Join me in the first part of this series where we go from rendering a simple tilemap grid to importing files made with the Tiled editor. We will also cover integrating Love2D's physics system for collisions and working with layers in future videos. As always I'm very excited to be teaching this.
#lua #gamedevelopment #gamedev #love2d #tilemaps
Source code for this project now available at:
github.com/gab...
8 сен 2024