I like how he almost dies in the background as he saying unparalleled survivability😂 wait... did you just 4d chess me into commenting on your video? sneaky bastard...
If you wanna make sure you and your team never die, Speaker's Sight is still *way* better. That said, this GM is hilariously far from the hardest GM ever put out, at least given the sandboxes at the time. Like Cross did, the first time our team tried this, we ended with capped revives....it's really not difficult in the grand scheme of things. The boss itself is far and away less threatening than Lightblade.
@@Avoncarstienyea but we literally already knew this when the strike dropped. Such a disappointment, because it’s literally just a normal gm but more time consuming with normal rewards. So it’s not a great challenge but rather a gm nobody plays cause you can just wait for the sword to be the reward of another gm
Another option that still does a ton of damage but also supports your team - grab Devour, Helion, and Phoenix Dive. Equip Fallen Sunstar rather than Getaway, and the fragment "Facet of Awakening." You'll be getting an insane amount of arc kills, spawning Ionic Traces as fast as you can get them, giving you a shorter ability cooldown (stacking with Facet of Sacrifice) allowing you to Phoenix Dive every 10-15 seconds for a giant group heal plus to maintain your Helion (which has replaced your arc soul). Helion will also keep your Devour up without you worrying about it. Fallen Sunstar will cause your teammates to also get ability energy back from your traces, along with the nonstop healing you can supply them with, plus the fact your infinite devour means you never die. Additionally, you can toss on Facet of Generosity. Now, while you're transcendent - which is all the time - every single kill also makes orbs for your team. It's a lot of them, every time you go transcendent you effectively give them a free super. So yeah, you give up your stasis turret, replace your arc soul with Helion, and give yourself almost infinite ability energy for huge healing output (without even being a support build), plus your entire team gets crazy fast ability energy, plus you're transcendent all the time (edit: a bit less often than the build in the video; it takes a bit longer to generate darkness energy, but you can offset this with a darkness grenade which you'll be tossing out very often thanks to devour) and giving your team constant full supers. Edit: Keep in mind you'll pretty much always be amplified, meaning you can also toss Galvanic Armor on your artifact giving you another 30% damage reduction at all times.
@@carldarley6026Darkness does build a bit slower, but I haven't had a problem with it. You've always got a buff up, and Helion is always up and counts as ability kills so Sacrifice is still generating darkness. On top of that, you've still got a grenade now that you aren't eating it, and you've got it almost all the time with Devour, so that's building Darkness via Sacrifice as well. You can swap your grenade to Threadlings as well if you wanted, giving you even more. Once you get that first Transcendence going you'll already be on your way to the next one thanks to Transference - at that point, I've never had any trouble rolling into the next one. But yes, building up the initial Darkness bar does take a little bit longer.
@@carldarley6026 You can "unlock" amplified on Prismatic a few ways. For instance, if you equip the Lightning Surge aspect (or, of course, an arc super) you can get amplified from regular arc kills (weapon, ability, anything) as if you were an arc spec. It's actually the reason I run Lightning Surge on my main build - not just for the on-demand jolt for champions, but because it "unlocks" amp for you. I don't run Lightning Surge with the build I wrote here, so I'll be honest with you - I'm still not 100% on how "unlocking" certain buffs works, the aspect thing was surprising to me when I first learned it, but I'm definitely triggering amplified with the build. Go pop on Lightning Surge yourself and kill some stuff with arc, you'll see. Like I said, it's half the reason I use that aspect at all when I do. As for the build - I'm honestly not sure what's allowing amplified to proc on it. I actually originally ran it with lightning surge, but changed to Helion for more reliable ability kills for darkness generation (since surge is limited by melee charges). I was surprised myself when I continued to proc amplified. I'm not sure if it's a chance with the traces in general, or because you're wearing an arc "flagged" exotic, or what. I'll test it out again later and if I remember I'll get back to you (you can reply to me again later if I don't to remind me)
As a lock main i could've told you this months ago but i do run both Helen and Stacy with Archie they make a beautiful partnership. I've also been a getaway main for years now. Sure i played with fallen sunstar but i only have 1 love of my life. Imagine my pain finding out that the exotic class item would not be coming with getaway just made getting it pointless.
Ascension on hunter is broken with a void Ergo Sum. You take facet of bravery, launch in with a grapple melee to get close and proc volatile rounds, then Ascension (for some reason) counts as a melee hit instead of a class ability usage, so ascension jolts all targets, as well as making them explode with volatile explosions
@@De4dDe4d Starfire. Well of rad. Osiris gloves. Stormtrance/storm dancers Chaos reach. You got a valid point... They have to nerf us to bring us in line. And other classes struggle to even have stability.
One of my favorite ergo builds was arc conductor aggressive frame hunter. It’s not the best or even as good as other builds in high level stuff probably but it’s feels so powerful to use ascension to fly into the air and then slam down with the sword arc both the arc conductor lightning and the jolt lighting all around you. It’s a power fantasy but still decent.
Same. As soon as I learned of each exotic's existence, I thought, "I need one that slams." Every time I slam that sword down from the sky, I say, "BANG!" out loud. Impossible not to.
Warlocks definitely got all the toys. Got the exotic synergy from the new raid. Titans got a pair of hammers to repeatedly slam into the ground and some pocket rockets
Did a lot of testing with the general idea of this build on all the classes after seeing this. This honestly feels stronger on Titan and Hunter and was surprised by the results. Titan can run it with Drengr's Lash and Diamond Lance paired with Precious Scars/Thundercrash. If I get the inmost/scars class item I'm sure it'll feel even better. Hunter can run it with Gifted Conviction with Ascension/Stylish Execution. Overall just feels a lot more aggressive with fast fire supers. Easily clearing flawless Master lost sectors in under 3 minutes with Hunter/Titan with the warlock struggling a little more. But the builds are a lot of fun to play.
