I saw you missing this when you were playing, so I wanted to make sure you knew. If you have sunken temple on the field, your cards are basically immune to fleeting. Turns out the temple activates first, meaning your cards will never be discarded. And the more cards you have, the more value you get from the temple. Point being, there’s really no reason to not play slipstream if you have temple on board, since you aren’t losing anything and you basically get mana from doing it. Especially if you already have the 4/4, then you get really insane value, although of course be careful of overdrawing
I think cutting one copy of the landmark, and one or two boats for 3 copys of the 5 mana summon a bird with stats equal to elemental spells played woule give a whole new win cond when you don't draw the +1 spell dmg
Game 3, I saw the Crimson landmark come down, and i"m like Lucky has no idea whats about to happen. Then we see the Swindlers Den, Lucky is concerned about rallies... LOL, no the real concern now is if you can kill them before they semi infinite combo spam Wildfire. edit: He still managed to win, at least he realized, he had to try to end it as soon as possible.
@@Terratops474 I feel every cardgame have to have a aggro deck and Samira is a good spin with the combo system and all the choices she have. And nilah is a good pair because 1° is already in the best region for samira and the draw mechanics pairs so well
Janna is scary if you don’t disrupt the early combo and let her build it up I mean the bird and her storm are god tier to late game it’s just hard to play early game since we don’t have many blocker. If you got a perfect hands and build it up. A single spell can end the game at turn 8