. He said similar, but argued for a bigger ban list, and I offered a suggestion of a CEDH banlist that is different from EDH, he said he'd not like that. I have found watching these videos that while the same format, CEDH is such a different game than EDH, like, you'd never see ad naus be used super effectively outside something like an orzhov lifegain deck because in EDH you need all your life because there's a ton of attacking and most wins are through attacking. CEDH doesn't have much in the way of creatures attacking a lot of the time, not a ton of big stompys. In my pod we have power level card bans, so if we're playing level 6, you cant use CEDH cards like mana crypt, its all about having a doscussion to have an understanding so everybody can have fun.
@LukeBossXD
@LukeBossXD 18 дней назад
I've seen some talking about banning rhystic and remora; i personally disagree, it's true that are powerful pieces for faster decks to farm cards even faster but on the opposite side these cards help slower decks to punish and find answers more consistently.
@Chiavica
@Chiavica 16 дней назад
I hate bans but banning broken cards always creates a more diverse environment and usually that means a “better environment”, but for CEdh I don’t know if that would happen
@haldarin
@haldarin 16 дней назад
Reasoning ----------------------------------- 1 - We want the format to thrive. It can only do so with a strong player base. This means we need to attract new players and retain experienced players. So for the format to be going strong, this assumption is crucial. 2 - We as Magic players want to win because we did something right and lose because the other player was lucky. We want to play to the best of our ability and get better results as we get better. Having this as the underlying assumption for all tournament players makes it attractive to those who are invested in the format and spend time learning and practicing. Having a clear audience with a clear goal is greatly beneficial to (1), because people can self-identify whether or not they want to be a part of this particular group, and when they do, they are more likely to be happy with their choice. 3 - While being bored every now and then in a game is acceptable. Being bored often will drive people to leave the format. Being bored is horrible. So we could think about derived goals like: a - We want diversity in viable Tier 1 win conditions. b - We want some diversity in the best-performing decks. c - We want people to play cards regularly or win fast enough. 4 - Playing the most powerful cards is an amazing experience that attracts many players to the format, so let's make this one explicit.
@josephkoepke1251
@josephkoepke1251 18 дней назад
Great shirts by the guys today
@aquablue3dsi
@aquablue3dsi 15 дней назад
It's funny as Dyl says the Bowmaster stops Rhystic. New Red creature in Duskmourn says "Whenever your opponet draws a card. Deal 1 dmg to them." So who knows might see massive RogSai play
@Tryc3
@Tryc3 18 дней назад
1 card in Command Zone.
@ReyaadawnMTG
@ReyaadawnMTG 14 дней назад
The issue arises once there are prizes on the line. Once there is a financial stake in the success and health of the format, it becomes important that it is managed well and feeling fair and balanced (for the most part)
@hellproof2379
@hellproof2379 11 дней назад
As a rog pilot I’m not sure ad naus going away would hurt as much as it would have a couple months ago. The main lines you’re going for are necro with borne or valley flood caller.
@theotheralan5511
@theotheralan5511 18 дней назад
Honestly just ban anything that takes forever 😅 we want to play the game we don't want cards that stall out games.
@ArthurMurray46
@ArthurMurray46 15 дней назад
You guys said it. cEDH is all about playing around with the most broken cards and combos. Now that having pre-game conversations is becoming the norm, we should revisit the cards that were banned to police unpleasant game experiences. I would be curious to see how it would shape the meta if we un-banned cards that were banned because they extended games but didn't necessarily win, like: paradox engine and prophet of kruphix. Paradox engine - essentially a 1-card dramatic sceptre. You'd see it in a lot of storm decks with enough rocks, but not everywhere. Hullbreacher can be really annoying, but but the resource restriction and ramp can help end games. Also, there was no real good reason to ban Golos, imo. Totally viable infinite mana deck in cEDH, like Sisay.
