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This headset tries to do EVERYTHING 

SadlyItsBradley
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This video recollects my experience trying various Somnium VR1 headset prototypes in Prague. They actually flew me out there to rant about it! To their FACES!
Learn more: www.somniumspace.com
0:00 What is Somnium VR1?
1:42 This is VERY Real
2:31 The "Open" Headset
3:19 These are Prototypes
4:17 Aspheric Optics
6:32 Finding my Biggest Issue
9:30 Optics/Visuals Continued
12:28 Field of View
13:30 Comfort/Design
15:08 My Favorite Design Choice
16:23 Modules/Upgrades
18:03 Eye Tracking Details
21:37 Mixed Reality/Passthrough
24:44 Audio
26:11 Steam VR Tracking
27:32 Pricing/Conclusion
#somnium #VR #virtualreality

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25 июл 2024

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Комментарии : 431   
@smith2924
@smith2924 7 месяцев назад
You’re exactly the type of person these companies need to be using for R&D. Props to them for reaching out. Thanks for all the great content.
@SINfromPL
@SINfromPL 7 месяцев назад
what a ridicolous fanboy statement. brad is like many of us, JUST USING THE PRODUCT. it doesnt take a genius to know whats wrong with stuff. if actual developers/r&d needs a youtuber, they need to find a different job LMAO!
@Superwazop
@Superwazop 7 месяцев назад
⁠@@SINfromPL​​⁠​⁠​⁠​⁠​⁠​⁠​⁠it’s obvious that Bradley knows a bit more than most users in terms of user experience and hardware. It’s this exact “the consumer knows nothing” that leads to bad product to begin with
@SINfromPL
@SINfromPL 7 месяцев назад
@@Superwazop somnium creators claim themselves to be 'enthusiasts'. brad might know more than 'most users', but the average user who is deep and long into VR can tell the exact same thing. one does not even have to try somnium to know it's worthless.
@paulct91
@paulct91 7 месяцев назад
​@@SINfromPL"Average" doesn't equal that, just casual.
@SINfromPL
@SINfromPL 7 месяцев назад
@@paulct91 to my knowledge bradley did not contribute even once in vr software development. he is nothing more than a consumer. a consumer who is addicted to vrchat and barely even tests anything else. he built his following among burned out pcvr elitists who are butthurt that Meta is the leader, Quest is the most popular headset ever, and they are just looking for valve to save vr, when in reality they have zero real interest in vr. even in this video he doesnt reveal anything groundbreaking in terms of knowledge. lens distortion? chromatic abberation? screen door effect? these things are common knowledge for anyone who has been taking vr seriously the past few years.
@rodneyabrett
@rodneyabrett 7 месяцев назад
For that price, we deserve to be picky about the small things that make the experience even slightly uncomfortable
@toututu2993
@toututu2993 6 месяцев назад
Tell that to smartphone makers lol
@smallbutdeadly931
@smallbutdeadly931 6 месяцев назад
Man I wish I could afford a $2k smartphone...
@toututu2993
@toututu2993 6 месяцев назад
@@smallbutdeadly931 Believe me. You don't miss out much other than less money in your bank. A $150 phone is good enough of what you need because gaming on mobile phone is trash. If you need good camera just buy an actual camera!
@evolicious
@evolicious 6 месяцев назад
@@smallbutdeadly931 Make payments, just like everyone else on the planet does.
@-TriP-
@-TriP- 6 месяцев назад
@@evolicious or just get a mid-range phone for a couple of hundred like a sensible person instead of locking yourself into a contract for an overpriced piece of kit that was designed to be obsolete in a couple of years.
@t3hb1gr1gProductions
@t3hb1gr1gProductions 7 месяцев назад
Having controls on the headset is definitely useful, particularly for functionality you deliberately don't want to activate accidentally. The "only a few people notice it" approach is absolutely terrible for building any kind of tech, let alone XR. People don't notice anything and can't tell unless deliberately looking for it, especially from a brief, highly multi-sensory experience. It's how we got early LCD TV's with massive latency, and how we still have expensive HMD's with massive lens distortion that the software doesn't adequately address.
@SINfromPL
@SINfromPL 7 месяцев назад
most people even if they would notice anything, are too afraid to say anything bad.
@foldionepapyrus3441
@foldionepapyrus3441 6 месяцев назад
Well you can't work on making something better if most people don't notice or can't really describe what is getting to them so you didn't know there was a solvable problem for anybody yet. And in the case of VR type stuff you have to get used to some quirks anyway - the god rays, distortion, illegible text outside of a small sweetspot, visible pixels, the weight, tracking issues (etc) are all part of the experience to some extent - boundaries are being pushed and not everything can be as perfect as you would like in all situations. It may well be that wear this headset for a few hours and even though you did once notice you have adapted enough that now you are moving your eyes and head in a way that doesn't really trigger that uncomfortable feeling automatically, or just that by having a slightly different shaped head that bad distortion is not really in the FOV you use - if it can be improved that is obviously great, but expecting any single VR platform to be perfect at every category when they are trying to interface so completely with the wild variation of humanity. Which is one of the things that makes this headset sound interesting to me - the promise of more openness means that any of the bits that don't suit you may well be very easy to customise.
@Reelix
@Reelix 6 месяцев назад
$1900 for the ENTRY LEVEL version?!?! Holy hells! At that price point, your level of criticism was a glowing review o_O
@EDFscout
@EDFscout 6 месяцев назад
1900€(Euros)
@chris.mc3b
@chris.mc3b 7 месяцев назад
i wish u made more videos :)
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
me too
@AidanofVT
@AidanofVT 7 месяцев назад
$2000 would be a good price for the high-end model. $2000 for the BASE model seems pretty questionable, because it is the pile of features on the top-end model which actually distinguishes it from its competition. It seems like a reasonable guess that the top-end model will be $3000, and possibly more. The $2000 - $3000 price range puts it into competition with actual commercial-grade headsets, not to mention the long--heralded Index 2. Heck, if the top-end model is expensive enough, some people might wait to see if it's possible to jailbreak an Apple Vision Pro for use as a pure HMD. Basically: this headset is exciting as long as it doesn't have any serious competition. The more expensive it is, the less unique of a product it is.
@dtrjones
@dtrjones 6 месяцев назад
💯 this. Given the competition, this is a tough sell. I heard the price when I saw the VR Flight Sim Guy interview with this company and at first I thought the base model was $899 and didn't think anything of it, I miss-heard the value. When I realised it was $1899 that makes all of the criticism Bradley has provided very valid and concerning. On top of that, I'm loathed to go back to what appears to be a front heavy bulky headset. For the price, honestly this has to be perfect and it's a long way from that.
@artursychov
@artursychov 6 месяцев назад
@@dtrjones It is not a long way to fix those issues. Again, some might think it is, but there will be a lot of tweaking and testing happening in the last 3 months.
@kevinbrook7033
@kevinbrook7033 7 месяцев назад
Great video Brad, very in depth. Hope the Somnium team don't regret inviting you too much. If they figured Brad certification could be obtained as easily as THX certification, or that Brad would be, like the man from Delmonte, and raise a thumb to say yes, they unfortunately got a rude awakening. Instead they got an ultra polite and softly spoken Gordon Ramsey. Fingers crossed they fix the issues. I get the feeling that those who like the Pimax Crystal and Aero (simmers) will still like and see a lot of value in this HMD and it's good to see a European produced, purely PCVR focused high-end headset on the scene.
