The Delinquent is the Lone Wolf troppe. One thing everyone forgets about the lone wolf, and that is ther reason of attracting so much hate, is eventuall the lone wolf recognizes they are part of a pack. Wolverine can be played as a Delinquent, for example.
I've always had a little trouble with the lone wolf trope because it always feels like you have to take extra care just to get them involved in the plot
@@AnotherRandomUserName100 there’s also different problem if lone wolf involved themselves in the plot before rest of the group and went Leroy Jenkins.
@@mrksimka1159 I saw a D&D skit like that. The guys PC died and he just replaced it with a character who acted exactly the same, so he learned nothing.
@@TheFatalcrest Legacy: Cause he's living up to All Might Beacon: Wanting to be a shining beacon of hope but also doesn't feel like he fits in (in the beginning) Doomed: His shattered hands where if he does it enough more times, he loses control of them Nova: A bit of an ehhh, but super strength can be dangerous (and from S5 of the anime onwards with the expanding power) Protege: Same as Legacy, but with extra powers from OFA Bull: Its the weakest, but as a bruiser with a heart and *two* main rivals in Bakugo and Shigeraki, kinda works and these are just from the Corebook
I always like to explain the difference between D&D classes and PbtA playbooks as: A class in a game like D&D defines your role in the world, a playbook in a PbtA game defines your role in the narrative.
Great job!! I hadn't thought of the beacon having Deku level powers. I thought low power was part of the essential deal with that playbook, but the conflict being more focused on the idea that they shouldn't be a hero makes a lot of sense. Thanks for the insight!
Of course, it has to make sense within the fiction that people think they shouldn’t be a hero. Like I said if someone can move the sun with their mind, there’s no conceivable way anyone in that world’s gonna be like, “you shouldn’t be a superhero” And the other core element is that they have to actually WANT to be a hero and prove all the naysayers wrong
@@tabletopbro that makes sense. I'm about to start my first masks campaign in the next weekish so I'm super grateful for all the aid your videos are giving me!
One thing, though, is that Wade's cancer does NOT become a non-issue. His regeneration doesn't heal him to perfect health. It only heals him to the point his health was at when he gained his powers. The cancer is constantly trying to spread and is simultaneously getting reduced back to where it was when he obtained his powers. He cancer is never fully gone, and he's actually in constant pain.
Sure it keeps him in constant pain, but from a "moving the story along" perspective, it's a non-issue as, like you said, his powers heal him back to the start point. Wade's never in any danger of succumbing to his cancer because of his powers. If you were to play him like The Doomed playbook, his cancer would have to be ever encroaching, and make gains on Wade's mortality every time he heals up or whatever.
It's always nice to see one of my favorite games getting play. I'm not on the same page as you are in your descriptions, but I dig the amount of effort you went through to support them.
Thanks so much for this! I'm playing in my first game of masks next week and after hearing all the other players' cool powers, was feeling a bit nervy about going with the Beacon and their lack of competency, but this totally made me more confident about my choice. Can't wait to give it a try!
Love this. I have a set of rules for mask I use which involve inverses of the conditions a as “positive” conditions that work like armor for the masks characters. Masks is one of my Fave PBTA games!
I wish I had this video when I was looking for a Sups game and bought masks. I thought it was a Super Hero game where you play as Teenagers. What I learned was its about playing a angsty teenanger who is trying to find their place in the world...oh and they have super powers. Great list of ideas for playing the various play books. Thanks for doing what you do so well =)
@@tabletopbro well I'm glad that you're making fun videos to get people to care about games like this, I mean I didn't even know about Mask until today and now thanks to your videos I love it
I actually love how you can use same character to represent different playbooks depending on what part of them you focused on. Even book makes Miss Martian an example for both outsider and Nova just emphasising that Outsider is season 1 Miss Martian and Nova is Season 2.
In the 2nd and current season of Masks that the group I'm a part of is doing my character who is the Outsider Playbook pretty much got hit with a lot of emotional turmoil that she's now working through while trying to be the team leader that she needs to be along with at times having moments of doubt where she just wants to run away leave Earth leave the Milky Way Galaxy as a whole because of doubt caused by guilt.
These were amazing breakdowns. I'd love a part two for the various weird extra playbooks from the suppliamental books. The Brain, Soldier, Scion, Star (aka not as bad but pretty close Delinquent), etc. etc.
Guy in bed seems super negative about your points, but the way you roll with his criticisms to reinforce your points makes me think he's actually a good friend.
Glad you liked it! I need to do additional research into the expansion books as I haven't played with them before. But once I put the legwork in, definitely!
