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The Undead Aberration 

BonfireVN
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#darksouls #darksouls2

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7 апр 2024

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Комментарии : 317   
@whatsnewbois9814
@whatsnewbois9814 2 месяца назад
Aldia experimenting: "Damn it! They just wont turn into dragons, all i get are deformed Demons!"
@HollowHighlander
@HollowHighlander 2 месяца назад
The 1 ancient dragon: ☺️
@happynihilist2573
@happynihilist2573 2 месяца назад
Oceiros the consumed king: "Yay my experiments work I'm turning people into dragons!"
@user-zk3dx9dd6p
@user-zk3dx9dd6p 2 месяца назад
This one kinda looks draconic in places though. Maybe Aldia should have kept trying.
@alexman1407
@alexman1407 2 месяца назад
@@user-zk3dx9dd6p But now, he's a goddamn head. With tentacles. I don't think he can grab his experimental flasks any longer.
@alyseleem2692
@alyseleem2692 2 месяца назад
​@@happynihilist2573You call THOSE dragons? Among his own experiments, only Oceiros became even close to a dragon, and even he was scaleless.
@rickchamp1725
@rickchamp1725 2 месяца назад
you can't hide from me titanite demon. you aint slick i see you under all those spikes
@thenerdwhodances
@thenerdwhodances 2 месяца назад
Glad I wasn't the only one who noticed that
@marcousk
@marcousk 2 месяца назад
same​@@thenerdwhodances
@nightscout9979
@nightscout9979 2 месяца назад
That broken leg sure seemed to heal up quickly once he started doing his attack animations.
@alyseleem2692
@alyseleem2692 2 месяца назад
They seem to depend on the unbroken leg for jumping, and can otherwise force themselves to stand on both for a few seconds. I really like the detail of it.
@nightscout9979
@nightscout9979 2 месяца назад
@@alyseleem2692 The broken leg supports the Undead Aberration's weight during several of its attack animations, and its jumping strike attack has the leg actually leap and help with the landing. For some reason, this enemy doesn't seem to have a consistent design between its animations.
@user-ds2yy2xt4n
@user-ds2yy2xt4n 2 месяца назад
He literally falls when he tries to attack...
@nightscout9979
@nightscout9979 2 месяца назад
@@user-ds2yy2xt4n Its leg supports it just fine until that part of the move, so it looks like that might be some kind of intentional roll or the creature moves that way due to being top-heavy.
@alyseleem2692
@alyseleem2692 2 месяца назад
@@nightscout9979 Nope. You can literally see it, the leg, being dragged along with the rest of the body when it jumps. It's not aiding in the jump, or even moving on it's own. The other one is doing all the work.
@MarilynMalkovich
@MarilynMalkovich 2 месяца назад
It's astounding how much better that model looks in Majula lighting
@BljesakiOluja
@BljesakiOluja 2 месяца назад
Yeah, how lighting fucked up so much of Dark Souls 2 graphics.
@viniciustigre5146
@viniciustigre5146 2 месяца назад
Majula give a free remaster
@raven75257
@raven75257 2 месяца назад
Dark Souls 2 has an amazing lightning system. Dark Souls 2 is still the best looking From Software game, it's just inconsistent with that. Lightning is part of that.
@BljesakiOluja
@BljesakiOluja 2 месяца назад
@@raven75257 AHAHAHHAHAHAHAHAHAHHAHAHAHA, no.
@raven75257
@raven75257 2 месяца назад
@@BljesakiOluja Convincing argument. What a truly ingenious mind you have
@RD-uf6gw
@RD-uf6gw 2 месяца назад
As much as I love Aldia, he was up to some fairly despicable stuff. Then he just dumped his failures at the Bastille.
@pablohogg_rus_288orig
@pablohogg_rus_288orig 2 месяца назад
Aldia is second Sith the scaleless
@alyseleem2692
@alyseleem2692 2 месяца назад
Aldia is a man who doesn't care how he answers his own questions. To be fair, those questions happen to be big. Like, really big. Plus, I think we wouldn't have Shanalotte if it weren't for what he did to these poor bastards.
@groundbeef2
@groundbeef2 2 месяца назад
I like to think these guys are the precursors to the Omens in Elden Ring.