@ArturTechTales
@ArturTechTales 7 месяцев назад
We, of course will polish and fix a lot of issues which were mentioned to us. Majority of issues will go away with mass production and factory grade calibrations / inspections.
@SINfromPL
@SINfromPL 7 месяцев назад
​@@ArturTechTalesah yes mass production will fix everything, when you can't even have a proper demo unit lmao
@franklydoodle350
@franklydoodle350 6 месяцев назад
@@SINfromPL Demo units are often hand-crafted. Brad was brought in to user test before they move to mass production. If they brought him in after they finalized the design, he would have no use being there since they can't really go back on the design. You have to understand that companies smaller than Meta don't have the kinds of resources to spend a shit ton of funding on creating a multiple custom mass-production-ready units at factory quality when prototyping (most of the calibration issues are really really hard to deal with unless units are calibrated with expensive factory equipment saved for mass production). However the timeline does seem very rushed so we'll see if they can hold their end of the deal up with the date they promised consumers.
@SargonDragon
@SargonDragon 6 месяцев назад
I am very encouraged by this company being willing to have Brad try out their prototype and rip it to pieces publicly. I was not previously interested in the the VR1, but I'm becoming interested now. And it's because of stuff like this. I've been running a Pimax 8KX for years and recently bought a Crystal and ultimately returned it (after a month of headaches with Pimax support). I have a love/hate relationship with Pimax. They make the most powerful consumer VR gear on the market, but they do not stand behind their products. And I don't mean just their support, but how Pimax operates at every level. Working with Pimax is always a gamble about how things are going to go, and there's pretty much always some level of jury rigging and working-around jank involved. I'm seeing signs that Somnium intends to make something that's kind of like what Pimax does, but with a company behind it that actually cares about supporting their customers and getting them a product that really works without having to go through BS. I am absolutely willing to pay a higher price for that if it means never having to work with Pimax support again. Offer a product that does what Pimax does, but without the jankiness of both the product and company, and I will buy it. Take. My. Money. But then again, Somnium may just turn out to be another Pimax.
@foldionepapyrus3441
@foldionepapyrus3441 6 месяцев назад
@@SargonDragon Very much my thinking as well. I've nearly upgraded from my OG vive many times towards a Pimax, but one look at the mess they seem to be support wise put me off. Varjo seems like it might be a better competitor and worth considering - didn't take long to find quite a bit of detail on their OpenXR support etc, but with Somnium so close to production and Valve no doubt on the horizon too I'm waiting to see who is worthy and which product is most suited my desired uses. Which as I prefer Linux for all things probably pushes towards Valve as they seem all in on Linux support these days. However if your headset supports OpenXR and is open enough in the implementation of everything that I believe I can get it working without 'official' Linux support I'd take the risk if it is better in some other way. Worst case scenario I have to actually use that Windoze license from time to time when I want to do VR, annoying but not the end of the world if the VR experience is better.
@RobertDodge
@RobertDodge 7 месяцев назад
The review / Impressions video I was looking forward to watching. Thank you again Brad So looking forward to trying the Apple Vision Pro in 2024 and definitely will buy one if you think its worth the money - also a Gen 1 AVP will surely hold its money maybe. Artful
@SoggyMicrowaveNugget
@SoggyMicrowaveNugget 6 месяцев назад
Best wishes Brad, ty for always keeping me up to date on the latest VR hardware.
@varph_
@varph_ 7 месяцев назад
That "off the shelf" headstrap literally is a Quest 3 headstrap, I had that very model on my Quest to fill the gap while I waited for the Kiwi strap.
@ThePrimaFacie
@ThePrimaFacie 6 месяцев назад
Happy New Year to you too. Thinking that you could teach classes on this, maybe.
@CognosSquare
@CognosSquare 7 месяцев назад
I am a simple man. I like Bradley to rant about VR.
@jamesgunn9594
@jamesgunn9594 7 месяцев назад
Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.
@toututu2993
@toututu2993 6 месяцев назад
Better to rant about everything in this world where we do something countlessly wrong
@nicknorthcutt7680
@nicknorthcutt7680 5 месяцев назад
Same here 😅
@King_Ddraig
@King_Ddraig 7 месяцев назад
the BASE model is 1899 euros!? that's insane for what it is based on your description, it genuinely feels like it'd be better to just buy a pimax crystal with steam tracking plate and still be about the same price with better FOV, I was hoping base would be closer in price to the big screens 1000 price, I don't think i'll be getting a somnium, which sucks because that was genuinely the headset i was most excited for as an upgrade, feels like I might just be getting the vive pro 2 to replace my original vive at this rate
@user-yy8ln9rg4s
@user-yy8ln9rg4s 6 месяцев назад
It’s made in Europe, that alone is quite expensive
@Relseg
@Relseg 6 месяцев назад
I just went for a Quest 3 and started the long wait for something like the Deckard. The Somnium to me seems just like an European Pimax, they may claim this or that, but we'll see when it actually releases.
@lassmirandadennsiewillja3943
@lassmirandadennsiewillja3943 6 месяцев назад
@@rtn6518me too but i would never buy a vive HMD so please dont be sad that i wont take your advice here. quest lifecycle is way to short
@simracingjunky9679
@simracingjunky9679 7 месяцев назад
I want micro-oled, pancake lens, inside out tracking, wireless, display port connection, bigger fov then Q3, 2.5k or more per eye, steam vr compatibility and eye tracking in one headset. I'm willing to pay a lot for it. It seems to me that the VR1 doesn't have much more going for it then the Crystal and Aero for way more $$. Bigscreen is heading in the right direction IMO.
@Automan9
@Automan9 7 месяцев назад
Amen on all that. And get foveated rendering and encoding into the mainstream. Annoying how the lowest fruit keeps getting ignored, not everyone has 5090ti money
@Fiztex553
@Fiztex553 7 месяцев назад
OLED is not compatible with pancake lens technology, it's just the physics of polarisation. You lose >80% of light in pancakes (each reflection loses 50%, so 75%+material and coating scattering) and OLED won't be bright enough. Even very bright LCD gives 80-100 nits with pancakes, and with OLED you'd have 40 nits as a result. So, you can wait, of course, but it won't happen even in 5 years - TVs manufacturers are only now trying to sell a tech with a quantum dot layer boosting OLED brightness (QD OLED), so if that works commercially it will then take at least 6 years to see that tech in higher density displays. BSB has micro-OLED kind of working with ok brightness, but has lots of other issues as result of high magnification optics since bigger micro-OLED displays are not available.
@bullshitdepartment
@bullshitdepartment 7 месяцев назад
@@Automan9 and dlss/fsr in all the VR games
@Automan9
@Automan9 7 месяцев назад
@@Fiztex553 the question is, do you need more than OK brightness ? Honestly i feel its overrated. Its bad enough ive got a display stuck to my eyes, i dont want to burn my retinas either. On Quest Pro my baseline is a third of max brightness, and 4/5 when I wanna treat myself or say im flying at night. When im in third of max, my eyes eaaasily adjust and it becomes normal very quickly. Not ideal, but workable. TLDR im willing to sacrifice some brighteness for OLED Pancake
@paulct91
@paulct91 7 месяцев назад
Yeah, me too! I just want a truly better HMD but, with inside-out, MR cameras, controllers (included), and limited to only Valve Lighthouse tech. (Too many Lighthouses died on me already...)
