spaa loves planes as breakfast :) switch to irst and wave to the plane. other problem in wt is the planes what are not even in view range and they can bomb the ground stuff. Tv guided stuff really should be removed.
No death leaves can actually benefit the team because if there are more people joining, they get removed entirely from the scoreboard to make space for incoming players so no it is not really scummy.
The Kh-29TD and Kab-500Kr-E should both have thermal imagers In my opinion, leaving without spawning isn't as much of a problem since people don't do it as often, nor is it a problem as big as 1 deathers. I would want it that people will still get into those matches if someone leaves before spawning though
@@Boomshakalaga The kh29 yes. The name ingame is wrong, we have the KH29TE that is a T with extended range. The kh29D is a TE with a IR sensor. The kh29 TD doesn't exist
No deaths leave is PERFECTLY acceptable, if Gaijin didn't want people leaving their matches, they should butcher maps and make them unplayable with new renditions facilitating spawn sniping
I think it is mildly irritating, but I’ve had gaijin matchmaking throw me in the same map over six or seven times in a row and it just becomes tiresome. So, mildly irritating but justified
i always leave 1.0 uptier match, sometimes leave 0.7 uptier unless i know that i will still be competitive somewhat albeit at disadvantage, its just way better than having to suffer 5 to 10 mins when i could have gotten more fun experience and my personal enjoyment has been improved drastically using this tactic
Cas is broken not maybe broken there needs to be better spaa to counter a jets that can kill 5 or 6 people without going back to base, and your killing players leaving the spawn how is that fair for tank player?
I hate CAS. There are a few situations where it's okay (campers), but you really can't counterplay it as anything else. So that guy you called scummy for Jing out because he literally couldn't hit you thanks to SACLOS nerfs? I fully support him. I'd rather J out than give the satisfaction to a CAS player.
Out of the NATO vehicles I believe the only one to keep somewhat of a semblance is the ADATS. Instead of freaking out at around 6km like the Flak, and Ito it keeps it up to about 7-8km which isn't much but its better then the other NATO nations.
Also recently I've been taking out my F-16C to absolutely shit on CAS since its still stock. So satisfying watching some salty MiG-29 or Z-19 player get pissed because they couldn't get a single ground kill via CAS.
I myself try and duke it out wiith my 1-2 lives but I don't blame people for just saying screw this map and leaving. Not their fault Gaijin makes horrendous maps.
the reason why SMT fly worse than regular Mig 29 is because that the empty weight of the SMT is a lot heavier than the regular model it is like a ton heavier as i remenber?
if you're playing RU top tier, there's zero reason to one-death leave. Your strongest trait is literally in horde. You keep the steamroll going. Enemy will run out of assets first because their stuff are more expensive, so people are less likely to spawn another one. Especially if they see your team is full. Now for any nations fighting against RU top tier, I definitely can understand why they leave early. There's zero reason to spawn back in to a game that's basically half team vs full team after the first 5 mins. You'll only get spawn killed by CAS or you try to take out one enemy tank, but already sniped from another angle because there are so many pushing your spawn at the same time.
I have bought a monitor(a very expansive one) i check my settings my graphics i still dont understand how can people see tanks/spaas from 6 km above thr battlefield while using 3rd person in a jet that goes 1300 kmh just how lol
kinda frustrating that the Mig-29 doesnt fly like a brick when it loses it's elevator but the F16 and 14 do hmmmm, granted wasnt moving like it was with both but it could pull more than half a g
7:20 known issue, since last patch missiles don't blow up while going near target, you need direct hit, this pisses me off when I see R27ER - the best missile in game just miss some chinese bot straight flying F-4s
I believe just leaving is better than 1 death leave, as if you leave right away, there's a good chance that the game will put someone else in to fill your place.
Can you make a video about new problems with the game after update ? Like they brought back nights with very dark storm , smog and etc . Like they don’t listen find new ways to make our eyes bleed
Yea i've been wondering what happened to the spawn camping protection measures that were supposedly added. In most games (especially with top tier US) you already get spawncamped less than 5 minutes into the match and they dont get shown on the map either.
