When I say I like old anime. This is what I'm talking about. I love when Japanese animation is used to transport the viewer to a cool world, different from our own, with its own traditions, technologies, people's, etc. A world with depth and meaning. Anime now with its fan service, anime girls, lazy and standardized animation, and repetitive tropes just really put me off.
You mean like how anime in the 90s all looked similar? Or had entire scenes recycled because it was far more expensive and time consuming to create a new variant, especially when it came to action series? Man, I loved watching the exact same animation being played over and over, and having learnt the exact movements by the end of the series in the first watch...
@@MushokuThing You're right about the recycled stuff. Corners were cut. That is a very fair critique, but there was still a lot of merit and style to older animes compared to the factory produced animes of today. Most anime characters today still look exactly the same and hold to the same overdone personality stereotypes. The simplified expressions of characters and the lack of realism in the characters emotions really separate me from sympathizing with anybody. They feel inhuman in a sense. Not all of them of course. Dragon slayer is gorgeous imo. Perhaps I'm just feeling nostalgic for my childhood memories and am misplacing my critiques. Perhaps I'm just frustrated in general, because I'm not finding a lot of media that likes to take risks. I am pleasantly intrigued when I see studios take on something very risky [Since it may alienate its audience]. Beastars for example I found to be very bizzare for an anime. It could have flopped, but because the characters and world was done so well, its performance was stellar. I liked it because it was so different and had some relatable and realistic characters, in a mostly realistic, consistent world. I don't get any of that from other animes. I want more animes like Beastars. Beastars had something to say about humanity and had a realized world to match its ideas. I don't mean that animes should be political or super deep, but it should have something to say and have a developed world realized around the ideas or messages of the story. That's good fiction. Also stop with the fan service. It's annoying.
@@dakabaka4912 I have no defense for the state of fan service in anime these days, it's excessive. As far as your critique about the same-face issue, I believe that stems from the fact that there actually aren't a lot of places animating, and especially the companies that don't make the show, but just basically sell artist's services professionally, they need to adapt to the style given to them which results in all of the anime's having a similar face / world. But it also depends on what you're watching, shows targeted towards emotional drama (EG: Re:Zero) will have more focus on facial expressions like what you want, than say, . These days there is more variety than what there was 20 years ago, but that also means there is more trash to filter through to find the good. Another thing to consider is that a western perspective of anime could differ from an eastern / japanese perspective. Not to be racist, but to me personally, as someone from the West, I have trouble spotting the difference between Asian people. However they have no issue, and there are probably some that have the same issue for Caucasian people.
@@MushokuThing yes they surely were , and yes the scenes were recycled but the plots in general had much more spine than the stuff you see today... The same cliches in every anime Weird personalities And how can a girl always fricken land with her b**bs on a guy's face ? That's just pure bullshit... Characters dont have spine these days... Same old retarded jokes Not all are bad obviously...still, you can give it a try yourself...watch some older animes and you'll understand
I love how everything in this - the plane designs, the runway markings, the cockpit instruments, the catapult shot procedures - is noticeably different from what we know is standarized in our world, yet makes sense and would work with the same laws of physics and design principles used in reality, it's just different enough to point out it's happening in a different world.
I had a dream about an alternate world where old cars had a manual break where we put radio/media nowadays. When I woke up I thought: surely they had to abandon such configuration with the advent of autoradio.
Every once in a while, I revisit this movie and am still awe-struck by the attention to detail. World building, character development, big storyline with heavy consequences, and of course animation quality.
This is so goddamn detailed, and puts modern anime to shame. The fire in the exhaust as the plane starts, the control surface check AND the wires and hydraulic connections exposed underneath, the rivets and panel edges on the wings, the cockpit, the gear raising, the wind-blown rain sliding backwards on the canopy, the hand-painted backgrounds, the fuel spray from disconnecting from the refueling tanker, the attention to the angles of the blades as the plane starts, the dirty canopy glass, and the blades rotate and how the simulated shutter speed as the increased propeller RPM makes the blade blur alternate between rotating left then right as the engine spools up to speed 1:10, the slight but natural rudder adjustments as the aircraft is climbing, the bent panel edges from use and stress, the shadows have a ton of thought to them, the clouds and other vapor/sea spray, every joint hook hose and cable is included, the sun glinting, particularly at 2:22 and 2:33, wingtip vortices affecting the moisture on the tarmac as the plane first touches down, the gear sags under the weight and the soft suspension as the aircraft leans backwards when the parking brake is released and it starts rolling forwards. Fuck this is good
CGI was meant to liberate us, instead it enslaved us... One can hope that with the advent of learning AI it will be possible to use it to animate pictures like this in hand-drawn style at 24fps for little cost and anime and western 2D animation will experience a renaissance.
when I say I watch Anime, this is the type of thing I mean. even anime fans just don't understand.... it's art. it's the most detailed form of motion artwork, and nobody but the few who see it, appreciate it.