@FoolOfDust94032
@FoolOfDust94032 2 месяца назад
Yeah I could see it, with all the horns.
@DarkHypernova
@DarkHypernova 2 месяца назад
I certainly was reminded of ER's omens warching this creature up close now.
@JoseViktor4099
@JoseViktor4099 2 месяца назад
Horns for all sides, a pointy tail, a human reminiscence behind, a tragic and unfair backstory... Yes, they could prefectly be.
@JohnnySilverFinger
@JohnnySilverFinger 2 месяца назад
They do look similar
@VoidofBerserk
@VoidofBerserk 2 месяца назад
So ER is just DS4
@M.R.B.T_7890
@M.R.B.T_7890 2 месяца назад
Margit in dark souls probably would look like that
@oscarcordero7811
@oscarcordero7811 2 месяца назад
Seath and Aldia had to be best bro's. They both loved to experiment on humans and both created a bunch of minor races and didn't even get impressed
@cheefqueef6494
@cheefqueef6494 2 месяца назад
Sulyvahn should also be on that list as a (dis)honorable mention
@vitorschein8073
@vitorschein8073 2 месяца назад
I always assumed they were the dark souls 2 version of Manticores, never realized they were undead
@redfrog1628
@redfrog1628 2 месяца назад
Ahh This is one of those cases of a monster that hates being alive.
@rhythmmandal3377
@rhythmmandal3377 2 месяца назад
Man DS2's music just hits hard.
@Grimm_Lord95
@Grimm_Lord95 2 месяца назад
Especially majula hub music
@TheOpethOfMastodon
@TheOpethOfMastodon 2 месяца назад
Best in the series imo
@lucasldelgado
@lucasldelgado 2 месяца назад
I have fought these creatures multiple times but I never saw their vomit attacks!
@faddedreality6885
@faddedreality6885 2 месяца назад
I have never seen that thing in my entire time playing ds2
@TrueIdjiot
@TrueIdjiot 2 месяца назад
@@faddedreality6885Only one in base Sotfs, locked in Aldias manor and making all the caged monsters drop. Otherwise there is I believe 2 that spawn in the water part of Sinner’s Rise Tower in Ng+ and onward. (Intensity 2 works as well)
@alligatorbro9636
@alligatorbro9636 2 месяца назад
@@faddedreality6885 I never seen them until I used a bonfire ascetic on the bonfire before the boss on Sinner's Rise during my second playthrough
@Skobeloff...
@Skobeloff... 2 месяца назад
@@faddedreality6885 Aldias keep (in the cages above the hallway towards the boss), and Sinners Rise ng+ just past the elevator.
@kingdomcome3914
@kingdomcome3914 2 месяца назад
​@@alligatorbro9636They are always there in Sinner's Rise in vanilla DS2, and only seen in Aldia's Keep in NG in SotfS.
@aifos5171
@aifos5171 2 месяца назад
I really enjoy this videos with animation showcase, I would love to see this done more for bosses since somentimes you can't really appreciate how cinematic some of their attacks are during combat, like Midir lazers or Lanseax glaive
@maninthesnow4393
@maninthesnow4393 2 месяца назад
Go go bow+poison arrows.
@137cloud
@137cloud 2 месяца назад
Majula, my best resting place.
@Ghewerr
@Ghewerr 2 месяца назад
There's a considerably number of creatures on this specific game that have some notable differences between concept art and in-game models. I've seen this happening mainly on iron king's DLC. I wish they polished better the game when it comes to design and environment.
@alyseleem2692
@alyseleem2692 2 месяца назад
Yeah, usually because of copyright.
@vitorschein8073
@vitorschein8073 2 месяца назад
​@@alyseleem2692Really?? You got me really curious, do you have any examples of that?
@alyseleem2692
@alyseleem2692 2 месяца назад
@@vitorschein8073 Manikins. The concept art shows them with these cool masks, but thanks to some copyright suit ### about Naruto( I know, it's ridiculous), they made them headless instead. Thankfully, they made it part of the lore. It was some trifling ###, i tell ya.
@slydoorkeeper4783
@slydoorkeeper4783 2 месяца назад
​@@alyseleem2692where can I go to learn more about this?
