In-game I hadn't noticed that True Allant's body is not an independent creature, he's bound to the Old One. He can't pick up his blob feet and walk, they stretch like his limbs are caught in a glue trap. He can slide along the surface of the Old One with effort, but can't pull his limbs free.
He is probably the best "lore" boss, the state he is in shows what kind of Faustian deal the old one made to him, promised power and all he got was him being turned into a blob
@@SIGNOR-G The fact that "his" boss theme is titled The Old One and continues after his death makes him feel irrelevant even in his own boss fight. It's amazing how Allant ultimately lost everything due to his uncontrolled avarice. At most, Allant could steer parts of the Second Scourge, but he was certainly no embodiment of greatness.
@@nightscout9979 I don't think his downfall was his avarice, but his emptiness. Old age brought weakness and with it a melancholy set in. He chased greater power because he thought it would refill the void of depression growing within him, but it didn't help. So now he serves the Old One in the hopes of destroying the world and with it all suffering.
@@GuardianOwl Allant's age may have spurred him to try awakening the Old One, but Soulbrandt's item description implies that Allant had already decided to be demonic and focus on sheer avarice decades beforehand.
@@nightscout9979 i get feeling that the Old One just said "oh no! Anyway..." when we killed Allant. Such was his non importance. Maybe the Old One didnt even aknowledge hi...
Allant became a part of the real god himself. I think appearance is something that should not bother someone who wants to get closer to perfection. Hell, if I could become an immortal entity capable of creating a body out of all sorts of rubbish, then I would do it right now.
@@terterar1610 That's not really what is happening, though. See, in Demon's Souls, the soul is what grants humanity comprehension, and comprehension equals power. The power to command reality. The more you comprehend that your strength isn't based on the size of your muscles, but on what you believe and comprehend it to be, the stronger you become. But what happens when a person sits in the presence of a titanic mass of souls, or comprehension... in the possession of a being without an actual mind? The Old One is comprehension without intelligence or understanding, and the sheer power of its incomprehensible comprehension has mutated Allant. It has turned Allant into a wart on the face of a god because the Old One cannot understand anything other than itself and its bottomless hunger, and Allant himself lacks the comprehension to understand what he has become.
FromSoftware always has a great way of doing the "power comes at a high price", whether it be the person wanting the power or someone else unfortunately sucked into the whole mess. Bloodborne is my favorite when it comes to this, but King here is a great example as well.
People love to shit on this boss and call it easy and underwhelming, but this was one of the most shocking and memorable moments in Demon's Souls. Seeing what these mystical and powerful Soul arts did to you in the end and how King Allant's story was an analogue to untreated depression and apathy towards the world ("You fool, don't you understand? No one wishes to go on") really gives the game a sad twist. Souls has never been just about the bosses but about the story they told and what they added to the world. Gwyn was the same tale told more gracefully, but this, Astraea and Vendrick in DS2 are some of the saddest moments in the series to me because of how hollow they make you feel at the end.
Absolutely. I never understood why people hate it. Demon's was my first ever souls and this final boss stayed with me ever since. Probably my favorite along with Gwyn.
honestly i just wish there were more of a path to the Old One itself. The final boss being pathetic is very much the point, but lacking a proper final area is very disappointing. But that's true of all these games
@@Yetaxa Yes, there is a Soul Gate in NG at the start of 1-3 to force you to kill an Archdemon before you can proceed. I think there should have been another Soul Gate at 1-4 that required 3 or possibly all 4 other Archdemons be defeated before you could pass to make it the defacto final level.
