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This is making me CRY! | Cami reacts to the Engoodening of No Man's Sky | Internet Historian 

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This is the feel good video I needed.
All credits go to the original video
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8 май 2024

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Комментарии : 265   
@tyjames3339
@tyjames3339 5 месяцев назад
Keep in mind that this video is kinda old, and Hello games has since released another TWENTY major updates, which as of the time of writing this comment means they've released a total of TWENTY-EIGHT separate major updates to the game, and every single one was completely free... Probably the biggest and most successful redemption arc in gaming history, and they deserve it, the game is great
@DonnaPinciot
@DonnaPinciot 4 месяца назад
I bought it during a recent sale after getting VR, and have been having a great time. The only complaints I've had is that the tutorial seems to be either outdated or inaccurate for survival mode, since I had a _lot_ of trouble finding what it wanted me to do, since it barely explained anything and some things it referenced appeared to not exist. There also seems to be no roomscale VR support, so it's required that you turn with the joystick and don't move too far physically. Other than that, I've been loving it. I've just built a wooden house on top of a floating island that's on a frozen planet, overlooking a frozen lake, and am working towards a teleporter of some kind that it wants me to build. Flying the ship is also awesome in VR, I love working the controls, even if it really feels like it's designed for you to be sitting, since I need to either bend my legs or really bend my wrists to properly move the control stick.
@notawildthingy
@notawildthingy 4 месяца назад
Totally agree. I remember being on the hype train too before release. The NMS previews really captured the same wonder and potential that Minecraft exuded when it was in early access and that drew me to the game. When the stuff hit the fan at launch, it caused me to hold off from buying it unless something changed, but not being too hopeful. Later, this Internet Historians video went out, became crazy viral, and I watched it. Bought the game right then and there; have never regretted it.
@LisaTheFoxx
@LisaTheFoxx 5 месяцев назад
Funny thing. Apparently Sean seen this video and he said it was really good except for the last part.
@slavikpodufalov
@slavikpodufalov 5 месяцев назад
source please?
@endernightblade1958
@endernightblade1958 5 месяцев назад
@@slavikpodufalovhe tweeted about it back when it came out, it was hilarious, i think its linked on the IH tvtropes page if you don’t want to scroll through his tweets for it
@vianneyb.8776
@vianneyb.8776 5 месяцев назад
Sean tweeted about the video and begged for everyone NOT to watch past the 50th minute or so.
@mrwannabe00
@mrwannabe00 5 месяцев назад
Lmao I mean wouldn’t you cringe if someone made a fanfic of you
@matthewjaniss4103
@matthewjaniss4103 4 месяца назад
Well now I know what part is getting reposted on Twitter.
@Thegreyman42
@Thegreyman42 5 месяцев назад
"why are you breeding when ur creating a videogame" is one of my new favorite sentences
@saltylemonz258
@saltylemonz258 4 месяца назад
I nearly spat my coffee when I heard this lol.
@Thegreyman42
@Thegreyman42 4 месяца назад
@@saltylemonz258 Im glad your coffe made it to the safety of your throat
@runcodematias8832
@runcodematias8832 4 месяца назад
foreshadowing the end of the video
@ElderonAnalas
@ElderonAnalas 4 месяца назад
I mean, breeding is fun to do, once you try it, you kinda don't want to stop
@MammalianCreature
@MammalianCreature 4 месяца назад
@@ElderonAnalas Yeah, tweakers be out there having families of 9. (even when they can't afford it lmao)
@Dr.HooWho
@Dr.HooWho 5 месяцев назад
Nah he didn't neglect the children, its not like he works in a stock market.
@camellia_vt
@camellia_vt 5 месяцев назад
XD
@VolatileSupernova
@VolatileSupernova 5 месяцев назад
Best part of this video is that it's so old now that they have released like 8 major updates since then, all of them for free. At this point if you're a Hello Games hater then you're just bitter for no reason, they've spent years making the game better without adding anything to the price.
@camellia_vt
@camellia_vt 5 месяцев назад
That’s just amazing
@omicron02
@omicron02 4 месяца назад
Correction: They've released 20 major updates, not 8, making it even more admirable.
@spelcheak
@spelcheak 4 месяца назад
Or maybe you value honesty. It’s one thing to “forgive” it’s another thing to act like it’s okay to lie and buy yourself years to make good on promises you made fame/money on immediately. There’s honest game devs out there that would never do that, why would you incentivize this behavior? He’s moving back towards baseline decency, not doing good.
@spookyengie735
@spookyengie735 4 месяца назад
I think it because of the scope of their project that lead people to push them further than baseline decency. They move pass the baseline decency buy starting to add thing they didn't promise and continue to expand on the game far past it "expire date". The fact they still update this game as we speak right now is impressive considering they don't have some massive money farm feature like CSGO or TF2 with skin economy and such. They fix that their mistake, that push them to baseline, then they continue to update it regular large content update, far surpass our expectation. Another point to be have is the "baseline" for the gaming community is very low, like adding all the feature you promise is like already far above average. When you competitor are running with the money and ignore their fan awhile you stay and continue to own up to your mistakes, you already far above the rest of the industry. As a TF2 fan, i been dying for a update for (as of this comment) 2430 days. Being a no man sky fan would be so much better rn.
@Trogloglation
@Trogloglation 3 месяца назад
@@spelcheak LMAO they passed baseline decency years ago, 99% of studios would've moved on to a new project by now instead of continuing to pump out FREE updates for years for no other purpose than to make your game even better than what you originally promised, but failed to deliver. In the end, Hello Games' biggest mistake was to not have a dedicated PR manager handling information during development, which led to hype going out of control because of Sean's overselling of the game (and the pricetag, but that might've been Sony's fault). As IH said, the dude's a tech guy, not a salesman. You're free to believe that Sean willfully lied to drive sales (personally I think it's a massively braindead take but hey, you do you), but saying he's still not made his way back to baseline decency after all this is _absolutely INSANE._
@Juan-Dering
@Juan-Dering 5 месяцев назад
Yes, at the last Game Awards he was there personally to announce Light No Fire. Fantasy world, adventure, building, survival and exploration game on an Earth sized planet.