@alyseleem2692
@alyseleem2692 2 месяца назад
@@slydoorkeeper4783 Look it up. Simple as that. There's a video on this channel that shows their original concept art.
@welton9748
@welton9748 2 месяца назад
This creature gives me 90's vibes, cuz it looks like monsters from SNES games like Castlevania, Contra, and Demon's Crest
@DrprofessorFrancis
@DrprofessorFrancis 2 месяца назад
DS2 NG+ hits different
@Skobeloff...
@Skobeloff... 2 месяца назад
NG+ how it is meant to be... extra
@juice6726
@juice6726 2 месяца назад
1:54 that attack animation is ridiculous
@guttgrinder1626
@guttgrinder1626 2 месяца назад
He's the "My leg" guy from spongebob.
@reyadhrahaman7778
@reyadhrahaman7778 Месяц назад
I didn't think I'd feel pity for this fiend; however, when looking at its animations more closely, it truly looks like it's suffering. It's in pain. At 00:37, it's face looks sad and its body shudders as if it's crying. That plus the broken leg...what a woeful creature.
@whyofcoursenot3507
@whyofcoursenot3507 2 месяца назад
Without playing NG+ this has to be the most niche enemy in the whole trilogy. Except for maybe the random black butterfly in the gutter.
@sinelacico823
@sinelacico823 2 месяца назад
Yeah I’ve only played standard ng so far and don’t remember seeing this enemy once
@whyofcoursenot3507
@whyofcoursenot3507 2 месяца назад
@@sinelacico823 I'm like 99% sure the only one in ng is in the Aldia's Keep hallway in one of the cages hanging from the roof. It freaked me out finding it on second playthrough because WTF is that.
@Gigasius
@Gigasius 2 месяца назад
I have played through SotFS like 3 times and this is the first time I've seen this guy
@alyseleem2692
@alyseleem2692 2 месяца назад
That is a very difficult, because you pass them in the Lost Bastille before the Lost Sinner on NG+. I don't know how you avoided them, but consider yourself a lucky man.
@matthewfera2954
@matthewfera2954 2 месяца назад
​@@alyseleem2692 They maybe haven't played NG+ and just done multiple new character playthroughs
@alyseleem2692
@alyseleem2692 2 месяца назад
@@matthewfera2954 Makes sense.
@gundamdetractor337
@gundamdetractor337 2 месяца назад
bro you play without looking at your surroundings? that's dangerous. theres one in the ceiling of Aldia's Keep.
@christianlangdon3766
@christianlangdon3766 2 месяца назад
They are more common in the og game. For some reason, one of the odder choices they did, since they are slower than flexil sentrys,
@grob8367
@grob8367 2 месяца назад
“I will free you, as I have with all the others.”
@cryptic2705
@cryptic2705 2 месяца назад
This dude hits hard 💀
@nuclearsimian3281
@nuclearsimian3281 2 месяца назад
Its in pain and angry because of that. It just wants the pain to stop. Really makes you feel for it.
@marilynmourneblade85667
@marilynmourneblade85667 2 месяца назад
Really nice to see these guys in the daylight since damn hard to really tell much about them in the Bastille rip
@thebeeghoont7888
@thebeeghoont7888 2 месяца назад
dark souls 2… oh dark souls two … what you could have been i still love you… but what you could have been
@otdreamer193
@otdreamer193 2 месяца назад
I was just looking at some of the cut content again the other day and man was this game full of potential, People might look down on it compared to the rest of the series but what we got was amazing just wish we had gotten it the way it was originally planned.
@atmaximum
@atmaximum 2 месяца назад
@@otdreamer193 not amazing*
@lexmarovsky6667
@lexmarovsky6667 2 месяца назад
It could be said about every Fromsoft game
@rokva5771
@rokva5771 2 месяца назад
Just looking at the apha build of the game, makes you wish the devs would have left this one in the oven at least one more year.
@inferno1217
@inferno1217 2 месяца назад
It is the best souls game man, in terms of how many weird mechanics and cool secrets there are it easily beats out 1 and 3. I say this as someone with nearly 1000 hours in 3 and at least a few hundred in 1. 2 is just incredible in how different it is. Some areas are horrifically bad and a lot of the bosses aren't great. But it has so much personality.