@CraigMansfield
@CraigMansfield 7 месяцев назад
I think it's going to be really hard for anybody to compete with the big companies.
@SINfromPL
@SINfromPL 7 месяцев назад
always has been. there was never competition to Meta and never will be.
@paulct91
@paulct91 7 месяцев назад
It doesn't seem like any 'real' companies are competing in the non-Quest pricing space... that is expected to be the next "IT" child.
@GaaraSama1983
@GaaraSama1983 7 месяцев назад
@@SINfromPL Sooner or later Apple and Google will join the party big time. VR is just a stop gap to achieving AR glasses at some point competing or even replacing smartphones if done right. Why would you wanna use a 5-7" display device if you can have several virtual large screens with depth perception. Pair it with decent UX and people will buy it like hotcakes.
@SINfromPL
@SINfromPL 7 месяцев назад
@@GaaraSama1983 once we get to half a day battery time and regular glasses factor then we can start to worry. Not even Apple vision will replace the comfort of a single big 4k monitor. Work in today's headsets is a pure gimmick. And it's not like in 2 years we will get that magical lightweight headset.
@GaaraSama1983
@GaaraSama1983 7 месяцев назад
@@SINfromPL I agree with that. Realistic timeline will be more like 10-15 years to reach comfortable 4k monitor experience. I also think that for a long time they gonna need to use an external unit to power the glasses. Can't bend physics and if you wanna achieve small glasses I don't see any other realistic solution from my amateurish baseline knowledge. Wouldn't mind a kind of powerbank unit in my pocket connected with one USB-C cable to drive the glasses.
@Cray-Z-303
@Cray-Z-303 7 месяцев назад
I always like your dives into products more than most due to how you seem to approach VR in a whole, thanks for making the video and I do hope they (and other companies) value your journalistic integrity and invite you to do more things like this in the future.
@Threads_Of_Fate
@Threads_Of_Fate 6 месяцев назад
The Outer Wilds VR mod uses has the light tied to touching your head with you hands. It worked increadiably well so, and it was was really reliable unlike a lot of other body systems in VR. I totally understand the desire to have additional controls on the headset from that.
@ocarinaholder5270
@ocarinaholder5270 7 месяцев назад
It's honestly hard to be excited about brick vr now that something like the beyond exists for me haha. I hope companies try to move on from vr bricks sooner than later.
@iamboringvideos6832
@iamboringvideos6832 6 месяцев назад
i dont think they really can without massive sacrfices
@Julie-ns8vm
@Julie-ns8vm 6 месяцев назад
​@@iamboringvideos6832the sacrifices are worth it though. Most people who've spent a longer time in vr will probably agree. Comfort and usability is just so important. Features come later, if a majority of people can't even spend more than 30min using an hmd. Compromises do have value as well though, and there's a place for many kinds of hmds, depending on the people buying them. Standalone, mixed reality, social vr features, or maximum comfort are things everyone would probably like for their headset, but most headsets that try to do it all, fall short heavily in certain areas.
@smallbutdeadly931
@smallbutdeadly931 7 месяцев назад
After getting my Beyond, I doubt I could ever go back to these bricks these companies seem to love pumping out
@RidgeXR_2
@RidgeXR_2 7 месяцев назад
Oh hey small but deadly Yeah me too
@thelelanatorlol3978
@thelelanatorlol3978 7 месяцев назад
The beyond is a solid step back. It's not small form factor, it's feature gutted. It's like saying a meat pie is small form factor because you removed all the filling and smushed the pastry into a small ball. Technically it's smaller but not really since its just a ball of pastry now.
@RidgeXR_2
@RidgeXR_2 6 месяцев назад
@@thelelanatorlol3978 It has the features I want. It has a really nice mic, it has a good set of displays, it has some pretty dang nice audio once I plug my IEMs in, and it works with all my existing gear. They stripped back all the features I never use, which makes me immensely happy.
@smallbutdeadly931
@smallbutdeadly931 6 месяцев назад
Sometimes less is more. I do not have any VR games that could benefit from eye tracking. I don't need to share my VR headset with anyone. I don't care that there is no passthrough, and that there is still a cable tethering me to my PC. I don't need inside-out tracking when my setup is stationary. I like the Beyond because they cut out all the extra (unnecessary) fat and made a headset that does one thing well, and that comfort for PCVR gaming.
@RidgeXR_2
@RidgeXR_2 6 месяцев назад
@@rtn6518 Yep, but in the ones where it matters, it's a massive step forward.
@RabbitConfirmed
@RabbitConfirmed 7 месяцев назад
Ever since the Quest 3 and most importantly the Bigscreen Beyond came out this year, I never want to go back to bulky headsets like that. Alle developers should aim at making their headset as small as the Bigscreen Beyond. For me the Beyond is the only headset in years that made me genuinelly excited about VR again.
@Rhysto115
@Rhysto115 7 месяцев назад
Yeah the size really does affect how much I’d use my quest 2. Like a brick on your face and sometimes me and my friends would skip vr sessions on go to flatscreen because it felt like a chore, quest 3 was a huge upgrade for me and I can only imagine the big screen beyond would be crazy
@paulct91
@paulct91 7 месяцев назад
Be more creative, you can't always smush features into tiny spaces, why do you think the HMDs you mentioned are so feature lacking...? The "I" or "most" people don't want that is nonsense... this HMD in particular is now directly competing in the same $1,000 HMD space just like Varjo Aero, Pimax Crystal, Big Screen Beyond, and others...
@SINfromPL
@SINfromPL 7 месяцев назад
@@paulct91 be more creative, somnium is a giant headset and does not sport a single new feature, and modules like hand tracking arent even done by them. there is nothing innovative about somnium, and its all from sellers of virtual land for real money in their dead metaverse.
@RabbitConfirmed
@RabbitConfirmed 7 месяцев назад
@@paulct91 its just a matter of time
@lanata64
@lanata64 7 месяцев назад
I primarily care about FOV and brightness (with a large dynamic range). These are the two things that pancake headsets especially suck at.
@seattime4075
@seattime4075 7 месяцев назад
No perfect headset out there at the moment, but for the price the Quest 3 fits my needs at the moment, although I am saving up for a Big screen for the comfort.
@Cinnabuns2009
@Cinnabuns2009 7 месяцев назад
If they're QD mini led then they're likely VA panels so... some VA ghosting is likely present as well. With 4 buttons on the top... seems cool but odd. They should make them smaller and put them on the side. A lot of people mount mics or small fans to the top of their HMD and with buttons there you have a lot less mount area.
@samgebhardt5135
@samgebhardt5135 7 месяцев назад
generaly large headsets never bothered me until I used the Q3.. then was like "OHHHhhh.. " spoiled. Thanks for the deep dive. Interesting.
@RidgeXR_2
@RidgeXR_2 7 месяцев назад
Once you use something like the beyond, it kinda kills even the Q3. That's one of my least favourite things about it. I can't use normal headsets anymore, they feel like cinder blocks.
