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The ULTIMATE TDC Tutorial | Type IIA UBOAT | (unstable) Beta 2024.1 (Preview 12) 

kNOComment Gaming
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In this video, we'll dive deep into the workings of the Torpedo Data Computer (TDC), a crucial piece of technology used by German U-boats during World War 2. Understanding how the TDC functioned and its various components is essential for anyone interested in submarine warfare or looking to master the art of torpedo attacks in simulation games like Silent Hunter or Wolfpack.
We'll explore the history behind the TDC, break down its key features such as the Salvo Spread, Target Bearing Display, and Gyro Angle, and discuss the optimal settings for each component to maximize your chances of hitting enemy ships.
By the end of this video, you'll have a comprehensive grasp of how U-boat commanders used the TDC to launch devastating attacks, and you'll be better equipped to put this knowledge into practice when playing submarine simulation games on higher difficulties.
So, if you're ready to take your virtual U-boat skills to the next level, join us as we uncover the secrets of the Torpedo Data Computer!
#uboat #tdc #knocommentgaming

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19 июн 2024

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Комментарии : 35   
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
Correction: TDC (AOB) - 1. Line from your ship bow, to target ships bow. 2. Line from Target ships bow, towards direction they are traveling. (I put it as 90 in the video since that’s where I wanted to shoot.
@overlordzorn
@overlordzorn 5 дней назад
so happy i found this video!
@JFulls94
@JFulls94 9 дней назад
Great vid dude - also a note the Later Uboats have a different TDC, they can lock the AOB to the Attack Periscope so it auto updates im sure there are other features but im no expert 😊 something to keep in mind for when you progress!
@kNOCommentGaming
@kNOCommentGaming 9 дней назад
Good note! Yeah… once the game gets more stable… I could do TDC videos on those.
@nath-hh2ff
@nath-hh2ff 8 дней назад
Thanks for making this video. Never played a sub game until now, and there's a pretty steep learning curve. The game is fun as hell though
@kNOCommentGaming
@kNOCommentGaming 8 дней назад
I know! I bought it like last year and never played then saw someone playing a week ago, and I redownloaded it and already clocked insane hours 😂 It was fun learning the game and tactics, was overwhelming at first but now it’s just so chill and relaxing and immersive!
@reynoldsvids
@reynoldsvids 8 дней назад
Fantastic, thank you for posting!
@kNOCommentGaming
@kNOCommentGaming 8 дней назад
Yep no worries. One day I’ll get around to the Type VII subs TDC.
@vandekraats
@vandekraats 9 дней назад
Wonderful video! Thanks for explaining this. Look forward to more videos from you!
@kNOCommentGaming
@kNOCommentGaming 9 дней назад
No problem. I’m glad you liked it. I wanted to be as thorough as possible. Learning the history, how it works, and then showing it off is the best way to learn about something. I will have more tutorials on this game in the future. I’m working on a few ideas now with A.I. testing out my theories. Haha
@pythosdegothos6181
@pythosdegothos6181 5 дней назад
What a terrific video for this. You would make a fantastic instructor in the future!
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@pythosdegothos6181 That’s a great compliment! I’ll try to make all my tutorial videos informative.
@pythosdegothos6181
@pythosdegothos6181 5 дней назад
@@kNOCommentGaming Im a flight instructor, and your cadence, cador, and skill are that of such. Your explanations are just clear and concise.
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@pythosdegothos6181 Glad you feel that way. When I was editing it i felt cringe hearing me explain it certain ways. 😂
@kingsgambit7734
@kingsgambit7734 4 дня назад
Thanks so much for sharing. Would love to see you do multiple attacks in a video where you use it multiple times just to help us with memory with what to do. This has frustrated me immensely. :)
@kNOCommentGaming
@kNOCommentGaming 4 дня назад
@@kingsgambit7734 I’ll try to make a better one for the type 7 which is kinda the same tactics… one day.. just iffy cause it’s beta, and video might be dated if they change something. No worries tho, this game has a learning curve, but keep going! You will get it!
@kingsgambit7734
@kingsgambit7734 4 дня назад
Still a fantastic tutorial!!! Great Job.
@Deathraven693
@Deathraven693 3 дня назад
Nice video!
@kNOCommentGaming
@kNOCommentGaming 3 дня назад
@@Deathraven693 Thank you
@overlordzorn
@overlordzorn 5 дней назад
Structure and explaining of the video are great, but there there are some mistakes. For example, if you wish to input current AOB, you have to use the Tool that pops up on the left, as well as other points brought forward in the comments already. Good work, but it might be worth while working on a secound version once indept knowledge is more refined :) 👍
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@overlordzorn yeah might update it with the Type 7 TDC. Who knows also, they might change something since it’s a Beta currently.
@KevinStoffel
@KevinStoffel 7 дней назад
