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Top 10 Magic Items For Monks in D&D 5e! | Nerd Immersion 

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Check out Heretics Guide to Devotion and Divinity! www.kickstarter.com/projects/...
Continuing on with our Top 10 Magic Item series, this time we're looking at the monk! Thankfully monks have gotten some love in the magic item department recently.
Top 10 D&D 5e Magic Items For Monks:
Introduction 00:00
Sponsor 00:28
Rules 03:36
10. Ring of Free Action 05:09
9. Mantle of Spell Resistance 06:34
8. Shadowfell Brand Tattoo 08:09
7. Lifewell Tattoo 10:08
6. Eldritch Staff 11:33
5. Insignia of Claws 13:25
4. Staff of Striking 15:27
3. Bracers of Defense 16:49
2. Eldritch Claw Tattoo 17:40
1. Dragonhide Belt 20:07
Outro 23:42
Thanks for watching!
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Nerd Immersion is an entertainment network focused on Dungeons & Dragons. Our RU-vid Channel currently has over 900 D&D videos covering everything from D&D advice, D&D product reviews/unboxings, Top 10 videos, DM's Guild Module reviews, and play throughs of over 13 different D&D campaigns, and more.
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4 июл 2024

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Комментарии : 74   
@NerdImmersion
@NerdImmersion Год назад
Check out Heretics Guide to Devotion and Divinity! www.kickstarter.com/projects/eventyrgames/heretics-guide-to-devotion-and-divinity-5e?ref=c0qt6r Top 10 D&D 5e Magic Items For Monks: Introduction 00:00 Sponsor 00:28 Rules 03:36 10. Ring of Free Action 05:09 9. Mantle of Spell Resistance 06:34 8. Shadowfell Brand Tattoo 08:09 7. Lifewell Tattoo 10:08 6. Eldritch Staff 11:33 5. Insignia of Claws 13:25 4. Staff of Striking 15:27 3. Bracers of Defense 16:49 2. Eldritch Claw Tattoo 17:40 1. Dragonhide Belt 20:07 Outro 23:42
@ethanholmes6306
@ethanholmes6306 Год назад
Tome of Hero's by Kobold press actually has amazing items for monks. I understand that they aren't core books, but honestly the items for monks are simply so amazing, both for roleplay, and for mechanically making a huge difference without actually being over powered.
@nikosagantz
@nikosagantz Год назад
You cant said that without guiving an example man!
@ethanholmes6306
@ethanholmes6306 Год назад
@@nikosagantz I could, very easily! but just for you- Cestus+1/2/3 based on rarity. Starts at uncommon, and grants a +1/2/3 to attack and damage rolls of unarmed strikes while attuned. It also has items that helps the monk manipulate their ki points without just giving them a ton of extras, or items to increase the save DC of monk abilities. Granted- these are all very easy items to homebrew, and I had already done so before the book came out, but these are well playtested, balanced, and interesting.
@jacobyullman5005
@jacobyullman5005 Год назад
*Gloves of Soul Catching* are probably the best magic item a Monk could get, Astral Self monks especially. Automatically bumping your Constitution to 20, dealing an additional 2d10 force damage on every unarmed strike, AND healing yourself for an amount equal to the force damage dealt (or advantage on your next attack). Of course, these lists of yours exclude Legendary items, but it would be cool to mention the best Legendary item for each class somewhere, maybe compiled into their own video. Especially because many people might not know of these items, given they're found in adventure books.
@HavocTheWendigo
@HavocTheWendigo Год назад
Turns the unarmed characters into actual strength honestly we need weaker versions of it for early games
@HAOSxy
@HAOSxy Год назад
My monk managed to find the pages listing the ritual to create them. Unfortunately, the cost was something he wasn't willing to pay in a million years (good human souls)...and is the kind of guy that doesn't even use magic items 90% of the time because he feels like cheating.
