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Things I Wish I knew Before I Started 3D Art 

InspirationTuts
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16 окт 2024

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Комментарии : 58   
@vaishnav436
@vaishnav436 2 месяца назад
I am at a bit of a rock bottom when it comes to my art right now. This video addressed every single thing i'm going through right now and i feel hopeful and determined now after watching this. Thanks as always. Will always remember this.
@caleldonini
@caleldonini 2 месяца назад
I always appreciate these kinds of videos. Thank you!
@isac239
@isac239 2 дня назад
This is an insanely good video, put more content out about this, I suggest you interview each of the artist mentioned and asked them they take on each of the ideas that you presented in this video. I feel like there is not a large 3-D artist influencer community and you could change that .
@poly_base3d
@poly_base3d 2 месяца назад
you can't imagine how much i needed this video 💥💥
@لجينهلجينه-د9ز
@لجينهلجينه-د9ز 2 месяца назад
It is as if you were talking about me. I really thank you. This video is really important because we do not find such guidance in the field of 3D. There are hundreds of educational lessons about the program and its tools and how to work with them, but there are no lessons for guidance in the field of 3D. All I hope is that you continue this work, as it truly motivates and inspires. Thank you.
@3DMVR
@3DMVR 2 месяца назад
@@لجينهلجينه-د9ز there are more on guidance actually lol
@ahmedsabor9948
@ahmedsabor9948 2 месяца назад
I had the same conclusions after around 6 years working in visual industries with the same issues and bottlenecks so nice to hear someone talking about that
@JohnnyThund3r
@JohnnyThund3r 2 месяца назад
Good points... key take away for me is speed is king and 90-95% done is good enough to move on to the next thing, much easier to fix things once you have the whole picture anyway.
@richardconway6425
@richardconway6425 2 месяца назад
Very interesting. Food for thought. Thank you for that.
@IgaRyu1
@IgaRyu1 2 месяца назад
Thank you so much ! this is exactly what I was stugging with
@TheHyBriD3I6
@TheHyBriD3I6 2 месяца назад
I want to support more one of your points and counter the last point a bit. Qunatity over quality if great because there is no better memory then mucle memory. I disagree a bit about details. Altho when work on an actual pice/project, we should be about start about details, when learning, working with alot of details can teach us many important things , not only about the pice it self but about us as artists too.
@mrblonde7688
@mrblonde7688 2 месяца назад
This is a great video, i kinda struggled with the same for a long time. I think that artists are different and also 3d is a field on in itself, i think that 3d art it's okey to used assets or stuff from other people as long as you have permission ofcourse or it's a cc0 asset because there are plenty of stuff that you can do inside 3d which will change the work dramatically, so the way i see it is in 3d you can add your own twist to things. While in 2d is a lot much more strict because basically you are not crafting assets but the image is the asset itself i guess.
@h2diii
@h2diii 2 месяца назад
thank you for your advices
@sasnad3
@sasnad3 2 месяца назад
Where can i see your portfolio?
@icephoenix174
@icephoenix174 2 месяца назад
STOP CALLING ME OUT! Jk good advice so far. Im working on polishing up my first game and i want it finished BEFORE i scope creep the hell out of it. 3D is next but i want to make mistakes on a small game first. (And my god theres been so many mistakes)
@Ahivo
@Ahivo 2 месяца назад
aMAZING Facts
@PlacesofMiddleEarth
@PlacesofMiddleEarth 2 месяца назад
Links to the talks?
@catfyn
@catfyn 2 месяца назад
Used youtube summariser by ai and worked great.
@bbkorp
@bbkorp 2 месяца назад
Did you ever hear the tragedy of Darth Plagueis The Wise?
@richardconway6425
@richardconway6425 2 месяца назад
Tell us !!
@fractalelement857
@fractalelement857 Месяц назад
6:55 u wont even get feedback from good artists/ relevant people to give u constructive criticism because they are super busy with work.
@MarquisDeSang
@MarquisDeSang 2 месяца назад
Should have learned Blender instead of Houdini and Maya.
@pritampaul3127
@pritampaul3127 2 месяца назад
Why?
@MarquisDeSang
@MarquisDeSang 2 месяца назад
@@pritampaul3127 Because they are a dead end. Blender is now the standard and updating much faster than any other 3D software. Blender has simply everything : sculpting, video editing, 2D tools, procedural and simply more tutorials and plugins. Blender had gpu rendering 5 years before Houdini for example. And we are not even talking about price and the annoyance of dealing with licenses. Blender is leading with AI integration.
@pshethia01
@pshethia01 2 месяца назад
​@@MarquisDeSanggotta be kidding 😂😂😂😂
@MarquisDeSang
@MarquisDeSang 2 месяца назад
@@pshethia01 There are some Blender users that are so good at Blender, they can literally replace a whole studio by themselves. Meanwhile, Houdini and Maya require an army to make the siplest things. Houdini is a one trick poney (no modeling and no painting) and Maya is useless without 40 000$ of plugins or many side softwares.
@udadog
@udadog 2 месяца назад
​@@MarquisDeSang blender is really good especially since its free, but it still doesnt compare to programs that actually specialize in something. I would also say that blender requires add ons to have features that other programs have.
@GeeVoo
@GeeVoo 2 месяца назад
I used to watch your videos until you started talking nonsense about programs like 3ds max, maya etc and you started favoring blender like it was something special. Your videos are biased and hurt the entire 3D scene
@pshethia01
@pshethia01 2 месяца назад
True... wait for MAYA ASSIST
@knightingirl
@knightingirl 2 месяца назад
Lol.
@RyoneAndria
@RyoneAndria 2 месяца назад
that's because blender is special.
@GeeVoo
@GeeVoo 2 месяца назад
@@RyoneAndria same as 3ds max and maya
@lapaixbenz4728
@lapaixbenz4728 2 месяца назад
Well, that's your point of view
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