@haldarin
@haldarin 16 дней назад
A ban list based on underlying goals ----------------------------------- When it comes to a ban list, it should enforce the underlying goals of competitive play. So let's think about some underlying goals for our format. 1 - We want to be an attractive format for both new and experienced players to get into. 2 - Your chances of winning should be as much as possible based on your deck and skill level. 3 - We want to prevent boredom. 4 - We want to play the most powerful cards. You might change some goals when defining the format, but these seem obvious (reasoning below). It would be great if we when defining the format and thinking about the ban list, would argue based on underlying goals about what to ban and what not. For instance, being proxy-friendly is greatly improving (1).s Having to wait around for Nadu maybe winning is boring, going against (3). One can argue other cards and interactions based on these reasonings. Biorhythm does not offend this, nor does emrakul, upheaval, or coalition victory. So both bannings and unbannings can be reasoned with underlying goals. I suggest we let the ban committee do its job and suggest that they look at data and respond based on the underlying goals - and ask them to make those goals public.
@styfen
@styfen 2 дня назад
I'd love to see a 'go off clock' for competitive formats, where if someone is trying to go for the win they bring over a judge who runs a timer with a set amount of time for the winning turn to occur. Though to be honest, it's about time that players in magic started employing chess clocks anyway.
@socalacura1338
@socalacura1338 11 дней назад
29:00 (I'm assuming that we're trying to "fix" Hullbreacher here) "If a spell or ability you don't control would cause an opponent to draw a card except the first one they draw in each of their draw steps, instead you create a tapped Treasure token." Not sure if it being tapped would be necessary in this kind of revision, but that seems to be the way Wizards is "balancing" Treasure generation.
@misterschifano
@misterschifano 4 часа назад
I'm actually kind of glad that the rules committee is so petulant as to be functionally useless; it means that I can continue doing broken nonsense and the casuals can all die mad about it.
@eucoliptus
@eucoliptus 18 дней назад
I don't want Rhystic and Mystic to be gone from the format, I just wish they were in colors besides blue
@yurplethepurple2064
@yurplethepurple2064 18 дней назад
Lord if green had rhystic that would be a beautiful world
@Lorry_Draws
@Lorry_Draws 17 дней назад
​​@@yurplethepurple2064 agreed. I made a large reddit post on why green needs buffing in cedh. Everyone said 'no because it'd only make the multi color decks stronger' Surely that's the same with every good card. Do we just never print good cards again then? Lol
@zonko
@zonko 14 дней назад
At that point just make the green cards green specific lol
@Lorry_Draws
@Lorry_Draws 14 дней назад
@@zonko we need a green hullbreacher Give it some anti rhystic stuff
@zonko
@zonko 14 дней назад
@@Lorry_Draws and instead of treasures its like 0/1 plant tokens
@nathanstruble8587
@nathanstruble8587 17 дней назад
Ok it is hilarious, but The Play to Win podcast which requires me to go watch the video to experience than entirely physical comedy bit with their glasses. I’m also very glad you did this thing haha
@dillonrodriguez1575
@dillonrodriguez1575 17 дней назад
God I wish that glasses thing was a bit, but something tells me this is how you guys normally are 😂😂😂 I couldn’t breath that was so funny.
@andrewrogers3400
@andrewrogers3400 12 дней назад
Cam had the Millennium Eye with his new lenses.
@jurassicjuror
@jurassicjuror 17 дней назад
You guys hit the nail on the head. perfect explanation! on the other hadn, if all these cards do get banned, Yuriko gets a lot better haha
@AMerexican787
@AMerexican787 18 дней назад
Nadu and Krarkashima's biggest issue is being nondeterministic​ similar to legacy's 4 horsemen which is basically soft banned from tournament play due to your opponent calling a judge for slow play as soon as you go for it since you can't give a definite number of loops you need and the board state isn't changing meaningfully. Nadu wins here due to the built in card draw which changes things and gives options, whereas even with infinite mana you can't shortcut a number of spell casts with kraark out since it's possible you never resolve one.