@JoTokutora
@JoTokutora 3 месяца назад
@22:06 funny seeing Marek enter the room
@Thezuule1
@Thezuule1 6 месяцев назад
1:18 Look at dem lenses right dere! Hoooowweeeee!
@Janninatore
@Janninatore 6 месяцев назад
Seems like an interesting headset. But now that the first experiences are out it seems like the beyond will be the better choice considering size, weight, potential problems & especially price. I'll wait for the audio strap reviews and then probably buy one
@RenjiB
@RenjiB 7 месяцев назад
Love the number of headsets hitting the market. So many to choose from based on the customer's needs. 😄
@shiftednrifted
@shiftednrifted 7 месяцев назад
None of them both wireless and lighthouse tracked unfortunately
@jamesgunn9594
@jamesgunn9594 7 месяцев назад
Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.
@smith2924
@smith2924 7 месяцев назад
Same, excited to see where we are in a few years.
@CalebTrees
@CalebTrees 7 месяцев назад
cant wait for visor to come out
@lassmirandadennsiewillja3943
@lassmirandadennsiewillja3943 7 месяцев назад
and no software as always
@BOLL7708
@BOLL7708 7 месяцев назад
Aspherical eh, eye tracking eh, lighthouse eh, LCD with uLED backlight eh, optical issue eh, no audio eh, thanks for coverage Bread, looking forward to cheese.
@ArturTechTales
@ArturTechTales 7 месяцев назад
Too bad to read this coming from you. But appreciate this opinion.
@BOLL7708
@BOLL7708 7 месяцев назад
@@ArturTechTales lol I was super tired and half awake on the couch, typing this in on my dying smartphone, I just made a stupid comment to give Brad engagement 🤣 I just tried to summarize the video, so sorry about that 😋
@ArturTechTales
@ArturTechTales 6 месяцев назад
@@BOLL7708 No problem :)
@gogreengameon2146
@gogreengameon2146 6 месяцев назад
Good luck to the Somnium product. It'll need it.
@SongZee
@SongZee 7 месяцев назад
Noticed Brad picked up a pico 4 on his trip
@badubies
@badubies 6 месяцев назад
I'm glad I bought a crystal instead of waiting for this
@spifflespoof6951
@spifflespoof6951 6 месяцев назад
Very in-depth and thorough video, much appreciated. PS: Clean your room dude 😅😅
@jpawhees
@jpawhees 6 месяцев назад
When It comes down to the microphones on HMD's. It's usually the acoustics of the headset that make it sound crappy. I suggest putting the microphone(s) more outwards, then pointing the hole towards the mouth could fix certain issues. It can also be the resonants of the HMD shell that can cause issues. When making the hole for the mic. The hole itself to be like for example 2 millimeters. Then countersinking the outside of the hole to about 5 millimeters in a cone shape to direct sound to the hole center entrance. Creating more sound capture area. But HMD makers need to invest in sound engineers to make it sound right.
@FieryMeltman
@FieryMeltman 6 месяцев назад
I've heard the Bigscreen Beyond has a really good mic
@DrR1pper
@DrR1pper 5 месяцев назад
Bradley, would you happen to know what the focal distance for the VR1 is? I recently got to try the Crystal and found it caused a very noticeable eye strain for me when sim racing that just is not there on any other VR headsets I’ve tried and owned and realised it was due to the use of 1m focal distance rather than the industry standard of 2m (give or take a little). I could feel the exact same fighting of the focus of my eyes trying to resolve the image in the far distance as I could when trying to resolve sub 1m distant objects on typical VR headsets (but something that was MUCH better on the Crystal which I suspect is why Pimax opted for the 1m focal distance). Many thanks in advance!
@michaelcarson8375
@michaelcarson8375 7 месяцев назад
The price of this HMD is nuts because of the basic issues it has TODAY, it needs maybe 2 more years of R&D. It's been a while... It can be concerning when there's a gap between videos, but in this case there was travel involved. The great thing about your ability to review VR is that you already know what works and you can relay that to the HMD developers. Open platform don't always work, OSVR died. I think mostly due to the HMDs not being of quality, I had one that died 3 months after I used it.
@SINfromPL
@SINfromPL 7 месяцев назад
If HMD developers needs feedback from youtubers, then there are two options: 1. they just make high paper specs DESIGNED to lure people who have more money than sense (vr flight sim guy) 2. they actually dont know what they are doing and just riding off hype words like OPEN, MADE IN EU, when in reality 99% of shit is not open sourced, and most parts are made in China anyway. It's just assembled in Europe.
@Joric78
@Joric78 7 месяцев назад
@@SINfromPL "feedback from youtubers" is more marketing than development. That's the role of social media "Influencers". I did get the feeling that the headset isn't on schedule though, due to the lack of strap options. So perhaps it's not too late for them to take criticism on board and fix some issues (at least software issues such as barrel distortion correction). Bradley preempting a "rebuttal" press release would indicate that's not what they intend to do though.
@toututu2993
@toututu2993 6 месяцев назад
​​@@Joric78 The way corporations treat famous youtubers the only human alive that is reliable is laughable
@foldionepapyrus3441
@foldionepapyrus3441 6 месяцев назад
Compared to other high end headsets it isn't sounding crazy to me. You can spend a great deal more on a headset now and you seem to get generally less potential with perhaps slightly more polish than this prototype apparently had. The world of higher end VR hardware is not cheap, and really the perception it should be is rather more twisted by Meta (etc) pushing hardware out subsidised by their other business and the ability to make enough of them to get lower production cost per unit. And none of the flaws he pointed too seem that challenging to me, I'd probably want to use my own headphones with VR anyway, the headstrap are one of the first things a user is likely to change/modify for more comfort as no matter how adjustable 'one size fits all' is never as comfortable, and the visual issues are likely more calibration than hardware.
@SINfromPL
@SINfromPL 6 месяцев назад
@@foldionepapyrus3441 stop shilling. How is somnium any different than htc vive that came out in 2016 with stations and controllers for 800? In 2024, with natural progress in resolution, suddenly we have to spend 2.5x as much for the headset alone? It's not high end at all, stop joking
@speedvr829
@speedvr829 7 месяцев назад
Very different preview compared to flight sim guy. If MRTV where in the room, this would be THE best headset ever created as it stands. I hope they invite you back.
@SINfromPL
@SINfromPL 7 месяцев назад
Mrtv was invited, but couldn't make it on time. Yeah, if he was there, we would have 8 hours worth of videos how awesome this is, especially for pcvr enthusiasts like him who aren't capable of playing anything at all lmao. He is just a giant billboard for vr lenses, straps, travel cases, hp reverb, pimax, and whoever sends him anything for free
@SINfromPL
@SINfromPL 7 месяцев назад
And yeah vr flight sim is also just a shill. He hasn't noticed anything wrong with the headset lmao! Also a giant billboard and affiliate program shill. These people always hang out with each other and invite to their channels and stuff. Circlejerk community
@OdyBeRidin
@OdyBeRidin 7 месяцев назад
"If MRTV where in the room, this would be THE best headset ever created as it stands." no shit! I used to trust his reviews back in the Pimax 5K days but that ship has sailed....
