@@pp4483yes that's what I assumed but wouldn't you have a hard time dealing with such fast deep still? I mean I can sort of imagine that starting to rob a bunch of stuff once they hit deep being useful so you can push them towards death by running out of cards, but getting deep faster generally sounds worse to me
@@lukasbeyer2649 Yea but most of the time the enemy is to busy trying to go for maokai win con they end up losing the game. If someone played for the naut win con, it’d definitely be a lot harder trying to contest. Especially when most of the units in this specific deck don’t have a lot attack to counteract fearsome. Just comes down to luck i suppose. Though I must admit, stealing all of the watery graves from them is so frickin funny
Love how the gameplay part of the video could start with such positivity about LoR and I’m so pumped for the possibility of content with you and Rarran!
I feel like Runeterra is lacking some other good PvP gamemodes similar to things like draft in MTG or Arena in hearthstone or Take Two in Shadowverse. It needs some kind of Sealed format type of gamemode. I just find myself playing so much more PoC these days as playing the PvP is just kind of boring after the first couple weeks of an expansion. I find it odd there isn;t multiple PvP gamemodes since Riot is usually so good at designing alternate play modes in games.