7:34 I'm sorry, but if you think that Crash is having a bad time, Spyro has it much worse. It's been almost 6 years since Reignited Trilogy was released, and until today we haven't gotten a new game. Instead, Spyro went from being an accessory for Skylanders to an accessory for Crash Bandicoot, being used as, apparently, just some easter egg or some other character to use in the game. Think about it: the new Crash racing game, Crash on the run mobile game, all the easter eggs in It's About Time and now him being a playable character in Crash Team Rumble. Sure, as the Ytuber Canadian Guy Eh said, this might be all TFB way to tease particulars about a future game. And while I do believe he's correct about it, this doesn't take away how Activision has been neglecting Spyro fans, without even giving an official statement about a sequel being on works. Multiple gaming events without any kind of announcement have turned many Spyro fans cynical and disillusioned on the idea of a new game. At this point, I expect the new Spyro 4 to be the best friggin game Spyro game ever created.
Gollum is definitely going to be on the worst list, but it shouldn’t qualify for this one. When one makes a game out of the least appealing side character of a franchise, one shouldn’t be surprised if it flops. The only question is if it’s comically or tragically bad, and I was howling like a drunk mule!
A great way of putting it, especially when _this_ game does every bad triple A gimmick... with *Gollum.* The kind of concept they were peddling was interesting on paper, but there's only so much you can do with that guy. I caught the Vinesauce stream where they realized the HUD was a basic Calibri kind of font and Vinny edited a bunch of fake objectives like "have Gollum remind himself he's a poo baby", which just about sums up the consequences of making him a main character in any capacity. It's like roleplaying as a farmer in Skyrim.
Ooh, you’re doing THREE of these this year! I’m so ready for this. 10: Kinda surprised this isn’t in the worst games of the year list, but whatever. I feel sorry for the developers since Activision forced them to turn a simple expansion into a full game. This franchise has never had a lower point in my eyes. 9: Tbh I completely forgot this franchise existed. I remember when the first game was a big deal, but that’s about it. Shame what happened to it. 8: All I remember about this one is seeing the mediocre review score on Metacritic when it was new, and that the name is kinda cool. It’s disappointing that the game apparently couldn’t live up to the name. 7: I was kinda thinking of picking this one up because I love the franchise and characters, but ultimately passed since I’m not a fan of this genre. Still better than getting nothing at all or some of the Dark Age titles from the 2000s, but these characters deserve so much better. 6: Wow, another same-y rushed out sports game, who would’ve thought? I haven’t touched one of these in at least ten years, and that won’t be changing anytime soon. 5: Never tried this one out, but I did enjoy the second game, so I’m disappointed at how…well, non-functioning this game ended up being. I’m sure it will get better, but why couldn’t it have been better from the start? By me asking this, you already know the answer. 4: I still don’t have an Xbox so I never tried it out, though I still want to at some point. I’m glad to see Bethesda not make a complete disaster, but this really should’ve been much better than it ended up being after so many years of waiting. 3: It was fun to finally get these games on a Nintendo system for the first time (the remasters, that is), but it could’ve been a lot better. Not a terrible way to play them, but not the best either. 2: Wait, there’s another one of these? I didn’t know this even came out. This isn’t my type of game, so I have nothing of note to say. 1: Big, BIG oof for this one. Any game that uses this engine is cursed from the start it seems. A shame, really, there was a ton of potential here, but it is what it is.
Something about Forspoken's world genuinely internally infuriates me to no end. Oh, wait a minute, there is no something. It is wholly and utterly *_nothing._* There is no colour in this """"""""""world"""""""""" if anyone should dare call it such. No life. No intrigue. No dynamism. No ideas. No identity. No consideration. Just NOTHING after *_NOTHING_* after *_N O T H I N G_* over and over and over again. It pisses me off far more than the shitty main character ever could honestly. I'd rather be taken to the gallows than talk about her.
Nice work with the list, Will! For me, my most disappointing games from this year were Clive 'N' Wrench and Lego 2K Drive. For those unaware, Clive 'N' Wrench is a solo-developed indie 3D platformer that's been in the works for 12 years, but it unfortunately came out feeling underbaked and really poorly optimized (to the point that choppy framerate and texture glitches were frequently occurring even on PS5). And Lego 2K Drive is an arcade racing game with elements of Burnout and Sonic & All-Stars Racing Transformed, which on paper sounds amazing. But while the core driving and building were pretty good, what I played of it felt grindy, not helped by its HEAVY prominence of microtransactions.
