Guild Wars 2: The Janitor Wilds - Involves a lot of cleaning, your character may acquire an atrocious Scottish accent and the final boss is vulnerable only to mop damage.
Definitely a long time away. Housing will probably get new biomes and furniture/new features with upcoming expansions too. If done right it’s definitely worth doing it now with how much potential longevity it can add to the game.
Guild wars 3 will hopefully be Guild Wars 1 2. Two dimensional gameplay with AI, with 3D graphics. Guild Wars 2 will continue to be the game for people who prefer loot farming over strategy RPG
This is probably the most excited I've been for a GW2 expansion in years! Not just a new raid wing but a CM and LCM mode, plus they made an easy mode version so that they get more engagement from casual players which will hopefully be incentive enough to continue them going forward. The fact they are adding that plus player housing is wild, that sounds like a massive undertaking and the housing system will no doubt print them money to help support the game. And then as a bonus I get a spear weapon (one of my favorite archetypes of weapons) to use on land for every profession and the eldritch god lore hints that they dropped in the deluxe edition.. I'm so hyped!
@@slytherbenIf there is a gw3 in the works it probably will be something other then an mmo. They are not going to compete with themselves, but making something new with the IP. Maybe Baldur's Gate 3 inspired them to make something similar with their IP or they are doing a fantasy battle royal or whatever the kids are into these days.I just hope it's not a card game...
I mean, we know it is... the NCsoft CEO said so earlier this year to shareholders in Korea. Anet's response was that they are looking into GW3 but are not making an announcement. But a CEO will NEVER lie to shareholders like that unless they want jail time in Korea.
I'm actually not sure. My guess is he definitely hasn't done the patches, but he did play on day 1 of the expansion at the very least. I think he is waiting for GW2 to amass a bunch of stuff for him to do to get caught up on instead of just dipping in briefly every now and then. It would just make for a better stream experience.
@Dark_Wizard_of_Mu you just acted like GPT halucinating - He finished release story (parts 80 and 81 of the gameplay). He didn't play any Nayos patches. @AlexNight17
It's possible them adding player housing could be some form of beta for guild wars 3 for identifying potential features or issues for when a similar system gets added to their new MMO.
The no gear thread mill in GW2 is it's greatest strength but in some respects it's greatest weakness at least for me, no gear thread mill severely affects my motivation to raid or do any instanced content in GW2 but the world content without the gear thread mill always makes it relevant which is why GW2's world content is the best in the genre.
It really is an up and down. I feel the motivation argument. I finished my full legendary gear and my motivation took a nosedive. But knowing that, in a few years, my gear will still be relevant and i never have to bother to gear up made me come back more times than any other mmo. Drop in drop out without consequences is fucking awesome. I just wish there was more to work towards that involves skill instead of endless hours of grinding and dailys
you would have to have some sort of game for a treadmill... its essentially an Online Store with an optional "game" attached. they bring out mounts and suddenly there are thousand mount skins for sale. I expect player housing to drop and they will open up an IKEA section where you can buy furniture for real money.
@@Shiirow Thats only something someone can say that didnt play the game. the game is filled to the brim with content. I regularly, if a friend asks me to play with them, have the problem of deciding what to do because there are so many options Even if decide to do everything just once you will still be sitting there for hundreds of hours. If you dont like that content thats a different issue but it is definitely there
@@einherjar4902 Genuinely curious. What exactly is all of this content? Because from what I've seen from playing my self here and there over the years there doesn't seem like there really is that much. Even googling the topic, and reading people try to explain what the endgame is like can barely come with anything. Grinding for cosmetics, most likely by following the zerg, Fractals, or the two flavors of PVP seems to be all there is at endgame. So what am I missing?
