Tom Clancy's Splinter Cell: Conviction on Steam: store.steampowered.com/app/332... Subscribe for more videos: / ajus911 Follow me on Twitter: / ajnguyenyt Twitch: / ajnguyenyt
i dont think so, ive seen some page about splinter cell called they working on old game remake but not new one :/. maybe because splinter cell do not make much money as they woundering .@@superskrull4479
I remember playing the coop one night with a random and we played right to the end when you got to fight each other, the guy was waiting for me on his side while I crawled below and snuck up behind him, we grew this kind of unspoken bond and friendship going through the missions so it was weird killing him, good times though.
I remember playing split screen with my friend. There is this 1 stage that so hard, spend hours & hours on it. After complete it, we jump in joy. Man, what a good old college days.
@@elektra81516 no, it's because splinter cell has this whole "sneak in the dark/shadows" thing, when its black and white it means you're in complete darkness... BUT to be fair it is a bit forced and unrealistic lol
Agreed, AJ is a clickbait prick. This isn't John Wick at atll, nor is it a relevant title. Why fuck with Sam fisher and wack another persons (bullshit movie) on it. This is splinter cell conviction, best splintercell released. Not a load of shit that is John bullshit wick. Stupid title AJ Nguyen. Why go for the clickbait route? I wouldn't even watch this video, only clicked since it's a moronic title.
I know that other people might not agree, but this is, by far, my favorite of all the Splinter Cell series. Also, the executions in this video are way better than anything I've done when I played it. Clean af.
It was my first Splinter Cell, actually, and while I can argue as long as it takes that Conviction wasn’t nearly the best in terms of gameplay (huge kudos to the Chaos Theory) I wouldn’t even dare to say that it hasn’t been the best Splinter Cell story-wise. Oh, man, I LOVE how angry Sam is in this part, I LOVE how Michael Ironside is LIVING THROUGH that pain Sam endures and I LOVE how fucking stylish that game was. It has probably the best main menu theme amongst any other games I’ve played before-because it sets that creepy thriller vibe just perfectly. It was a good game
Though Conviction departed from the typical Splinter Cell formula it was very good and fun to play. The change in gameplay made sense given the story and we finally got to see what Sam is fully capable of when he's not holding back.
I remember the marketing for this was basically Sam Fisher unleashed. No rules or protocol to hold him back anymore, and immediately in that first mission you get to no diff all of them lol
Blacklist goes even further with all this style of killing in motion, I think John Wick 1 was heavily inspired or influence by these games as both Conviction and Blacklist were released earlier than JW1 movie
@@elfishcoder7287Much like everyone else pulls it out of their arse that Conviction is a true Splinter Cell game. Also with this confusing want to have a true to roots Splinter Cell game based on stealh while wanting a John Wick style sneak or run and gun gameplay takedowns and everything.......
No, its Hong Kong Massacre and game was release in 2019, game was inspired by Max Payne, but action scenes like mark and execute / killing in motions and takedowns are very similar to Blacklist and Conviction, where both games were released BEFORE first John Wick Movie @@3LITEADV3NTURES
As much as i love the older Splinter Cell games, Conviction & Blacklist are my ultimate favorites. Especially blacklist. The karambit kills & the option to be non lethal or lethal was so dope.
i put 80 or so hours into this on coop and singleplayer cause it was the fun kind of stealth where you can clear a path (or even full stealth certain segment's if you try hard enough) i just hope blacklist gets a sequel with Michael Ironside voicing Sam again someday.
Remember people hating it, when I finally got it I never understood why. It wasnt your typical SC game, but a welcome change of scenery and pace - imo. Also, Michael's voice is unmatched.
the hate for this game wasn't really there before and after its release. Blacklist, on the other hand, was when the hate train took off, and things were even more ridiculous there, more so since the haters couldn't get down why ironside stepped down
@@CHRISCAMPO-wq8bi The hate was definitely there, I remember it. Fans didn't like the action-focused nature of it. Blacklist actually brought some stealth elements back from the older games that people enjoyed. It's funny how times change. I always liked Conviction, but when this game came out the market was oversaturated with third person shooters and action games. The state of modern AAA games just make us look back and realize that these games weren't bad at all.
Yo this game is actually fun i like the movement and the parkour the places u can climb onto like the pipes and his fast when moving the slide cancelling is cool
I like how the screen goes black and white when your in shadow and vains color in the light very nice touch to the game that im just now approaching, i miss this game.
Majority of Ubisoft games are like this....absolutely hated at their release and for next year or two...but after a while they all of sudden become a masterpiece
I love this game so much. There was a time where it literally never left my 360's disc tray for over a year. Just never stopped playing it. Edit: Xbox 360, not PlayStation 2
@@thunderspear2251 I thought this would be the case. I’ve always been a PlayStation guy and it still hurts that I couldn’t play this game back in the day!
I loved this game the movement was so cool and sleek and the voice acting was probably my favorite from every game, everybody just had an amazing voicw
No, he was "hiding" in the shadows. You can check the hud, the color of it indicates whether the enemies can or cannot see you. The ai in this game is stupid, you can literally stand in front of an enemy with a small shade covering you and they wouldn't see you.
I laughed when you sat there 5 feet away from a guy crouched and he started at you blankly. I was like "Why haven't I heard of this game before? This looks awesome!" until that point, then went "Oh, I suspect that's why."
When you're in the dark, you are almost invisible. It's a mechanic in almost all Splinter Cell games. The older games has a light meter on the HUD that shows how visible you are in the environment. While in this game, the screen turns black and white if you're in the dark.
It's incredible how he walks in front of people, jumps on them, shoots near them and no one sees or hears a sh*t. Stealth games: where enemies are deaf and visually impaired...
My god I loved this game, and how the coop was a completely different game was so insane. My friend and I played it multiple times. Blacklist was good too, but conviction was my favorite along with chaos theory.
This one mission gives me more nostalgia than possibly any other part of a video game aside from maybe Halo Reach custom maps. The fuicking golden era man.
Blacklist, the sequel had 3 playstyles: Ghost: all stealth, kos only Panther: all lethal but silent Assault: loud and proud, lethal Panther was my favorite. That game was the reason I bought a karambit blade.
Honorable mention, the voice acting and dialogue of the enemy NPCs are spot on. Not only do they sound somewhat realistic and somewhat intimidating, but in the context of gameplay , they excitingly present actionable info.
I remember playing this obsessively at my cousin's house, especially on co-op, just because of how creative and cinematic the game was. I was genuinely surprised when critics and splinter-cell "fans" hated on this game for being too cinematic and confrontational; they wanted emphasis on stealth and sneaking that was known in the older Splinter Cell titles. But when you consider that it was one of the few stealth games of its time that put emphasis on combat, it just clicked that it was a welcome break from the monotony of stealth; that Conviction turned Sam Fisher into something much more powerful than a shadow in the night. Then again, I wasn't playing Resident Evil 6 nor the PS Vita Metal Gear Solid games, so I likely wasn't as inoculated with the generic shooter games at the time as others were.
To see sam this mad and going full john wick on everyone was so satisfying mans really didn’t care anymore, in my head cannon where you can go full on assault in blacklist too is because he really doesn’t care that much anymore about being stealthy after conviction when he can just obliterate everyone
I remember when Ubisoft first showcased this game. You looked like a homeless with a backpack, and they completely dumped that idea. No wonder this game was very short, but i really enjoyed it.
yeah I remember that too, and even being confused on what we were getting. Looking back, what we got is way better than what we almost did get, but yeah, what we got was really short, even with including coop and deniable ops.