Aw man, I completely fell off ghe news cycle with Clive'n Wrench, so I didn't know it hadn't just released but was also bad :( is it like, bad in a way that can at least be improved with patches, or is it fundamentally dull and just not as fun as the games they try to live up to?
I really respect the Starfield take. Bethesdas formula on its own isn't really anything special anymore and now they're going off Goodwill and their old games being replayed and modded into beautiful oblivion
And yet so many praise the game, maybe I'm just jaded after 40 years of gaming,a nd 29 years of playing bethesda games, but daer god is starfield some of the worst trash I've played in a while. It feels fun playing, but the longer you play it the more you get bored, and realize your not really doing anything exciting. And not even dealing with the laundry list of bad things in the game.
The funny thing is they don’t even have to switch the formula. They just have to put more effort into their games. Loads of people still play Fallout NV (I know it’s not Bethesda but it’s the same “formula”) to this day. I still do an oblivion playthrough every few months.
I have a craving for skyrim every now and then and boot it up again and see what kind of cool mods i can find this time. All players really want is a new story in an expansive world with plenty to find and do and as few bugs and glitches for the players to patch themselves as possible.@@MaxClips2000
The fact that Redfall wasn't even on this list says a lot about many of the games that came out this year. At least we got a lot of really good ones in between for once.
Atomic Hearts left so little of an impression that talking about it now makes it seem like it came out in 2020 when people rightfully had other things to talk about, wth...
Not a good read on American audiences, though. Maybe 15 years ago he’d have been right, but I think the kids play FIFA/EA FC more than Madden at this point. Plus our domestic league is climbing in popularity!
We had quite a sad lineup this year haven’t we? Yeah a large amount are really good, but the ones that make the most noise definitely couldn’t walk the walk
In the chance of being burned; I hate Starfield. Bethesda has been churning out modified Skyrim clones for more than a decade and I was tired at Fallout 4. Before you come at me consider this; In both Skyrim and Starfield you; - Start the game as a basic nobody (Starfield do have slight modifications but really it only has 1 good choice and that is living parents) - Who is flung in the deep end of adventure when - They find a magical artifact that makes them have unique powers (Only difference is that Starfield do not have the exact Shout mechanic) - Who then has to travel across the map in search for more artifacts - Until they bump into a super powerful thing Do I need to go on? The only difference is the theme and that Skyrim is full of nice caves and treasure and random stories. In Starfield you only don't fast travel when you go somewhere new because there are many planets but they are all boring.
The ONE thing... TWO things I like about Starfield: 1: The Voice acting is good. Not "For a Bethesda game", no. The acting, directing, and writing, are solid. I like it. 2: This absolutely breaks my heart: The Ship Building. I love building Starfield ships and I would love a way to just have that. No story. No faff. Just give me the ship builder and let me faff about. Let me then try my ships for stuff like Trade and Combat.
I feel like once you got to the artifact, you started going off rails. I never searched for shouts in Skyrim for example. Why would I? "Until they bump into a super powerful thing " And what does this one even mean? In almost every game you bump into someone or something powerful
Your words on the Metal Gear collection are very similar to my personal most disappointing game… Tales of Symphonia Remastered. Was so excited for people to experience one of my favourite RPG’s and then the switch version ran like dog water at launch. Was genuinely really upset about it
For one- only the Nintendo Switch version of the Metal Gear collection is bad, as not all the games are on the card. As for Tales of Symphonia Remastered- that one has been fixed now!
Given that Game Mill (tha aptly-named publisher) enforced a one-year development deadline (on all its stinkers, too - Avatar: The Last Airbender: Quest for Balance as well as Skull Island: Rise of Kong), it is not surprising that they cut that highly visible corner.
I’m convinced GameMill’s business model is hoarding IP licenses, doing nothing with them until the last minute, and crapping out a game just to use the licensing
Is that REALLY the case, or were the story DLC cancelled because the producer was leaving and the scale of that DLC would've cost too much money for DLC that wasn't really selling well enough to justify the expenses? Like, this is the first time I even hear speculation that Forspoken was responsible for XV's cancellation.
If I remember, one of the reasons they stated for the cancellation was something like "so we can focus on a new Luminous Productions project." (That, and the departure of Hajime Tabata from Square.) I can't think of any other game besides Forspoken that they might have been referring to.