The detail... The way they set the atmosphere, the amont of artistic references to real stuff... That, that is not seen on modern anime in such a scale, with small notable exceptions
Definitely some big aviation buffs on this design. Gorgeous anime. Note the first plane is launched with a bridle (a recoverable steel cable that is used to transfer the catapult's pull to something other than the landing gear). Even the catapult officer is showing a board with weight so the catapult (steam powered in this video) can be tuned for correct power, etc. This kind of stuff is so far beyond the average anime...a lot of love was put into this thing.
also the bridles aren't actually recovered here, no bridle horns and you can see the splash of them hitting the water just after the plane leaves the deck
@@kingcam1654 Yep, in real life the bridles have a "lifespan" and they are chucked into the water when they reach a certain number of work cycles. It's another perfect touch in this video.
I don't know why, but in those older anime, clouds looked much better than today. They seem fluffy, smoky. You can see they're not real, but they are full of soul. Now in most anime, they look either plain and boring, except maybe the high budget movies, or outright plastic-y.
Production costs... People tend to forget that old anime like this was made during the bubble economy of Japan when they could afford to literally throw unlimited funds at a singular project.
I don't know if it's true, but I have read that there was basically one guy doing all the colors for the older anime and when he died they got way less vibrant. It could be partly that, though the other guy's comment that it was around the bubble economy is likely true too. (Of course you can also compare, say, old Looney Toons with the "CalArts" style and you see similar laziness take root in American cartoons.)
@Hero Jido Today anime studios don't have all that money old anime had, and can survive only making animation for wider demographic (13-17) At least 2000 persons explaining exact same thing in every comment section under every old anime video
I like how they took all the most ridiculous experimental designs of the cold war era, threw them into a mixing pot, stirred it a little and suddenly planes. Some truly unique designs even if they may not all be feasible.
I think these designs are from ww2. They never producer these "pusher-prop" fighters because there was no real performance gain, the engines over heated, if they crashed the engine would be slammed into the front killing the pilot and if the pilot had to bail out the propeller slice the pilot in half.
@@jmcfintona999 pusher prop problem was bigger than that: (1)engine is in the back, which moves the weight far back in the airframe. (2) little room for fuel (in case of a leak, you would turn into a fireball real quick) and forcing wings back too. (3) since the engine is in the back, the carb doesnt get the heat of the engine, so it freezes. the P39 tried to use pros of a pusher without the cons.. ended being a anchor because of a poor engine choice. that said, russian managed to make good use of them. the japs experimented with explosive bolts, so the prop would eject when the canopy was blown out. that works. the americans got the engines to run cool. too cool, even (2) stronger airframes would resolve the engine problem, as proven with jets. what killed pushers wasnt their design. it was the jet age. they just were old tech by the time they were finished.
This film was its own special masterpiece of animation and world building. Everything about the planes feels right. Had to have been more than one aviation buff on the team.
@Michael Pullins oh but that's where you're mistaken. Spitfire Mk 15 Douglas A2D Skyshark Westland Wyvern just a few examples I could think of. and 2 of them use turboprops. do you know what a turboprop is? a jet engine, driving a propeller .
@Michael Pullins it's not about what you know. It is entirely a judgement about your unwillingness to see both aviation buff involvement in this film and allowing yourself some suspension of disbelief to enjoy it. In your head do aviation buffs absolutely have no valid means of expressing themselves with a measure of fantasy?
I wonder the 3D quality is with the help of the computer to copy their meshes first? Otherwise, that guy was genius and very hardworking which is worth a salute from me. =~ ^ ^
@@OlEgSaS32 CG is actually used in some scenes, but in different way. (They used computer to generate fire frames, then copied them into cells by hand)
Just to think this move is ENTIRELY had drawn without any support form CG: just the rendering of 3d flight scenes and the realism of the environment is just AMAZING! Compare the quality of these cut scenes with, for example, Area88, produced about in the same time. Only Nausicaa comes close IMO and this quality did not payed dividends in the short term. Gainax almost hit the bucket while trying to get back the money they spent in this amazing production.
