Glad you admit it. I need a disclaimer when I focus on exposing bad habits... just because I can do that, doesn't mean this player won't beat YOU. They are diamond ranked for a reason.
I used to play against Finishline back when was down in the low platinum rank, and he'd anti-air me 99% of the time. I don't even recognize his playstyle anymore. Use to be a solid brick wall... now it's just random overheads and sbk's....I don't get it
@@Brian_F at the start of the first round against that chun you say "that's why this game sucks", what happened there? i'm a huge noob, 60 hours in game so far, i couldn't notice what happened, was it lag? or the neutral jump and whatever the other player was doing? (for the record, i'm liking the game so far....)
The title he has for Chun. That title plate design is available for every character. In order to get it you have to win 1000 ranked matches So yes, this chun has played a lot of games with that character.
Idt that “some people just like patterns and familiarity” is accurate. I absolutely hate the fact I cant stop myself from doing certain stoopid shit (jumping too much to try and get in, for example). Fact is that muscle memory is really freaking hard to correct. Once your brain starts doing stuff on autopilot bc of muscle memory, it takes hours and hours of conscious practice/implementation to break.
This. I have a shitload of awful dumbass habits I keep trying to correct-truly muscle memory patterns-and I'm a fucking Bronze player. I can only imagine the type of stuff you do automatically by the time you're Diamond if you're not real careful and disciplined.
Yea im ultra bronze (60-70 ranked matches or so). In training, i can AA DP like a pro (it feels like). In a live match, i might get one dp. Two if im lucky. And for the life of me I cant initiate offense without jumping in. Prior to ranked, i played the offline arcade mode on hard mostly. Even a level 8 bot doesnt really AA at all. So I absolutely crush arcade mode by jumping in. Yet at the same time ive developed this stupid ass jump in habit I cant seem to break. So frustrating.
@@CallMeKap_ That's almost a perfect description of my playing lol I just made it back to Ultra Bronze after getting knocked back down to almost-Rookie Bronze by the lousiest Kens you can imagine, and if you saw how many jump-ins I let happen unchecked despite practicing like three different kinds of anti-air methods in Training… I also love throwing fireballs when it's obvious and extremely punishable, and have a really hard time with neutral-if I don't keep conscious effort not to jump in, I'll start jumping in like a fucking golden retriever. Doing meaningful damage without either a jump-in starter or a bad whiff on their part seems like witchcraft to me at this point. With that said, you're only 60-70 ranked matches in and off to a great start, I'd say. I have 70 matches against Kens alone (announcer was sure to let me know) and I still get my ass kicked by stuff I know full well will happen. So you've got a much brighter future ahead in all likelihood, keep working it 🤙
Ran into an Alex recently that played like that Chun it was the weirdest set ever. It definitely felt like he was either on auto pilot or just wanted to do cool stuff with Alex.
0:13 Just wanted to say I watched your future video where you recommend coming back to watch this one, and even though I've never played SFV, your clips make me want to pick up the game not because I might run into crazy good players, but because I want to become the crazy good player As always, you're an inspiration and I love your clips :)
Can I just say thank you for, even when acknowledging bad habits of your lower ranked opponents, not mocking them. I played a streamer a few times today, and then when I went to see the stream replay to see if there were any sort of comments on my play, there were a couple of times where he was mocking my decisions. Makes me want to blacklist so I don’t have to play him anymore, even thought I actually did enjoy the sets. I honestly know I’m not that good at the game, but I just feel super defeated right now. It’s not that I expect to win against someone who puts in way more time/effort than me, but I just feel like I’ve been kicked while I’m down.
@Byron Martin Call me what you will. I was dealing with some pretty serious depression and suicidal ideation at this point in my life. I really would like to know how my comment doesn't represent holding the L though. I didn't make excuses about the loss. I just complained about some of the unsportsmanlike behavior of a streamer. Also, I would heartily disagree about the statement that this isn't a genre for those who take it to heart. Taking losses to heart is part of what makes a competitor a competitor. If you don't care about losses you don't care about wins.