@thatlonewolfguy2878
@thatlonewolfguy2878 5 месяцев назад
To this very day they're still releasing updates, DLC etc, all for free, no additional cost for anything, no microtransactions and the playerbase numbers are solid, the game is thoroughly enjoyable too, they really pulled it around and I'm really excited to see their next title which they've announced and already have 5 and a half years of dev time on at the time of writing this comment, it seems like its going to be a high fantasy version of kinda the same game, the engine is the same, the graphics look very similar but this one has medieval castles, dragons you can ride, cool stuff like that, its called Light No Fire
@GeneralIVAN894
@GeneralIVAN894 5 месяцев назад
for real though, their redemption arc is by far the most Epic ever, cause they could have stopped but instead decided to focus so much they are doing better than most Game devs now, while still planning to release more
@dominiklehn2866
@dominiklehn2866 Месяц назад
1:00:00 "Have they announced any new games?" Not for a long time, but yes, they have by now. Its called "Light No Fire" and is a kind of... Fantasy game that looks similar to No Mans Sky on the surface, at least in the release trailer. We do know the two games will share an engine and lessons learned in one will be used to improve the other
@Megalomaniakaal
@Megalomaniakaal 5 месяцев назад
"Why are we putting deadlines on it?" Because publishers have learned a lot from working with Chris Roberts. I love Star Citizen but this is how you get scope creep on the levels of Star Citizen.
@johnj.spurgin7037
@johnj.spurgin7037 5 месяцев назад
That is a VERY valid point. Mission Creep is an insidious cancer.
@micahfoley9572
@micahfoley9572 5 месяцев назад
to be fair, it's usually not the developer who forces adherence to the deadlines, it's the publishers. the dev'll say when they think they can deliver and the publisher naturally wants it as soon as possible, cuz they're footing the bill for a ton of stuff. and if there's unforeseen problems, well... they want their money back. every delay of the release date costs them a butt ton of money, cuz they're the ones paying for all the timed release stuff. they gotta do new ads and reset the online store stuff, plus all the behind the scenes costs, and it's even worse if it's a hard copy release like NMS. Plus, the devs are usually under a contract that would bury them if they break it, typically including an NDA that won't really let them defend themselves if it involves the publisher. so we end up with 12 year olds blaming "greedy devs" for problems that are at least as much, in not more, the fault of the publisher. notice how the video really says nothing about why they didn't just delay release till it was more finished. because it wasn't't a self published game and there were millions on the line. such is capitalism and the arts, i guess.
@jr6366
@jr6366 4 месяца назад
Yea deadlines serve a purpose most cases though it's because games take a large investment and it needs to see a return especially if there's loans and interests involved. Money needs to flow. No deadlines and you end up with these titles that sit in early access indefinitely, abandoned or they're just grifts.
@Ayuima69
@Ayuima69 5 месяцев назад
Id actually put this as like top 10 as my favorite youtube video, piece. I thought he told the story extremely well and it literally changed my mind and opinion of the game and how it was handled. It really made me realize how something with good intentions getting the better of you and coming out so badly. I dont think allot of people could have been in Seans shoes and trying to turn the game around. It was one of the worst most vile kind of reactions i remember for a game, with the constant death threats and bomb hoaxes. I think most people would have given up before even getting a chance to fix it, and i feel like since i cant compare it to any other game having this kind of turn around proves it. At least on the same level, some indie games have turned around their games. It was like rediscovering empathy for something you think couldnt possibly have deserved it.
@Gryffyth_Aurum
@Gryffyth_Aurum 4 месяца назад
Almost like millions of people dont like being lied to and taken advantage of. Crazy.
@MrJJandJim
@MrJJandJim 4 месяца назад
@@Gryffyth_Aurum Or, double-check the size of developer company and stop getting carried away. Blame the media for massively overexaggerating the man's words.
@dontshanonau1335
@dontshanonau1335 5 месяцев назад
IH: "The year is 2000 AD." Camellia: *cackles* xD
@dragnus12
@dragnus12 4 месяца назад
Is Starfield gonna be good in 5 years? That's funny, you're funny.
@camellia_vt
@camellia_vt 4 месяца назад
XD
@anunnacy
@anunnacy 2 месяца назад
1:00:08 They actually did announce a big follow up game, it's currently under development - this time without the pressure tho. It's called "Light No Fire" 😊 (you can check out the trailer) + they just released a big new update for No Man's Sky, which overhauls the whole game visually and it looks amazing. There's also a video with Sean talking about it on Hello Games' youtube page.
@MetalDEmpire
@MetalDEmpire 5 месяцев назад
Management are the ones that put deadlines. every. single. time.
@camellia_vt
@camellia_vt 5 месяцев назад
100%
@SilverFang95
@SilverFang95 5 месяцев назад
And the devs can just say, "no, it needs more time in the oven."
@rileytruax766
@rileytruax766 5 месяцев назад
yeah becuase they have employees they have to pay monthly and its hard to do that when your not making money becuase the game isnt out for sale yet so they get it in a playable state (using that term loosely) and with the magic of the internet they can continue working on it and roll out updates
@Megalomaniakaal
@Megalomaniakaal 5 месяцев назад
@@SilverFang95 and then be ignored.
@SilverFang95
@SilverFang95 5 месяцев назад
@Megalomaniakaal and they can still say no.
@raeishimura
@raeishimura 4 месяца назад
So, as of right now, they have released 20 more updates since that video was made. And they are still working on more. on top of that, while still supporting NMS they have also released trailers for another game, Light No Fire, which is almost like the opposite of No Man's Sky. It's a fantasy style game, all on a single planet that is going to have procedurally generated biomes, and supposedly will be larger than the actual earth in size. It sounds like it could be a pretty epic game, but AFAIK there isn't a release date of any sort announced yet.
@mastrtonberry2
@mastrtonberry2 2 месяца назад
Looking forward to Light, No Fire now. Because of all the goodwill, it's easier to be confident that even if the game isn't where it needs to be at launch, that they WILL do their best to get it there.
@otakutacosxd279
@otakutacosxd279 4 месяца назад
I thought i was weird when I cried during this video also. Thank you for making me feel less awkward 2D anime lady
@camellia_vt
@camellia_vt 4 месяца назад
Crying is very human and it was really touching
@otakutacosxd279
@otakutacosxd279 4 месяца назад
@camellia_vt Haha well, thank you for the reassurance. Also, I hope you're having a good day and/or night, anime lady 😊
@ndr2q
@ndr2q 5 месяцев назад
I’ve seen this IH video before but I’ll watch again to see our adorable salad witch ❤
@m4thmann370
@m4thmann370 5 месяцев назад
Ok, so I am not alone on this one. Good, good. 😄
@He11raiser01
@He11raiser01 5 месяцев назад
If you use reactors for your first watch, do you at least pop over the the original after and leave a like on it?
