I was expecting blast chill to be flat damage and some of the defensive skills like unarmored defense to be a lot less impactful, so I am really happy to see I was wrong.
same. the health regen is a lil lower than expected (i was thinking it would be 5% healing and 10% with enrage) but it combined with clawbringer will be a FANTASTIC tank for my co-op save. this is gonna be awesome.
Lets go! this is exactly what i was waiting for! brr-zerkers iron squall and their capstone are as good as i thout theyd be!! there blast chill is a little worse with only a 20% xchance of proccing
On the flip side, I’m pleasantly surprised to see it scales with your melee weapon! I think it might work with “Spin-to-Win” as well, which would explain the chance.
@@Peekoh i was planning on using it with stabbomancers action skill because ghost blades scales of your melee weapon attack speed so you can get it to attack 2 times a second. if the frost nova has 100% freeze chance like bl3 it could be pretty sweet
Spore warden has a perk that at max increases you crit chance by %50 and if you milticlass with stabomancer you get a bonus %30 crit chance as a class feat but also if you max out your Dexterity with hero points you get a max %40 critical hit chance! Leaving you with a %120 crit chance!!!!! HOLY FUCK!!!
Yo thanks for posting this! damn my brr-zerker secondary looking sweet with unarmored defense. and wtf is that spore warden gun crit chance lmao goes up to 50%??
i am wondering if these bonuses are increases to your current crit chance and not just flat 50% increases. Like if you have 30% crit chance, and you get that 50% increase, it actually goes to 45%. Otherwise with that skill and stabbo, you'll be at 80% crit which seams ridic...
@@firedgoku The stabbomancer feat is confirmed to work like that, and I could see the spore warden perk looking like that too. Although it seems weird to have a stronger stabbo feat as a regular passive in a another tree, even if it's only gun/companion crit chance
@@firedgoku oh my b I meant that the stabbo feat increases current crit chance instead of flat increasing. Wrath of nature for spore warden probably does too if I had to bet on it.
We will be able to get to the last perks on 2 trees? If you are able to get the equivalent of a class mod that increases some perks I would assume it's possible?
I doubt it. Maybe once the level cap increases and we are at the end of the end game, then maybe you'll get 2 capstones. But right now, you can only get down to Tier 4 on your 2nd tree.
Wait does each class only have one skill tree for a total of 6 skill trees in the game? Base borderlands 3 had three trees per character so 12 total. That’s a big difference. Am I missing something?
You have the 6 main classes/trees that you choose. A bit later you get a 2nd/multi class tree you can pick. You can still reset points and such, and once you get through the story you can change your 2nd class around to a different one.
@@dlvarcade9729 Probably any companion build that combines Clawbringer, Graveborn, or Spore Warden. The Graveborn has a skill that spawns hydras, which are mini turrets.
Well they also get a passive that regens shields on spell cast or reload. Messing around with the build editor, I can get 70% spell cd reduction without armour. You can also get a kill skill that has a chance to reload which gives you ward as well.
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