@darkinsanity98473
@darkinsanity98473 18 дней назад
EDH/CEDH is my safe place. I love that bans are so rare. I quit Standard, Modern, Legacy because I got so sick of bans. It was so maddening to not be ble to do anything about it.
@farty555
@farty555 18 дней назад
First time hearing about conquest and woah this format looks really fun
@Greg501-
@Greg501- 16 дней назад
I wonder if an "Ace Spec" type of philosophy would help. For example, you can only have 1 among Rhystic Study, Smothering Tithe (or Esper Sentinel if it's more popular), Dockside Extortionist, Ad Nauseum, or Gaea's Cradle (I don't know if Green has anything as high-value and heavily played as the other 4 colors).
@MrWrekka
@MrWrekka 16 дней назад
I’ve had the convo with people that ThOracle gets a smidge worse if Demonic Consultation goes away. You still have Tainted Pact, Divining Witch, and a few other options. But taking that combo from 3 mana total to 4+ mana makes it more manageable. But I dunno. Tough discussion to have.
@worstcaseofcrabsever5510
@worstcaseofcrabsever5510 17 дней назад
My top 3 need to be banned cards #1 Thasa's Oracle-Too easy to win. Win the game for 3 mana>? Zero fun here. No thanks. #2 Ad Nauseum-Punishes nonblue decks. Not made for a 40 life game. Instant speed too much #3 Timetwister- I don't like pay to play games. Outspend to win? Who can afford this? Axe this
@Botanical-One
@Botanical-One 16 дней назад
Cam is Pegasus from yu gi oh with his Millenium eye and you can't change my mind
@user-cf7vs7vk3t
@user-cf7vs7vk3t 18 дней назад
I think you need to ban the card that is present in the top decks and keeps the lower power decks further down. Bowmasters is where I'd start, it's a broken design that's unhealthy for the format. Green is gone because no one ever hits the player drawing cards, they kill all the green players creatures. Are there any other cards where you say "Well x exists, guess I'm not playing wheels, mana dorks, notion thief..." ? Bowmasters has narrowed the format so much, it's design was a good idea but a failed execution. It needs to say target the player who drew the card or their permanents.
@icholi88
@icholi88 18 дней назад
I think if your gonna have a competitive format, even a non-60 card format, you still need to curate it. I think we need to get over the idea that commander is a casual format when you are holding tournaments or making prize pools and you need to know people in competitive games don't self-regulate, they just play for advantage. I'm sorry cedh has grown past that childish stage of pretending its just a recreational hobby. Its not a kitchen table when you have brackets and seeding. You have try harded yourself into the evil you thought you could escape... congrats.
@toxicgaming003
@toxicgaming003 18 дней назад
as someone who works in an optometrist office....20/60 is bad still, but glad it's better than what it was without correction!
@morganwhiting-fawcett2581
@morganwhiting-fawcett2581 18 дней назад
I enjoy cEDH, but I really wish more people would try Conquest - the format is sick, has some really nice rules to push other strategies: 30 life, 12 commander damage, planeswalker commanders, starting players scry X where X is your starting position -1. It doesn't replace cEDH imo (sometimes you like the more acceleration and so on) but it's fun on it's own merits and more people should try it.
@magicalgirl1296
@magicalgirl1296 14 дней назад
I also wish conquest was more popular. I think it's interesting.
@zonko
@zonko 14 дней назад
I like CEDH to be the more rock paper scissors meta we currently have rather than trying to even out the playing field. Like its 4 players unlike Standard, so everyones only winning an average of 15-18% of the time anyway which ngl contributes people in CEDH less salty than casual commander and competitive 1v1 formats.
@EpicWin1337
@EpicWin1337 18 дней назад
How crazy is it to just ban the 2 color partner commanders? It feels like they really break the color pie and limit deck diversity, they effectively start you off on an additional card in hand.