@Jaxonhellsing
@Jaxonhellsing 5 месяцев назад
To answer your question if no one ever did about if they announced any new games at all, they did announce one recently. It's called "Light No Fire" which seemed very interesting. It's looks like it's no man's sky but as fantasy game although there's possibly more to it than that.
@Yuki_Ika7
@Yuki_Ika7 5 месяцев назад
they are still pumping out free updates, and you only need to pay once (and several times a year it goes on sale for half price!)
@exodore2000
@exodore2000 4 месяца назад
I preordered the game on PS4 in fact it was why I bought the console and never got rid of it, still play it during expeditions.
@randommaster06
@randommaster06 4 месяца назад
It's hilarious that Shawn was raising three children and leading the development of a massive game, but being on stage at E3 is what he considers to be the hardest thing he's ever done.
@Mugthraka
@Mugthraka 4 месяца назад
like said in the video, he's an introvert, he got on stage, took one for the team, cause they din't have anyone else. So the man is a team player and isn't scared to "sacrifice" himself, but yeah it must have been hard for him
@j.r.glowacki1876
@j.r.glowacki1876 Месяц назад
As a huge introvert, I get anxious just hearing about Murray having to be PR for NMS. 😨
@edgarernestocorderovera3535
@edgarernestocorderovera3535 5 месяцев назад
8:40 Investors dont care about the game but still want their money back one way or another. They will not support something if they dont get their quarter gains.
@camellia_vt
@camellia_vt 5 месяцев назад
I think this is why so many indie games have more heart
@itztehendd
@itztehendd 5 месяцев назад
Hello Games was basically Randy Marsh from that episode of south park, beaten and bloody but just says "I ain't hear no bell" and kept fightin
@johnj.spurgin7037
@johnj.spurgin7037 5 месяцев назад
For all his monumental screw-up parade is almost unfathomable... Sean and the team? They understood the wrong they did, and sought to make it right. To this day they are still working on the game IIRC. It's up to the individual to decide if they did make it right, but if nothing else... they DID work to make it right. That's more than 90% of live services and AAA games.
@daosdresari7349
@daosdresari7349 15 дней назад
I'm the best aroundddd
@steel8231
@steel8231 4 месяца назад
15:20 People were mad because any video that even mentioning the leak got taken down, most of which didn't include any leaked video, some people who were even just talking about official trailers were even hit.
@Mugthraka
@Mugthraka 4 месяца назад
Yeah cause sony was really like being Anal with all of this, it was scary and hilarious to see.
@frozencrow8735
@frozencrow8735 5 месяцев назад
I remember someone mentioning that Sean actually saw this internet historian video and thanked him for making this. (Note) keep in mind i might mis remember this or that person might have lied to me.
@enigmaticnasser9335
@enigmaticnasser9335 5 месяцев назад
I think he said it was a good video, but he said you can skip the last part
@camellia_vt
@camellia_vt 5 месяцев назад
XD
@jabaited
@jabaited 5 месяцев назад
​@@enigmaticnasser9335Yep,he did
@Zach174.
@Zach174. 5 месяцев назад
19:53 pretty sure he mentioned 76 bricked systems, broken, dead I think thats worse, especially given the scale difference in the teams.
@grindersongear759
@grindersongear759 5 месяцев назад
No man's sky is one of the reasons why I say fuck you Sony sure they helped fund the game but man did they just got in the way so much and really didn't do Hello Games any favors outside of funding them and with the helldivers2 incident that just recently happened I'm glad more people are coming to the idea that Sony is just as much of a bastard as all the other big gaming companies
@camellia_vt
@camellia_vt 5 месяцев назад
Corporations sux period
@johnj.spurgin7037
@johnj.spurgin7037 5 месяцев назад
The console wars are over, Sony AND X-box both lost, and the world is better for it. PC master race.
@thatlonewolfguy2878
@thatlonewolfguy2878 5 месяцев назад
@@camellia_vt based.
@xvphoenixvii5146
@xvphoenixvii5146 4 месяца назад
apparently they didn't help fund NMS, Sean asked them for PR only
@camellia_vt
@camellia_vt 4 месяца назад
@@xvphoenixvii5146 wait really!?
@justinblaine2753
@justinblaine2753 5 месяцев назад
"Why are you breeding!?" Me- spits out pizza
@camellia_vt
@camellia_vt 5 месяцев назад
Poor Pizza on the floor
@Raio_Verusia
@Raio_Verusia 4 месяца назад
Looking forward to the matured Hello Games studio's next big project, Light No Fire. Having been the game's biggest naysayer during the initial hype-train to laughing my absolute ass off at the train-wreck of a launch, to getting suckered in to getting it on sale one day a few updates in... And I still play it today. They've come a tremendous way and accomplished something that most people wouldn't have, having given up. No Man's Sky's redemption arc is legendary, and fingers crossed that Light No Fire will be just as good, but on launch day. 🤣
@LostInNumbers
@LostInNumbers 5 месяцев назад
Deadline exists because game development costs money, and much of that cost comes from paying salaries to the people developing the game. No studio works with infinite budget. a gaming studio doesn't just need to make sure they don't run out of money mid production, they need to make sure they turn a profit once the game is out, otherwise they will at best have less money to make the next game, and at worse go under anyway. So one of the first decision for any game is the budget. and unless we are talking about a single Dev working from how own home who have a secondary income source, the budget determines production length.
@RWhite_
@RWhite_ 5 месяцев назад
There's also the simple reality that projects need to finish at some point. Especially if you've made a promise with another company that you would be completing said project. Even if development costs are $0, you can't keep putting it off indefinitely, and setting deadlines can keep your team focused and ensure progress is being made.
@wesleyward5901
@wesleyward5901 4 месяца назад
But then when they don't give the developers enough time to make a good game they lose money because people don't want to buy a bad game. It's simple but the execs only see short term.
