I cut out 80% most of the pause spam (you usually cannot see the differences in game between the two pauses 100 ms apart) but I kept some of it in, both to show the enemies moving a little instead of jank cuts, and also because I thought it would be more clear how tight the timings are. Sorry if the rapid clicking hurts anyones eyes
It is very impressive because defenderknight has some really insane unit to make proper clear but any map with very tough early/DP restriction make it so so much harder for this niche than for like Sniperknight or Guardknight. Also our girl Jessica grew so much that she freaking held 3 lanes by herself, I genuinely think she has the most fun/interesting and "non broken" (even if very good) kit of all recent operators.
Definitely one of the most suspenseful clears I've seen; loved the opening. On a side note, the RNG was actually more favorable to you than the mere 9% you were thinking: it's 10%.
my brother in Christ, that beginning scared me a lot, but the BGM made it epic, as if the protagonist was giving his last decisive blow against the villain
Part of me is really curious if underflow will change defender knights opening moves by being a defender with arts damage built into her talent but I doubt she’ll be close to Jessica alter’s impact like here still great clear