@SINfromPL
@SINfromPL 7 месяцев назад
​@@OdyBeRidinhe was never ever trustworthy
@able_archer_
@able_archer_ 6 месяцев назад
MRTV is a laughing stock since before the 'fantastic' HP G2 he used to shill. His deep involvement with Pimax is all the proof anyone needs how trustworthy he is.
@OdyBeRidin
@OdyBeRidin 7 месяцев назад
Not too keen about hearing about the blurry line issue, oy :(( Really hoping this headset would fill my need for a wider FOV headset. Steve "flight sim guy" interview said they have a hardware fix (at an extra cost) for the chromatic abberations. I love wide FOV and always used the "Small" mode with my old 8KX and I didnt mind the FOV on the Index. I had the XTAL 5K an 8K and the letterbox style image was off putting. I just know when Pimax's wide FOV 12K gets released its going to be plagued with issues and the public will basiclly be the test pilots for it. Looking forward to what you and the other testers final evaluation will be. I did sign up on their website for "pre orders". I really like your approach for reviewing these headsets, so many others , Im talking to you MRtv, get caught up in the moment and and forget how to properly critique the headset. Thank again Bradly for your content!!
@SINfromPL
@SINfromPL 7 месяцев назад
Mrtv like Flight guy are just advertisers.
@OdyBeRidin
@OdyBeRidin 7 месяцев назад
@@SINfromPL Flight Guy was pretty hard on the Beyond regarding Glare. He wasnt shilling IMO
@SINfromPL
@SINfromPL 7 месяцев назад
@@OdyBeRidin he was also really bad on quest 3 - he got six units and they all they imaginary issues - he really shat on Meta that they have do improve QC, yet he never shown a single photo or video of such issues. You would think that would be a content for his channel but no, we only got his testimony. Now he is in love with pimax, gets invited to somnium and gets his travel and stuff paid, yet in the comments says he wasn't paid to make video. All these guys are just super lame and have nothing interesting going on, they always interview each other, and immediately block anyone who dares to call bs out. He is already defending somnium. Ugly human.
@robertodolsak3566
@robertodolsak3566 6 месяцев назад
Who are you...​@@SINfromPL
@artursychov
@artursychov 7 месяцев назад
Somnium Space - trust us, we are NOT masochists! 😀 Thanks for coming Brad! It was great to finally meet in person!
@Billdz184
@Billdz184 7 месяцев назад
Why $Cube not found in larger platforms?
@Billdz184
@Billdz184 7 месяцев назад
Just answer this question. You are blocking all the people who ask you about the coin. I don’t know why!!!
@jamesgunn9594
@jamesgunn9594 7 месяцев назад
Brad's autism is stopping him from enjoying vr but instead hyper focusing on hardware detail. Poor Brad's not even tried praydog or Luke Ross's dozens of mods yet due to his strong autism.
@shiftednrifted
@shiftednrifted 7 месяцев назад
​@@Billdz184blickity blocked. Why you care about crypto anyways bruh?
@johnlukins3809
@johnlukins3809 7 месяцев назад
I bought $100,000 of their crypto and it dropped to $4,000 in a matter of MONTHS. I try to reach the Somnium team but they keep blocking me. We should sue them for stealing so many MILLIONS of peoples' money and then making this garbage outdated headset that NO ONE wants.
@chrisprelot7835
@chrisprelot7835 7 месяцев назад
Thanks brad , you ARE the only influencer I trust and watch for a review product I hate RU-vid and their strategies to count on influencer to promote their shitty product for getting views only You are not thanks again
@DMan-ud6bt
@DMan-ud6bt 6 месяцев назад
25:43 - THIS!!!! All day long. Brad, I really appreciate your insight, not just into the VR1 but also into everything VR. You know what to look for and don't hold back. For me, I feel that a large FOV like the one offered by VR1, amazing off-ear audio like Valve's, and dynamic foveated rendering (eye tracked) are a must for any replacement for my Index. Of course the price has to make sense too, and that's the thing that's really causing me to doubt if the VR1 can be my next HMD.
@dtrjones
@dtrjones 6 месяцев назад
Good review, thanks for putting your feelings out there on this one Bradley. I love my Quest 3, but given everything I've seen over the past few years, I think the industry has to start moving towards pancake and microOLED displays. Comfort and formfactor are the be-all and end-all for me for mass adoption even if the consiquences mean limited FoV and brightness in the short-term. A more mainstream Bigscreen Beyond would be great but obviously cost is as limiting factor for this. High-end headsets like these which don't compromise on anything to get the best picture quality have to perfect and this just isn't it for me at the moment, hopefully these issues can be addressed.
@foldionepapyrus3441
@foldionepapyrus3441 6 месяцев назад
I don't think comfort and formfactor are the most important factors for VR adoption myself - though definitely important the quality of the image, tracking, FOV and framerates are up there, and I'd put all of them ahead of the others in importance. Nobody will want VR that tracks poorly, or has lower frame rates - those will make you feel ill, and the quality of the image and your field of view really matter - if you get a massively better experience on a 2d flat panel for nearly everything as it covers more of your FOV and has much better clarity there isn't much reason to want VR - it is a fun gimmick more than anything else (said as somebody who owns the original Vive and enjoys it still - but not going to use it for anything much beyond flying spaceships and even then the screen is often preferred as you can actually read any text...). So as long as it is not stupidly uncomfortable or bulky... I do think the image quality as reported for the current generations of more high quality headsets is getting close, maybe even there - no point in making them higher resolution than 99% of the human population can actually see, etc and while clarity across the entire FOV isn't ever reported to be that good it has clearly been getting better.
@keyboard6639
@keyboard6639 7 месяцев назад
I love you so much! ❤❤❤❤
@74amazing
@74amazing 7 месяцев назад
This might me the longest HMD i have seen. Ever.
@paulct91
@paulct91 7 месяцев назад
StarVR...? I that bigger?
@shodah8070
@shodah8070 6 месяцев назад
What a lad!
@joeycerella2945
@joeycerella2945 6 месяцев назад
I can honestly say VR has cleared up my OCD with electronics I have returned so many VR headsets I have definitely came to the conclusion that all headsets just simply have minds of Their Own and they all do different weird things that's for sure.
@cgott42
@cgott42 7 месяцев назад
Does eye tracking allow you to "click" via blinking (useful for those with physical disabilities to allow them to use VR)?
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
That would be something someone would have to design themselves in an application. Or an input layer on top of everything else
@paulct91
@paulct91 7 месяцев назад
Possibly, though if a game supports eye-tracking directly you may need to disable the game's support to use a accessibility eye-tracking software with those games or applications.
@Fiztex553
@Fiztex553 6 месяцев назад
To be realistic, it's starting at 1900 EUR + VAT + 2-3 SteamVR lighthouses which results in more than $3000 (this is even without controllers yet). This is quite bad for what it actually delivers compared to Quest 3 or even Crystal, but to be honest no surprise considering the business model (not subsidized, with
@SolipSauce
@SolipSauce 6 месяцев назад
Pico spotted! I wonder if that's hinting to anything.
@charlesdoesmore5488
@charlesdoesmore5488 6 месяцев назад
Just left Prague a day ago...