@LostInNumbers
@LostInNumbers 4 месяца назад
The thing about good time management is that it's really hard. Small indie teams fail at it just as often, if not more, than the big studios. And the larger your project is, the harder it gets. In large ganes, no one sees the entire picture, and proper counication and reporting between different teams and departments is critical. Moreover, the responsibility for assessing time requiments for tasks falls on the engineers and developers. In fact, I expect that the initial overall time assessment is usually made by the lead designer. The real big issue is that the field of games is too competitive. Usually the solution for tight deadlines is to cut down features and focusing on polishing a smaller project, but the entire gaming industry is caught in a cycle of feature creep where every game have to be bigger better and more complex than the last one, and this part is at least partially the fault of us, the players who keep demanding more. (Look at how people reacted when they found TotK reused the main overworld map from BotW)
@ElderonAnalas
@ElderonAnalas 4 месяца назад
They are in fact working on another major game. I have forgotten the title off top of my head. But it is happening. It's a fantasy magic kind of game, using procedural generation but is focused on one big world instead of a whole galaxy like NMS.
@notawildthingy
@notawildthingy 4 месяца назад
I just found out that Hello Games IS working on another game, though I am sure it won't stop them from continuing to work on NMS. It's called 'Light No Fire' and after watching the trailer, looks a lot like a medieval fantasy themed exploration game reminiscent of NMS. Already looks great to me so I wishlisted it on STEAM.
@camellia_vt
@camellia_vt 4 месяца назад
Ohhh that sounds interesting
@davidjonsson9549
@davidjonsson9549 5 месяцев назад
One thing that I find very funny. That one guy who said "minecraft in space". Like that game isn't one of the most popular games in the world. In a vacuum, that statement sounds like high praise.
@johnj.spurgin7037
@johnj.spurgin7037 5 месяцев назад
It does doesn't it?
@DiggerTheDwarf
@DiggerTheDwarf 5 месяцев назад
I'm fairly certain in that video he's mocking people who said NMS WOULD be "Minecraft in space" because it very much wasn't.
@idanchen4934
@idanchen4934 4 месяца назад
20:40 - LOL Camellia is one with the animals breakdancing across the "no man sky" galaxy.
@7thsealord888
@7thsealord888 4 месяца назад
I started playing NMS since a little before this video came out. I'd heard a lot about how things had REALLY turned around for this game, and saw a used copy in a game store. Best use I ever made of twenty bucks. Been through a crapton of updates since. Most of them started off rocky, but an especially good thing about HG is that they are VERY fast with patches - like no more than a day or two for the first one, and probably two or three within the week, by which time the update should be fully playable. You wanna explore, you wanna build bases, you wanna be rich, you wanna be terrifying in battle, you wanna be a space hobo, you wanna collect - options are endless. Once you've gotten though the opening stage / tutorial, there is no "One True Way" to play this game. It's ALL on you. There are also many quite awesome groups or communities of player ingame. There are a few AHs around, but my own experiences with other NMS players has always been very positive.
@Xankoshu
@Xankoshu 5 месяцев назад
since im not seeing this int he comments, Hello Games around 5 months ago announced they have a new game on the way, its currently on steam for wishlisting, called Light No Fire. Instead of it being a fully procedural universe its a planet thats meant to be around 1:1 scale with the earth with caves and animals and everything. It will also be multiplayer from day 1
@ryosama1988
@ryosama1988 5 месяцев назад
Personally, I love NMS on PS4 and got it on day one. It was a unique open universe full planet exploration space game which is incredibly rare on consoles. I will forever remember the Awe I felt when I push through the atmosphere, no loading screen and see space, The Final Frontier on a frickkin console. But yeah, the 3 months silence was deathly deafening. I honestly thought they took the money and ran away. Glad they stuck with. Dont forget that they also supported the Switch version of NMS. It looks great! Before the FSR update, everything looked super blurry... Oh oh, also look up why HG relaunched Joe Danger for the IOS. Its wholesome!
@misfitminis
@misfitminis 3 месяца назад
As an introvert, I feel Sean's pain.
@idanchen4934
@idanchen4934 4 месяца назад
8:57 - in corporations, dead line means "okay you got this amount of time to spend this LIMITED amount of money AND human resources" it is NOT and NEVER will be about "oh make this and this till this date", because if it was we would have far better games LMAO
@TryhardHouba
@TryhardHouba 3 месяца назад
No mans sky is the pinacle of how indie works - just release broken thing and then fix it overtime :D But now its great game and still can grow better.
@camellia_vt
@camellia_vt 3 месяца назад
I think most games come out broken and get fixed not just indie games.
@5ilver42
@5ilver42 5 месяцев назад
Deadlines are a thing because companies exist to make money. for simplicity say you have only a certain amount of money, and you break that up into everything you need to be spending money on you'll want some kind of buffer, like say only spend 80% of the operating cost, because, what if something goes wrong? If you budgeted everything you have, then you are screwed. Everything shuts down, people lose their jobs, the product doesn't get finished, and you cannot pay people anymore.
@rileytruax766
@rileytruax766 5 месяцев назад
exactly every month a game isnt out is a month a company is paying employees out of pocket
@WoofleWaffles
@WoofleWaffles 5 месяцев назад
I forgot I popped in on this stream, I just had the video playing in the background and hearing my name called out scared the shit out of me 😅
@travistheargonaut
@travistheargonaut 4 месяца назад
Also Hello Games has announced a new title they are working on called Light No Fire last year, Looks amazing and I can't wait.
@Ruukasu97
@Ruukasu97 4 месяца назад
this video is 4 years old, they are still adding content everything free
@crowravencorvenrow
@crowravencorvenrow 4 месяца назад
Yeah, Hello Games announced a new game a little while ago, called Light No Fire. From the trailer they showed, it looks somewhat similar in concept to NMS, except it's got more of a fantasy setting, and it's only on one world. Just a world that's fully scaled/fleshed out. More of a survival/crafting kinda deal, it seems.
@chaoscontroller316
@chaoscontroller316 5 месяцев назад
So now you understand why so many people on Twitter and stuff are suddenly fighting against Sony for one scandal or another. They've been like this for years and the devs always get the blame.
@ssjwes572
@ssjwes572 3 месяца назад
15:00 I'm glad someone takes this stuff seriously.
@idanchen4934
@idanchen4934 4 месяца назад
40:50 - I think it was because that game was a space game that we (- old people now) waited ever since the DOS game "Decent", a true full 3D space game and since it was 2016 we could have actual launch and land from and to a planet without cinematics as loading screens.