@schnozgaming989
@schnozgaming989 2 месяца назад
Literally never seen vomit attacks,must be pretty rare
@fronatomy6280
@fronatomy6280 2 месяца назад
0:39 jesus christ I think this thing is sobbing. Poor guy.
@exbelion3543
@exbelion3543 2 месяца назад
DS3 Wretch: im the most pitiful dragon based experiment in the series! DS2 Aberration: hold my beer!
@draw2death421
@draw2death421 2 месяца назад
Wasent the state of Wretches self inflicted tho?
@Knoloaify
@Knoloaify 2 месяца назад
To me the Wretch looks far more pitiful based on design alone: The massive human head, the atrophied wings, the pale sickly skin, the strands of hair, its skinny body, it looks like someone who is in absolute pain. Meanwhile, the DS2 aberration looks like a Fallout mutant with its huge muscles, there's the deformed face and the lame leg for sure, but it looks more like a "generic mutant enemy" to me.
@exbelion3543
@exbelion3543 2 месяца назад
@@draw2death421 Lorewise someone tried to create a perfect dragon/human hybrid but they are considered failures and were thrown into a dungeon and left there to rot
@draw2death421
@draw2death421 2 месяца назад
@@exbelion3543 Tailbone Spear: Twisted spear favored by the wretched, failed prisoners of Irithyll Dungeon. Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, *as they naively mutilate their unworthy flesh.* Tailbone Sword: Twisted dagger favored by the wretched, failed prisoners of Irithyll Dungeon. Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, *as they naively mutilate their unworthy flesh.* Both mention them mutilating themselfs wich to me aludes to them basicly mutilating their own bodies to look more dragonlike. Since why whould they exist otherwise? Who made them? Aldia? Aldia is mentioned to have mentored Lothric but i dont think Lothic and Irithyll have been alied tho.
@raphicoco
@raphicoco 2 месяца назад
@@Knoloaify The wretch does look more pitiful, but the aberration is the embodiment of pain. His face is plastered with the expression of agony, his body is uncontrollably expanding from the inside piercing outside, the mass is unbalanced with a wing still trying to shred out from his skin and flesh, constant urges of spitting fire pushes him to instead vomit, just walking is painful with his broken leg, etc.
@viniciustigre5146
@viniciustigre5146 2 месяца назад
This enemy in original ds2 is overpower.
@coleflores3802
@coleflores3802 2 месяца назад
Always fascinated me that all the characters and monsters for souls games never change much if at all from the concept art
@Khawkenbhallz
@Khawkenbhallz 2 месяца назад
looks like what omens were based on
@gophercakes311
@gophercakes311 2 месяца назад
"Every moment I live is agony!" --vomits--
@KissyKaede
@KissyKaede 2 месяца назад
Prototype Morgott, looks like an Omen of some sort.
@mrslasher1064
@mrslasher1064 2 месяца назад
He looks like an omen,with horns all over his body You think they've had that idea before?
@dinorex3464
@dinorex3464 2 месяца назад
I love how Aldia is trying so hard to create a dragon and every time he fails we have to fight another abomination.
@mikehat7652
@mikehat7652 2 месяца назад
Everyone pointing out how much they look like ER omens: so much of elden ring is just repurposed and sometimes better executed concepts. Shrine of Amana and the underground ancestral lands, heros graves and executioner chariot, the coffin hop down to frenzied flame and the gutter/grave of saints/black gulch coffin hopping, effective dual wield and power stance the list goes on
@abaddon130
@abaddon130 2 месяца назад
Oh if it isn't my pre adulthood preferred game of all times reappearing on my feed from time to time, how nostalgic and lovely
@Gamersvids23
@Gamersvids23 2 месяца назад
See, why couldn't we have more creatures designs like this in DS2?
@hostileenvironment6107
@hostileenvironment6107 2 месяца назад
Maybe then it wouldn't be such a snooze-fest.
@alyseleem2692
@alyseleem2692 2 месяца назад
We do. It's just that you folks have the attention span of a kindergarten class. Oh, and don't talk to me about DS3. That mf covered in roots.
@vindurza
@vindurza 2 месяца назад
Cause we need more ganks
@alyseleem2692
@alyseleem2692 2 месяца назад
We do, but you mfs have the attention span of a kindergarten class. Like, there's a whole video dedicated to them alone. DS2 has better enemy designs than 1 and 3 combined.