Demons in general has the best bosses, but for some reason everyone expects character action shit from souls games when it literally was opposite at the start
Ah, the symbolic final boss who started it all! King Allant's true form has a wondrously messed-up design. Allant's flesh has practically rotted into a black sludge, his legs have fused together, his fingers have become stray, useless tendrils of cartilage, and his spine is a warped assortment of rocks. The king's beard and moustache, some of the few remaining traits indicating who this is, are now mottled, spotty strands held together by mucus, and the once fabulous and resplendant robes he wore in the past (judging from the False King) now only remain as absolutely stained tatters devastated by filth. For all his eyes, Allant can hardly focus them, and his multiple pupils only seem to scatter his vision, with the boss even prone to seemingly losing track of the player at times and flailing at nothing for ages, not even as a preemptive attack. While people like Gibbed and Thens have found this model on its own in the game's code, from a time before it may have been fully decided upon as the true Allant's actual form, a detail clearly indicative of this decision ties the design together: Soulbrandt stuck rising above the king and utterly useless in his hands. Allant was obsessed with demonic powers and always clung to Soulbrandt from the day he was coronated. The selfish, covetous king of Boletaria picked the path of demons in his single-minded pursuit of power, and now, at a time when he's as evil and inhuman as possible, when the blade would arguably be at the pinnacle of its power... Allant has been so utterly destroyed by his own evils that it's as useless to him as it is to someone with Pure White Character Tendency. Allant's body is so pitiful that he can't even flail the blade into someone to cause damage, and this is a sword that does more magical than physical damage to boot. Soulbrandt, emblematic of Allant's greed and the path he picked in life, is now just a useless scepter attached to what used to be his hand, without even able to function as a crude club like a scepter would. Allant defined himself by avarice and despite his ever-growing power, wealth, and influence over the world, he insultingly refused to be satisfied with anything. Now, through his own destructive actions, Allant has nothing, not even his health or the function of the sword that started it all. To command the Second Scourge, Allant seemingly fused himself with the Old One, failing to realize the dismal state this being was actually in. Where the Old One was toppled, fragmenting, suffering flora, Allant become the fauna equivalent. Perhaps Allant could have returned to his normal self if he relinquished the control, but his greed prevented him from doing so even when his pathetic form meant he'd easily lose everything anyway. Alternatively, Allant was such a disgusting, degenerate, worthless person that, when he tried to have the Old One turn him into a demon, the Old One had nothing to work with, no traits of substance or merit to amplify with its corrupt powers. Allant was just left as a reflection of his morals (or lack thereof), or he was nothing and the Old One had to slap something together from the area that houses its soul. Now, the dissatisfied king claims that no one wishes to go on, even when everyone encountered in Demon's Souls hopes to survive, is grateful to the Slayers of Demons and others for helping them, and is looking toward the future, even if they seek a hunt for power at the cost of others' lives a la Freke. Even Astraea, who can notably kill herself, still fights if someone attacks her after Garl's death rather than letting someone else end things for her, despite being a hypocrite with her own soul draining. What's more, Allant acts as if he'll be cordial and is inviting a guest to speak with, but the instant a Slayer of Demons enters the boss fog, Allant will try to kill them, only to move like a feeble glacier and be easily outmaneuvered and outfought. Allant is selfish, hypocritical, and in denial of the world to the end, and ultimately, once he's vanquished, the only boss to not even leave a soul behind, the music continues because it's *not even his song* -- it's for the Old One, the being the track is named for. Allant lost even that dignity, and all that remains is Soulbrandt, the item description of which confirms that Allant had long since chosen to be vile. Future bosses have some respectability to them even with their dismal states. Gwyn still heavily retained his likeness and could be a swift, hard-hitting foe despite the secret that he could be parried. Vendrick is one of the most formidable people in the Dark Souls series, intentionally hindered himself, and may have sought his own annihilation and someone to pass his work along to in exchange. Aldia, despite being a sort of goo monstrosity like Allant, retains an upright posture and more of his likeness, has tremendous mastery over magic, deftly commands a myriad of wooden vines for melee attacks, and can not only change his size at a whim, but is immortal. In contrast, Allant is wholly pitiful because he truly is an abhorrent excuse of a person. Sorry for rambling, but I love the overall story of Demon's Souls, and the true Allant is a crowning moment for the themes of the game. While the False King can be the second archdemon fought rather than the final one, the game still feels like it nudges players toward saving that fight for last, and thus Demon's Souls provides a unique finale of facing Allant's delusional idea of himself and the power at his command, followed by the actual person in all his dismal patheticness. Demon's Souls made it clear that to destroy someone else's soul to chase power was an abhorent action that led to one's humiliating annihilation, and after seeing what became of Allant, it truly makes even the most powerhungry of players stop and consider which ending is really worth picking.