I remember seeing the movie online after hearing about it. The level detail that was poured into these fictitious, alternate history aircraft as well as space rocket was amazing. The research really shows. The aircraft and effects animation were fantastic. I'd like to see it again at some point.
Unlikely, as even in what is left of cell animation the computer has largely taken over and this type of hand-drawn cell animation is largely a thing of the past. Most of the artists who used to do this have either died or gone into retirement and the modern ones have a different set of skills.
There will never be anything more serene and inspiring in the world of animation than the “Child’s toy” perspective of animating aircraft. Try to prove me wrong, I dare you.
I would say holy sh*t to the art work that made this possible! Most anime with fightings or moving objects from that time are merely many duplicated but constant non-moving objects with a moving but constant backgrounds. This one is even feels better than 3D anime at now! Best anime experience I had so far!
Raymond Saint Also to clarify, when I mean best. I was thinking, it is much easier to deliver a fantasy experience than delivering a realistic experience with these production techniques.
Presumably though they will make use of CGI to do combat scenes though Sky Crawlers proved that is can work resonably well. Be nice to finally see a continuation of the story though, post spaceflight.
Robert Sneddon Well, I will be open to both. Since this one is astonishingly well, while Sky Crawler has less visual impression but offers much more freedom, actions and details. Since drawing is hard and costly! IIRC they run over budget in this anime so much and only recovered the cost dozen years later after the release. Anyway, I will look forward to it. Thanks.
Anime: Goes to the exquisite and excellent detail of flaps and landing gear operation... and neglects understanding why pusher-props are sh!t and streamlining is a thing. Man, don't ever change, you crazy guys.
Or the weird hockey-stick propeller blades. Pusher props have some advantages, and the aircraft in question is vaguely similar to the Kyushu K7W Shinden, a late-war Japanese prototype that exhibited promising performance but never reached production. A more realistic fictional aircraft from the same inspiration is prominent in The Sky Crawlers.
@@quillmaurer6563 Those hockey-stick propellers actually look similar to the marine propellers on certain submarines. That might be what inspired their design, but I don't know how well they would actually work in the air.
@@faragar1791 I guess that's true. I'd think they'd not work well in air not due to aerodynamic issues (though that could be of concern as propellers in air operate at a much higher reynold's number, hence look quite a bit different generally) but more due to structural concerns. Airplane propellers turn much faster than similar-size marine propellers, hence the centrifugal force on them is much greater, pulling the blades out straight. Spun up to full speed, those blades wouldn't have that hockey-stick shape anymore.
@@MrTomemac Only because it was Gainax's first animation and the company was barely scraping by. I see how you also ignore how this level of quality is what saved Gainax from going under with Gunbuster and later Evangelion.
Man, I love the soaring cover of the Top Gun theme. And the animation! Like everyone else, I love the mechanical details and the aircraft designs. Did anyone notice that the center lines on the airstrip changed from yellow to red as the end approached? It's to let the pilot know that he needs to get that plane in the air, now! Phil the Cat
Nothing like the flexibility and live lines on handmade animation. Look like we are not going to see animation like this anymore, unless they manage to get the same visual effects on modern animation methods.
I didnt grew up with a lot of Japanese animation and comics. However growing up..... i really appreciate the hard work they put in slide per slide. This is top notch quality and details - from the cockpit numberings, gauges and level to the whole physics of aerodynamics.
That's cool they used the old US Navy "Hook-N-Bridle" system in the Anime... as a 30 Year (Retired) US Navy Serviceman I remember that old contraption. I was so happy when they converted to the modern launch bar method. 😊
My God I think I have this in my storage somewhere but the anime art is spectacular amazing super duper cosmic looper art is beyond this imaginary tale of representation it is the best art I've ever seen if I like this movie and I give it 10 Stars instead of 5 I watched many animations since I was a little kid at the age of 10 11
Because it is hellishly expensive, Ghibli nearly went broke making this masterpeace, if a movie like this today would flop in the competition, than it would destroy the studio making it.
you missing a lots of great animation, better than nowadays stupid loli stuff. like Ghost in The Shell, Cowboy Bebop, kerberos: the wolf brigade, Evangelion, or some studio ghibli stuff, and and Hellsing ultimate ( the best vampire animation, not those stupid vampire anime ) there's something about hand draw animation, and back then the story actually has deep meaning and philosophy.