It's like making fun of someone you know and then having an outsider trying to do the same. Like I can make fun of SFV because I actually play and enjoy the game.
That ryu clip had me dying take him 3 tries to get it right and got a teabag and a loss for his troubles, the salty no run back was the icing on the cake.
Back in my day when I'd see someone with no points invested in a stat I'd usually shoot them a message on PSN with genuine advice and wait eagerly for the hatemail reply. I kinda miss those days.
The start of the video reminded me why i don't read the comments on fighting game videos unless the video is a character guide or tutorial of some kind
Hey Brian F, Just wanted to say you helped me improve in the game immensely. I might not be the highest ranked player, but I have a lot to credit you to my improvement. Thanks, man.
I very much enjoy your content since you are focused on helping players grow. You’re also not afraid to say what we need to hear and I admire that. Thank you.
I love the idea that you're here fighting this Chun-Li and instead of "I see you're failing to anti-air so I'm going to use that failing against you to win" you're like, "I see you're failing to anti-air so I'm going to jump in a bunch to give you chances to practice." The result is exactly the same if they don't learn quickly but it's just like what you're talking about with being constantly salty and what vibe you're putting out there.
That point about repetition is interesting. I get that way sometimes, and I'm mindful when that comfort is reached, so I play other characters/games in the interim so I can continue to improve somehow. Some people don't play to improve, they're just there to play the game and do their comfortable flow chart. And there's nothing wrong with that at all.
I stopped playing sfv because I wasn’t very good and I didn’t enjoy it much but I moved over to dbfz and I still watch this channel, absolutely love ur vids btw. The commentary and breakdowns are really useful even if I’m playing a separate game. Thanks for making good content
13:20 i think a big problem i used to have with salt in fighting games is that i'd find myself playing them a lot when i wanted repetition, trying to use my passive brain instead of my active one and having it not work, leading to frustration. i'd just grind ranked instead of going to the lab or better yet just playing something more suited to turning my brain off
As someone who has tried to play SFV since day 1 and never been able to get into it, and pretty often getting annoyed when trying to play it - this channel in of itself has been super helpful in finding it easier to just sit and try to get into playing the game again. Even if I don't seem to have a main character that just clicks with me like Abel did in SF4, I've been more willing to just give the game another try even if I'm actively not having as much fun with SFV as I did with 4. Just give me my Abel back, Capcom. Please. You can reinvent him to be interesting visually and thematically like you did with Seth, I just want my french dog boy back.
Oh yeah I've played someone like that on Samsho. The character they're playing doesn't have a very good ground-to-air answer, but they have a very good air-to-air throw. They didn't know that, though, so I just kept doing jump heavy slash and they just did not know how to answer it.
To be honest, I definitely hate this game, but you've made me appreciate it in different ways. I've literally improved a little bit because you take such a clear-headed approach. But even someone as level-headed as you gets salty, drops shit, doesn't get the moves you want. Its nice to know that it happens on every level of the game.
"Some people just like pressing the same buttons in the same order, over and over again." That's called an infinite, and I think there's someone on this channel who has done a couple of those.
My favorite button is Ed's standing heavy punch, followed by his standing medium kick. They're both really good punishing tools, Mk is really good in the neutral because of its range, and Hp is excellent to follow up after a block string to get a crush counter or simply put some distance between you and your opponent.
Players just picking up a character do two things more often than they will at any other point with that character: 1) Lots of jump ins (because it's often the first combo you learn) 2) Lots of sweeps.
"Why do you watch the game if you don't like the game?" Because the netcode is trash and I can't enjoy it on my own time due to lag,, and I'm stuck in the trench due to my own inability to improve and frustration from the aforementioned, but I still watch the content because the content is enjoyable to watch.
That one Chun leveled up the no neutral walk back and hope you run into whatever they do play style to its max. It’s a purely online type of play and it’s... kinda nice to see that? It tells me SFV actually has people outside the fgc in the mix.