I find your take very interesting. Out of all Souls games, Demon Souls is the one I like the least, I didnt even finish the second playthrough. Your comment makes me want to play it again and take a deeper look into the lore
You guys are clearly forgetting the hardest boss in souls, Maiden Astraea. She was so hard I could do a hitless run for the whole franchise in the time it takes to beat her😭
True King Allant walk... crawled so that Godrick the Golden could ru..., perform something that closely resembles running. Blob monarchs have truly come a long way. Heh.
They are very diffrent. Allant is a man that wanted more power and after awakening the Old One became convinced that Humans life only in misery, so letting the Old One kill everyone is "Gods Mercy". Godrick is just a pathetic weakling, who can't stop grasping for more power, unable to cope with how pathetic he is.
People talking crap about King Allant for being too easy and dumb and disappointing never understood that he's not the final boss, That's the false King. True King Allant is there to close up the history and lore and to serve as a warning on what will become those who get lured in by the "power" offered the Old One.
you were warned not to indulge to much into soul arts. this is what happens. Imagine the ultimate easter egg if you get to max level in demon's souls, all stats to 99... and you become a blob.
Hard to believe that this one guy started an apocalypse on his own kingdom (and the world) just so that he could end up like this. And then project the belief that "no one wishes to [continue living]" onto everyone else.
Ostrava said Boletaria was thought of as paradise by other lands. Yet we see it built on slavery and violence all the same even before the demons. It's not a surprise that Allant thought an apocalypse better if Boletaria was the pinnacle of civilization.
I wonder if the disgusting, feeble state of Allant’s Demon form is a product of his own lacking self-worth. In the world of Demon’s Souls, the power of the soul is the power of comprehension, the ability to understand one’s surroundings and perceive a logic to them. Sorcerers become able to perform supernatural feats through envisioning themselves as beings capable of great works. And Demons, who bear souls of far greater potency then any human, are entities so attuned to comprehension that their very forms are determined by it. That the shape of Allant’s soul as the man himself envisions it is a pitiable wretch, when we see with Astrea and the Maiden in Black that men-turned-demons are wholly capable of retaining their human forms, implies he suffers from crippling feelings of inadequacy. It’s likely explain why the Slayer of Demons would still be willing to choose life as an Archdemon in the “One Who Craves Souls” Ending, even after witnessing Allant’s pitiful state. If even a pitiful soul like Allant could wreak such devastation after being blessed by the Great One. Then the soul of a warrior who has braved countless deaths and unthinkable odds without hesitation, and has likely come to envision themselves as an unstoppable force after overcoming such adversity, would likely produce a Demon with strength beyond imagining.
Even in 2009 the graphics looked great but since we have the 2009 model is there a way to see the remake model? But it's interesting to me this is a boss fight and his theme is very fitting for him but I wonder why he looks like that.
Please none of that remake garbage. No need to stain this channel - a tribute to From's artistry - with cheap, hollywood cashgrab remakes that puke on the original game's soul.
@@adamiadamiadami what are you on about? The artstyle was great and not that much different from Froms artsyle and if anything it's upgraded but cheap? Nothing of that looks cheap and calling it "hollywood" because it has better graphics and more detail? That's just called modern hardware my friend, you say that like that's a bad thing? I doubt you're actually a fromsoft fan and I think you're just mad that you didn't get a chance to play the remake, go cry to reddit man none asked and same with others who think this.
I love this boss. It's not very often that From Software deliberately gives the players a well-deserved breather. After 50 hours of being humiliated by overpowered bosses and torturous level design, the players deserved to absolutely demolish the final enemy.