Atomic Heart felt like it had a darker and grittier game in mind and somewhere along the way went "fuck it! Have a lot of points where there's nothing but exposition to outright explain everything yet make it so convoluted that it doesn't make sense. The cool things we were showing that had people excited? Scrap it or barely use it at all. Make it a comedy. Oh and very very horny, but somehow not enough to flood the rule 34 market."
I didn't even realize there was a Crash Team Rumble game. But after what was pulled with Crash Team Racing, I don't think I'll ever be excited for a Crash spinoff.
Oh, how I would've loved if you had managed to make enough to make a living out of this but at your videos are still good. I personally think you are underrated, with so many experimental videos you have made that didn't get the numbers they should've, but at least I'm glad to know you are still doing fine. Really hoping for your final countdowns, those never dissapoint.
Listen if you didn't buy the HD collection on the PS3, why would you buy a PS3 hook it up just to purchase this HD collection. This is for people who haven't gotten into those games. If you already have been into the games you either already have the other collections the games themselves or this makes it easier for you to get them. I failed to understand why people are so upset over it. It had many language settings and art books and other stuff which I didn't even see in the PS3
I love FIFA but man, EAFC really plays like garbage. The online in particular feels like I am playing against opponents who get away with every foul and have ridiculous pace
Hopefully the MGS3 remake replaces The End's costume with nothing but a banana hammock and his boots. Because that shit was apparently good enough for Quiet.
okay so i didn't know that the mgs collection itself just sucked I tried to play the games and really didn't like it and couldn't help thinking "This is it? This is the game franchise people love so much that 'Fuck Konami' is a popular saying?" So hearing that this is the fault of the collection and not the games has me curious again but there are those who like me hated these ports and unlike me never learned how shit these ports are and just assumed the franchise itself was shit
Sonic Superstars, while by no means a terrible game, I found to be pretty disappointing. It's an enjoyable classic-style Sonic game marred by some of the worst boss fight design I have seen in a video game in a long time. For every cool thing that the games does (eg. Trip as a character, any song by Tee Lopes) there is another dreadful thing it does too.
Crash Team Rumble definitely launched in a disappointing state, but after Season 2 the game has definitely gotten more interesting and fun with each update. It’s oddly like Splatoon in a lot of ways, just without a single player mode. It’s unfortunate about what happened with it’s development and how it started, but it’s definitely becoming something special
Starfield will always be funny to me as someone that never saw anything positive about it actually shown leading to the release. And it's such an obvious example of quantity being put over quality.
Here’s the thing. For me, Forespoken is a game so bad it’s good. The dialogue is just something to laugh at in its delivery, and the gameplay looked promising, and in terms of design it was good. Just wished the mechanics were more polished
The most disappointing games that I've personally played this year are Atomic Heart, Mortal Kombat 1 and Sonic Superstars. I didn't have very high expectations for those games or anything, but I did expect better. I haven't really played that many games that came out this year, so that's all that's on my list of disappointing games. I could also add Sonic Origins Plus to that, but it was just an expansion of the base game.
The MGS Collection worked worse on Switch than I was expecting, and I wasn’t expecting greatness to begin with. I was expecting a competent PC port to play on Steam Deck but Konami somehow did a worse job with it! I guess I’ll have to go to my fallback plan of “preserving” the original trilogy on Steam Deck.
Speaking of disappointments, Rabbidluigi, I'm disappointed that you accepted a sponsor deal from Kinguin. From what I've been able to research, they're a grey-market key resale marketplace that reminds me of the infamous G2A. The keys for sale on Kinguin may not work, may have been obtained through fraud or theft, and do not financially support the games' developers. If I were still active as a RU-vidr, I would have better judgment than to promote them. Other than that, nice list.
I never played any of these games, but as a long-time Crash fan since the PS1 days, I reckon the fault this year are the developers TfB trying to remove ANY trace of previous post-NaughtyDog titles. And then they go and make something less engaging than the majority of those games. Irony. Just let Beenox handle the series, I say. We saw what they can do with Nitro-Fueled, which is arguably the best game in the franchise period. Let’s see them make a platformer as the lead studio now! All depends on what Microsoft wants/says.
I honestly forgot that Payday 3 was even a game. That's how well they promoted it. And I didn't even know there WAS a Cities Skylines 2. Again, Terrible promotion.
