Looks like a fun pinball with some great aesthetics! I like the Sentinel head although I wish it would eat the ball! Also to incorporate more of Days of Future Past like you said would be great since that's my favorite X-Men storyline!
Yeah I'm really hoping to see the Days Of Future Past story get more filled in and tied in with the general gameplay, should make for a great package once the code gets updated further.
I just received my limited edition and this is so much better than advertised. I encourage you to play it and see it up close. It’s got some wonderful shots that are tremendously creative. It’s really fantastic.
Man that local joint by you is amazing! Glad to hear your opinion, I wasn't crazy about Foo Fighters so been curious what his second game would be like.
That place looks like a place id live at! Love the machine, might be my next pin i own if they fix the music and some of the animations, Also always loved Gambit :)
Perfect tilt is amazing. Im from KC and go to branson every year for a family reunion. I usually hit up arcade 1984 1 day while im down there. But because of your recommendation we headed up to Springfield for a day just for perfect tilt. Awesome place. We'll be back there every year from here on out. And ill sneak off for an extra day at 1984.
1984 in Branson is a great place, but when it comes to pinball machines Perfect Tilt Pinball is hands down the best place in the area to come play. Brandon has put so much love into the place, it's a great spot.
I , like many, was disappointed with the music, callouts and some of the animation. Had a premium preordered but going with an Alien Ellen Edition instead as I feel it has more to offer and the Pinball Brothers finally have the game dialed in. I’ll probably get a pro one of these second hand down the road as I agree that the Sentinel interaction isn’t game changing with pro Vs premium.
As a comic book artist this was a tough FOMO on announcement day- I currently own AIQ from a few years back and this feels very similar - Great review- Wafflin' between this and Godzilla fer my 25' add
I would be cool to see Stern do something with DC Comics again, but I understand since they have such a good relationship with Marvel why they've produced as much as they have for that brand.
I agree that the pin itself looks great, the art blades, the playfield and the backglass look stellar. Zombie is one of the best! However, those animations... cringe! I've seen better animations in ebaums world videos from '03. With what can be done now in the videogame world, it makes no sense that a company like Stern can't have some half decent animations.
Visually it looks really good. As a big X-Men fan, it makes me sad to hear about the Gambit voice. Regardless, I'll have to check out that arcade next time I'm in Springfield
My thoughts differ in some ways from yours. I didn't think the center post helped very much at all. In my plays a lot of time the ball hit the center and then diverted down the drain. There is almost an assault on the bottom 1/3rd of the playfield that was a bit tiring to me. Innovative, yes, and good to see creativity down there, but too much happening in that bottom third. Also the danger room is a short experience, similar to the upper playfield on Jaws. It hogs up real estate in an unusual place for creative reasons, yes, but jury is out -- I need more plays -- to see if something else should have happened there. Like you, I liked the middle section of the playfield, the upper third seemed crammed a bit and I lost the ball position up there more than once or twice. We agree on the code. I wish they would just not release games until they are at 1.0 or as close to 1.0, but Stern seems hellbent on coming out with a certain number of new machines every year vs. coming out with fewer, more completed games. Maybe they'll switch to the latter strategy in the future.
That’s a beast of an arcade. I’m going to have to check it out my next visit to MO. My XMLE will be delivered this coming week, can’t wait to add it to my collection. It’s so packed.
@cooltoy Yeah, for the price and included features, I really think it's the best deal. The sentinel hands and fingers, moving sentinel head, and Beasts lab is cool but I just don't see $2700 worth of fun there. Would rather save that money and grab another cheaper game .. lol
@@cooltoy the contrast in prices isn’t just due to animations though. Some of those X-men sequences are repetitive and just a lack of effort at this point of the code.
I like stadium lightning to brighten up playfields, but there is definitely a fine line when adjusting their settings because they can easily washout a playfield like you said and they become more of a distraction than a help.
I have no doubt that the code will be fleshed out soon enough. Stern has always been solid with capping game code off within a year. Where as JJP has taken several years in some instances, which is alarming.
@@LordCyler I’m not sure if you’re aware but the literal definition for the word animation is: the art of making still images appear to move. You can say that you didn’t like the animation in this game and that’s fine. But your statement above is simply factually incorrect.
@@cooltoy If you're talking about a definition out of Websters, maybe. But actual animation as an art for is different from simply giving still graphics motion. Regardless, in this case, they are ass no matter what you call them.
I’m glad other people can tell the difference between good and bad animation. Stern, your graphic design is pretty great but the animation is pretty trash. Some people notice.
Yeah i agree, the music on this pin is awful. Sounds like the type of music you would hear in an elevator or in a shopping mall. What's even more surprising is that it has been designed by one of the Anthrax Metal band member. Unbelievable ! :=))
@@thierrydelage1681 yeah i defintely get the early 90s super nintendo music feel . Its 2024 . guys music plays a big role in people wanting to own them let alone just play them at a place.