@J.P1981
@J.P1981 5 месяцев назад
What a redemption story. That said, it makes me think. Would it and Hello games be in good favor if this game happened much later? Like if this happened in 2020. I don't know.
@camellia_vt
@camellia_vt 5 месяцев назад
It’s very interesting to think about. Like nowadays games just go early access and people excuse the bad performance
@Good_Hot_Chocolate
@Good_Hot_Chocolate 5 месяцев назад
​​@@camellia_vtoh the fans don't excuse it. The higher-ups in the companies do and force the devs to hurry or leave it.
@Angelo._
@Angelo._ 4 месяца назад
Sean busted his ass working on the game, which to this day is still getting updates. But he really did deserve the hate he got. Truth is, he did lie, making a lot of promises and false advertising at the time. When you charge $60 for a game that's broken and empty, with missing features, you are not immune to criticism and hate. It was genuine false advertising. And with the ship customization line, Sean could've said no, but he said "kind of", implying there is some level of customization. Doesn't matter how small a team Hello Games was. People spent their hard earned money for a product that wasn't properly delivered. The game should've been $10-15 alpha/preview game max at launch. It's technically better now as it was, and I commend the devs for sticking with it. But don't give devs a pass because they are small or indie. Don't make false promises, don't over charge, and just be HONEST. Something Sean didn't do back then. I think it's an ok game, personally. I play it during expeditions they have. Cool rewards. Redux versions of expeditions are shorter, but more doable. I'd probably enjoy it more if I just had someone else to play with. Struggles of a solo player.
@konker420
@konker420 5 месяцев назад
I love your content. Hope to catch you live one day
@NestorCustodio
@NestorCustodio 4 месяца назад
If you've not played it, I can't recommend The Last Campfire enough. It has an adorable art style, fantastic narration, and a lovely story.
@kenjutsukata1o1
@kenjutsukata1o1 4 месяца назад
The thing that blows my mind the most about the horrifying fanfiction isn't the fact that it was written, but the fact that it was shared with the world via the internet. Plenty of folks have written shameless self-insert erotic fan-fiction, but most of them keep it to themselves as a guilty pleasure. But the writer of that fiction proudly displayed it for the world to see. They were either a massive troll, or socially challenged to a level that few can achieve. But that horror aside, I really enjoyed this video when it first came out. In fact I finally bought No Man's Sky because of it, and had a very good time. You can tell that Sean and his crew were passionate about making games, and going radio silent was definitely the smartest thing they could have done after that disastrous release. Any form of attempting to communicate would be like thrashing in the water, and the vocal people of the internet are the piranhas that come swarming for the promised feast. There's no way to win except staying out of the river, and that was probably a key element of their ability to turn things around. Also this video was randomly in my recommendeds, so hi! First time viewer. Enjoyed it, will stick around :)
@ragansi
@ragansi 4 месяца назад
i remember when i complete school for video games programming in the early / mid 2000's being told that i was to old and me having a kid would be a problem and to make sure i didnt mention my age or family during the interviews. I would have been graduating at around 30. I never did get into video games as a job, stayed a developer for many years and still do development and technical consulting in my current job but never got to do the games career. I realized i would not be able to pay child support if i actually went into the industry at the time since its a nightmare getting into and job stability generally sucks for quite some time till you get established. Of course i just happen to only get about 6 months in my nice first "Stable" job as a developer and then got hit with the recessions so fun time all around :P
@camellia_vt
@camellia_vt 4 месяца назад
Honestly it really sux to work now. I hope things improve. I feel nothing but sympathy for people who pursued what they like to do.
@idanchen4934
@idanchen4934 4 месяца назад
40:36 - Yes, and my ears almost exploded thx to that.
@aohige
@aohige 4 месяца назад
I come back to NMS on every expedition release. The game is amazing. And yet we have not spent a PENNY since the initial purchase. No microtransactions, no DLC, all updates are free. And the game just keep improving and improving.
@idanchen4934
@idanchen4934 4 месяца назад
37:17 - oh do they now? hehe, funny enough this is ONE of the things they want, and with A.I. they are another step twards "you will own nothing and be happy about it" future.
@Destoroyahhhhhh
@Destoroyahhhhhh 4 месяца назад
I feel like the release date was the real curse for this game. it was being released in 2016, so people think the game is fully or at least mostly complete.
@camellia_vt
@camellia_vt 4 месяца назад
they really should of pushed it back more
@CalciumChief
@CalciumChief 3 месяца назад
8:35 Because gotta have a product in each fiscal year.
@B1RDSEYE
@B1RDSEYE 5 месяцев назад
35:18 I think the better question is, “why aren’t you?”
@camellia_vt
@camellia_vt 5 месяцев назад
why aren't you?
@travistheargonaut
@travistheargonaut 4 месяца назад
aslo, i played it on launch and had NONE of these issues. Game played perfectly fine. I enjoyed it, the ONLY issue was the lack of "features" that had grown from interviews were they asked questions about the game and sean answered with what he wanted to put in the game. Not saying it didn't have issues, just not as bad as this vid makes out. AND it is now one of the best space games ever made do to endless FREE updates.
@micahfoley9572
@micahfoley9572 5 месяцев назад
If it's not a developer published game, publishers usually set deadlines for devs, based on what the dev think they can deliver and the money the pub is willing to spend. naturally the publisher wants it soon as possible, so they'll understandably push for the earliest date a dev thinks they can do. No dev ever wants to put out a broken or unfinished game, but all the launch and pre-launch stuff has to be set up way in advance, and it's usually the publisher paying for it, especially if it's a big release. every time they push the date back, it costs the pug a fuck-ton of money, and dev is on a contract. most devs, especially smaller houses, won't survive the penalties that come with breaking that contract. so the game comes out and they hope the sales will make fixing it worthwhile to the publisher. it varies greatly situation to situation, but the publisher generally has control over a lot of stuff, including what the dev can say publicly about the situation if it involves the pub. there's a reason that people often blame "greedy devs" instead of "greedy pubs", despite the fact that it's usually the publisher who made the choice to put a game out in a less than finished state. because the publishers have the money, and the access to press. but devs are the artists, pubs are the money.
@Yoshikage-Kira_75
@Yoshikage-Kira_75 5 месяцев назад
Wow I love your avatar. The color palette is really nice
@camellia_vt
@camellia_vt 5 месяцев назад
Awww thanks you. I designed and rigged her myself.