Honestly the alarming thing here is that the parisitic worms at least being mimicked induce their snail hosts to be eaten by birds...I'm glad we didn't meet the bird.
@@anatoliasmercenary. the Old one is the tragic fate of humanity, that what believe Allant before being slayed by the slayer of demon and his anger for power
@@anatoliasmercenary. The Old One is basically the flora version of what Allant has become. Also, the song sometimes sounds like it's laughing at Allant, which fits for it being The Old One's theme.
I mean, it's weird to call True Allant final boss, fight with him serves only story purpose, technically Allant in castle more fits this title, with whom actual fight was
Well you Highness, looks like breaking an ancient Seal and summoning the evil behind it did not pay off the way you desired... I wonder though what the implication here is. He almost looks like some kind of parasite, or perhaps he has entered a symbiosis like state with the old one sad for him, he has the sword that with his current state, should be at the peak of it´s might, and he can´t even use it, the way it´s just stuck in his arm and him only being able to flail around uselessly
Allant's real form seems to have inspired a number of goo monsters after him too, all of which dunk on him by actually being able to fight: The chained prisoner in Dark Souls 1; Aldia in Dark Souls 2; Aldrich in Dark Souls 3; etc. Heck, to an extent, you could count Radagon from Elden Ring as well, considering the inky mystical energy the Elden Beast provides that helps him move and fight.
I like how he is becoming a part of, a smaller version of the Old one. The tentacles and growings on his back are very creepy. Like some parasites or worms festering on him.
More miserable than Gwyn...at least he died and became a burnt hollow, but Allant is pretty much alive and feeling everything. And yet he’s not full of regret, but determination to bring an end to our miserable existence
I see you are cultured King Crimson and "I have no mouth and I must scream" 🍷 I still need to read that book someday it's very interesting from the summary that I've read. I'm currently reading the king in yellow and Ascendance of a bookworm so it will be in my backlog for a while.
@@cgecko3 the story draws the reader's attention to profoundly pessimistic eschatology without offering a way out. It's doomsay disguised as fiction; a spiritual Trojan horse.
@@danlet Delicious. I just finished watching a playthrough of the game and I've seen both the good ending and bad ending, reading up on the comments the bad ending is the cannon ending. It's so fucked yet the concepts used in it are so interesting and wonderful, Reneé Descartes "I think therefore I am" makes so much sense in this stories context, and Am himself is a deceiver demon, then there's the use of Freudian concepts such as The ID, Ego and Superego. I heard the story is even more straightforward bleak and crueler in the book itself I look forward to reading it. Such a bitter allegory filled with hate and warnings of the self destructive nature of mankind, for it was after all, man that made AM in their image. ETA: Finally read it, loved it! It was very much bleak and Ted's perspective was rather self-centered but I can't really blame him for his animosity and intrusive thoughts. The suffering he has faced warped him dramatically, the Roc/Eagle/Hraesvlger was a very interesting call back to Norse mythology and I wasn't expecting it at all. I didn't think I would enjoy the book as much as I did but it was a really good read. I can see why you said it is a "profoundly pessimistic eschatology without offering a way out..." Regardless of that though I think it was an excellent read leaving me hungry for more, I wish we could've gotten the conception of AM, the game really helped dive into and flesh out the characters, but both the book and game only briefly touch upon AM's conception. I would've loved to know the exact timeframe it was born and what caused it to be born. The game added a moon base which stored Humans in it, there was no mention of any human survivors aside from the tortured five in the book, since the game was helped by the author of the book I'm curious on it's validity in canon.
What’s impressive is the lore reasons; THIS is what happened to those who gave in to temptation, the temptation the Old One used to persuade Allant & perhaps countless others. Think of the Old One like the Faustian Devil, not his Biblical variant; a deal was made, Allant was in a bind, and he gave in to temptation without reading the fine print, thus his dreams of further prosperity in Boletaria coming at a cost. It’s because of this that turned him into a powerless blob w/ a sword where his hand should be.