Turn 3 -- the last turn! -- of my playthrough for GMT Games' The U.S. Civil War, 1861 scenario. U.S. Civil War on BGG: boardgamegeek.... U.S. Civil War on GMT Games' website: www.gmtgames.c...
@johnsakelaris7 For the first time ever, I wish I lived in Oklahoma so we could face off across the table with this game. Hope you can find someone to play against!
Awesome play through, thank you for posting. With demoralized units I believe that units in full supply do not get demoralized if they lose/tie a battle. Also, at the end of the turn all demoralized counters are removed from all units.
Glad you enjoyed it! I definitely want to play the 1862 scenario... especially now that the commenters have clarified quite a few rules for me. Too many games, not enough time though 😞
I know, that is always the danger, buy too much and not enough time. That is why I don’t buy many new games and mostly play with my old 70’s and 80’s games. Yes I am missing out on a lot but the time is just not there
I am playing this as we speak. For blockade BPs, the numbers on the board are die roll modifiers. You are supposed to roll a die and consult the chart for the actual BPs added. I think…