Imagine having fun. Now imagine a range troupe that shoots so far away, any and all barracks *including the one promoted in the level* is completely useless.
@@thetaspear7244It has a very unique design though, those goggles they wear are like sniper stuff and gears. Even the weapon can instantly one shot your units like a sniper
@DarkestSpyrro Sure but honestly you don't really need many barracks to complete that level. As long as you let the death coils move along the path and get into your tower range youbare good.
@DarkestSpyrro necromancer skeletons can do that partially But really you don't need stalling too much when you can burst down enemies with raw power and the dwarf barracks also provides stalling
I love and hate them lol. I think the whole sea campaign is hard but fair and really fun, death coins are just annoying and don't feel strategical to overcome.
You could place a level 1 barrack in the front and keep rallying them to distract and dodge the deathcoil's attacks, then use another tower like the DWAARP to kill them
The Saurions are by far the most difficult enemies in kingdom rush. None of the games have as big of a difficulty spike as frontiers during the during the saurian campaign.
Stop crying and find your balls, obviously this is coming from someone who wants the easy way, if you feel like it's unfair play normal mode with your paid broken heroes and have "fun"
Their a different between hard and poorly designed, the beach mini campaign is way harder with enemies that are far more ridiculous to deal with but they are way more fun, death coils aren't very fun and are irritating, it doesn't make for interesting strategic counter play.
@@callumfinlayson-palmer8393 The diffrence between iritating and fun is your chosie and if you find iritating the death coils well then you havent found a perfect way to play against them. If it werent for the death coils these levels would be wayyyyyy too easy.