@alyseleem2692
@alyseleem2692 2 месяца назад
We do. There's literally a video on this channel dedicated to them. If I had to list them, we would be here all day. DS2 has better enemy designs than DS1 and 3 combined. Even those who hate the game admit that if it had better development and animation, it would've gotten more attention for that. But by all means, knock yourself out.
@darkphoenix2
@darkphoenix2 2 месяца назад
They were cooking with this concept. Just another thing that makes you wish DS2 could get another chance so that cool shit like this was more fully realized.
@WellManneredNate
@WellManneredNate 2 месяца назад
Don't know if anyone caught it but this concept of a Chimera-like monster with horn growths and a knotted tail looks like it could've been a progenitor to what would become the omens in Elden Ring. Could be a stretch but the similarities are there.
@alyseleem2692
@alyseleem2692 2 месяца назад
Not by much. Tanimura worked on Elden Ring with Miyazaki. Elden Ring is often said to be what DS2 would've looked like if it had better time and resources.
@Cactar8
@Cactar8 2 месяца назад
Reminds me of the omens
@afrokoku-jin5161
@afrokoku-jin5161 2 месяца назад
I know an Omen when I see one
@cubialpha
@cubialpha 2 месяца назад
it's got a fairly extensive moveset for a basic non-boss enemy
@CrestfallenChannel
@CrestfallenChannel 2 месяца назад
Reminds me of the chained prisoner
@theblocksays
@theblocksays 2 месяца назад
Am I crazy for thinking these guys accidentally became the blueprint for Elden Ring Omens?
@alyseleem2692
@alyseleem2692 2 месяца назад
Uneven distribution of musculature, emesis, constant seizures... What a piece of work this is.
@abhilashmaddali7158
@abhilashmaddali7158 2 месяца назад
Very creepy enemy design.
@badflamer
@badflamer 2 месяца назад
look at his lil face! he's all like "c'mooon evrybody, c'mon gimme lil' clap!"
@trychydts
@trychydts 2 месяца назад
One of my favorite enemies. On my first time using a bonefire ascetic, they scared the bejesus out of me. I still find it very satisfying to fight against them in the elevator shaft.
@milanesanapolitana2002
@milanesanapolitana2002 2 месяца назад
With the tail and the spikes I realized this feel like a prototype for the Omens design. You could throw this enemy in the Leyndell Sewers and it would feel right at home.
@umukzusgelos4834
@umukzusgelos4834 2 месяца назад
Someone else already said it but they look a lot like Proto Omen in a way with their huge, hulking frames and the many misshapen horns coming from their bodies, granted these were made this was artificially instead of being born like this I just wish Aldias Manor would have been a more complex structured Area, that way we might have seen more of these, they are kind of underused for how unique they are and in Scholar of the First Sin unless you go into Newgame Plus they are almost entirely absent, instead one has to deal with that annoying re-spawning Flexile Sentry
@jessicamartines2782
@jessicamartines2782 2 месяца назад
Guay no tenia idea que él tenia la pierna rota tot i així és un enemic temible 💜
@barricadedpurifier
@barricadedpurifier 2 месяца назад
Ironically enough, if you said they came from Resident Evil, I would have believed you. They look like Umbrella’s experiments.
@_-78-_
@_-78-_ 2 месяца назад
Да тут за одну музыку можно лайк ставить!
@anonymoususer208
@anonymoususer208 2 месяца назад
Looks like something you would see in fallout
@elias.t
@elias.t 2 месяца назад
These things always felt like they were living in a different frame rate.
@Zero_DW990
@Zero_DW990 2 месяца назад
It's interesting to see how much of Ds2 went into Elden Ring
@ImUrZaddy
@ImUrZaddy 2 месяца назад
Bro be looking like this and has a name like Daisy
@BlueAsterismSolstice
@BlueAsterismSolstice 2 месяца назад
Honestly, I like how it's animated. There should have been a bigger and scarier one!
@OneNationUnderPug
@OneNationUnderPug 2 месяца назад
It’s a shame these guys don’t appear until new game plus on SotFS. Edit: apparently there is one in Aldia’s Manor.