I figured forspoken was going to be a flop from my demo. From the very start, it gives you a summary of the story and yet. None of it really sounded interesting. I mean, the main character has so much shit piled on her just from the intro description that you’re not really surprised that the only way her life got better was to die and be Isakaied. And then you get to the gameplay. And that was when I really knew the game was going to be a stinker. You have two elements of magic to use earth and fire. And the fire attack is a fire sword. That should be the coolest thing ever. But there’s no weight to the attacks. I honestly couldn’t tell if the attack actually connected or not. But if you try and get some distance and use earth element magic to attack. Be prepared for whatever fun you were hoping for getting sucked away. You could throw rocks and cause more damage. And the controls were not helping seen as how they give you a rapid fire attack. That’s tied to the haptic feedback triggers. But you can’t just hold down the trigger and just keep firing. No, you have to do it in burst. (which surprisingly get very tiring very quickly) Because if you just hold down the trigger, you stop using the rapid fire to charge up a big rock attack. How do you screw that up? You have so many buttons on today’s modern consoles, that some of the things that you did didn’t need to have its own dedicated button while some of the things that were jumbled together on one button should’ve been spread out the multiple buttons.
Fairy Fencer Refrain Chord feels like it baited me with the promise of being a new entry *years* after the cliffhanger of Advent Dark Force. The game swapped the system I considered the gold standard for the Neptunia style for a tactical RPG that has the most annoying enemy support class I've ever seen. And it's common. Add the fact that the cliffhanger that was the very reason I wanted a sequel was ignored in favour of two more alternate timelines, an arbitrary route split that ends with the exact same final boss, a twist villain that is nowhere near as sympathetic as the game thinks he is, the worst usage of New Game + that dethroned Three Houses for me as the one that highlighted the game's flaws the most and *two more cliffhangers* that I can no longer trust the series to follow up on resulted in me hating the game even ignoring its status as a new Fairy Fencer F game. Also I think someone forgot to rewatch the ADF cutscenes because according to Refrain Chord the only thing stopping Sherman from going down a dark path is not killing Zenke. Even though Zenke was a horrible person that even the original game criticized Fang for attempting to spare, Sherman had already killed his sister by this point and Sherman can be reformed in the Vile God route.
I honestly like CT Rumble, I have it in my regular rotation between bigger games, CT Rumble is one of those experiences that's meant as a smaller one, a filler title till the next bigger game like it releases as a thing, like Spyro 4 and the like. Plus compared to other Live Service games that's always in a handful of genres, it takes the collectathon platformer and turns it into a hero based multiplayer thing, which the last time when there was a multiplayer platforming game was with Rayman Arena, so it filled in quite a niche that hasn't been done before for the average Live Service title, which is already feeling tired doing the same handful of genres, so anything new is always welcomed in my eyes. At the end of the day, the game is fun for those that actually give it the time to really understand what they are staring at, I did and it's actually fun, just traversal alone with a lot of the characters actually are fun to play as, still worth checking out on a Free Trial Weekend if anyone is interested to just get the feel for gameplay and the like.
To say Forspoken was the most disappointing game of the year is to say I had even heard of the he to HAVE expectations to let down. When I first heard of this massive stumble, my first reaction was, "What? Never heard of it."
Wow I’m early to this one and it’s a look back on the Best of the Worst 😅😅😅 Merry Christmas RabbidLuigi, thanks for the video and hug your furbabies all 💙🐱💙
It would be nice if there was more competition in gaming, but the big boys quickly buy out everything before it can damage their profits margins, and we are left with mediocre at best games of late.
I actually had a good amount of fun with Forspoken. I got it for $20 and I think it is worth that price. Sure the dialogue can be silly but it's about a teen girl from NYC thrown into a fantasy world, what are you expecting?
Shame about kong is that it is based off of the actually good joe devito novels (why its getting a disney plus show also) and some amazing boom studios comics, shame it became shovelware
The only game on this list I have is Starfield and although I am slightly disappointed I am still happy playing it. Perhaps the fact I am also an Elite Dangerous player makes it the "boring moons" are fine for me as that is what space is actually like. My main gripes are with the main quest being short/rushed and the way they implemented what they dare call New Game Plus which is basically a wipe except for skills/powers without giving anything "plus". Also the amount of flora and fauna that is scanable should be way more diverse. If you buy it on sale and like space exploration games and Skyrim, it is a solid buy. If you are not into space exploration, wait for Elder Scrolls 6.
I liked Starfield too. The main side quests I thought were pretty engaging and it made the playthrough worth it. Plus I really enjoyed the ship building as well. But I do agree that the "new game plus" didn't really offer a whole lot of motivation to play it again. I'm looking forward to what mods might come out for it. I'll also admit the only other major open world rpg I've played from Bethesda is Skyrim so I probably have a narrow perspective as to what "could have been", so to speak.