Hey, Brian, standing lk on chun often trades in balrog's favor. B.hk is the preferred AA in this match up because you can do it pretty late and it does a bit more damage, so if it does trade it's not that bad.
On the contrary, a Brian F clip randomly popped up on my feed and it immediately made me want to give the game another try. Should probably invest in a mixbox first though but this game looks fun!
I am getting used to use v-reversal in the start of a blockstring instead of at the end of it, in certain situation of course. Or like, when a guile uses sonic hurracane as a blocksting trying to chip. Thanks to brian_f to encourage thinking while playing
The only reason I watch SFV content is because of you and your positive mentality towards the game. If the content you put out was all salt and bad vibes I wouldn't be a spectator.
seeing people like that chun who can’t anti air in diamond just makes me sad cuz if people up there have such massive ridiculous habits then what shit do I do in bronze that I don’t even notice
Bronze is hell, having to plow through tons of Ryu, Ken and Akumas. I needed 3 LP to go to Super bronze, lost two or three matches and am stuck at 940 LP now. Haven’t had ranked matches for over a month, only playing battle lounge now, aargh. 😩
this is super old response but it's worth saying that it's way harder to anti air strong players even if it looks like they're just jumping over and over like brian there, this chun did know the timing for a few anti airs they just weren't doing the main one and weren't sure upped on it to not be abused by it. They I am certain can anti air bronze players and don't struggle with it against them.
"why do people who hate SFV watch SFV content?" my theory is that they're still of the mind that street fighter equals fighting games and just hang around the Clout Games rather than find something they actually like
Or they only say they hate the game but dont admit that they like to play/watch gameplay in order to stay hip. Not saying that is the majority, but there are people who do that.
@@haydarrencuzogullari5736 see I hate that your comment is true, but here I am commenting, thus reinforcing my perception that it's true OH GOD I'VE BECOME EVERYTHING I EVER HATED
Finally got to gold with a lot of help from your videos Brian. I really cut down on hating on this game and mostly just let my opponents start to bury themselves and pay more attention to my bad habit like overextending with a confirm character like Karin.
I feel like battle lounge is something you play with friends that play SFV or with people in Discord- and I have neither. Also, rank is the only pheasable metric of skill, and its especially necessary for new players like me (still in Super Bronze).
@@periclescomoeddie5215 playing rank/lounges is how you get CFN friend requests to practice with. Whether it be someone setting up a salty runback lounge after ranked or training against your character and style you play. Sure the in-game community sucks as you can't get all feedback on the fly, but it is possible.
Wanted to say your videos are super informative and great. They're long enough to be entertaining, but short enough to be digestable. On par with Maximillian Dood. 💚 Mad respect.
Just finding out about your content, absolutely love it. Darklight is an OG chun from 4, NC player moved to PA I think a while back, def OG in the NC scene for his chun in 4 and I believe 3S as well. Good to see him still playing, he used to come to events with a tri-pod and record his matches, one of those lone wolf types.
To be completely frank, I'm by all definitions a Street Fighter 5 hater. As a Guilty Gear player, I dislike a lot of things in the franchise's general pacing, and honestly think SFV isn't the best package for the people that do like SF, and it's disappointing Capcom doesn't supply anything better - you're either left playing a lame netcode with half a DLC of a roster or a different game on Fightcade. I hope it doesn't come across as blind hate, but enough justification - I just wanted to say that I really like watching Brian's SFV content even with all my shortcomings with the game. As a player that's been stuck as pools fodder for years now, a lot of the insight is very useful for fighting games in general, not just SFV. Just hearing him go on about it is very nice and insightful. So thank you for keeping your bar for your game's content up (not to discredit other great content creators), not a lot of games have the luxury of creators like that. It's unfortunate those blind haters can't have proper discourse like that. And haters? Don't get blocked! Trolls? Block, block _and_ block
There are some people in this world who will assume you know less than you do because of your main and your connection, but footsies is the great equalizer.
