Aw man I lost at 99.57346735473546784356873645873456875346873456843576587645873648764387658768769873129872318799837982479827249182798472298749865732187653887358776587761367553765136152658157651587651476534286542764565347653248761546541652376451365234123545732654673251476646735
Euler's Number, Golden Ratio, Square Root of 2, Square Root of 3, Square Root of 5, Pi, Tau, Rho, 1/3, 1/6, 1/7, 1/9, 1/11 and 1/12 are all in that percentage.
its probably because there's a slight start offset in the audio file it plays, like 0.01 seconds of silence then the sound, and if it clicks too fast the playback doesn't get to the sound yet and restarts.
its probably because there's a slight start offset in the audio file it plays, like 0.01 seconds of silence then the sound, and if it clicks too fast the playback doesn't get to the sound yet and restarts.
when the bwomp sfx mutes, it's because there's a slight start offset in the audio file it plays, like 0.01 seconds of silence and then the actual sound, and if it clicks too fast the playback doesn't get to the sound yet and restarts. source: me because i'm a programmer lol
nope, its probably because there's a slight start offset in the audio file it plays, like 0.01 seconds of silence then the sound, and if it clicks too fast the playback doesn't get to the sound yet and restarts.