@Leonyx55
@Leonyx55 Год назад
@@HavocTheWendigo like an aditional d10 force damage, on hit roll a d6, if u roll 6 u regain the force damage you did, rare item
@TylerCummings6
@TylerCummings6 Год назад
How did he not add Gloves of Soul Catching from Candlekeep?!? I wanted to use these so bad, I made downgraded Uncommon, Rare, and Very Rare versions of them.
@HavocTheWendigo
@HavocTheWendigo 6 месяцев назад
@jamesdeer3129 monks can have 20 dex and can hit 3 times in the early game that’s 6d10 plus you can regain the damage as hit points then on top of that it sets your con to 20 it makes the monk stronger but we go need weaker versions
@corbynwarren537
@corbynwarren537 Год назад
I’m a big fan of the Eldritch Claw tattoo on my monk I’m playing. I also make good use of the slippers of spider climbing
@cratorcic9362
@cratorcic9362 Год назад
Good news. Crawford has specifically explain that tattoos can overlap. Which means the tattoo coverage is simply flavor
@Valkaiden
@Valkaiden Год назад
I had homebrewed a Monk item before these came out a few years back. I got pretty close lol: Mithril Fist Wraps- While wearing these fist wraps (which do not count as armor) you gain a +1 to AC. While attuned you gain +2 to hit and damage for your Unarmed Strikes, as well as the ability to empower your Ki as a Bonus Action by activating runes woven into the wraps. This ability restores a number of your Ki points equal to your proficiency bonus, you cannot use this ability again until you finish a long rest.
@Solar_sigma_
@Solar_sigma_ Год назад
@Nerd Immersion You're killing it, Keep going
@kylethomas9130
@kylethomas9130 Год назад
I remember working on a powerful NPC, who happened to be a Sorcerer Monk multiclass. The Staff of Power was definitely not designed to be in the hands of a martial class. Ignoring all the spells, just as a magic weapon in the hands of a monk it's a scary peice of tree.
@halohawkxx
@halohawkxx Год назад
Yeah, definitely NOT meant to be in the hands of a Monk lol. I had refresh what it did and holy crap, giving the Monk that much power is sooooo scary
@kylethomas9130
@kylethomas9130 Год назад
@@halohawkxx 20 charges, whenever you hit with an attack, just an extra d6 force damage. +2 to hit, damage, ac, saving throws (high level monks already get proficiency in all saving throws.) With a tasha's buff he can clobber someone 3 times with his 'monk' weapon.
@trololoev
@trololoev Год назад
why not designed? it only good in martials hands.
@kylethomas9130
@kylethomas9130 Год назад
@@trololoev it requires atunement by a wizard, warlock, or sorcerer.
@nickmorgan3199
@nickmorgan3199 Год назад
So I had to take a level in Warlock to use it but my sun soul monk has a staff of power from the dungeons of castle ravenloft that has been a game changer for him. In the same campaign, he also has the Eldritch claw tattoo that was a barter from a dark power in the amber temple. Because of this video, I now know about the dragon hide belt which will become the next necessary item to obtain. Add the insignia of claws (since it isn’t attunement based) and the enemies will truly melt in front of me
@AmusinglySaunters
@AmusinglySaunters Год назад
Thank you so much I will keep this in mind for my monk player
@markgnepper5636
@markgnepper5636 Год назад
Great stuff friend 👏 👍
@peterriverajr6899
@peterriverajr6899 Год назад
Id also recommend any of belt of giant strength as they add +5 and up to your unarmed strikes
@ElocNodnarb
@ElocNodnarb Год назад
It’s worth also noting about the Dragonhide Belt +1, it was added to the level 5 Adventure League characters build rules as a magic item that you can take while building your AL character.