@spacelizbian
@spacelizbian 17 дней назад
i feel like in this situation people just end up playing whichever 5c commander is best.
@Haya12234
@Haya12234 17 дней назад
Yes, only sisay, kenrith and najeela decks
@Lex.Skywalker
@Lex.Skywalker 18 дней назад
"Fast mana, please ramp responsibly" - Cam
@Cybertech134
@Cybertech134 18 дней назад
Even Yugioh understands that eternal formats require regular balancing lists. WotC releases cards at twice the rate of YGO, but the RC bans at less than a quarter of the rate. Considering that WotC clearly doesn't make sure that all cards they released are balanced, the "anything goes" mentality is actually just retarded.
@michaeljosephrosenthal
@michaeljosephrosenthal 18 дней назад
Restricted card pools create more potential metas for the community to explore in sixty card formats, which could be interesting to see for EDH. However, there may be no "ban list frontier" that actually changes the optimal player patterns in the multiplayer format, which is what I think those interested in hypothetical non-cEDH tournaments would be looking for. I'd find tournament structure expansion an interesting approach for meta exploration, like if the same decklist had to go through rounds of heads up play in addition to winning in pods of four. Maybe I'm just describing the direction brawl is going to end up going actually
@BS-gk2cb
@BS-gk2cb 13 дней назад
Rule 0 is the worst part of commander. Part of the appeal of cEDH is that you don’t need it. Cedh has what regular EDH doesn’t: shared expectations.
@ReyaadawnMTG
@ReyaadawnMTG 14 дней назад
10:11 - Hot take, curating the tournament rules and banlist a bit better would bring more people on board. Specifically banning Rhystic Study would get me a lot more excited and involved in the format and I know I'm not the only one who feels that way.
@aaronwindham6065
@aaronwindham6065 18 дней назад
I'm amazed they didn't just ban orcish bowmaster, for the foreseeable tournaments. Maybe the goal is to unban things to find out what is actually the problem before they actually ban things
@BVBridesifyer
@BVBridesifyer 18 дней назад
I think orcish bowmasters was purely printed because they knew The One Ring would be completely busted, but they need a reason to push the set.
@abrahamdrinkin2534
@abrahamdrinkin2534 18 дней назад
What’s so sad about Jim’s comments on Twitter on 8/21 is that it feels like the RC has their head in the sand and refuse to change as the format changes. That’s how people lose interest
@lukeritchie8918
@lukeritchie8918 18 дней назад
What is problematic in the format now? Nadu?
@abrahamdrinkin2534
@abrahamdrinkin2534 18 дней назад
@@lukeritchie8918Bowmasters has greatly diminished the use of all x/1s. In a multiplayer format, the person triggering the bowmaster is not being the target of the effect.
@abrahamdrinkin2534
@abrahamdrinkin2534 17 дней назад
@@lukeritchie8918I would argue Bowmasters as the biggest oppressor.
@VeilofDeathMTG
@VeilofDeathMTG 18 дней назад
I like that we are in a very similar head space you guys.
@perryhunter1
@perryhunter1 7 дней назад
Unban: Rofellos, leovald, fast bond, coalition victory, lutri, primeval titan, upheaval, balance, prophet of kruphix, golos, and griselbrand. Ban: rhystic study. And no companion zone for lutri gotta be in the 99
@hanschristopherson8056
@hanschristopherson8056 18 дней назад
I feel like the weird win lines is the draw to cedh and thoracle kind of goes against that and also thoracle being hard to interact with punishes you for not playing blue and banning it might make blueless decks more viable, I also feel like there are other easy win conditions other than thoracle too.