@racism_CEO
@racism_CEO 7 месяцев назад
9:50 barrel distortion is no joke, I had pico neo 3 once and it had worst distortion I've ever seen, borderline unusable
@fede4819
@fede4819 7 месяцев назад
Will they have lower face tracking Addon?
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
Not that I know of, yet. They have mounting points and a usb c port on the bottom to facilitate things like the htc Vive facial tracker
@Maebbie
@Maebbie 7 месяцев назад
it looks kind of too thick, i dont think i would want to return to such a brick after using an hmd with pancake lenses.
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
That’s kinda always my feelings, unfortunately
@JPWestmas
@JPWestmas 7 месяцев назад
The biggest issue with this headset appears to be the comfort. It looks front heavy and does not appear to have progressive style head mount.
@leonoliveira8652
@leonoliveira8652 6 месяцев назад
Their site isn't even mentioning what OS this works on, and I just want to know if it's compatible with linux out of the box. :/
@lesserlogic9977
@lesserlogic9977 7 месяцев назад
Having adjustable inputs is kind of cool. Pass through is usually on the headset, and other dials etc
@NotSureBrawndo
@NotSureBrawndo 6 месяцев назад
I'm getting Pimax vibes.
@Killswitch1411
@Killswitch1411 7 месяцев назад
Will have to wait and see if the issues are corrected in time. For the price the HMD needs to be the best it can. As of now I'm waiting after the first release wave.
@SINfromPL
@SINfromPL 7 месяцев назад
If these issues could be corrected, they wouldnt launch it with dogshit demo of a headset. Its not getting fixed.
@justmekph145
@justmekph145 7 месяцев назад
ok guess im gonna get the big screen vr headset afterall lol
@C6v1999
@C6v1999 7 месяцев назад
I was going to buy one of those until I researched the BSB glare issue. For some it is fine and for some it is really bothersome.
@RidgeXR_2
@RidgeXR_2 7 месяцев назад
Glare depends entirely on how far the lenses are from your eyes. Once I got my gasket dialed in, the glare is almost completely gone.
@CiCaruana
@CiCaruana 6 месяцев назад
Even outside of the elements that are straight up issues, the spec choices feel totally incongruent with the price they're trying to charge for even the base model. I hate that I say this so often when a new headset enters the market, especially given that I detest Facebook's stranglehold and understand the loss leader strategy isn't viable for most companies, but the VR1 just doesn't do nearly enough to try and justify its price or position in the industry.
@gaurlglmistrz
@gaurlglmistrz 7 месяцев назад
Great video, thanks! I recetly got the Aero, but was considering somnium.. We'll see how it goes. Fingers crossed! But personally I'm glad, I wouldn't pay that much just for bigger FOV without ET.
@lassmirandadennsiewillja3943
@lassmirandadennsiewillja3943 7 месяцев назад
i hope it arrives in time like the pimax 12k qled lol
@paulct91
@paulct91 7 месяцев назад
Actually unlike Pimax they already have a release window I think for February 2024.... I'm still waiting for Pimax's 12K QLED personally to have a release announced...
@lassmirandadennsiewillja3943
@lassmirandadennsiewillja3943 6 месяцев назад
@@paulct91now at ces they showcased a prototype i think. i will still take a lot of time
@johnl.7582
@johnl.7582 6 месяцев назад
What do we, as humans, *need* from VR hardware? Humans are quite good at tolerating low fov , glare, dirty screen effects and heavy things attached to our heads, under certain circumstances. Consider Le Mans drivers for instance, or motorcyclists, or scuba divers, or anyone enjoying summer outdoors wearing sunglasses. Do scuba divers often complain about low fov? For many HMD "requirements", good enough is good enough. I don't mind the weight of a motorcycle helmet when riding a motorcycle, but I aint running a half marathon in one. Flight simming has the unique requirement of reading tiny text at a fixed distance. In the real world, outside of flying planes, when we want to read small text we just bring the text closer to our faces. It is therefore inevitable that for the foreseeable future we have different HMDs for different use cases. Maybe they will sell loads to flight simmers, although operating in Varjo's killzone is commercially brave, and Pimax seem to have sorted their crap out now. AR? If I had the budget for a VR1 wouldn't I just buy Apple?
@xXYannuschXx
@xXYannuschXx 7 месяцев назад
Great to see that PCVR headsets are still being released, gives me hope for the industry. The only problem I see is that HDR and eye tracking need support from said industry and I dont think that without a big manufacturer setting a standard this will happen widespread. Heres to hoping that Valve does that with Deckard.
@SINfromPL
@SINfromPL 7 месяцев назад
Deckard was a Quest app all along, move on
@xXYannuschXx
@xXYannuschXx 7 месяцев назад
@@SINfromPL Low level bait.
@SINfromPL
@SINfromPL 7 месяцев назад
@@xXYannuschXx yup it's a bait, cause it doesnt align with your views. now tell me where did brad predict steamvr 2.0, steam deck oled, or steam link app for quest among his millions lines of code xD
@xXYannuschXx
@xXYannuschXx 7 месяцев назад
@@SINfromPL Thats not even bait, thats the entire fishing pole.
@SINfromPL
@SINfromPL 7 месяцев назад
@@xXYannuschXx no, it's always bait or trolling if someone says something opposite to what you believe, be honest to yourself
@TaylorAlexander
@TaylorAlexander 7 месяцев назад
Lol “sensor size is 1 by 2.3 inches” I wish! (I know you mean 1/2.3 inches)
@bluebell1
@bluebell1 7 месяцев назад
This is why companies should have you test their HMD’s. You tell them what is necessary for a headset to be good. Thanks Brad! Hope you and your family have a Happy Healthy New Year!
@SINfromPL
@SINfromPL 7 месяцев назад
fck companies who needs a youtuber LMAO! who the hell do you think brad is. tons of people could give the very same feedback without having a 100k+ channel.
@HeadsetHistorian
@HeadsetHistorian 7 месяцев назад
Did you try any version other than the full fledged XR version? Just wondering if there are comfort improvements to be had there, considering going from XR3 to Aero (there's more there than just mixed reality stuff but best example I can think of).
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
I tried the base version too. The vr visuals were basically the same if that’s what you’re wondering
@lassmirandadennsiewillja3943
@lassmirandadennsiewillja3943 6 месяцев назад
@@SadlyItsBradleyyou had the problem that far away objects looked different?:)
@zackmac5917
@zackmac5917 5 месяцев назад
Unfortunately I think as we go later into 2024, a headset of that size and weight with LCD for that price, is the way of the dodo. We might have a bit of an overlap right now, but come towards the end of 2024 going into 2025, all new high end headsets are going to be half the size pancake, high res micro-oled, MR functionality, and likely cheaper.....it's just hard to compete. This headset looks great if it released a year or two ago. Going up against the Varjo Aero. It would have probably thrived. But late 2024-2025 is going to be a tough sell amongst the other options that will be out there. Anyone who was getting into the game over the last year or two should have been thinking ahead a little regarding these issues. It was an obvious trajectory.
@P3d3r0s0
@P3d3r0s0 6 месяцев назад
Thank you for this video, very in depth, all i wanted to hear/know. I hope they listen to your feedback and address all the issues, price included.