@@4carhur1more Really hope the modding community is willing. Sure, there are some great mods already for graphics and menus but unles Bethesda comes with a banger of a DLC that brings players back I am not sure if the UGC creators will have the motivation to create new stories and quests like with Skyrim. The creators of Skyrim Together already said they won't make a Starfield Together.
i'm so sick and tired of everyone claiming that people making jokes in dire situations is "Marvel humor" when that sort of thing predates Marvel by several decades as Moviebob accurately pointed out, buddy cop movies were doing that kind of humor LONG before the MCU even existed so spare me, I found the humor funny as hell personally and the voice-acting wasn't "Grating" at all and the dialogue was fine you crazy.
The new star wars Jedi Survivor game. The map was the same from the first game, the crew was a down grade from the first their moody now, the worst part was they took away your ship customization, and P.C. players got a horrible mess to play
You know, looking at Forspoken, and ignoring the main suspects. I just really hate the world in it. It looks so boring and bland. The art direction and world is so dull. Look at FFXV. Ignoring the issues with that game, it's made on the same engine, and was developed for PS3/360, then shifted to PS4/Xbox One. This game is made for PS5, and looks WORSE. Every time I look at this game, I'm baffled as to why they didn't go with a linear game direction, if this is the world they wanted you to run around and explore in. They went to the trouble of making a unique travel system for this world, but then said 'fuck it' when it came to actually making that world you run around in. And no, I won't accept the story reason. You can still make a world that looks interesting and unique, in spite of the land being in ruin. And if you can't, perhaps you shouldn't have made that a part of your story.
City Skyline's 2 was really sad. Lots of fans were looking forward to getting a newer, better optimized game. The engine that runs City Skylines hasn't aged well and the game lags when you grow a big city, even with my beast of a computer.
I never owned any Playstations in the past, so my only real opinion to affordably play all the mgs games being poorly optimized is really disheartening
I'll be frank. Sonic superstars dropping the ball as hard as it did really made me feel sad. In context i now understand, headcanon ran into sega problems thus went on strike except for a small bit of the mania team but then they went to work on their own game and sega was out of developers with their hands full on final horizon, so they had to have arzest help fix it. That said... those bosses leave an abysmal taste in my mouth. I really hope a patch comes out to skip or outright remove their idle animations between phases, in single player it's god awful, and in multiplayer its flat out unstable in the final bosses and others
I feel SM2 should be on this list. Not NEARLY enough time with the Symbiote, or you know, not enough game IN GENERAL for $70. It also had a MAJOR backpedal in combat, but hey! At least traversal is better, that counts for something.... Right?
Most disappointing game this year for me, is Wo Long. As someone who enjoyed Nioh 1 and 2, Wo Long just felt like a drag to play. I was honestly surprised it did so well. Not a bad game by any stretch, but I just found it to be unenjoyable.
Might sound controversial but for me Tears of the Kingdom was pretty disappointing. It was advertised as the next big Zelda game, that takes what made Breath of the Wild so loved and improved on all of it. But it didnt. It was just Breath of the Wild 1.5 . Some of the mechanics are interesting, and the dungeons are an improvement for sure, but it didnt have anywhere near the same grip that botw did. I find myself wanting to play that one while im running around in totk
I was thinking of totk - it could be viewed as disappointing as it fails to take the franchise to new heights, but it certainly had the potential to do so
For me its Counter Strike 2 I think. There are so many bugs and so many issues found daily in that game that it feels like a lazily cobbled together mess that hasn't done anything to improve upon Counter Strike Go and has only removed things and this is coming from someone who has over 7,000 Hours in CS:GO.
I swear gaming has been weird this year. Quite a few of these I either never heard of, saw trailers for and then went silent, or I heard nothing officially about. For example, I never heard anything about Atomic Hearts, all I ever saw were the Twins. They were everywhere and I had no idea what they were from aside from a name .
2023 was the alpha and omega of gaming. The best games were truly great. The worst games were wretched. It makes the disappointments stick out less but there were still a few ones that stuck out (ahem, Starfield).