@Yoshikage-Kira_75
@Yoshikage-Kira_75 5 месяцев назад
​@@camellia_vtWoah really? Damn that's really impressive. The design is very beautiful too. ❤
@denkerbosu3551
@denkerbosu3551 4 месяца назад
54:25 lmao the face when dude booed
@scover3
@scover3 5 месяцев назад
I played from the start and reach 100 hours before I even know that there are massive flows with the game. The thing is I saw trailer back then, I thought it's a cool game and never watch or read anything about it before release. I pre-ordered, installed and played. Those bugs from video definitely not from one playthrough, cause I don't even saw 3/4 from that. It's classical different bugs on different systems case for sure. So I enjoyed the game and when they start release big updates for me it was good game becoming great. So not joining hype train is a good thing.
@JamesRhed935
@JamesRhed935 5 месяцев назад
They did announce a new game not too long ago. I haven't seen anything about it since the announcement though, seems they learned from the first time and are keeping quiet about it. Then again I don't really ever go out of my way to look at game news and stuff
@Hunttiger
@Hunttiger 4 месяца назад
Sony was to blame for the marketing and deadlines.
@Brainhorn
@Brainhorn 5 месяцев назад
20:04 Because nobody knew or cared that it was a small team, and they were being mean because they were lied to
@idanchen4934
@idanchen4934 4 месяца назад
57:43 - Ah yes, THAT thing happened
@Ryutix
@Ryutix 5 месяцев назад
2:24 so much so that it was the first (and last) time I pre-ordered a game
@camellia_vt
@camellia_vt 5 месяцев назад
That’s valid. I don’t usually preorder games. I usually wishlist them and I found out that wishlisting games actually help out the developers a lot.
@mckenzie.latham91
@mckenzie.latham91 3 месяца назад
It’s never too busy for “breeding” ;)
@SuperLlama42
@SuperLlama42 17 дней назад
Hello Games: Get rushed into releasing a half finished game, and even though they don't have to, they work to finish and even expand on the game for free and salvage their reputation. CD Projekt Red: Basically the same, but also with a paid expansion. The industry at large: "Wait...so you're telling me it's okay to release half-finished games now? Wonderful! We'll never finish a game on-time again!" Leave it to the AAA industry to learn the worst possible lesson at every turn.
@FieldMarshall3
@FieldMarshall3 5 месяцев назад
I'll admit, when they cut all communication i honestly thought they just took the money and ran. I have never been more happy to be wrong. I wish i could apologize to the developers for all the bad things i said online during that time period. Hopefully they didn't see any of it.
@koriharpoon3357
@koriharpoon3357 5 месяцев назад
I have the Switch version. Haven't played it recently, been hitting my backlog, but it's good.
@camellia_vt
@camellia_vt 5 месяцев назад
Watching the video makes me want to play it
@dustinrausch5008
@dustinrausch5008 5 месяцев назад
Yeah, unrealistic deadlines have screwed over a lot of games, so it's easy to wonder why they exist at all. Just remember, if you have no deadlines at all, you get things like Duke Nukem Forever, Daikatana, and Starcraft: Ghost.
@adamenvoyoftheend
@adamenvoyoftheend 2 месяца назад
From crying to mindbroken lol
@alexiscarvajal4304
@alexiscarvajal4304 4 месяца назад
well they closed a mexican restaurant in London because they used the word "Taqueria" saying it was their property
@Rias-Gremory-a-gamer
@Rias-Gremory-a-gamer 5 месяцев назад
Hi the game is still on steam also its $87.95 currently and still getting updates last one was on the 16 of Feb 2024 but i have no idea what its like.
@camellia_vt
@camellia_vt 5 месяцев назад
That’s so cool.
@jordanledoux197
@jordanledoux197 4 месяца назад
Honestly, NMS is the game that a lot of Starfield players wanted. Like, I don't really understand the point of paying money for Starfield when NMS exists and is so much better.
@bleach2133
@bleach2133 5 месяцев назад
god this video gets me everytime
@ElderonAnalas
@ElderonAnalas 4 месяца назад
Q: "why did they give it the triple A treatment?" A: one word. Sony. The publisher sets the price and demands those extra packages and handles things like production and supply of the little ship models and stuff. Sony basically told Hello Games "this will be the price, and we're going to have a special edition, these are the bonuses we want it to have and it needs to be done by XYZ date. Make it fucking happen. *puts gun to devs head*"
@Crimsonwolf183-so4ls
@Crimsonwolf183-so4ls 4 месяца назад
This games is my favorite game because it so good
@camellia_vt
@camellia_vt 4 месяца назад
Do you play it mostly solo or with friends?
@Crimsonwolf183-so4ls
@Crimsonwolf183-so4ls 4 месяца назад
I usually play alone but its good especially now it's the hype that's they promised now
@austinfisher3926
@austinfisher3926 5 месяцев назад
no mans sky playthrough when
@rileytruax766
@rileytruax766 5 месяцев назад
they have to have deadlines becuase companies have employees they have to pay monthly so and its hard to do that when your not making money aka when they dont have a game ready to release
@camellia_vt
@camellia_vt 5 месяцев назад
It makes sense it just sux. I think this is why so many indie games do kickstarters
@rileytruax766
@rileytruax766 5 месяцев назад
@@camellia_vt its more becuase making games is stupid expensive so unless your already a massive company or rich you have to have some sort of backing or investment partner. or get lucky and make a super simple but fun game like binding of isaac but even that game was on Kickstarter
@aidensnow5017
@aidensnow5017 5 месяцев назад
"why are there deadlines, why are we putting deadlines on things!?!?" Fable 4: 10+ years of being stuck in development hell, STILL no real GAMEPLAY shown in over 10 years of hype, developers openly talking about feature creep where they can't help themselves but to keep adding stuff in instead of polishing what they already have finished.... Sometimes.... Just sometimes.... It's good to have a manager look devs in the face and tell them "no, you are already 8 years and half a billion in debt, FINISH IT!"
@procow2274
@procow2274 5 месяцев назад
Why is there a blurry spot between the squishies 🤔
@camellia_vt
@camellia_vt 5 месяцев назад
?
@shib5267
@shib5267 5 месяцев назад
?