Me: I have some cool Delinquent ideas so far. Wonder if I can get any cool inspo for it. Tabletop Bro: Fuck this whole playbook. Me: 🙃 Loved the video and the Ferris Bueller comparison. Thought of John from The Breakfast Club, myself
Does Barry Manilow know you stole his comment? I honestly thought his name was Judd Nelson, had no idea that was the actor and the character's name was John Bender -- though it has been almost a decade since I've seen that movie 😂. Anyways, that's a great comparison! Especially if you wanted to play into a gruffer, edgier Delinquent! While I'm sure the playbook can be really cool and interesting in the right hands (and I have had a player who made a pretty cool, only slightly edgelord character using it), 2 out of the 3 Delinquent's I've ran for just wanted to use the playbook as an excuse to be a total piece of shit. Granted, that's a small sample size and the info in this video is in no way empirical, but that's just my experience!
For sure! It definitely struck me as a playbook that some players might struggle with because it seems to heavily depend on how well you can pull off group conflict without it veering into asshole territory.
Tbh as a superhero nerd most of the examples except a few where misunderstandings from the characters how can deadpool be the doomed if his doom cant happen he cant die etc.
Thanks, this really helped! I'm gonna use Masks to run a my hero campaign, and knowing (with the exception of the Nova) that powers don't really matter in the end helps a lot. I don't know if you check comments, but I was wondering if you could make or already have a video on making powers and balancing them just a deeper guide like this
I do check comments! Just 12 days later😂 I’m not the BEST at balancing so I’m probably not the guy to make a video on the subject. I would check out my “I failed at running pathfinder” video for more info on combat and stuff
@tabletopbro THANKS! I know you didn't ask, but I'm about 3 sessions in, and everything is running smoothly. The only problem right now is that my friends and I are used to TTRPGs with health systems (D&D, Mecha Hack, Mothership, etc) we're trying to make the conditions work but it's just so unfamiliar and weird to us any tips?
@@DarriusParrish three sessions in in 12 days? Good gravy you guys are MOVING, I’m jealous! I would say make every action meaningful, don’t have “rounds” (I use that term lightly) that are just DAMAGE! Do your best to ensure you’re always playing to your players’ character fantasies and make everything meaningful It’s a bit of an adjustment but you’ll get better with practice!
Perfect timing! Literally just grew the balls to ask my roommates to play last weekend and was wondering how to explain the playbooks to them. Btw, does anyone have any tips on convincing someone who thinks rpgs aren’t their thing despite never trying one before to try a one shot?
@@tabletopbro She has not really given one. When I first asked her she said she didn't know where to start so I said well great because this game is a great place to start and she didn't really give me an affirmative or negative. When I asked her again later to confirm if she wanted to join the one shot she just said no because it's not her thing. I'm terrible at reading people but she seemed nervous about it? I'm not confrontational at all so I didn't press her. I don't want to nag her because I want her to join of her own accord, cause you know she actually has to want to play to have any fun at all. I wish I knew what to say to her. My running plan is just to have the game anyway with my remaining two roomates and hope they tell her it's fun. I even made it clear it was just going to be a one shot and be low investment. I dunno man
@@papamojo2904 It kinda just sounds like she doesn't wanna play. I wouldn't push her on it. If I understood your comment correctly she's your roommate, so if she see's y'all playing and having a good time and seems like she wants to join in, then move forward with trying to include her. Just make sure she ACTUALLY wants to play
@@tabletopbro Yeah I know. That's what I'm gonan do. I'm just frustrated she doesn't think she'll have fun when she hasn't tried it yet and seems unwilling to try it out. I've only given her the pitch so far but I thought I made it clear it was low stakes starting with a one shot. I wish I knew what her hangup was but I guess there's nothing I can do.
Did you say the Abomination was in the FF? Lol. I'm gonna assume that was a deliberate troll. Solid vid, thanks. Masks is one of the better supers games out there.
I know this is a year late, but would you be interested in doing the playbooks from the other books? I have a friend who thinks that half of the playbooks from the side books are stupid especially when compared to the others and I disagree but don't have the brain power to explain why
Have you seen the shield type playbook with the government agency. I think it's ageis or something. I kinda wanna play that one but don't know anything about it
Imma be real with you. Great tutorial but your theory part just screams "condescending asshole" In masks you're fulfilling a comic story trope. That's as much by the box as choosing from the 3x3 alignment chart in pathfinder & dnd. That's not "better" or "worse" than reducing character to numbers in terms of building characters to roleplay. By your theory's logic, why play masks when we can play improv & JUST roleplay with no dice. The purpose of pen & paper rpg is to give the drama some consequence of pass or fail roll of the dice whether it be a sanity check in Call of Cthulhu or an grapple on a slippery thief. Some like it loose like Monster Hearts or City of Mist. Some like it tight like Shadowrun or Starfinders. & some like it in the middle like Double Cross or D&D. So... yeah.