+crazed space marine it's not a remake of TS1 it's a remake of all 3 games but it's only for online multiplayer a for now and it will include all maps and characters from all 3 games
Question: how much is a PlayStation 2 with timesplitters furture perfect? The big yellow laser gun, i've never seen it when I played timesplitters future perfect and back when it first came out, still never seen it and every day after coming home from school i'd play this and still never seen it. Can you make a video on how to get it please
This game is far better than all the "modern" shooters i.e. CoD, Battlefield, R6S, Overwatch... And it's not just nostalgia. I could go on and on comparing Timesplitters to these games.
Ps2/GameCube sort of perfected arcade games then they went the other way and tried to make everything simulation or something idk. I agree that they should have kept making these too though
5:56, Monkey gun, 64 rounds spread in a blinding rate of fire and no way to aiming on that thing, putting Kill on OverKill is the definition of this weapon.
I agree! But I would like to put it at same place as the Super Shotgun from Doom 2, Plutonia, TNT - Final Doom. I most often play Doom JUST to use and hear the Super Shotgun sounds, check it out! :)
I've never gotten the 1st two timesplitters just the future perfect and by looking through with the 1st two I think I love this one more than the others cause it has good physics and great content.
I love how the Injection Rifle made enemies pop best gun for the Virus Mode. I made an open area on map maker and you could only pick up bricks it was chaos lol this game was ahead of its time.
If you do something like this again, please let the sounds die down all the way before firing again. Regardless, this video will still be of some use. Thanks!
+Hunters kkkk e eu que comprei o 2 achando que o future perfect era o 1 ;-; mas ele que descobri comprei kkkk em 2 dias de jogo disparei cerca de 60 mil tiros e matei 6000 :0
Jesus, it's no wonder the first two games had GoldenEye-styled reloading. The reload sounds here are weak and generic. Don't get me wrong, the animations look nice, but some sounds just either don't fit or don't sound meaty and satisfying.
Seriously? This game was develop less than 2 decades ago. Back then the sound is pretty awesome. But not now. So considef that before writing such comments
@@rexxxxxxxx001 The fuck is there to consider, man? I never said the shooting sounds were bad. Just the reload sounds. They're so weak, stock and generic. Seeing as the game is full of stock sounds in general, I suppose I can't quite blame them. But surely there was more they could've done with the reload sound design.