@@RegyXDi mean a lot of people liked my comment so they agree that genji is a bad characther like his blade doesnt do shit anymore because of current healer situation his shuriken damage is low hes too squish hes really bad
methinks a decent buff to genji would be making him invulnerable during dash similar to tracer blink. or would that be too strong? its not like people can realistically react to a genji dash so less random kills would be nice
@@BronsonN88 nah, you can easily add extra rules to the hitbox. Like giving him 10000 shields during the dashing frame which makes him virtually invincible to any dmg during dash.
@@trongphan923 i mean sure, but also do you realise how stupidly broken that could be? in the right hands, it would basically be a damaging parry on top of a deflecting parry he already has.
I don't think making genji invulnerable would be good, but perhaps damage reduction? In all honesty, I always thought that deflect should also get a damage reduction for attacks that can't be deflected. like winston electricity. how much damage reduction, would be up to the (non-existence) balancing team of OW, but I feel like it could perhaps make him more viable across all ranks.
@@DatAsianGuy bro yall cannot be serious genji still has around 50% winrate and is one of the most popular characters even after the season 1 nerf. he's completely fine where he is right now. the only problem with genji is the allure which makes shitty players want to play him. if you have a competent player genji is completely fine.
there are some things that do surprise me though, like how at 5:04 he knowingly gets mercy to 1hp but doesnt go for the dash. or at 14:30 where rammatra was lingering at 2 to 3 bars of hp, not going for a dash-melee kill, knowing brig's location and that he can't be healed instantly at the moment.
The mercy was not worth going for, the dash range might not have reached and he’d be dashing into the enemy team with no way out. Trading there is horrible too.
@@Phoenixyy2k Im playing, if you pick genji your basically increasing your chances of losing the match. His value to impact a fight vs difficultly to play = dogshit