"This battlestation is fully operational." Some sort of machine gun almost blows up the laser through an open hatch, which would have set off a chain reaction destroying him. Damn, so close. Not that the cutting in half action wasn't fun, but that would have been awesome timing.
GG. @3:49 It's a safe assumption that he is going for swarm missiles because background bracing surrounds the lower build. @5:04 That can also happen from firing nasty weapons into foreground bracing. 😀
I’ll be honest, considering how cool and clinical you normally are, the almost malicious glee in that final “GOODBYE” in the first match made me laugh my ass off.
this is like a perfect death star remake as its powerful but has a lot of weak points and could be one shot its self. the ambition in this play is great fun
Without mods you can build triple laser beam, if you build lasers on platforms of different heights behind one door. This construction is capable of burning through many layers of armor. Mods is heresy, for the God Emperor
I've watched these videos so many times. I played one game with you on a live stream but my 12 year old laptop couldn't handle it. I love your old videos.
Quick bit of math, the superlaser takes 25000 energy, which is 5 times the 5000 of a normal laser. It also fully destroys 5 pieces of metal, two and a half times the 2 metal struts of a normal laser.
If you think about it the basic firebeam and it's upgrade, the railgun, having amazing synergy. firebeams are good as they are but wood spam can reduce damage taken. I don't think any amount of wood spam can stop a railgun or two though.
Yeah, I don't know if it's worth it to upgrade the plasma laser as it already does so much damage and then kinda works like a 20 mil ... still fun but... you get the point.
yeaa boii I feel like the railguns are a really good weapon for killing your enemy's economy EDIT: Actually, a better set may be a combination of rockets and railguns
could you make a guide on many of those key shotrcuts? like how you upgrade without right click, or how you are building the secondary support beams, and so on. Campaign doesnt really provide guide for those.
go into your options in forts and you can "group" weapons and "fire at previous location" most forts players switch up their buttons and forget about the original setup mine is "ctrl + 1-9" for grouping and "space" for firing but I know that is not the way forts is setup