While being absolutely nuts, moving target and iron gaze is hilarious. There were times I had two targets next to each other and the aim assist was so high it was fighting to snap back and forth between their heads.
I have both red dot scopes, high call rounds, feeding frenzy and iron grip I’m telling y’all feeding frenzy is AMAZING on this thing. It completely ignored the bad reload speed of iron grip. This pulse instantly became one of my fav weapons
I'd say I have a solid all-around roll. - Rifle Scope ST or Hitmark IS - HCR or Flared Magwell - Feeding Frenzy/Rampage - Stability MW Definitely not a god roll, but there's not a single thing on it that I would consider bad.
my first one was feeding frenzy and iron grip with a stability masterwork, it's a literal laserbeam and most people don't expect it. i actually prefer it to my rapid hit + desperado messenger lol
I saw dude I was like woooooooow and I dont even play trials. I'm trying to get back into destiny but seeing shit like that is like, is it really worth it? Lol I still gotta get beyond light.
@@Vulprex I think overall the state of the game is improving fast, trials however is an exception too that. The game still has its issues, but I’m confident it’s going in the right direction
Mines got clean shot, hi Cal rounds, feeding frenzy, and iron grip. Insanely stable flinch machine. I pair it with ophidians on my warlock to make it snappy and give me that pre nerf feeding frenzy. It's nasty.
I know it's off topic but I want to thank you Aztecross for your video about the 12 man's. I got to run DSC on all three of my toons for the first time. Got some great weapons and learned the raid. I try a lot more in the game thanks to your vids. Appreciate your work.
Just got a roll I almost deleted, but now I'm very happy I tried it out because I had back to back 40 defeat games (first and second time ever getting 40)! Hear me out because I was DOMINANT on maps with lanes. Iron reach, moving target, ricochet, 2 MOA, stability, counter balance. It. Is. Crazy. Good. 60+ range, 40+ everything else, and I was dueling everything! Pally, Lorenz, DMT etc.
My love for the archtype blossomed with Skorri's Revenge. Once TTK came out I needed to obtain the best Grasp of Malok and grinded it everyday until I got the one that I still have today that got me so many flawless. I love the 540 RPM and was so devastated when they sunsetted all of them. Once I seen Time Worn returning I grinded for it and got a roll I think I love so much.
I remember having a braced frame/counterbalance clever dragon in D1. It was one of my favourite all-time weapons to use in that game as it was like a lazer beam and super deadly with headshots. I remember that meta when the best clever dragon won gun fights, and this thing shredded. I love and miss that time, so getting a maxed out stability roll on a time-worn spire is gonna be important for me this season, I think. I also had a few rolls with that high-impact hand cannon back then. You could roll it with last round + luck in the chamber as well as getting the mag down to 4, and you’d have a 1-shot hand cannon if lucky, and a two-shotting beast if not lucky. Took a lot of reloading tho, but it was more for fun than serious, since I was on Xb1 and didn’t have Hawkmoon during the glory days. Those guns were just so much fun to play around with :)
I have the moving target iron grip roll and it’s the only thing I use in pvp now. It feels so amazing, just make sure you find cover when you need to reload!
I’m so happy I’ve a QuickDraw and rampage roll especially this weekend before trails got canceled this thing almost got me my first flawless of this season
great videos, dude. Been watching every upload, even though its been 3 months since I've last played d2 due to work 20 days straight and the lady friend. But your videos keep me updated on the meta incase I decide to pick up the controller again. Kudos!
I feel like the iron perks need to drop their downsides for some kind of modifier where it's only active in crucible, or perhaps only has half effectiveness outside of Iron Banner.
Don’t sleep on the combo subsistence and iron grip! That thing got me a „We run“ in my first session, as the one perk supports the other greatly. Ophidians and devour and let’s go!
So I got a 10/10 God Roll yesterday. Rifle Scope ST or Red Dot Micro Ricochet Rounds QuickDraw Rampage....with a stability masterwork. Rifled scope gives it 23 zoom which increases the range significantly. Quickdraw makes it handle like a dream snappy and responsive. This takes away both weaknesses of this archetype addressing the lack of range and low handling. Rampage simply just catches people off guard too...
In 1994 scorch my first online game, but 97 metal honor, then genny dial up, then saturn dial up Sega rally , and then phantasy star online, online games running 25k hr+ ran into many devs , in my life time, and was in the beginning online.