@diegomejias3795
@diegomejias3795 Месяц назад
😊
@binigritschneder8289
@binigritschneder8289 4 месяца назад
Great video
@halohawkxx
@halohawkxx Год назад
What I wanna know is.... how did you miss the Gloves of Soul Catching? Comes from the Candlekeep Mysteries Adventure. It isn't any +X to hit/Damage. but it specifically makes Unarmed Fighting Fighters and Monks EXTREMELY self-sustainable. Here's the rundown of the Item: Source: Candlekeep Mysteries Wondrous item, legendary (requires attunement) Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
@NerdImmersion
@NerdImmersion Год назад
I didn't. They're Legendary and I very clearly stated that I'm not covering Legendary items
@halohawkxx
@halohawkxx Год назад
@@NerdImmersion that's my fault, I genuinely forgot about that 😅
@vxicepickxv
@vxicepickxv Год назад
I think you could make something like a potion of centering to regain some ki. Maybe Xd4+2X or so based on rarity.
@HumanKatamari
@HumanKatamari Год назад
I was looking at magic items to try and beef up my monk, and the dragon hide belt was top of the list. I'm gonna ask if it can drop the bonus to ki save DC and instead allow the ki point recovery on a short rest instead. Hopefully make my DM more amenable to it.
@NerdImmersion
@NerdImmersion Год назад
All your ki points come back on a short rest as part of your monk features, that's just how they work
@joshuabeatty7371
@joshuabeatty7371 Год назад
Why wasn't the dragonhide belt made sooner?
@NoNamesLeft0102
@NoNamesLeft0102 Год назад
Because monks are so OP with stunning strike that they don't need support from items. Just like wizards or clerics that can do so for longer, more often, and more reliably
@spiceyicey
@spiceyicey Год назад
"Because monks are no with (only good ability in combat, worse than a 2ND level spell)"
@Natsirt666
@Natsirt666 Год назад
I homebrewed the quarterstaves into Tanbō (shorter dual-wielded sticks) for a Monk. Much cooler IMO.
@JackOfHearts42
@JackOfHearts42 Год назад
I always that a squater staff as being Versitile to be very strange. A 1-handed quaterstaff is effectively the same rules as a mace, or a Tanbo as you suggested. I honestly think the real reason the quarterstaff what made versatile in the rules is specifically so it could count as a monk weapon (no explicitly two-handed).
@dbrandow
@dbrandow 6 месяцев назад
Belts of Giant Strength are perfect for monks. Boosts your weapon and unarmed strike damage.
@KadarianLord
@KadarianLord Год назад
what about the soul punching gloves from candle keep? I admit they are a legendary item but they are amazing for monks
@Natsirt666
@Natsirt666 Год назад
99.4K!!! Let's go!!
@jeffadams9807
@jeffadams9807 11 месяцев назад
My Top 5 Magic Items: 1) +2 - Ring Of Protection 2) +2 - Bracers Of Defense 3) +2 - Staff Of Strikeing 4) +2 - Cloak Of Protection 5) Bag Of Holding
@billymau9012
@billymau9012 Год назад
I don't think the monk is weak so much as a more difficult class to manage and play. If you really know your stuff and your builds, monks can drive a DM crazy in a bunch of different ways. There's more to play than damage output. monks can get to the enemy backline fast and disrupt the ranged and casting foes, as well as be an effective distraction to enemy tanks
@galensturupcomeau1242
@galensturupcomeau1242 Год назад
Eldritch claw tattoo+ bugbear or plasmoid + astral self subclass. Punch from 25 feet away. Lets dip 3 levels in rune knight for another 5 foot reach
@weathermangohanssj4
@weathermangohanssj4 Год назад
You don't get reach from rune knight you take up more space witch let's you threaten more space.
@aliciacordero8399
@aliciacordero8399 Год назад
Plus lunging strike maneuver plus a whip. 35 foot melee attack.
@galensturupcomeau1242
@galensturupcomeau1242 Год назад
@@weathermangohanssj4 you're right, 3 level dip doesnt do that. 18 levels does
@weathermangohanssj4
@weathermangohanssj4 Год назад
@@galensturupcomeau1242 I think the Giants Barbarian UA would as a 3 level dip.