@YEY0806
@YEY0806 2 месяца назад
I mean, I like that since it makes me want to play NG+
@nightscout9979
@nightscout9979 2 месяца назад
Really? I only ever played the Vanilla version (plus the Aldia and DLC patches), and these guys were a memorable part of the trek to Sinner's Rise. These possible science experiments or sea monsters stuck in the half-flooded halls really stood out. They gave a sense that there might be aquatic enemies, or that some bit of Olaphis, the kingdom that Straid was from, was still around at the Bastille too.
@legobatmanthevideogame3194
@legobatmanthevideogame3194 2 месяца назад
they do, on aldia´s keep
@draw2death421
@draw2death421 2 месяца назад
Not true! One is in a Cage in aldias Keep.
@AtreyusNinja
@AtreyusNinja 2 месяца назад
u rlly should use the lighting engine mod brother
@nailin18
@nailin18 2 месяца назад
It's an Omen, actually it's an early Morgott!
@altramen7045
@altramen7045 2 месяца назад
i dont remember ever seeing this creature.
@censr
@censr 2 месяца назад
enemy scared me on my ng+3 run, had to look up wtf this was.
@mistertuinkabouter
@mistertuinkabouter 2 месяца назад
BRO PLEASE JUST DO A VIDEO ON THE ONE REBORN!!!
@Chosen-qz8bk
@Chosen-qz8bk 2 месяца назад
He like humengosaur
@herbertraffi
@herbertraffi 2 месяца назад
thats such an uncommon enemy that i thought i killed it in another game
@Integritys_Sum
@Integritys_Sum 2 месяца назад
Poor bastards.
@thisismyname1940
@thisismyname1940 2 месяца назад
he's just a wee Diablo
@qqq386
@qqq386 2 месяца назад
Did they remove these guys in SOTS?
@Ghorda9
@Ghorda9 2 месяца назад
they're in ng+ and also one in aldia's keep in a hanging cage on ng
@LAWTZTubrer
@LAWTZTubrer 2 месяца назад
This guy creeped me as fuc*
@mattwcook9127
@mattwcook9127 2 месяца назад
Do these guys only appear in NG+? I've never seen him before, but I don't tend to return to characters once I've beaten all the bosses with them
@generalhasashi
@generalhasashi 2 месяца назад
I'll never forgive FROM for taking this abhorrent lad from the Lost Bastille and replacing him with a Flexile Sentry in SOTFS
@codafett
@codafett 2 месяца назад
I'm happy SOTFS got rid of those guys because he is QUITE strong.
@SwedishMarksman
@SwedishMarksman 2 месяца назад
I never encountered with this guy i swear
@DeMuypr
@DeMuypr 2 месяца назад
Also seems like its right arm doesn't do much work.
@epicleaf
@epicleaf 2 месяца назад
Looks more crucible than anything
@FoolOfDust94032
@FoolOfDust94032 2 месяца назад
You could use some feathers, scales, and knots.
@sarkadisf
@sarkadisf 2 месяца назад
Seen about 2 of these animations
@Sakaki_xd
@Sakaki_xd 2 месяца назад
hear me out. co-op 2 v this like a Colosseum type thing
@deplorible753
@deplorible753 2 месяца назад
The concept looks so sad 😢
@Sarum9nich
@Sarum9nich 2 месяца назад
You telling me dark souls 2 had a mohg-like enemy?!
@TheRiverPeople
@TheRiverPeople 2 месяца назад
I've played through like 5 times and I have no idea what this enemy is lol where do you fight this?
@dep-_-9440
@dep-_-9440 2 месяца назад
This thing was near the elevator when you're about to fight the lost sinner in the og ds2. No idea where it is in sotfs
@Bretthanial
@Bretthanial 2 месяца назад
Don’t know if it’s in Scholar or Vanilla but they are in the area before Lost Sinner.
@LautrecOfCarim
@LautrecOfCarim 2 месяца назад
At least one can be found in the flooded cells right before the Lost Sinners boss room in the bastille. Another one is trapped in a cage in Aldia's Keep. There are more, but I can't think of any specific locations of the top of my head. Don't know Drangleic quite as well as Lordran. Heh.
