Mineral walk probes, bring three into the enemy base and split two off into the fog inside the opponents main and build robos inside their base. Opponent thinks they chased off your one probe out and think their safe.
As a youtube only viewer who never plays SC2, thank you for the amazing content, ive watched since the start of the youtube and you are always entertaining and fun to watch, very positive and it always makes me come back to watch more. Oh and of course that commentary 👌
Can you not cancel it? I woudn't consider it a bug if you can normally cancel thr skill, either by clicking or loading it. Now if you normally can't cancel it, and can't pick up the disruptor until after it has finished its cast, then yeah what happened would have been a bug. Otherwise it was acting as intended, a skill was cast, but cancelled, it wouldn't make sense to refresh a cooldown
Can't you just hallucinate 6 more phoenix and fly them with your real phoenix, your opponent will see your huge phoenix flock and think he's way behind and won't try to out-produce you in the phoenix count?
That's really easy if you usually have win records of 50-3 vs. some low-tier noobs that he would destroy with mouse only easily. I'm chill losing to such enemies too, bc you know you would turn them into pulp the second you even try.