@FACS01
@FACS01 7 месяцев назад
sheeeesh
@Swit14
@Swit14 6 месяцев назад
that looks like the maxtac glasses
@brianschwarm8267
@brianschwarm8267 6 месяцев назад
I lost a bit of interest learning about aspheric lenses, I lost it completely at that price.
@zig131
@zig131 7 месяцев назад
19:20 Looks like eyebrow, nose and upper face tracking will be out of the equation if that is all that the cameras can see :( Might as well go to the Inseye photodiode-based eye tracking route at that point.
@kaecatlady
@kaecatlady 7 месяцев назад
Brad, Somnium had you come BECAUSE they knew you'd neither be overly dazzled or inclined to hold back on any criticisms. While everyone wants to hear the good things about their products and creations, only those who are genuinely serious about creating the best product they can want to hear nothing BUT good things. The fact that Somnium had the balls to have you along tells me they'll continue to work at improving their HMD, if not quickly enough for their current launch date, then as tome goes on--and that's a good thing. Thanks for this discussion; as usual, your insights on VR in general are always fascinating and informative
@SINfromPL
@SINfromPL 7 месяцев назад
blablabla, imagine making a demo for youtubers with glarring issues that "can be fixed" but havent been for years. stop shilling.
@artursychov
@artursychov 7 месяцев назад
Thank you for kind words. Of course we will fix all the issues and majority of them will be gone with factory level calibrations and inspections + updated warping with latest tested lenses.
@SINfromPL
@SINfromPL 7 месяцев назад
​@@artursychovrather than putting out even more empty promises, maybe tell us how does one develop MR apps for this brick
@SargonDragon
@SargonDragon 6 месяцев назад
I doubt that Somnium had any illusions that Brad wasn't going to rip up their prototypes. It's a risky move because the public doesn't understand the concept of prototypes, and they will automatically assume the same problems will be present in production units. Which could happen, but I do get the impression that the whole point was to get that harsh feedback so they'd know what to work on. I think the critical moment will be when they have Brad come a second time, and we see whether Brad is impressed with them having actually fixed the issues he pointed out or not.
@smashallpots1428
@smashallpots1428 7 месяцев назад
damn my guess was close i was a 100 bucks under on the price
@x32i77
@x32i77 7 месяцев назад
It will change for sure 😊
@rv7768
@rv7768 7 месяцев назад
Hey Brad, Another very honest and appreciated video. There are so many things I would like to ask your opinion on this headset . Does the pimax crystal optics suffer from those lines you see in the vr1?
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
I don’t remember these lines. But I remember during CES 2023, there was a “focus issue” similar to what the line represented to some people in Somnium. But that was fixed in the final model… for some people. I heard there was an optics lottery 🫠
@ArturTechTales
@ArturTechTales 7 месяцев назад
Those lines will not be there after factory calibration / production starts. These are defects coming from imperfect lenses from smaller batches + warping which was done for perfect lenses.
@rv7768
@rv7768 7 месяцев назад
I sure hope you get a chance to test the vr1 after they resolve the issues with the optics. Thank you@@SadlyItsBradley
@SINfromPL
@SINfromPL 7 месяцев назад
​@@ArturTechTalesreally couldn't get even one headset right for your big reveal? All you're saying is constant "it's not working yet, but we're working on it!"
@NikolaosTsarmpopoulos
@NikolaosTsarmpopoulos 6 месяцев назад
​​​​@@SadlyItsBradley I've had my Valve Index HMD replaced twice because of "optics lottery" - from pre-orders. I could not believe it, how different the image looked like, from different HMDs of the same model, received within weeks. Valve's support was top notch, throughout, inside and outside of warranty period, which is why I hope they do release a next-gen VR solution. Trusted and respected.
@smashallpots1428
@smashallpots1428 7 месяцев назад
you know whats weirder about me watching all these videos on vr i havent used vr in over a year and a half
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
holy based
@Yeove
@Yeove 7 месяцев назад
That's the same with me. I love the concept of VR and all the potentional use cases. Like in educational content and interactibility. But all the developers are still stuck in the mindset of designing things in 2D. Why the hell are standard tutorials in VR still flat walls of text popping up in front of my face? Give me a 1:1 scale avatar of another person showing me how to play the game instead. Show me a floating version of an item and point out what things do what. Rip off those pieces and hand them to me, then have me reassemble it. Show me a 3D visulization of complex math equations, and let me adjust parameters in real time with floating sliders.
@smashallpots1428
@smashallpots1428 7 месяцев назад
I really love vr tech and seeing the future tech coming and all that jazz I just no longer love my vr tech So when I replaced my main drive and started from scratch I just never bothered setting it back up so even if I have a spur of the moment desire to play vr something I never feel like doing it enough to set it back up
@GaaraSama1983
@GaaraSama1983 7 месяцев назад
I use VR regularly but kinda only Quest standalone. Like Yeove wrote I love the concept of VR but also think that the potential is not even slightly tackled. I treat it more like a mobile game console at this point cause the real deal needs at least PCVR level of performance to achieve it. You need a decent baseline in visuals but also physics, interaction, creativity, 'thinking' in 3D, ... Even back then when I started with CV1 I had this strange tingle in the back of my head after a few days. Like don't get me wrong the honeymoon phase of VR is one of the strongest core memories of my life but somehow I had this feeling "this is not it, something still lacks". I was like I want more, I want it even better. There is so much potential and I want some geniuses to blew my mind with something I can't even imagine being possible with this technology.
@Joric78
@Joric78 7 месяцев назад
@@Yeove Just the effort required versus the reward (and budget plays into that of course). Think of the time for coding and testing animated tutorials in the game engine versus just writing a text box to pop up. Same reason the smaller teams will use text boxes instead of voice acting. You'll probably have to wait until it can be done cost effectively with automated (AI) tools.
@jerbid_
@jerbid_ 7 месяцев назад
Many people are okay with walled gardens, but I'm not. I'm glad they're aiming to make this a relatively open device/platform, the VR space really needs more of it and I hope they follow through. The price is really steep though, but that's kinda how these kinds of things go (this is shown with Framework and Fairphone, too)
@ArturTechTales
@ArturTechTales 7 месяцев назад
Thank you. I can personally guarantee you that we will deliver a high quality device.
@SINfromPL
@SINfromPL 7 месяцев назад
​@@ArturTechTalesi can personally confirm that you won't.
@jerbid_
@jerbid_ 6 месяцев назад
​@@SINfromPLNah let him cook
@Isaax
@Isaax 7 месяцев назад
Hahahaha we're never going to get the Deckard, let alone a PCVR headset that comes close to it
@rv7768
@rv7768 2 месяца назад
Hey Brad, I think Arthur is going to invite you to the event but the catch is he is taking money on preorders before you and other you tubers get to voice your opinion if they successfully fixed what they promised before taking money
@tomdchi12
@tomdchi12 7 месяцев назад
I wish them the best of luck. Maybe they’ll do well in enterprise.
@RicardoCrumbleton
@RicardoCrumbleton 7 месяцев назад
2k for a brick with no pancake and no audio. What demo is the headset for??
@SINfromPL
@SINfromPL 7 месяцев назад
It's for youtubers to make a new video rather than covering new Quest 3 accessories with affiliate links
@victormaniaci2104
@victormaniaci2104 7 месяцев назад
@@SINfromPL That got a belly laugh from me.
