Ur not lying bro i pray they do it was so fun w the hommies i be taking like 6 month breaks tho💀 how yk they dont upd shi . Yea they got “consistent friday upds” but its never actual content its bs we dont want
@@loganboi962 I want the stuff from friday tho a lot of it is just quality of life so I dont hop on and get pissed about how dumb a specific part of the game is we do need content tho hopefully conq drop in next 3 weeks
@@JsphCrrllThe fact this is right just is kind of scary to me. No one really excited for League of Legends Lego man edition. Most of us really only care about the extra content that comes with it such as oaths, weapons, items, etc. Personally, based on how things are going im not sure whether ill even come back to to the game after conquest releases. ( Been taking a break from the game since around the time of the LFT stat req change )
Amagamatsu do you think like the enchant should make the opponents take 25% of whatever attack they used as dmg when you use the crit? I feel like the enchant is still kinda bad cuz you lose the option to actual dmg with the crit
@@taxevasi unfortunately 99% of the builds have the exact same strength talents meaning parrying barely helps. Besides some weapons' criticals are just dogshit which would preferably just be replaced by nemesis or unbidden
To awnser your question yes, you CAN counter vents with unbidden, you can actually counter nearly everything with unbidden you can even missparry into unbidden if you play your cards right which can make punishing you extremely difficult
Unbidden is a second parry and steals ether Second parries are real good, but the downside of the curse is supposed to be the replacement of the crit so youd expect it to be a bit worse (when compared to Nemesis)
It's literally just an enchant for passive S-holding posture builds. The counter is essentially a parry with a tiny startup with no ap frames, a 5x longer CD, and the posture reduction is based on your max posture, instead of your current posture. I don't see the point of needing another dmg negation option when you have a Parry + 2 dodges. Most of the time people just forget about how many options they have. I'd rather use Nemesis or keep my crit. It's still a gimmick enchant. Only way I'd use it is if they finally make it proc Crit talents like Nemesis.
They had their chance to make it a canon event back in verse 1, but they folded and just called it a glitch for whatever reason. Now they're going back on that statement and the lack of foresight is so funny.
@@RaghSpark it was rotting before. It has been rotting for ages. Unless you for some reason call starswept valley "the hive", I never understood why people call it the hive when there's literally the actual greathive aratel next to it. The hive is im the big tree, the "hive island" is the starswept valley + the extra locations.
I mean its just like parrying and you probably recover even more posture from parrying, and the counter isnt even worth it. You lose a damaging critical, replacing a enchant which could do even more dmg with it or some better utility enchant, and if your opponent is decent enough he can straight up predict when you're gonna use the counter too. Over all you can get a much better enchant, no wonder nobody uses this filler fodder of a enchant
would be cool if they made voidspire work only if you placed it before you knock someone :) i just got sent to depths on my first pve build by a bored voidwalker
Hey what's up everybody, Agamatsu here today. Today, we're gonna be taking a look at the new buff that this enchant that was considered pretty weak to be honest, even after the previous buffs it got- just got today. And that is: Curse of the Unbidden. Of course, as you guys can see, if you look on the screen here, they decided to give it a new buff to where anytime you use this parry, right. The Curse of the Unbidden parry, anytime you use that and it lands, it removes 30% of your posture, right. So basically it's the same as when you land the critical with any other weapon but now it's on your parry.