I honestly don't think this guy can lose. His aim with the power (not sure what it's called as I don't play dbd anymore) is crazy. Scary ass killer indeed lol
I actually employ a 3 gen strategy for this map. The lower floor has a pretty damn good 3 gen pretty much all the time so I set that up and let them do upstairs all they want
Unrelated, but I'm looking forward to trying Batteries Included on 'ol Larry. Haste from TP'ing from or to a completed generator plus his OC haste is gonna be quite nice!
This map is terrible for hag as well. The traps stand out a lot and I only played this map as a hex hag (was doing a ritual) which was miserable the only way for me to know if they were headed to a hex is by looking at the amount of traps (if it lowers without a trap activating then they’re cleansing a totem) and now i got like 4 seconds to try and pinpoint which hex is being targeted. Luckily for both games They cleansed everything except for devour hope and I turned the table. Unluckily something urgent happened at both games which made me afk letting whoever was alive escape.
@@SAUDI_MONSTER because by the time you're chasing someone down a tight hallway it doesn't really matter if they can see your traps or not. Smart placement turns just about most rooms in that place into death traps, and shuts down some of the more annoying loops.
@@SAUDI_MONSTER I'd say it's more that hag has a high skill floor. Her traps do all sorts of things that aren't obvious, and to make things worse they've given survivors the means to silently disable them. Still, she's pretty solid. Especially on maps where you can guarantee traffic. If you don't know him already, Michi has a fantastic trap guide that has no business being as complex as it is. If you ever wanna pick hag up for more than tomes, I highly recommend it.
Man I love you videos, it's so satisfying to see you play Singulaity, I'm just waiting for the black firiday to buy Singularity and start doing those nice mindgames !
Hawkins lab was one of the reasons i prayed ST will never, never EVER come back to DbD. Because it's another maze-like map with 3 levels and gorilion pallets just like RPD. Oh, and personally i never take Soma photo without rapid brutality and StBFL, this combo leaves survivors totally no distance. 15:38 in that situations i usually charge right into the pallets even if it won't give me a hit. It is still faster than breaking and even some Iri survivors can get confused and make a lethal mistake
Also a singularity main and imo it is the worst map so far. Other than walls, there are also a lot of things that can block line of sight like barrels, boxes, etc.
I have more problems with Léry's tbh. That being said, the problems are not the pallets themselves, they are quite weak in general. Hawkins just has so many of them, that Dissolution works better. Also 3:37 tends to happen to BF.
@lukerhead5370 yeah but thats on the edges of the map, while in chase is difficult. I try to follow cocolatte’s strategy to use bipods in chase and not next to gens.
I haven’t been able to play this week but I’m dreading playing in this map again. is it boosted in frequency currently like they do with other “new” maps