Awesome work! For Titan a little insight please - which 6th fragment (if you're using all the same) and which grenade has stood out? Thanks again for posting this!
@@Tanzyr I ran Facet of Courage in place of Facet of Ruin. then I ran Facet of Awakening. I run Glacial grenade for a huge chunk of dark energy for faster Prismatic and the wave frame sword can shatter it all at once. Diamond Lance and Drengr's Lash as my aspects with thruster to drop suspend and it works well with Powerful Attraction/Reaper/Bomber.
@@ZetzMemp My RNG is awful - I haven't been able to nail a wave frame or caster version of the sword :/ Thank you for filling in the blanks with a LOT of options to work with!
This is my favorite GM rn just because of this build. A testament to this build was that I was able to even clear it with both a full fireteam finder AND my kindergaurdians. And if you get someone else that can slay out it just makes it so much easier.
Been running a very similar build, using ascendance instead of bleak watcher and spirit of apotheosis + spirit of verity class item. Build super fast with abilities, chuck as many storm grenades as you can with death throes, and nova bomb + apotheosis for burst damage.
I feel like arc conductor that works on ergo sum should be what arc conductor on risk runner should do lol like if amplify myself; I should be able to proc arc conductor on my risk runner
@Kastor0311 It really is like that a lot. It took me like 40+ runs to get the shotgun from root of nightmares where as a friend of mine got it 4 times.
I keep waiting for the day where they make this game up-to-date. We need a way to change the barrels of all of our weapons, or at least a master work time to move into the future of gaming.
Your frame does determine the amount of ammo each heavy swing uses. So picking a more ammo friendly frame does make a difference. I prefer the caster frame because I can still hit distant targets if I need to. The wave frame gives you a free light stack after each heavy. You are right though, any frame will work if you don't care about the amount of ammo you use to activate the heavy attack.
Trying to LFG the grandmaster Excision is so painful. We asked for a 12 man activity and we got 11 blueberries who quit as soon as they realize it’s not a push over activity.
Ergo Sum's catalyst feels like it is lackluster on Titan compared to the other classes since they have continuous damage on their Transcendance grenades. I feel like the Titan's Transcendance grenade should've been closer to a Shackle + Storm/Pulse Grenade rather than only Suspending and Jolting.
Build is pretty solid, I’ve been trying to come up with builds with ergo sum on all the classes that uses class exotics. Hunter is good but doesn’t have a great way of healing. Warlock just doesn’t have a useful exotic that flows with ergo, even with getaway you don’t need it really cuz the sword is so strong. Now on my Titan? It’s magnificent there with the build I got with abeyant leap + scars.
I just don't have the catalyst. I can't find a good team on the Fireteam finder, and my clan is a bunch of friends whom don't play much anymore. Thanks for the idea, though. I'll use it in regular nightfalls until I can figure something out. I typically play alone now.
@TheAegisRelic went over a lot of Ergo Sum damage testing and found that Jagged Edge was giving a rather insignificant damage boost compared to legendary swords, so he also recommended a blade that increases ammo capacity instead
This build is better with an Unexpected Resurgence (Adept) with voltshot. It gives you the ability to stand right in front of any boss, or high value target without fear of death at all. There aren't many builds that make you feel invincible, but this glaive one does.
Overload Sword is not working for me. No matter what sword I have equipped (none with champ intrinsics). When I have Overload Sword enabled in my artifact, the character screen always shows, "You currently have no anti-Champion capabilities for this Champion type". I was hoping that this was just a cosmetic bug, but in testing I'm finding that I cannot stun Overload champs with consecutive sword hits.
I still think ergo sum + gifted conviction prismatic hunter is better. Literally 100% uptime on 90%+ dmg reduction, while full add clear with sword. 100% uptime on amplified, 90% uptime on transcendence, super is up every 20 seconds, and never out of ammo with catalyst. Then all the while you can run whatever heavy and the call/supremacy/whatever in kinetic slot.
“Im not a warlock main” ok… you will be one of us soon enough. join us, cross. join us, and all your fun in this game will expand with the funny “dont go up can only go down” funny momentum jump.
Hard recommend going for this. I've used this (but with Hellion) since the day after the Final shape released. The catalyst isn't needed. between the Call and Hellion and Arc Soul and constant trancendance and Song of Flame... The double special ammo economy is fire. I use the polaris ergo, and the strand machine gun for the heavy. Heavy attack -> bait/switch machine gun + all of the passive damage from Hellion/Arc Soul/unravel/constant nades give more damage than you need to keep raid teams from complaining (unless you're fighting like oryx)... Just try it my dude. The ammo economy is great, and the build is one of the most customizable in the game while staying viable
I was trying to make a build like this, but with Nezy's Sin and Void Ergo Sum. It still needs some finetuning. However, I love to see a build using Ergo Sum as a main weapon.
Nezy's Sin just doesn't give much on prismatic due to trancendance, and Ergo isn't worth it when not on prismatic. Saying this as an old void (but now devour prismatic) fanboy
@@gamingoverlord8854yeah having 100s of % of super regen is so bad 😂💀 god damn casuals get dumber by the hour i swear. go watch rick khakis that’s where you belong
What irritates me is an Arc Conductor is basically the only sword Ive wanted. Ive grinded every guarenteed drop since Final Shape launched and have yet to get a single freaking one.. I dont even think ive gotten one of the Insectoid Grenades one either but thats besides the case.