At 3:13 when he uses unlimited power with suppression it doesn’t do anything, giou was scroll trapped but that shouldn’t trump the interaction of the suppression debuff. Weird bug.
Woonsa's (the dark pioneer) s3 steals 15%HP and buffs of ennemy team then boost 15% atb if he reach to steal buffs but Bagel didn't have any buff to steal (no will runes) so since he knew he couldn't boost atb he knew that it was lost
I wonder would Summoners war be better if Accuracy and Resistance were removed and instead skills activation rates were the RNG so skills that are currently 100% maybe they are only 90 or 80% but no more resist check.
100 activation rate skills already have 85% chance of actually landing their debuff , thats just the same thing except the current system forces you to use accuracy on your units
@@trystanclemenceau2071 of actually landing because of resistance but if you remove those two stats from the stat pool it makes the rng check less chaotic. For the example of 100% activation rate not much would change but the currently lower activation rate skills would have only a single check to go through instead of two or how ever many actual calculations are going on in the current acc vs res checks because lord knows it isn't straightforward.
@Synbios Blade it doesn't make the rng less chaotic, it just removes the green text that says "resistance" when the shit doesn't roll well. Overall nothing changes because there are very few effects in the game that have an actual 100% chance of landing. As the other person said before, most debuffs are soft capped at 85%. And don't count on more 100% activation debuffs, com2us intentionally limited those on purpose so the meta isn't just >perma cc the enemy >win That being said, accuracy and resistance are dead stats I would be 100% down with disappearing but it won't fit Com2Us' business model because this change alone will suddenly make 80% of the runes you acquire more viable now that these deadweight stats are gone which is not good for incentivizing people to buy their rune packs or keep farming
I have a feeling Oliver carried many of these matches, he is a bit too OP, needs a small nerf on the S3, like removing any way for Oliver to get ATK bar back.