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THIS IS THE WAY To Create A Mandalorian Helmet In Blender! | Part One: 3D Modelling | MTR Animation 

MTR Animation
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In this first part of this two-part tutorial, we are going to 3D model and texture a Mandalorian Helmet! THIS IS THE WAY!
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Made in: Blender 3.4
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mtranimation.com/product/mand...
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Link to reference:
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TimeStamps:
00:00 Intro
00:10 Helmet base
12:42 Head parts
15:17 Side parts
21:28 Thicker front circle
22:08 Back parts
24:48 Outro
Music by: Bensound

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30 июл 2024

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Комментарии : 54   
@3DDirk
@3DDirk Год назад
Excellent tutorial. I used this for my first steps in Blender. I wanted to do something else than just make a donut. Purpose is to 3D print the helmet so that my daughter can wear it. Challenge for me now is to scale it to the right size, keep the weight down and make it 3D printable. I already succeeded in printing a small version (30 mm x 30 mm) and am now working on the full sized version. I quickly found out that the default size in Blender is in meter and not mm. Goed bezig.
@hrorm
@hrorm Год назад
THIS IS THE WAY
@kwb1989
@kwb1989 11 месяцев назад
man, I spent the whole day modelling a helmet even with the same refence images you did. I started wit a cylinder und that was the problem right from the beginning because I couldnt get details without making way too many loop cuts and i the ende the helmet isnt round anymore. Should have watched this video first, but I wanted to challenge myselt after not having done some modelling in 5 years...Thanks for your video !
@AIRBRUSHMIKE239
@AIRBRUSHMIKE239 Месяц назад
FFFFF. im going to remember that key because of that.Im new at Blender. and because of this vid. im better then i was yesterday. thankyou. i hope you go far.
@mtranimation
@mtranimation Месяц назад
Thank you! Yes FFFFFFFF is a game changer for a lot of people hahah
@Codester-Cody
@Codester-Cody Год назад
very good foundation to make clone helmets too (technically based off the mando helmets bc of Jango DNA)
@andreasfrandsen6183
@andreasfrandsen6183 3 месяца назад
great tutorial!
@WigglyPotatoChip
@WigglyPotatoChip Год назад
Extremely helpful tutorial. Keep making videos!
@mtranimation
@mtranimation Год назад
Thanks, will do!
@stickykeys7413
@stickykeys7413 9 месяцев назад
I learnt many great tricks which i will use always! copy to selected with modifiers and materials would have saved so much of my time XD it will help in every project
@dr.infinity
@dr.infinity Год назад
all love for this
@mtranimation
@mtranimation Год назад
Glad you liked it!😁
@kristine7276
@kristine7276 Год назад
this is really cool
@mtranimation
@mtranimation Год назад
Thankyou!😁
@user-50fvi58djr0
@user-50fvi58djr0 10 месяцев назад
thnx
@antoniola4815
@antoniola4815 Год назад
Man ive been trying to make a helmet for months now and always got frustrated and deleted it. Even though I am using Maya I was able to follow you so I appreciate you! definitely going to subscribe
@mtranimation
@mtranimation Год назад
Thankyou I really appreciate it!
@3dvolution
@3dvolution Год назад
Thanks for the tutorial, those are great little tips for a superbe result!! Can't wait to see the texturing ;) Keep it up ;)
@mtranimation
@mtranimation Год назад
Thank you!! Glad you liked it stay tuned for more :)
@mtranimation
@mtranimation Год назад
Thank you!! Glad you liked it stay tuned for more :)
@catalinsandu3847
@catalinsandu3847 Год назад
can't wait for the texturing video
@mtranimation
@mtranimation Год назад
Thank you!
@PietroSalles
@PietroSalles 3 месяца назад
In the part of the mirror, for those who are following exactly what he is typing, it didn't show that he press "y" while press "a" to make the verticles bigger. So that's why everything is growing proportional for you (and it was for me). Than I listen again what he said, and you have to press one of the coordinates if you want to grow just for the proportion of this coordination.
@yeldarb925
@yeldarb925 4 месяца назад
For some reason when I mirror the top of the helmet it only had a mesh on one side and won’t give me a mesh for the opposite side
@Augustein
@Augustein 29 дней назад
Great tutorial. Does the same rules apply on modeling any helmet?