@luciandrakaris6603
@luciandrakaris6603 5 месяцев назад
Sean saw that video and commented on the last part xD
@luffyiscool
@luffyiscool 5 месяцев назад
18:04 slick cut, I see what you did there ;)
@camellia_vt
@camellia_vt 5 месяцев назад
;)
@matiaspereyra9392
@matiaspereyra9392 5 месяцев назад
8:52 honestly we've gotten so much better in this area, at exactly around 2013-2016 (gamers being unreasonable at best assholes at worst during this era? NOWAY) if you had a game with any notoriety delayed people would go straight up to death threats, and this particular delay was like 2 months, imagine being this mad because your new toy is not gonna come for another 2 months, team cherry couldn't have done what it did during that era Now, we're not saints, remember that lady who gave cyberpunk a bad review on pre release and so some people found out she was epileptic and decided to (without even playing the game) give her a seizure? Well, yeah, so like, the people who misbehaved in the past Haven't necessarily learned so much as they have lost the backing of the community to just behave like that against devs, bc the community has grown in numbers and is generally more aware of working conditions and such, instead they've shifted the anger to game journalists because it's generally seen as okay to hate gaming journalists 15:16 well the leaks yeah but they also took down reporting on the fact that there were leaks and also unrelated videos that didn't talk about the leaks at all nor showed any leaked footage but did contain the NMS trailer
@Nabekukka
@Nabekukka 5 месяцев назад
Have we actually gotten any better? I'm smashing X to doubt. Most people never act out in these ways, and we may not have gotten any worse, but the unhinged people haven't changed, and there's always these people in any online community. All you need even now is one game that people are going to be really hyped up about, and this will happen again. Alanah Pearce got abuse after GOW Ragnarok got delayed, recently Playstation fanboys harassed her because she made the "grave mistake" of enjoying Starfield and they wanted to get her fired because her enjoying Starfield was her "betraying" Sony. Unhinged schizos haven't gotten any better, we're just one overhyped game trailer away from the next dumpster fire. Oh... Just remembered one more example. Have you seen what went on with The Coffin of Andy and Leyley? Twitter freaks literally harassed the sole indie developer off the Internet, because their smooth brains couldn't handle the necessary media literacy skills to understand the fact that just because the story presents depictions of something doesn't necessarily mean that the author is advocating for that thing, nor does it mean that it is presenting that thing in a positive way that will lead to its normalization.
@SilverFang95
@SilverFang95 5 месяцев назад
@Nabekukka there is an easy solution...don't have a release date until you are 100% complete with the game. Until then, any type of response to delays is deserved.
@thecouncilofkevins
@thecouncilofkevins 4 месяца назад
8:43 i was stairing into the abyse and they staired back.
@denkerbosu3551
@denkerbosu3551 4 месяца назад
"ehy is everyone being so mean?!" If it's about the irl stufd, sure, but mocking them online is hardly the meanest thing after, in everyone's mind, they had essentially ripped off lota of people for an undercooked product that didn't have what was said. It's really simple. To this day, I don't think releasing a broken and incomplete product expecting to patch it later is a good idea at all.
@silly_lily6241
@silly_lily6241 4 месяца назад
i remember seeing jacksepticeye play it, and i knew nothing about it. i didnt finish all his videos because i was too bored. i didnt even know about the hype, promises or how many bugs there were and i was just too bored to watch the game
@Mernom
@Mernom 4 месяца назад
8:40 simple answer. Investors love deadlines. 28:55 most gamers don't see the devs working on the games. They see the studio lable, and no more.
@camellia_vt
@camellia_vt 4 месяца назад
I feel like the more popular gaming becomes the more corporate the games become
@Brainhorn
@Brainhorn 5 месяцев назад
12:56 "Whole entire" is redundant lol
@hakonsgaming535
@hakonsgaming535 4 месяца назад
the reason why deadlines exist is that 99% of games (even those produced by tripple A studios) are funded by loans and investment capital. Banks and investors aren't fond of the phrase "when it's done" when discussing when they're going to get their money. It's not about making good games, it's about making money, that's why there are so many shit games produced by established companies and experienced developers. Their opinions and desires don't matter, nor do your opinions and desires, the only opinions and desires that really matter are those of the people writing checks, and they have precisely zero fucks to give about you, your wants and needs, and especially not about how good the video games they fund are, as long as they get their money, and as long as they can hype a game hard enough to make it's money back on sales before people realize they've been scammed, they've made their money and fuck all the rest. This is how literally everything in the world works BTW. Edit, also you're 100% dead wrong about it being ok for Sony to use copyright strikes and DMCA to take down reporting of the issues. That's 100% against the law in any developed nation other than Japan, and it's also a violation of youtube's rules. The only reason they got away with it is that they could afford to make it not worth the effort to actually make obey the law and everyone was very justifiably furious about it.
@camellia_vt
@camellia_vt 4 месяца назад
Interesting. I was not aware of that law. I still think it’s kinda shity to leak a game when it’s not done and judging it based of an early build. Even if that turned out to be what it looked like. It’s sad that games have become about money and not making fun games.