@HlspwnsWorld
@HlspwnsWorld 6 месяцев назад
Hi Brad, thanks for your thoughts. I had only watched VR Flightsimguys coverage. Interesting he never mentioned anything about the display issues, but we are all different. I wear glasses but have better than 20/20 vision with them on, so I really value your opinion. I think the biggest elephant in the room is the price. The entry level, plus the as I call it steam eco system if you don’t already have it is a big ask. If valve don’t announce a new HMD, I’d argue how much of a better experience you would get from Sonium as compared to the Q3. From what I can tell it’s not worth the difference in price.
@ivanvuksan8050
@ivanvuksan8050 6 месяцев назад
So which hmd is currently the best putchase regarding visual/optical fidelity?
@x32i77
@x32i77 6 месяцев назад
Varjo Xr4 and somnium vr1. In 3 months Apple vision pro
@RickLaBanca
@RickLaBanca 7 месяцев назад
They’ll sell maybe a dozen at that price.
@SINfromPL
@SINfromPL 7 месяцев назад
Nah, dozen youtubers will get it for free and noone will actually purchase it
@ConalFlood
@ConalFlood 6 месяцев назад
HI BRAD
@HeadsetHistorian
@HeadsetHistorian 7 месяцев назад
A company inviting you to test their headset is a serious show of confidence, it really makes me take this headset much more seriously. The price is out of my range personally, but that isn't a comment on the price just my own personal finances. I really hope this headset does well and that they continue in the future. For a first product from a new comer (in terms of hardware), it's impressive. Not perfect, particularly things like the "open" marketing, but I think they are by far the most interesting new player in the hardware space and I really want them to succeed.
@SINfromPL
@SINfromPL 7 месяцев назад
somnium is bore
@blackcobra8849
@blackcobra8849 7 месяцев назад
Great video Bradley and I think your opinions are technically valid. I would spend $2000 dollars on a headset. Base on your recommendation. Happy New Year.
@paulct91
@paulct91 7 месяцев назад
I just want a widest fov, HyperVision 240, and "Retina" resolution to really see without seeing the pixels.... I just that.
@MaxFerney
@MaxFerney 6 месяцев назад
I think the button inputs are awesome, changing perspective to scifi and games, often there's controls on a communications headset. I hope we get more features akin to the programmable buttons on headsets in the future! (I still miss my index menu button)
@MakubexGB
@MakubexGB 7 месяцев назад
How much weight do you think using aspheric lenses adds vs pancake with all other things being equal? It just seems like, unfortunately, every HMD using aspheric is also trying to include every feature possible. I wonder, if a bare bones HMD like the Big Screen Beyond switched to aspheric without adding any other feature, how much weight and bulk would it add? I love the optics of aspheric and I hate the glare of pancake lenses but comfort is important to me.
@RidgeXR_2
@RidgeXR_2 7 месяцев назад
Beyond can't just switch to aspheric unfortunately. The displays are too small, pancake is a necessity.
@MakubexGB
@MakubexGB 7 месяцев назад
@@RidgeXR_2 I get that but what I mean is if they re-did the HMD to accommodate aspheric lenses then how much more weight and bulk would it actually add?
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
It’s less about the weight, but more about the center of gravity. However I have noticed that aspheric hmds also push out high-grams designs these days too. But trust me when I say, as time goes on, people won’t care much about the grams, but centrifugal force that the hmd pushes on the user
@MakubexGB
@MakubexGB 7 месяцев назад
I agree. The further out from your face, the more torque. That's what I mean by bulk. I am curious, how much more bulk would changing an HMD from pancake to aspheric add? If you can, maybe you can ask one of these VR companies at some point?
@RidgeXR_2
@RidgeXR_2 6 месяцев назад
@@MakubexGB They would have to rebuild the whole headset from the ground up to use LCD, be a whole different formfactor, all of it. They would have had to build a VR1. It would add at least 500g.
@zeekjones1
@zeekjones1 6 месяцев назад
I like the idea of modular HMDs, could buy upgrade modules over time. _Just like PC upgrades._ They need a good base model, and to get the software right.
@lanata64
@lanata64 7 месяцев назад
Is resolution really that big of a deal? Maybe it's just because I'm using a CV1, but I've never really thought of it as that important. To me, FOV and brightness always seemed to be larger contributers to ruined immersion.
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
I think it depends on the use case, but I value higher PPD in a 100 fov rather than the other way around based on what I’ve seen
@HarryVoyager
@HarryVoyager 7 месяцев назад
15:30 I can very much see the usefulness of having the VR recenter, an VR zoom being headset mounted.
@athny4200
@athny4200 7 месяцев назад
I feel kinda sad about the vr scene lately. Alot of companies with no experience seem to be jumping in while the ones with experience are sluggish in progression. Standalone holding onto mobile processors just isnt cutting it imo, at least rn. yet the main pushing in tech is that route while PCVR is being left behind. And while the new steam headset could be cool, I dont think its gonna change anything. At the end of the day, we all know that we buy new vr headsets to sit in front of mirrors or hangout on vrchat cause theres minimal games being made that even make use of the awesome features in vr. this headset just seems like another generic beta test for something that some other company would do better.
@werpu12
@werpu12 7 месяцев назад
The last hope for PCVR is valve with Steam basically being the ecosystem, not sure how fast Valve will bring out a successor though!
@ViperVenoM13
@ViperVenoM13 7 месяцев назад
I'm enjoying skyrim VR since 2019 it just got ESL support for mods, to me it's the best VR experience to date.
@kangjames2492
@kangjames2492 6 месяцев назад
This is making the awesome pimax crystal the option to go for. The price will be out of bounds by the time everything is add that is standard on the crystal.
@beni2am
@beni2am 7 месяцев назад
Interested if the software you mentioned has support for linux
@CraigMansfield
@CraigMansfield 7 месяцев назад
£1900 without base stations, controllers or speakers? f off with that, like.
@DerSolinski
@DerSolinski 6 месяцев назад
So what took from this video: Those Capybara were waaaaaay to small...
@t3hb1gr1gProductions
@t3hb1gr1gProductions 7 месяцев назад
The weight issue shouldn't be inherent to aspheric lenses, given that my Vive Pro 1 with GearVR lens upgrade is just fine on weight. (Certainly a lot better than a Quest.) I do need to fix up the distortion profile somehow though.
@SadlyItsBradley
@SadlyItsBradley 7 месяцев назад
Basically in todays age, I feel optics designs that aren’t trying to improve center of gravity is a problem. And most companies doing aspheric are also trying to do dual-aspheric: which is even more weight away from your face
@violetsbl00mm
@violetsbl00mm 7 месяцев назад
besness in the front
@rdatomica2230
@rdatomica2230 6 месяцев назад
Ngl for people who play social vr, having programmable buttons on a hmd is awesome, you could put the headset on, open 3rd party maps like xs overlay or ovr by just pressing 2 buttons rather then having to open the steam vr menu, find it, open it ect, you could litterally just press a button or 2 and they would be open by the time you have loaded vr chat, or even for vr streamers or recorders, just press a button, start going live or start recording, again, not having to open up steam vr or overlays, i wish more hmd's had this feature, its a small think with a huge impact for alot of people
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