I found fire emblem engage to be disappointing. Many fans felt that way it has a good gameplay but it was pretty mediocre in stories, characters and the dlc. especially since it gets compared to 3 houses which outclassed pretty big. The game is also pretty forgettable nobody really talks about it and it had a huge drop off in sales
Engage really suffered from DIRE series placement. A retrospective celebration of the series is a great foundation for an FE game. But going back to the roots so hard immediately after the formula-redefining Three Houses did it no favours.
Meanwhile, it’s my favorite game this year and I enjoy it greatly more than Three Houses. My hours in Engage (244) have even already eclipsed Three Houses (180). Not saying three houses is bad, I just really move the combat in Engage far more. The story is fine enough for me. Sitcom funny at best, eye roll at worst. And I enjoy most characters the same between games. Not to write a “your wrong” hate piece, but this game is definitely targeted at a different sect of the fan base than Three Houses was
Can't relate. As a huge FE fan, Engage presents quite possibly THE best gameplay the series has to offer, with the only game in competition for me being Thracia 776. The story was mediocre at best, sure, but I still found the characters funny and endearing, and for as much as people complain about the narrative being a downgrade from Three Houses, this criticism doesn't hold much weight for me when I've become so aware of all of Three Houses' own narrative failings. Engage's story may not be *good*, but at least it was finished.
I'm not surprised really at most of these entries since they all seem to be on brand for their respective developers/publishers. Activision continues to shovel COD games out the sluice gate or taking beloved games and tainting them with microtransaction bs. EA continues to copy and paste their sports games also with the MT bs and Konami continues to have no bloody clue how to go about anything with the IP's under its belt anymore. Oh and Bethesda continues to release games that are pretty eh and relying on the modders to fix stuff for them though I heard some modders aren't even bothering with Starfield this time around.
The MGS collection? I played the PS4 version on PS5, and I’ve had zero issues, what so ever, and I got it on release, so, maybe you’ve just been unlucky, or are you playing it on switch….?
Pokémon Scarlet and Violet great games had a lot of potential just need more time in the oven, and to put salt on the wound no patch fixes and paid DLC which is great bty but again bog down by bugs and glitches and frame rate issues.
Does Walking Dead count as disappointing? Like you really had to be looking forward to it until you actually played it to call it that. I didn’t even know its existence until all these goofy videos popped up of people playing it. Besides other licensed shit like Kong there was also Gollum. I recall that game having some hype when it was announced.
It's as if Activision is actively and passionately trying to dethrone EA and Konami and become inarguably the worst AAA publisher ever. And just compare their proteges, BioWare and Blizzard. Both have seen better days, of course, but what Blizzard did these past few years (starting with the destruction of Warcraft 3) is almost as heinous as Activision's, while BioWare... released a single terrible entry in Anthem. Four years ago. If they release a good RPG, I might just officially take EA off my shit list. As for Square Enix... they know how to make JRPGs. No more and no less. Any attempt of theirs to break off into something more mainstream is usually just abysmal. Final Fantasy 16 is one of my favorites games of the year, and it shows they haven't lost their touch. They just need to stick to their guns.
maybe I'm just jaded after 40 years of gaming,a nd 29 years of playing bethesda games, but daer god is starfield some of the worst trash I've played in a while. It feels fun playing, but the longer you play it the more you get bored, and realize your not really doing anything exciting. And not even dealing with the laundry list of bad things in the game. I don't get how anyone can consider it their favorite game of the year or even near the top when better games came out a month around starfield.
Oh yeah, Crash Team Rumble happened this year... and I have no idea if it's still alive or if it's liked by now, feels like a game beibg made to throw the franchise a bone and see if there's a fanbase for it worth longtime investing as Activision sees what can be lucrative for them in addition to COD and what can be relegated to the mines forevermore... or maybe it is actually fun and I am just so damaged by the years I've lost the ability to trust! What might the truth be, who can tell....
Yeah i definitely agree with the number 1 choice. Yeah most were probably expecting Starfield but the more i think about it the actual entry deserves it more with how disappointing and bad its writing, dialogue, gameplay etc were. Guess Square better just stick with Final fantasy for the moment.
I actually enjoyed Forspoken. It has its problem, the open world is empty, the story (while it has interesting themes) isn't interesting and the dialogue...honestly didn't bother me that much. It's about as bad any other jrpg, so I wasn't really bothered. But, the combat had a lot going for it, the magic parkour did make the empty world seem more exciting and I did like Frey as a character. Yeah, she had some aformention bad dialogue, but at other times she had some nuance to her that would've been better in a better story. It's not a perfect game at all, but it also feels like it gets more shit than it deserves.