@LucidDreams024
@LucidDreams024 16 дней назад
I wish rule zero can be a form logistical override. Like in most of my local game stores because they are a licensed venue for Magic they strictly stick to the rules and the ban functionally disabling rule zero to only "this is my deck I wanna do X" "No I don't want you to play the deck because X" and that's it unlike the several hundred other things that rule zero can do. This is an unfinity commander I wanna play *buzzer noise* wrong you can't because of the rules
@wabbab
@wabbab 18 дней назад
Another Friday, another great video, another day of Cam finding new ways to pronounce words
@W4llh4k
@W4llh4k 17 дней назад
To me a banlist for CEDH specifically would address concerns about egregiously powerful cards, and the time strain the format already has. Banning dockside and thoracle would be on the cards, but looking at that that says it wouldn't make rounds 120 mins, for tiebreaker sakes. Or maybe just rhystic study to make blue not so head and neck ahead of the other colors. Breach can stay, as you said it's interactable as fuck. But in the end making a banlist consistent with powerlevel that provides the best experience in terms of agency and time logistics would be the idea. Ot just chop topdown powerful cards. Also start by unbannimg the non reserved list stragglers in the banlist everything that has been powercrept and stayed as a signpost of a bygone era.
@DeathSpeach
@DeathSpeach 17 дней назад
I think that if the wording on hulbreacker was different, lie only giving treasures and not preventing draw it would still be a good card and not worry of a ban in the first place. It would be nice if wizards made fixed versions of these cards and not do so much power creep... we are now in a time where there isn't a single creature in standard that doesn't have some sort of effect or ability... even green big stompy creatures like a 10/10 for 4 green mana don't exist
@jeffreysmall1087
@jeffreysmall1087 18 дней назад
What people need is turn timers and death clocks.
@18jonathan91
@18jonathan91 18 дней назад
One of the rules I see from another content creator is that turn 1 seat 1 draws their card on the end step of that first turn, which seemed to be an interesting and easy way to take away some of the power of going first without changing all that much
@RunRunRun1901
@RunRunRun1901 17 дней назад
cEDH starting hands should be: P1 does not draw P2 scry 1 P3 scry 1 P4 draws Not only is seat 1 at a huge advantage, s4 is normally at a huge disadvantage. Oddly, s3 has a slightly higher (but within the margin) win rate than s2 in the data sets I’ve seen.
@baeruttgaming4779
@baeruttgaming4779 14 дней назад
So, if I were to ban cards they would be: Rhystic Study: While paying the one is nice, this card either slows down the table CONSIDERABLY or draws a player too many cards. Because having a rhystic can win you a game easily and can be reasonably played T1, I'd ban it Nadu: Nadu is a problem because it is a win con that gives a player advantage. If Nadu is interacted with, it's controller draws cards and gets lands. Because Nadu not only takes too long turn wise to play with, but if it is interacted with still gives a player advantage, it should be banned. Cards NOT banned: - Dockside: This card is a hate piece for Artifacts and Enchantments. In addition, it powers MANY decks (not just one) to victory. While it is powerful, Dockside cannot win the game on its own - Ad Nauseum: While players CAN win with this card, if a player wiffs and / or doesn't get fast mana, they are left at a low life total and are easy to knock out. - Thassa's Oracle: Also allows blue + black / green to win the game quickly and cannot win on its own. While this is a 1 2 punch, Thassa's Oracle can be interacted with, as well as Tainted Pact or Demonic Consultation. Underworld Breach: This is the trickiest of them all because as long as you have a graveyard, you have card advantage with this card. However, due to graveyard hate and it's sacrifice and escape clauses, this card isn't as powerful as Rhystic and is more fair. In addition, this card speeds up the game
@voluntarism335
@voluntarism335 13 дней назад
You are wrong about Dockside Dockside causes format homogenization due to the fact it makes 4-5 color blue soups unpunishable since it pushes cards like blood moon out of the format, 4-5 color blue soup decks should be punished and should not have easy ways to circumvent that, it's also a good combo card that goes infinite very easily. Dockside makes blue soup decks even more greedy and they do not have to respect cards like blood moon anymore. Dockside is unhealthy for the game. Dockside is the greedy card not the people who have 2-3 artifacts/enchantments each. It is not greedy to have a sol ring, arcane signet and a esper sentinel and it is an absurd notion that somehow that is "greedy". With Dockside gone 4-5 color blue soup decks would be greatly hated out with land stax especially with cards like blood moon and people would have more reason to run mono red since blood moon can no longer be ignored. Dockside also has a warping effect on the game when now everyone is trying to copy dockside and the game becomes about dockside. The main reason really is the fact that it promotes 5 color blue soup decks above everything else. If the card costed three red pips and could only make red treasures that only tap for red mana then I wouldn't have a problem with the card. But it doesn't it just gets jammed into every blue soup deck that splashes red in its colors. The card is problematic for the format as a whole, why play anything else that is not blue soup that splashes red?