Kevin you mid 90's kid. Go back to the 80's for the golden age of anime where literally anything went. It was the most creative period and risks were taken greatly. And the 70's for the birth of legendary series :-P
I started watching Anime in the 70s too, but the 90s really was the golden age of anime. Things were pioneered in the 70s and 80s but perfected in the 90s... Before the age of CGI everything. Anime has lost its soul these days.
The plane designs make my internal engineer howl and ricochet around my skull... I kinda like it. Veeblefitzer would be proud... I actually think the first aircraft, the carrier fighter, is beautiful. And the blue Mixmaster/Ascender thing looks so HAPPY, zipping about with its crazy bent sno-cone maker props.
Wow, that had to be some high budget hard work for the time it was made in and the tools they had to make it with. Most anime of that same time period would not have anywhere NEAR the sheer quality and effort, much less sheer amount of accuracy to some things. Even if the over all planes themselves wouldn't be accurate, many smaller elements like wing flaps, inside of the cockpit view and even the teams guiding and signalling where all pretty damn close.
The level of detail in the 2D animation here is insane, it must have cost them a fortune to animate everything by hand. Nowadays most of these shots, and especially the planes, would be done with 3D because it would be much cheaper to animate.
@crgzero I've yet to see an anime out of Japan that _isn't_ hand drawn, even today. The Japanese pride themselves on this fact. Of course, sometimes drawing is done digitally, but its still drawn. Its just being drawn onto a screen instead of on a sheet of paper. Most Western cartoons are digital puppets that are shifted around for each frame, like Rick and Morty for example.
First, Wings of Honneamise was one of the first anime to incorporate the digital techniques we use today. Specifically, it was colored digitally. That said, most impressive contribution from a technical standpoint was future Evangelion director Hideaki Anno's particle effects. Things like shrapnel, raining debris, and the ice falling from the rocket before launch were all done by hand. Second, digital techniques makes for better anime. Anime is cheaper, faster, and easier to make. Wings of Honneamise could be remade and look almost exactly the same, but with a much smaller team and budget. The reason why anime does not look like this has less to do with ability and knowledge, and more with consumer preference. Japanese people LIKE the clean, effeminate look of modern anime.
@@bellgrand Wow, so digital _colouring_ is terrible for you? I mean come on... What matters is the drawing, you know, the _animation_ ? I already noted that animators had moved to digital production in my comment. But each frame is still drawn, one by one.
@@VigneshBalasubramaniam No. I did not say that at all. I was just pointing out that digital techniques contributed to why Wings of Honneamise looked great in the 1980s. Lineart is actually one of the least impressive and most highly overrated aspects of a production. Wings of Honneamise was impressive because of its use of particle, motion, and color. Any half-way decent studio in the 1980s could draw the lineart for this movie. Today, college students, given enough time, can animate this on a computer. The actual things that are impressive are the details, such as a prop plane flying through the clouds, explosions that scatter debris and shrapnel everywhere, fighters breaking apart as they falls out of the sky, ice breaking off the rocket as it prepares to launch. When we talk about the 80s as a golden age, we are talking about technical skill in these areas: human hands doing what we rely on computers to do today.
Its crazy how just when I start to hit a dry spell with anime, the anime gods just say "No." and drops something that I never knew existed on my lap. Its been happening since I was a kid.
This is why I started to love anime so long ago, works of art like this, the detail, imagination, cool concepts, and thne anime turned into a highschool tard-fest.
Mecha anime prior to CG: a thing of beauty. Gotta wonder if the mechanical designers created some plastic models for the animators to use as reference -- or are the animators simply _that good?_
Alot of mecha anime or any old school anime with cool looking vehicles would specifically design this sorta stuff to sell as toys, so i’d imagine the modelers and artists worked hand in hand on making this stuff.
Отличное аниме, я бы сказал КУЛЬТОВОЕ, а внимание к деталям как у Хаяо Миядзаки! Жаль что такого качества всё меньше... Great anime, I would say ICONIC, and the attention to detail is like Hayao Miyazaki's! It is a pity that there is less and less of this quality...