Good video, but a bit confused why you kept taking and entering AOB measurements from the perspective of the sub and not from the perspective of the target. Does the game let you enter the correct AOB value? Why did it autocorrect the (incorrect) values you entered?
@kNOCommentGaming
@kNOCommentGaming 7 дней назад
Yes you can enter in AOB measurements from the perspective of the Uboat. (You do this in either first person or Skipper Experimental view) The game does have a great PDF of how a targeted ship looks like from all angles and how to tell by looking at it what AOB it is. (You can see this pdf by entering the USO or UZO view as I did in the game, and looking in the top left corner of the screen for an “i” icon. Click on that opens the pdf) I did not do this for simplicity. My goal was to help with the understanding of what APB was, this is why I explained it the way I did externally. (in hind sight I should have showed both) the game lets you enter in an AOB value that is approximately close enough manually. (In first person or skipper view you turn the dial to approximately the value you want, in third person as I did you can enter it in exactly by typing the value and not turning the dial) Lastly it autocorrected the (incorrect) values I entered due to the scope being locked onto the target. (Note: The game auto updates the AOB for the angle the target is, and not your angle to the ship, this is encoded in the code of the game, and the TDC) Obviously in real life they have to keep following it, since this is a video game you can locked the scope to a target as I stated “lock the target” in the video. So, you can wait for the perfect 90-130 degree AOB without worry about manually fill the target and fire the torp(s). But…. You can unlock the target and follow manually if you wish. This is more challenging, but the game allows this for realism. (Once again I locked on target for simplicity of the video.) When I make a new TDC tutorial for the Type VII Uboats TDC (which is different) I’ll do it by showing the pdf and finding the AOB that way. Without using the external view or map view. (This TDC also auto follows once “locked” on. It is a video game at the end of the day. Haha) Hope this answered your question questions. Also thanks for watching and getting that far in the video! Update: As of today June 23, 2024 2024.1 Preview 16 just updated to be more precise with dial selections. You can now use the mouse wheel to be more precise! AWESOME!
@nibaba415
@nibaba415 6 дней назад
good that you help explain this! Smooth American sounded a lot better to understand
@kNOCommentGaming
@kNOCommentGaming 6 дней назад
Thanks
@arnauds69
@arnauds69 6 дней назад
OK, i must be an idiot but i dont see how TDC improves / changes the way I aim (in the stable version). Basically i still need to use map or periscope tools to get speed AoB and distance....exactly like before, maybe i can refine the spread angle using the target's length but the rest of the dials are displays or TDC calculated numbers that are better left unmodified. I certainly am missing something here.
@kNOCommentGaming
@kNOCommentGaming 6 дней назад
No, you’re not an idiot. You can do it all manual without the map, but you will need the periscope. TDC allows for auto tracking once you lock in with the scope though, and setting up salvo solutions. This is all possible in first person without the map, just more difficult. There is a difficulty setting up”Hardcore Aiming” it forces you to use only the scopes to aim and fire. I think it’s just for added immersion. Adds to being more hardcore and realistic. Technically the auto lock and aiming isn’t real, but it a video game at the end of the day. Haha
@overlordzorn
@overlordzorn 5 дней назад
Footage seen here is from the unstable beta branch, the update and features seen here arent pushed on stable yet.
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@overlordzorn correct! 👍🏽
@hege750
@hege750 5 дней назад
I can't wait for the unstable to get stable, so many good new features and improvements. Btw, the English voiceover in this game is horrible and totally immersion-breaking. 😂
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@hege750 I imagine it as the Germany crew speaking only English so when they do messages it tricks the English since they are only speaking English. 😂
@rikmuao4699
@rikmuao4699 5 дней назад
AoB is constantly changing as the target is moving forward. How you measured AoB was not correct. You use protractor on your sub to the target then out in the direction the target is moving. All you did was ask your number 1 to do the work for you.
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@rikmuao4699 works both ways in this game. 🤷🏽 It’s a game. But… yes for if you are doing hardcore aiming. Also, I did it at a 0 or 90 degrees from them to me angle, cause that was my firing point. 90-130 degrees, so yea I did do it correctly. (3/3 hits) (well maybe the TDC auto updating also helps lol) AOB was auto updating also as we were moving forward. So technically I didn’t need to redo it often. TDC follows the ship once locked.
@elvarsmar2280
@elvarsmar2280 5 дней назад
This was not a TDC tutorial. You did not even use it during the attack. You used the automatic function were you tell your officers to update it for you.
@kNOCommentGaming
@kNOCommentGaming 5 дней назад
@@elvarsmar2280 that In itself is “using the TDC”. Also, explaining what the TDC is, and how it is used.. is in itself “a TDC Tutorial”.
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