Loved my Outlast with Smallbore/Flared Magwell/Full Auto/Rampage with Range MW... been lucky with my 2 TWS Red Dot sights Subsistence/Rampage & Feeding Frenzy/One for All
That second roll is pretty much exactly what I have except I have a red dot micro scope on it instead. It is glorious. Slap a couple of pulse rifle targeting mods and unflinching mods, it’s super consistent and super sticky. It’s my go to weapon if I need to be sweaty
I’ve got a roll with qd, Iron Reach, ricochet rounds, and Red Dot 2 MOA/Rifle Scope ST. Combined with counter-balance stock, its recoil isn’t too terrible but it is noticeable. It’s still solid at mid range, but you could just as easily get another roll with a Iron Grip or something and it would still be good at mid range. The only rolls I’ve got that don’t mess up the stats too much are a couple under pressure rampage rolls and a moving target rampage roll. I wish it was possible to get Iron Reach on the Guiding Sight because a slower firing scout rifle isn’t gonna need the stability as much, especially when its stability is already pretty low and its recoil direction is pretty vertical, so compensating recoil is pretty simple.
Only roll I have so far is one of the holo sights high cap feeding frenzy and iron grip. Feels really good so I can’t wait to get one of these god rolls.
The best roll I managed to get is: Hitmark IS/Alloy or Extended Mag/Moving Target/Iron Grip. I must say I've done very well with this roll. But I do hope for something better eventually.
I got one with the Iron perk that kills range. Haven't played with it yet but I can't imagine having less range than the seventh seraph pistol on a pulse is a good thing
I got Red Dot 2 MOA, light mag, Quickdraw, one for all and stability mw. I would love to have high-calibre rounds instead of light mag. And rampage instead of one for all.
Mines got Ricochet/Underpressure/Iron Grip. Its nuts and when Underpressure kicks in you cannot miss crits. My god roll would be the Range Scope/High Cal/Moving Target/Iron Grip and a Handling Masterwork.
I got a clean shot, quick draw, rampage and a range masterwork... even though I was 30 light level lower than most people in IB I was shredding though people. I think it also has armor piercing rounds
Interesting. I know for 540s ive always needed handling MW but i have loved my moving target rampage red dot stability roll. Either way ive really enjoyed this pulse. I switch between that and my dire (120s to clunky and i have a great 120 roll).
I have on one of mine hit mark is, ap rounds, Quickdraw and iron grip Also return of nergal or heart of time c'mon you've got a dedicated sandbox team now loved faction rally
I have had almost the same exact roll on the second time worn spire for awhile extremely consistent such a good dueling weapon but man it’s handling/reload was garbage running ophidians with it though made it feel very nice definitely one of my most favorite pulses in the game
I was lucky enough to get myself a god roll here's the perks: clenashot IS/rifle scope ST. high caliber rounds/flared magwell. Quickdraw. Rampage. Handling masterwork(i prefer range or stability)
Got a Premonition with surplus and snapshot sights...it's pretty insane how it handles. You should do a video on some reissued weapons like that with new perks.
I have a FF, O4A roll that I haven't even touched yet for PvE. I was so irritated that it was terrible for pvp that I keep forgetting about it altogether. Maybe I'll check it out tomorrow and decide if I wanna MW it.
I dunno man. My roll has Slideways and Iron Reach with a Range Masterwork for a total of 65 Range (23 Stability with the help of Flared Magwell). I can get full TTK kills with this thing from so far away. It's fantastic at dueling with 120s. I just slide right before every engagement and I've got way better stability and handling for like 4 seconds. Slideways buff goes away? Slide out and slide back in, boom, buffed again. Plus the reload speed is decent at 50, so with the help of a reload mod on the arms and even Chains of Woe with top tree Goldie, it reloads super fast. By far my favorite roll of this gun.
I got rampage, moving target, accurized rounds, rifle SSF / Red dot Micro and a stability masterwork .. think ill take it out of my vault and actually fire it at someone!
I have nearly the exact roll of your 2nd Time Worn except that it has a short zoom scope on it. I'm not sure why you feel that it's lackluster but that thing can duel my dude.
Got my G-role already for this shredder machine, now just need Frostmire Hex to make Its return next season and I’m all back to my favorite weapons again. 👍