@hakonsgaming535
@hakonsgaming535 4 месяца назад
@@camellia_vt hey, so you might want to look into this stuff if you're doing reaction content. DMCA stands for the Digital Millennium Copyright Act which is a US law that has the most relevance due to where youtube/google/alphabet is headquartered. Basically DMCA sets up a set of rules for platforms like youtube that allows them to host material and not get automatically sued for billions of dollars over and over every minute so long as they can show they're making a 'good faith' effort to respect copyright and ban violaters using their services. There are exemptions to copyright protection and you should especially be aware of them because what you're doing on your channel is a lot more questionable than what those leakers did and is in a legal grey area that they absolutely were not. DMCA specifically exempts reporting and review from copyright claims, this falls into US consumer protection laws so that the public is protected from malicious companies trying to take advantage of them by selling faulty products with false advertising. This whole incident is actually a good case study in copyright and what's going wrong right now. What happened here is that SONY was distributing a product that they 100% knew was falsely advertised (they knew because in order to release a product on playstation it has to be certified meaning SONY has to test it and approve it), which is illegal. They then took advantage of the fact that youtube uses automated DMCA claims systems to kill reporting on the emerging fact that they were illegally selling falsely advertised products which is also illegal under US antitrust laws and also against the explicit terms of DMCA, copyright law in general and youtubes terms of service. The problem is that for SONY to actually suffer the consequences they deserve for this shit (which they do often) someone would have to sue them, and no one wants to because SONY has hundreds of billions of dollars and a lawsuit would not be enough to deter them, nor would it recoup and losses those harmed by SONY's behavior who might want to sue them. You should be very worried about this personally. Because besides Reporting/Product review, and Educational content, there is a third much more shaky exemption in Copyright, which is what protects your channel from suddenly being deleted while you sleep (as has happened to many many youtubers): Transformative Content. Reaction content falls under a very shaky legal protection which basically says that if what you're making out of someone else's content is 'transformative' then you can do it, they might sue you, but if you can prove in court that your content transforms there's into something new you can win and possibly make them pay the tens of thousands of dollars you'd have to give a lawyer to fight the case for you. Note that this would all be after your channel was completely destroyed and you'd have to find another way to make a living. Reaction content is especially vulnerable because what you're doing is very hard to argue as being 'transformative' especially with examples like ssSniperWolf out there who just stare at screens on camera while other people's content plays for their audience, you'd have to be able to PROVE TO A JUDGE who may or may not have a firm grasp of what youtube is, much less what a V-Tuber is, that the people who are watching you are there to watch you and would not watch the original video for any reason if you didn't. Right now you're getting away with this, not because what you're doing is OK, legally speaking, but because the content you are reacting to is owned by people who are OK with you reacting to it, playing it live, etc. You need to be aware of this stuff so you don't get blindsided one day because you played the wrong game (for instance something owned by nintendo) without their permission, or watched the wrong video without permission and wake up one day with your whole channel just gone.
@Vfanatic1
@Vfanatic1 5 месяцев назад
The reason deadlines are set (usually by publishers), at least from what I've seen, is so games don't overlap with OTHER games releasing by the same publisher or on the same system. Good example is Xenoblade Chronicles 3, which 100% needed 6 more months so it's third act wasn't a complete freefall in quality BUT if you looked at Nintendo's release schedule for the next six months you'd see another one of their major IPs were getting a release per month. Like Splatoon 3 was 6 weeks afterwords, then Bayo 3 the month after that, then Pokemon S/V the month after that, and then Fire Emblem Engage 6 weeks after that. There wasn't much leeway to put XB3 anywhere else. Otherwise it could potentially take sales away from the other games for people on budgets rather than give them a more fair chance. Least that's again how I see it.
@camellia_vt
@camellia_vt 5 месяцев назад
I get that but at the same time. They could have pushed it a year or more if needed. Game get announced too early and then publishers rush the developers
@Vfanatic1
@Vfanatic1 5 месяцев назад
@@camellia_vt I agree it's just how I assume it works and there are definitely more factors at play here other than just what we the consumer see. In a better world games can all take as long as they need and can release when ready regardless of anything else.
@Desdemona-XI
@Desdemona-XI 5 месяцев назад
​@@camellia_vt the problem with delays on that scale, is pay. You have to pay all those salaries, and you aren't*making* any money during that time Game development is a harsh business because of the massive up front investment and salaries that have to be paid with no way to earn that money
@rileytruax766
@rileytruax766 5 месяцев назад
i feel like it has more to do with being able to pay their employees but
@yeshevishman
@yeshevishman 4 месяца назад
​@@camellia_vtThis is fine when you're an established developer, (and actually happens ALL the time!) However, when MOST of the investment behind the game comes from the publisher, being able to report to an OUTSIDE person who took the risk to fund your game that you need a year or two more, is pretty much budgeting suicide - especially for a small indie company.
@Mr_Feller
@Mr_Feller 5 месяцев назад
It’s funny because people watch this video and go “wow, how can anyone be this horrible to a developer” and then go on to exact the same abuse on another entity for views. The gaming community gets what they deserve.
@noggyplays2822
@noggyplays2822 5 месяцев назад
7:08 This is my biggest issue with people reacting to this video. Everyone just makes fun of him for the way he acts before watching the video and getting the full story. He's an introvert, IH goes over this later, we act weird when we have to be the main focus of attention ffs.
@Nabekukka
@Nabekukka 5 месяцев назад
It's not as out of pocket of a thing to do really. His demeanor and body language is similar to not necessarily one of a liar, but a really bad liar. Up until this point in the video, most people know at a surface level that the launch was a dumpster fire, and the way IH presents the narrative at this point, aligns with what most people knew and had heard, that he was a liar, and even though the video title hints at the eventual positive outcome for the game, this story could still end up in a number of differrent ways for Sean, and it would not have been surprising at all if he had turned out to be just another Peter Molyneux, but one that was just outwardly much worse of a liar because Peter at least spews all kinds of crap with a completely straight face. What really ended up happening, and what Sean really did is the thing that most people really would not expect, and rightfully so, as we've already had multiple examples that show otherwise, and we'd have many more since. Sean was, and is very much the exception to the rule. At this point in the video, I'm not sure if it had even been mentioned that he is an introvert, and even if it was mentioned, the majority of people are not going to make the connection between that fact and how he presents himself, because you don't see people like him in front of the cameras, and for a good reason. What this story doesn't tell, but one thing I'd like to know is how in the hell did he end up being the one that had to go to all these interviews and shows, when on the timeline did Sony enter into the picture and how did they not assist with the PR?
@jm329
@jm329 4 месяца назад
I got it on day one and I liked it. I didn’t understand all the hate.
@ConsiderbeBased
@ConsiderbeBased 4 месяца назад
Sony has pushed the game beforehand and gamers love space exploration 😂 I wasn't interested in the game, but after a year and the ongoing support i decided to buy it, and for the good old times feeling i bought i physically so i can show everyone how it was back than. 😂 Now i freaking love this game ❤😅
@camellia_vt
@camellia_vt 4 месяца назад
Glad you like the game. I am tempted to try it myself
@ConsiderbeBased
@ConsiderbeBased 4 месяца назад
​@@camellia_vtWhy not, but if you are not so in Space exploration probably try "The last Campfire" it's a cute little game and I enjoyed it. I bought it only because they support NMS now for years without asking for any money, but it's quite enjoyable to play. And it was cute that you teared up s little, it's a good thing that showed your empathy, and when someone really tried hard to fix mistakes it is good to can forgive. Btw, I never watched this to the end and the fan fiction was... something.😂😂😂 Nice Reaction. 😊
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