@johnroth5919
@johnroth5919 17 дней назад
I don’t know if I agree with saying Rhystic study let’s you claw back into a game. Usually it is a turn one or two rhystic. That someone inevitable feeds or even if it isn’t fed, the player who cast rhystic will wheel to reset resources, and still have a rhystic study in play for the mid game
@tylerduncanson2661
@tylerduncanson2661 18 дней назад
I think Nadu needs to be banned, not for power level reasons, but for gameplay reasons. Nadu consistently taking 20 minutes once they have their pieces together is an unfun play experience, regardless of how powerful it is.
@Gusta_Gustav
@Gusta_Gustav 18 дней назад
I think a neat way to come up with personal bans is to allow everyone to ban a card in general once everyone sits down. But if someone draws a card that got banned this way, it becomes a 0 mana demonic tutor as long as someone else banned it ( so you don't just ban your own card an get another free tutor ). But yeah idk, just meet to think of theories of how people could change and alter the game to see what can work better
@enoesiw
@enoesiw 17 дней назад
I don't play any fast mana (other than Sol Ring) in Commander. I try not to play tutors that aren't ramp, though there are a few cases (looking at you Savage Order) where I might run a few tutors for a high powered deck, but for the most part I try to steer clear of them. I play CEDH so I can play those cards.
@tehguy0
@tehguy0 16 дней назад
We balanced our playgroup not by taking the draw from the player in seat 1 because that made going first be pretty bad in terms of winrate in our playgroup. we balanced it by removing the free mulling from the player in seat 1. This works great and isnt as much of a feelsbad.
@CD-sl7ld
@CD-sl7ld 18 дней назад
I would be very interested in maybe every 4-6 months you have a rotating ban list. Maybe for 4 months we have the regular ban list. Then for 4 months we go back. And see how the meta was shaken up in that time. Keep throwing things at the wall for cEDH.
@BVBridesifyer
@BVBridesifyer 18 дней назад
Pls no. I don’t want to have to keep up with a rotation, that’s part of why I play commander.
@skittles1736
@skittles1736 17 дней назад
Commander is a casual format, whatever word you attach to it doesn’t change it from being a casual format, stop banning cards and let the community play at their hearts desire
@njbroug10635
@njbroug10635 17 дней назад
If I were king for a day I'd add Kraark, Nadu, Gitrog, and seedborn muse. Things that lead to 20+ minute indeterminate turns, especially on OPPONENTS' turns make games a slog and in tournaments lead to even more games going to time. I would keep Prophet on the list for the same reason. I'd also add any card that (literally) says "you win the game" or any variation of "opponent(s) lose the game." When it started MTG had a very well defined list of what constituted a win and a loss, and these types of cards never should have been printed. We're supposed to be planeswalkers battling it out, and any spell that says "despite you having tons of resources, all your life, your entire 'mind' (library), I have defeated you because I said so" doesn't make sense. That said, if Thoracle wasn't blue, it wouldn't be so bad. They already messed up royally since the beginning of the game by giving one color counters, draw, bounce, copying, and gaining control of other people's stuff to one color. Did it really need "win off some bullshit that doesn't make sense" on top of that? If there were a Thassa like combo (2 pips of one color and 1 of a second color and hard to interact with) that you could run in sans blue decks, it would be much more tolerable. I'd unban Golos and Lutri. And just to make things complicated, I would unban Library, Bargain, and Griselbrand (banned as commander) in decks that don't have access to blue, and I'd move all other legendaries to banned as commander (other than the ones I mentioned earlier that I'd add or keep on the ban list).
