Timeloss: the end of restaurant - 12 sec, no gate skip - 12 sec, Tommy death - 11 sec, confrontation - 12 sec, plus i found some new checkpoints that save about 20 sec combined.
Wow, just when I thought your first world record with Abby in The Last of Us Part II was the pinnacle of achievement, you go ahead and set another world record! This is beyond extraordinary! Achieving one world record is an incredible feat, but holding two? That’s a testament to your unmatched skill, dedication, and mastery of the game. The dedication and precision required to navigate Abby’s intense and challenging segments are immense, and to do it at record-breaking speed not once, but twice, is truly awe-inspiring. Your deep understanding of the game mechanics, strategic thinking, and quick reflexes have set a new bar for what’s possible in TLOU2. Your achievements are a beacon of inspiration for the entire gaming community. Watching your gameplay has been both educational and motivational, showcasing what can be accomplished with perseverance and passion. You've set a new standard and your name will undoubtedly go down in gaming history as one of the best. I am in absolute awe of your accomplishments. Conquering Abby’s segments with such mastery and setting two world records is beyond impressive. I can’t wait to see what you achieve next! Bravo!
So cool run, you should be proud of yourself and the content you make if it brings you joy. Having said that, can anyone explain to me the appeal of speed running story games designed deliberately around tender slow burn moments, drawn out stealth/combat sections and a focus on long cutscenes that the game would be near meaningless without? Is it kind of a “well it exists so why not speed run it kind of thing” Genuinely intrigued if anyone who does speedruns like this can tell me why they do it?
@@faye4319 My old runs are with livesplit. Right now my pc can't handle obs and livesplit at the same time and I'm too lazy to reinstall windows and clean my pc :D