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The Steam Research Rocket -- New Player Guides [Oxygen Not Included] 

Gearhead Gaming
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In this video we go over the hows and whys of the steam research rocket: why do you want to go to space, what do you need for your space program, and how should you build your first rocket, aka The Steam Research Rocket.
In particular, in this video I go over a simple interior steam rocket silo that uses the silo itself as a steam generation room. This build will save you a considerable amount on steel and water, and is capable of quickly completing all of the research needed for your entire space program. I've also set it up so that it can be easily retrofitted into a petroleum + liquid oxygen production facility that will also serve as the launch platform for petroleum rockets. The retrofit build will be showcased in a separate video.

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28 авг 2024

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Комментарии : 26   
@Manzana1C
@Manzana1C 5 лет назад
I love the fact that this video was posted as I was finally reaching the space layer for the first time ever.
@megumaxuwu
@megumaxuwu 5 лет назад
1. watch the shortest and newest video on how to make a rocket 2. locate area suitable for a rocket 3. found... now lets start digging and calculating how much space i need for the rockets 4. find steam vent at the bottom 5. ??? 6. profit
@Xaekai
@Xaekai 4 года назад
This was useful theory, but in pragmatic practice I think it's better to generate and store your steam in a separate chamber to the side of the silo because after the first handful of launches you'll have access to boosters and cargo and will want to send boosted steam rocket with 1 cargo and 2 research to the first asteroids for the niobium and fullerene. This means adding CO2 filtering to the steam reclamation process because of the booster. also having that much stuff under the silo means more excavation through the abyssalite or building an excessive amount of bunker tiles to protect the exposed part of the silo from the dangerous sky
@AdiTetac
@AdiTetac 5 лет назад
unless something has changed, rockets can have their engines covered in regolith (5? tiles deep I think) and still launch, they can land with any amount of regolith. They just break all the regolith with the rocket exhaust. QL3 I just left the silo open once its going for resources.
@jvp3640
@jvp3640 5 лет назад
This method worked very well for me. Two additional hints: Put a ladder made from material you have plenty of on either side of the rocket, when you are forced to open the doors to land during a meteor shower the cheap-to-repair ladders take the damage rather than the more expensive insulated tiles (especially if making those out of ceramic). Also, especially if you keep dropping the materials from cleaning meteors down the shaft, you can later put a couple of steam generators in and get a bunch of power (but that's a late game approach)
@pmedina1155
@pmedina1155 5 лет назад
I could not find the other video you mention regarding "You will need a telescope, and such which I will cover is a separate video". Totally cool if you have not made it no rush. Just don't want to wait for video you already made that I could not find. Thanks again!
@gearheadgaming1
@gearheadgaming1 5 лет назад
No space setup video yet, and it might be a little while before I get around to it, I think the next tutorials I do are going to be aimed at newer players-- electrolyzers, ranch designs, other lower tech stuff.
@pmedina1155
@pmedina1155 5 лет назад
@@gearheadgaming1 Awesome thanks!
@CryptolockerMD
@CryptolockerMD 5 лет назад
You can get an astronaut under 50 cycles, there are QoL mk3 speedrun videos. Overall good video.
@gearheadgaming1
@gearheadgaming1 5 лет назад
I'm assuming a dupe with ~7-10 learning and they keep him running on a treadmill or doing something most of the day?
@Mitsoumi21
@Mitsoumi21 4 года назад
I never considered building everything below the vacuum. makes dealing with mining temps instantly easier.
@yarchug
@yarchug 5 лет назад
Shame there was no automation for steam/water usage to near 100% efficientcy. Like dump water, convert all of it to steam, pump all steam to rocket to vacuum, launch rocket, capture as much steam as you can, pump all of steam to storage, wait for rocket, repeat. You make great tutorial and scheme videos, but this one is more like "Theoretical education", which is nice, just not what i get used to on this channel) About oxylite... Oxylite productuin is using 3 g/s gold for 600 g\s of oxylite, 50 kg of gold is enough for 10t of oxylite) that's like 10 rocket lunches to 20k?
@gearheadgaming1
@gearheadgaming1 5 лет назад
The benefit of the automation you describe would be to limit the amount of steam that gets lost when opening and closing the bunker doors. It wouldn't hurt, and would be pretty simple to do (I'd just stick an atmo sensor in the silo and turn the water pumps off when the pressure got above a certain level), but I dont think the benefits would be huge either, since you only open and close the doors around twice every 4.5 cycles, and you probably only lose... I dunno, maybe 100 kg of water when they open and close? As for the oxylite, the reason I mentioned it is that apparently on some maps there is NO gold. No swamp biome or geodes = zero gold amalgam. I expect Klei to give the oxylite refinery an alternative recipe for oxylite, but at the moment some people on the forums are panicking because they think it's impossible to advance to hydrogen rockets without having any access to gold.
@yarchug
@yarchug 5 лет назад
@@gearheadgaming1 Good point about gold and oxylite, and get me right - give people information about how space research works is crucial, no doubt about that) About automation - due to room size it's pretty hard to have precise measurement of steam. And yeah, after thinking about that - waste, like, 200-300 kg of water every 4.5 cycles... 5 times, right? to obtain hydrogen rocket thrusters. >1 ton of water, basicly, 1 tile of water. I just love automation and always want more of it!) Your builds to recycling and reusing thermal energy and mass is awesome! Glad to find your channel.
@daulken
@daulken 5 лет назад
I love the quality of your videos, but dude, a summary, either as a link in the description, or at least in a consistent place in your videos would make a HUGE difference. You bounce around all over the place in your videos, which works when watching it, but when I try and go back later and find specific information, I usually just say screw it and go look up a different design. It's too much of a pita to try and find the layouts from your videos.
@rickp2744
@rickp2744 5 лет назад
could you put some airlocks just outside the silo with some radiant pips attached to a cooling loop to turn the steam into water and prevent it from venting into space?
@gearheadgaming1
@gearheadgaming1 5 лет назад
Yes, though it's tricky to keep a chilled bunker door from being in thermal contact with your hot bunker door. If you want to recover more water, it's probably easier to make the rocket silo longer. A rocket launch that starts near the bottom of the map will actually generate a lot of water for your base.
@antonioroca2629
@antonioroca2629 5 лет назад
This video is better, there is a system to automate regolith with hermetic doors and a timer, it is much faster than having to undermine and the regolith has a lot of iron.
@buder5116
@buder5116 5 лет назад
is the retro fit video out yet ? i wanna know what that retro fit is actualy doing :D
@yamahab
@yamahab 5 лет назад
There's no cooling on the robo-miners, pretty sure they will bake
@skinchen
@skinchen 4 года назад
if you build them behind drywall and drip water on them you can keep them from baking
@xalunkx5546
@xalunkx5546 5 лет назад
i cant imagine getting to this point within 210 cycles... at cycle 150 im still struggling to get my smooth drecos growing =D
@rav3nom
@rav3nom 5 лет назад
I like your videos but this should never be used in a real game. Steam rocket only reaches the first two levels afterwards should be discarded. And there are easier ways to get steam than to build something that would probably take 20/50 in game days to build
@gearheadgaming1
@gearheadgaming1 5 лет назад
You're free to your own opinion. I disagree, and explain why in the video.
@richard2mitchell
@richard2mitchell 4 года назад
6 minutes are in and you haven't helped one bit...can you just get to the dam point...video should of been 10 mins long...
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