@Reesal97
@Reesal97 8 месяцев назад
is this useful for 3d printing?
@allrra3043
@allrra3043 10 месяцев назад
You are just amazing, you mentioned every detail thank you so much! And if you can show us how to make a face mask please? cüz I've been struggling with Ekko's mask from Arcane and I can't figure it outT_T
@mtranimation
@mtranimation 10 месяцев назад
Thank you! I will see what i can do :)
@allrra3043
@allrra3043 10 месяцев назад
@@mtranimation yay!
@beccariastefano5635
@beccariastefano5635 3 месяца назад
Great tutorial. One question tho, what should and where should I look for templates with a front-side view? Thanks in advanced :))
@Fallingelement
@Fallingelement 3 месяца назад
If you want a template like that, search up “Mandalorian reference image for modeling” or something along those lines.
@Fallingelement
@Fallingelement 3 месяца назад
There is also a link to it in the description
@craig-creates
@craig-creates 5 месяцев назад
Do you have any recommendations for a cheap laptop to start making files like this please?
@mtranimation
@mtranimation 5 месяцев назад
Hey! I would say any laptop/PC with a graphics card in it is good. The graphics card does not even need to be the best of the world. Pricewise one of the cheaper (but still very good) models would range from $1000 to $1500 (but I could be wrong in that)
@sarthakchoudhary9753
@sarthakchoudhary9753 Год назад
For me, the boolean difference at 20:07 isn't working. Can somebody help please?
@mtranimation
@mtranimation Год назад
Maybe it works if you set the solver in the boolean modifier on "fast"?
@solidusseal
@solidusseal Год назад
Listening to the English ... Are you Dutch by any chance? :D Nice tut . following now
@mtranimation
@mtranimation Год назад
Dankjewel! Ik ben zeker Nederlands ;)
@Psyda
@Psyda 2 месяца назад
9:27 - What the heck you doin! CTRL + Alt + SHIFT + S and SHEER that segment into the angle you want.
@JayCutters
@JayCutters Год назад
Hi! I'm a total blender noob. Just did the 'head parts' chapter. I was having some issues with the base helmet. I was not able to find the 'Shade Auto Smooth' option to make the bevels look good. So I deleted all of them and made a bunch of loop cuts, moved them around, and more or less had the same result in the end. That did mean my mesh is more complex.. i.d.k. Great tutorial man! Keep up the good work.. 'Blijven gaan' zoals ze zeggen..!
@mtranimation
@mtranimation Год назад
Hello! What version of Blender are you using? The Shade Auto Smooth function is only in the newer versions of Blender (I believe from version 3.4). Otherwise you can just do the Shade Smooth and then go to "Object data properties" -> Normals -> Auto smooth
@JayCutters
@JayCutters Год назад
@@mtranimation I was using blender 3.2 😢 But I'm also having issues with 'thicker front circle'. It extrudes beyond the 'head part' so I'm starting over :D
@ColtFoxGaming
@ColtFoxGaming 5 месяцев назад
I an having trouble on mirror part
@guidancebeats
@guidancebeats 15 дней назад
just use auto mirror
@qwezil9476
@qwezil9476 10 месяцев назад
is this arma music
@S....................1
@S....................1 10 дней назад
When i apply sub surface modifier it deforms
@kofdrop5281
@kofdrop5281 6 дней назад
not sure if you figured it out but i just recalculated the normals by selecting all and then doing shift + n it fixed my deformity from the subdivision surface modifier
@S....................1
@S....................1 6 дней назад
@@kofdrop5281 I did shift n but still it didn't worked
@kofdrop5281
@kofdrop5281 6 дней назад
@@S....................1 did you do it in edit mode?
@S....................1
@S....................1 6 дней назад
@@kofdrop5281 I did shift n in edit mode and added modifier in object mode
@brakisshuron
@brakisshuron 2 месяца назад
dude I know you are good at this, but in the future you need to slow down, its hard to keep up and you jump over a lot of things.
@patrickbroadhead1982
@patrickbroadhead1982 Месяц назад
I do agree with you, but I also feel like if he slowed down at all (with how much information he crammed into this 25 minute video) it would have been 3 hours and people would have turned it off at the sight of that.
@SkilledTokyo
@SkilledTokyo 2 месяца назад
At 2:40 when you are extruding the visor part the extrusions are angled at the edges but for mine they are straight up and down and to not angle, I can't figure out why any ideas?
@S....................1
@S....................1 10 дней назад
You might have missed a step
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