This week on Yahtzee Tries, Yahtzee checks out Tiny Terry's Turbo Trip, Arctic Eggs, Ants Took My Eyeball, and Hauntii. Support us on Patreon: / secondwindgroup Second Wind Merch Store: sharkrobot.com/collections/se...
yahtzee's been gently nudging against doing an actual binding of isaac review for 10+ years now, just occasionally singing some praises in a blog post here or video there. a full video review has been on my wishlist since the mesozoic era
I'm personally still waiting for a risk of rain 2 review, he briefly mentioned it a couple times before in previous videos so I'm still holding out hope.
Yeah, a good Binding of Isaac and Terraria review. Two excellent indie games that took the gaming world by storm, both constantly being updated by their creators
2:07 Note from someone who watched the stream, this was basically because Yahtzee didn't pay attention to the beginning conversation and do what was told straight away.
Not even Yahtzee is immune to streamer syndrome huh. Still, if the objective is told exactly once when you're still not fully locked in that's not exactly a great experience.
@@KyteM Well aside from just straight telling, there were also markers on the map and a list of objectives in the menu. Anything more like a waypoint for everything that could interest the player at the moment probably would have verged on annoying.
@@KyteM Tutorials can have the exact same problem, hitting you with new mechanics and concepts faster than you can truly absorb them, or before you have enough overall context to properly fit them into the entire gameplay puzzle.
We had spunkgarglweewee now we got a new gem piss about em up. Who will need the older genre names when we have Yahtz on hand. Also the first game gave me some Spongebob vibes with the artstyle.
Is that Tiny Terry's Turbo Trip, or Hauntii. Because I feel like there definitely needs to be a name for indie games that started with cool art and then thought "right, now what's the bare minimum I need to do to turn this into technically a game".
Yahtzee mentioning both Smiling Friends and David Firth not just in the same video, but the same sentence, intrigues me. The way he answers some Superchats makes it seem like he doesn't watch much of anything, so it's always cool hearing what does pop up on his radar.
This is a really deep cut but that Marty giggle track sounded so much like highlander offensive stance emote spam when the devs of For Honor piloted the adaptive dialogue system that was ultimately abandoned.
RE the credits discussion, British horniness is usually pretty full of innuendo, but there's the occasional bit of in your face stuff, like the Tailors from The Fast Show (suit you sir)
As someone who plays 90% single player offline titles and doesn't care about competitive play, the Steam Deck has been a game changer for me. I've made a decent dent in my Steam backlog since getting it, and I've been very impressed with its emulation capabilities.
Yahtzee feels about artsy indie platformers the same way Robert Christgau feels about Prog & Heavy Metal. This is probably the most pretentious thing I've ever written but I'm hoping someone at Second Wind will appreciate it. lol.
I feel like Hauntii wasn’t give. The chance it deserves. It has a slow start but the mechanics really start to unfold around the time you get to the funfair world
I don't think they describe Hauntii very well (not that Yahtzee's opinion is shit, it's his own). Yes it's a twin stick shooter, but it's core concept is basically Mario Odyssey if it was a twin stick shooter. It's a collectathon puzzle game really, not a combat focused one. It may be why he felt the combat wasn't very good and it didn't click with him.
If you want a really hipster Binding of Isaac like, try Our Darker Purpose. Better balance than Isaac, quite a bit of variety, and loaded with a witty macabre Tim Burton-y kind of vibe. It's set in a nightmarish orphanage/hogwartsy boarding school, so all the enemies and items are themed around that - you heal with juice boxes and fight a monster formed of gross cafeteria leftovers, that sort of thing.
From the look of it. a tighter, more arcade-y version of Ants Took My Eyeball would be "ScourgeBringer" -- less item randomisation but a more straightforwardly fair challenge? Good game SB, but a bit silly how it doesn't start you off with some essential moves unlocked. And ATME seems like another fair pickup for us Roguelite hogs out there,
Haunti lost me at the amusement park coasters with mines. I got tired of the second version where as soon as you boost, there's basically a mine in the corner. When they finally get around to moving it I might revisit the game but the Grand Carousel area sucks
I think Binding of Isaac rapidly folds into a small series of likely abilities, it IS quite a decently large pool all things considered but outside of looping runs and getting the right items there's some fairly consistent "ol reliables" that you will be needing to defeat bosses before the heat death of the universe.
Fun fact: You are incorrect. You are thinking of "Random Task" (a parody of Oddjob) from the first Austin Powers movie. Instead of a hat, he throws a shoe.
A shame, hauntii really does look good art direction wise. Death's Door was one of my favorite games but if that game left something to be desired I know this will.
Getting more and more liberal with the zooms and pans. Great time to start capturing HD streams of those webcams that consistently look like shit when you zoom or fullscreen them...
I've been complaining about the zoom-ins forever. But it's honestly probably what you got to do for video editing for the TikTok and yt shorts generation these days
@@johnsnow5125there’s nothing wrong with zooms on the person talking or for effect when they make a joke or something, but I keep making this comment. It’s meant to be a professional publication, if I understand correctly, so capture an HD stream of the webcams for editing. It isn’t rocket science and consistently failing to do it makes your videos look amateur as hell.
Basically all of them looked intensely boring. Without Yahtzee or someone else interesting to fill in time as a Let Us Play, the time would be better spent on Project Zomboid.
None of these games are visually appealing in the slightest. Did indie devs all just collectively forget that games are supposed to look good? Or at least not make your eyes bleed?