@NCRRanger7753
@NCRRanger7753 2 месяца назад
Been a while, but iirc, they're in Aldia's keep in NG+ and in also before The Lost Sinner in NG+
@nightmare171
@nightmare171 2 месяца назад
Same. Finished DS2: SOTFS including all DLCs 4 times and this is the first time I've seen this enemy. I wonder if they removed it for SOTFS version.
@jongaraizar5798
@jongaraizar5798 2 месяца назад
they really lost a lot going to in game model from the concept art. This one feels especially noticeable, and once again these colors. Goodness nothing but brown and green.
@kn0iie142
@kn0iie142 2 месяца назад
i finished the game two times with dlc's and i cant remember that enemy at all...
@Kid_Naps
@Kid_Naps 2 месяца назад
Uhm, I have no recollection of ever fighting this thing ... Mandela Effect?
@Nhblubird
@Nhblubird 2 месяца назад
If you played the Scholar of the First Sin edition, they only really show up in obscure, out-of-the-way spots in Aldia's Keep, so it's possible you just never encountered 'em. Edit: They might also be NG+ exclusive, but I'm not certain.
@VultureXV
@VultureXV 2 месяца назад
This looks like he got hobbled.
@Ghost_gc
@Ghost_gc 2 месяца назад
It's body is fairly similar to bloodborne's abhorrent beast, except for the tail.
@jesse3086
@jesse3086 2 месяца назад
I have about 700 hours in ds2 just on PC alone but for the life of me, I don't remember this fella at all. :O well, there goes my next weekend hahah
@draw2death421
@draw2death421 2 месяца назад
Theres only one of em in DS2 SOTFS in a Cage on the roof. To get him down you need to light all Torches in Aldias Keep, Get a Key and open a side area that has a lever that lowers all cages.
@jesse3086
@jesse3086 2 месяца назад
@draw2death421 you know what, now that you explained it, I think i remember hahaha! Thank you.
@Skobeloff...
@Skobeloff... 2 месяца назад
Also 1 in Sinners Rise NG+ SotfS, cannot be missed if you play NG+
@danprentice7073
@danprentice7073 2 месяца назад
I've played a good amount of DS2 where do you encounter these?
@alyseleem2692
@alyseleem2692 2 месяца назад
Aldia's Keep. Lost Bastille on NG+. It's in a cage hanging from the roof in the former. If you find a lever guarded by an Aldian Warlock, don't pull it. Ever.
@danprentice7073
@danprentice7073 2 месяца назад
That explains it I really need to start a NG+.
@alyseleem2692
@alyseleem2692 2 месяца назад
@@danprentice7073 The one in Aldia's Keep, I think, is in NG. Remember. No matter what you do, don't pull that lever.
@raphicoco
@raphicoco 2 месяца назад
@@danprentice7073 Pull the lever Kronk
@schnozgaming989
@schnozgaming989 2 месяца назад
​@@alyseleem2692i always pull this lever, the shit what drops down gives some sick loot
@KnightGuy
@KnightGuy 2 месяца назад
I have literally never seen that thing.
@Skobeloff...
@Skobeloff... 2 месяца назад
Aldias Keep in the cages, and Sinners Rise NG+
@Umbra_Ursus
@Umbra_Ursus 2 месяца назад
Elden Ring really did take a lot of notes from Dark Souls 2 specifically, didn't it? The Omens look like a fat version of this thing.
@myfredo898
@myfredo898 Месяц назад
Fallout 3 creature
@prodanalexandru219
@prodanalexandru219 2 месяца назад
Wait what is this? I don't remember this enemy
@Deshenne
@Deshenne 2 месяца назад
this creature in my view is not aggresive, as i see it, the way to cover his head with hands and his tail makes me question if this creature is still concious.
@supersaiyannerd
@supersaiyannerd 2 месяца назад
I don't remember fighting this creature, where is he located at?
@Perfumer-Logan
@Perfumer-Logan 2 месяца назад
Base ds2 in the lost Bastille and in sotfs Aldias keep and I believe in the gutter somewhere.
@supersaiyannerd
@supersaiyannerd 2 месяца назад
@@Perfumer-Logan I played SOTFS, I probably saw this creature in jails in ceilings but kind of forgot it lol
@haiSakuga
@haiSakuga 2 месяца назад
Is this real?
@Nelsonic92
@Nelsonic92 2 месяца назад
RE Code Verônica
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