@@Xynth22 Just listing what of the top of my head (including those you mentioned), what you can do without farming it being farming - Fractals (+cm) - Raids (+cm) - Strike Missions - WvW Roaming - WvW Squad (separating them as they are completely different playstyles, even if they are in the same game mode) - PvP - World Boss train - Casual meta events - Coordinated Meta events (e.g. Dragons End) - Squad missions (idk what to call them. Like Dragonstorm and the Twisted Marionette) - Build Crafting (The combat system is incredibly deep, more so than most others) - Achievements (just as a sidenote: Achievements are more like a quest system. some contain really cool side stories but because they go under in the plethora of achievements you can get and are not marked properly, nobody sees them) You might not see them as endgame persé but if a new player reaches max lvl this is what I would recommend them doing - Story - World completion - Jumping Puzzles - Dungeons - Mini Dungeons - Adventures (Mount races, challenges in HoT and the like) If you give each of those a fair amount of time you can easily get 300-400 hours of quality playtime out of it without ever farming anything. If there are things in there you really like it can get pretty deep. It can get from min maxing boss kill times in raids by perfecting your rotation and group play to something as casual and niche as roller beetle racing (which is deeper than you might think. mastering it is actually pretty hard)
I highly doubt that GW3 will be released within the next decade. The reality is that the technology isn't here yet to make an enormous Open-World or Semi Open-World MMORPG that's a vast improvement from what we currently have, be it from GW2 or other MMORPG's currently in the market. I mean look at what MMORPG's are currently in development and set to release within the next 2 or 3 years, none of them look like "next gen" games and some of them look outdated before even releasing, and you know what game I'm talking about.
Why are you assuming that ArenaNet is trying to do something so ambitious? GW2 wasn't exactly ground breaking when it came out. Its two main things that set itself apart was the weapon system and how quests were done. The rest was standard MMO stuff. I'd imagine GW3 will be similar. A couple new ideas on top of a standard MMO.
@@Xynth22 -- Because GW2 was incredibly different from GW1, and because even a toddler can tell you that small improvements or a couple new ideas isn't going to sell or sit well with people who've had over a decade of large content updates and expansions. A couple new ideas sprinkled on top of a carbon copy of GW2 isn't going to sell any copies if what you're losing is 90% of the world map.
@@Scyths1 GW2 was different from GW1. But GW2 wasn't an ambitious game. Again, it's main features that set itself apart from other MMOs was the quests and weapons. Yet it still sold well. So I'm not sure what point you think you are making here. GW3 doesn't have to break the mold of MMOs to be successful.
With the help of AI and UE5 or future versions, making it will be faster and graphics will be better. Technology is advancing at a faster rate than before.
I must be one of the few mmo gamers who when i hear player housing i'm not interested at all. I want to be out in the world with others killing bosses and completing quests.
MMO has a ton of niches. Housing is not my jam but i am well aware that, if done well, it can be a HUUUUGE game changer for the more casual gw2 community Let them have it. Its only healthy for the game (again...... if done well)
The joke here is that GW2 already has player housing, it's just super mid. This is slightly less mid. Effectively, I entirely expect this to be treated the same exact way as the current housing: Something you visit daily to mine rocks from.
There is really no way of telling. But assuming things play out the way things did with GW1 and GW2, this could be it. Eye of the North released in 2007, and GW2 began development in 2006. And it took 5 years for them to release GW2. So we could get GW3 in another 5 years, and they'll put GW2 on maintenance mode after they finish up with whatever patch content this expansion has.
As GW2 royalty I can guarantee that they will fuck this up somehow. All arenanet roads lead to disappointment. It's inevitable and inescapable. After all, they manage to abandon 6 month old content to rot with game breaking bugs forever. Anything older than that is doomed forever.
What Yoshi-P is up to? You mean not much with the massive drought for 6 months all because of 'graphics' and probably the same cookie cutter expansion? Quest, drawn out story which people have admit has gone down hill since the end of Endwalker, 3 dungeons, 2 trials probably and a big raid at the end. That's all you get until next patches whenever they will be. I've seen more hype for TWW than Dawntrail across the board.
Another zzzzzzzzzzzzzzzz patch, oh sorry, "expansion" that'll have the same exact effect as SOTO! It's time for a new game with an entirely different philosophy about almost everything. Good luck ANet :)
There are some aspects of the GW2 design philosophy that is kinda unique in terms of things like horizontal account bound progression and no subscription model, it doesn’t make sense to compete with the WoW model in those terms(which is largely banking on nostalgia like the rest of the MMO market). It currently occupies an interesting niche that makes it interesting to play alongside more traditional games. We’ll see what they actual decide to focus on, as long as it’s not a mobile game which seems like the most viable model these days.