Any tips on what to do when you do get tilted? For me right now I’ll just lab what I saw from during that match, and once I cool off I’ll go back to the replay and see what else I missed. Like I know I won’t ever be going to tournaments that’s not my goal anyway, it’s to enjoy and to learn as much as I can haha. So ranked shouldn’t mean anything to me, but it still does lol! Love the content man!!
How do you go about dealing with weird bizarre play styles actually? Lately I've been feeling the match frustration with these hit and run play styles. And as a newer player this just feels impossible to beat cause idk what the answers are to the problem.
I watch Brian's content because even though I've put in 400+ hours and still have a win rate of ~16%, I still want to be better. Just sucks that I'm not getting better at all.
I figure y'all are a lot further up than I am, but after getting really close to Silver a few days ago-and actually beating a handful of Silver players-I got knocked back down almost all the way to Rookie, getting fucked up by countless gimmicky Kens and mediocre Ryus along the way. Just feels like getting up there was mostly luck and that I'm still as terrible a player as ever if I still can't deal with the most obvious and repetitive stuff in the game. I'd never played a fighting game competitively before I got SFV last year and goddamn, the psychological hit is brutal.
I've played Killer Instinct, SSBM, DBFZ, and Soul Calibur. I've always wanted to play street fighter since its the OG fighting game. I plan on streaming it too in order to catalog my process of understanding the game. :) Hope I run into you and or get to communicate with you.
Ummm... I watch those clips and don't play the game at all. I take them as fun interactions within SF5. Nothing more or less. The reason I don't comment is because the clip usually speaks for itself. I actually like your discussions about FGC and other long topics more than the clips. So you probably won't see me say much because usually, I'm working and keep to myself. However, I still think your editor has great tastes in music which has me subscribed. But that's just me.
About the beginning of the video, I wonder why it's so hard for people to just admit that they don't like how the game feels (at least that's how it is for me), it doesn't have to be more complex than that. Although I feel like the weirdest part about disliking certain fighting games is how, because you don't like X fighting game, you haven't really put in the hours to X, and so when you say you don't like it a bunch of people are like "UHM ACHSUALLY" because you probably are wrong about some aspects of the game. IDK, it just feels like a weird paradox of if you don't like a fighting game you don't have the knowledge to justify not liking it, unless you're one of those people who played it for a long ass time and then fell out of love with the game.
I realized how much of these cheese strats only work on characters that have to approach by walking. When you can cross screen punish a whiffed special their "jump around and wait for you to approach and throw a move out" strategy quickly falls apart. I used to feel frustrated, I shoulda just down blocked waited for their move then whiff punished with spiral arrow or something.
I think I learned the game in kind of a busted way. My execution isn't amazing, so I tend to be really focused on things like hit confirming or actually landing combos, and I can't always spare the brain cells necessary to adapt to my opponents. Back when I was still playing I made it all the way to diamond just flowcharting and I was *still* so worried about my execution that I never broke out of the habit. Now whenever I go back to pick up the game again I fall right back into the same ol habits and as soon as I try to play 'smarter' I start dropping stuff again. Maybe I should have stuck to first person shooters...
I know it's not a big victory for those that play this with 1000s of hours, but I recently finally got to platinum. This is with months of break sessions in between each play sessions in ranked. It's a different feeling in there, tryhard mode for all of my opponents. With as many anti-Gief characters out there, I'm surprised I actually did it. Just want to say that even with those breaks in between each play sessions, content creators like yourself and many others that enjoy the game and keep playing allow me to study up before I hop back on with their little tidbits of info and tech.
Something that bothers me about all the negativity is that it makes you forget that this is a GAME meant to be played for fun. I sometimes get so focused on the end result, that I forget to just sit back and have fun during the journey. I try to have fun learning and growing, not being too hard on myself. The thrill of winning a tournament or ranking up is fleeting. But it's the lessons we learn, the tenacity we develop, and the friendships that we make that will last :)
I just realised i'm just like that Chun Li player, sometimes i catch myself doing the same moves in order even though my opponent isn't getting hit by it, crazy