@O4C209
@O4C209 Год назад
Really don't understand why you don't have The Staff of Thunder and Lightning. It is so Monk.
@DesDraculae
@DesDraculae 2 месяца назад
What about the Wraps of Unarmed Prowess from The Book of Many Things? Gives the standard +1, +2, or +3 to unarmed strikes and makes them magical for the purpose of overcoming resistance to nonmagical attacks.
@NerdImmersion
@NerdImmersion 2 месяца назад
This came out about a year before the book of many things existed.
@Mandaiish
@Mandaiish Год назад
What no mention of the Gloves of Soul Catching? I know it's legendary but a mention of some of legendary items would be cool for these lists. Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
@Mandaiish
@Mandaiish Год назад
Cloak of Displacement should be on at least 1 list right?
@panagiotisgeorgiadis2613
@panagiotisgeorgiadis2613 Год назад
what about staff of thunder and lightning? It is great for monks...
@RokuroCarisu
@RokuroCarisu 8 месяцев назад
What about the Bracer of Flying Daggers? Daggers are Monk weapons, so their damage goes up with the Martial Arts die. Also, there's a pretty famous wuxia movie titled _The House of Flying Daggers._
@robertcarpenter9823
@robertcarpenter9823 Год назад
One of my players has the staff of striking and loves it. They are still a bit hesitant to not use it or switch it out the attunement slot for something like a dragon hide belt. I was surprised that the gloves of soul catching didn't make it on here but then just realized that they are legendary.
@NerdImmersion
@NerdImmersion Год назад
Yeah it definitely would have been
@JackOfHearts42
@JackOfHearts42 Год назад
I really want to play a monk in the next campaign I join as a player. I'm think of a Gambit type character. Any suggestions on the kinetic empowered card throwing ability?
@NerdImmersion
@NerdImmersion Год назад
As a monk? I'd reskin the Sun Soul monk
@JackOfHearts42
@JackOfHearts42 Год назад
@@NerdImmersion genius!
@deadpool-mp3gb
@deadpool-mp3gb Год назад
Gloves of Soul Catching should be on this list
@NerdImmersion
@NerdImmersion Год назад
Yes, if it wasn't legendary
@deadpool-mp3gb
@deadpool-mp3gb Год назад
@@NerdImmersion yup missed that little piece of info. I retake my previous statement. Lol. Love your content man
@andrewh5212
@andrewh5212 Год назад
9th!
@bozieu
@bozieu Год назад
I do believe that the best magic item for monk is multiclassing. A small, no attunement required, 18 or 19 levels in wizard really improve the monk class. Joke aside, these would also be my picks. I'm so sad there is so little magic items that work well with monks. No weapon, no armor and no "attune by a spellcaster". Thank you Tasha and Fizban for at least trying.
@etvspredmisl
@etvspredmisl Год назад
I discovered that as a monk a 2 point dip into bladesinger wizard allows you to add intelligence AND wisdom to your AC. If you spend all your level ups to max just your AC stats that becomes an AC of 10+5(dex)+5(wiz)+5(Int) for a total of 25 AC without any magical assistance.
@josec.6394
@josec.6394 Год назад
How are you achieving +5 on int, wis and dex? And I asume you also want con for your hp
@ronycanales3520
@ronycanales3520 Год назад
First!
@HAOSxy
@HAOSxy Год назад
The "monks are bad myth" is just DMs propaganda to avoid dealing with Monks
@josec.6394
@josec.6394 Год назад
No. Monks suck mechanically. All their features are trash except the overpowered and unhealthy stunning strike
@HAOSxy
@HAOSxy Год назад
@@josec.6394 Skill issue
@cattiston374
@cattiston374 9 месяцев назад
@@josec.6394Blud Stunning Strike isn’t even that good to begin with 😭. The main issue is that Control spells are just OP, but most casters don’t focus on that, except the Monk on Stunning Strike. The only way Stunning Strike is way better than any control options is if you’re facing something with Magic Resistance, and even then spells target multiple creatures!
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