@njbroug10635
@njbroug10635 17 дней назад
And in my opinion, nightmare being banned but not Thoracle is wild
@Temzilla2
@Temzilla2 18 дней назад
3:28 a "separate banlist for cedh" simply is an impossibility. cEDH is not a format, it's a mindset, if it had a different banlist it would be a separate format. 4:20 0.5% to 1% probably, there are an incredibly large number of commander players that never leave their kitchen table. 4:45 flash was a problem, the edh RC bans cards that are problems. The cEDH community was loud enough to say "hey, we have this big problem." and the RC said "we agree this card is a problem, but we're not going to make this a pattern of whack-a-mole." 18:01 I fully believe that if this were a proxy friendly format from the outset, that only time vault would be banned from the power 9. 18:40 I think that coalition victory is incredibly unique in it's function, and to say "oh this is only on the banlist to signal that "I win" cards are bad" is a very silly notion. That card isn't banned because it says "I win" on it, there are 31 other cards legal in EDH that say that, it's banned because it wins on the stack with a single card, no board state, and no telegraphing. There is simply no other card in magic that does that. It's bad, but the banlist has never been about bad or good, it's been about wether or not the card is a problem that they want to get rid of. They might say that they do signposts, but they don't ban cards that don't deserve the ban. I personally don't think that any of the other 31 "You win the game" cards are even remotely close to what Coalition Victory does to the format. 19:26 and this is why I don't think that Coalition Victory is a signpost. There aren't any other cards that just allow you to win on the spot out of nowhere in commander. Thassas is not a 1 card combo, a 2 card combo, especially in the context of a banlist is very tricky, because you have to think about what card you're banning, does that card on it's own have fair play patterns that are better to keep in the format than the negative play patterns you're taking out... It's not a simple question. 19:33 I think lots of casual commander players DO play thassa's oracle, they just don't pair it with forbidden tutors to empty their library. They might do old hulk style combos (not with hulk probably) with dread return and self mill, or just draw their library manually with X spells or whatever, and then cast/blink thoracle. That's the main problem with banning thassa's oracle, it has a perfectly alright normal play pattern in an Azami deck, it just is bullshit when you play it with forbidden tutors. 43:00 I think that the "it takes so long" part of paradox engine was only the reason why it became a problem, the reason it got banned was because it was colorless. Nadu doesn't really have the silhouette of a card that gets banned, and if it does end up getting banned it's because it's playrate becomes overwhelming. 45:18 Nadu lead singer with shuko gloves, Bristly Bill is on guitar with a paradise mantle cloak, Seeker of Skybreak on bass, Aphetto Alchemist on drums with lightning greaves on, and the logo and mascot are a scute swarm. 48:00 I'm definitely of the mindset of "everything is pretty good right now" but I'd ban something silly to start chaos. Like I'd ban Dreamstone Hedron and then refuse to explain why.
@brianhusnick921
@brianhusnick921 10 дней назад
We've Done it where player 1 does not get a free mulligan and that's been pretty effective
@coldpizza2402
@coldpizza2402 16 дней назад
I agree with just about everything in the video, but saying Bowmasters is a net positive for the fornat is a terrible take. You even said it yourself in regard to it and Sheoldred: they dont punish the player drawing the cards enough to stop them from doing so. Bowmasters punishes the decks playing creatures, which are the ones more suited to punishing Rhystic decks by pressuring their life totals, deploying stax pieces, providing mana advantage to combat the card advantage, etc.
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