Justin!!! Just say "high-drag bombs" ...you don't have to use the "R-word" that U-toob doesn't like. The use of "high-drags" is what we in the military generally use anyway. and stop using all that E-Z mode Russian stuff...one-shotting everything and tanking rounds like a chad :) 'Funny' how those air to ground missiles are working a lot better than the AGM65's...last weekend I had T-72's and T-80's shrug off direct hits from those. wtf snail...
you almost cannot play War Thunder without either native 4K res or the ingame 4x super sampling, every anti aliasing setting is just bad in the games engine, FXAA doesnt change anything and TAA just makes everything blurry
Proxy fuses are currently bugged. I've been playing the F-16C and MiG-29SMT a lot and the proxy fuses for the AIM-7, R-27, and R-73 are definitely bugged (maybe more missiles too but I haven't tried them all yet)
Yeah. I won't join the match if it's a map I don't like, which is most of them. Helps to have all nations at high rank. And I agree about Eastern Europe rework, it's just a cluttered mess. Poland on the other hand, Fields of Poland, I do like.
If you could ban more than one map and/or the dislikes actually worked I wouldn’t leave maps before even spawning. I don’t think it’s wrong but it does suck
I dont play really high br i usually play “low” br so for me with the tanks i play most often ive found routes on most maps so for the most part i play the maps Theres very few maps that ill skip But yea ive just backed out of games a few times
when its comes to Bad Maps or Maps i don't like ... i just leave its better than one death leave beacuse match maker might add some one elase at that slot. given enogh time.
the crew lock gives you a minute to take a break bc i dont need to be at my desk the whole time, getting up and utilizing the break that the crew lock gives us from the grind lol
Hey Justin, to answer your question about the Mig-29 feeling sluggish, they changed the flight model to have more drag when the patch dropped which is unfortunate because that’s not the kind of balancing that I enjoy
Whats a good plane to grind the Russian aviation tree? Yes it is scummy, i see more German tankers dying and leaving than anyone else,cand made grinding so long ymmv. I am glad they fixed the Merkavas.
That flakrad that j’d out was called the ‘horse of troy’ so him doing something scummy like denying you a kill is awfully fitting and made me snort laugh from it
Not sure if that would be the case irl but not in game at least. The radar was changed to its own model, though still based on the apg-66, to just a generically named "M247 (TA/TT)" radarset. It should just pop up as AAA as result.
@@stelios7965 Yeah you're right, I could've sworn I saw M247 TT somewhere but I must've hallucinated it because it's not there anymore. Maybe it was because M247 TA, I believe, is bunched with the TT locks of all other radars and not in the TA segment. Doesn't matter tho. So yes, it shows up as AAA when the search radar hits you but in the tracking radar shows up as F-16.
Not anymore, it got the SPO-150 now which is pretty advanced. Has C-J detection bands but sadly still no direction finders. Still only the sectors. Funnily enough the F-16A/C with AN/ALR-56Ms can not detect C and D bands (though they do irl) so for instance they can not detected the Roland search radars, but this thing can. Small benefit.
ground players complaining CAS is broken has never made sense to me as an air player, they have to realize that is just how it works in real life right?
10:52 I absolutely leave the game if I get a map/BR I don't like. That's basically how I play top tier air these days - the matchmaker is still so compressed that every plane I want to play (mostly 11.3/11.0 Italian air) eats dookie in a full uptier, which they usually get. So I usually have a lineup of 4-5 vehicles (AV8B, Tornado ADV, F104S-ASA, F104S, Ariete) I wouldn't mind playing at any one time set to different crew slots, queue into the highest-BR one, check if it's a full or 0.7BR uptier, and leave if it is. Then work my way down the list from highest BR to lowest until I don't get a full uptier and play that game. With 5 planes on tap to choose from, usually the first plane is off crew lock (or only a minute or two until unlock) by the time I cycle through match-hunting with the last one. While I'm cycling for 0.3BR Uptier/Full Downtier games, I'm browsing Reddit or playing on my Switch or GBA. For games that I don't like, I leave fast enough that hopefully someone else who stupidly might still have "join battles in progress" still enabled on their account to get into the game in my place without being so far on the back foot that it's impossible for them to play. I'm not legally obligated to sit through matches, and I don't have to play games I don't enjoy. My time is worth more than that. Does it hurt the team I queued for? maybe, depending on if another player takes my spot in time or not. Does it mean I go from 0.03 seconds queue time to 5+ minutes to find a good match? Yes. But the quality of each game I play is a LOT higher because I'm not getting clubbed by missiles that are un-dodgeable by bricks like the Tornado or F104, or flare-less planes like the Ariete. TL;DR If Gaijin doesn't want to give us more control over the matchmaker and the queue times we face as a result to improve the quality of games we play, I'll do it myself.
The AA J-ing out is skill issue on your end, you should have sprayed him with guns! ... I 10000000% dont blame him because if he cant do anything about the missile, and all you have to do is press a 2 buttons, then why should you get the points if you dont set up damage with guns?