No, it's a Blizzard issue they were just stupid about it, they could have given the abilities different values against players as they did with some abilities later on but didn't. And their way to go about it also didn't benefit PvPers either, PvP has been much more impacted by PvE design/gear than the other way around, it's not even close.
I miss the old Birds of Prey ability that allowed your pet to disarm a target. I used to smack every melee class player I'd come across. Also the old web ability spiders had. "Oh, what's that little rogue? You want to sprint away?" *spider web* "NOPE!" Those were good times.
@@TuberoseKisser Yeah in general, I miss them too. Different types of pets having unique abilities actually made me go out and tame all different types of animals. Now I mostly just have cats, because tigers.
4:25 It's so useful u can even use spirit mend on the dragon boss u have to heal in Icecrown for some extra loot and it only takes like 3-4 uses to heal her fully
When I first started in vanilla, I LOVED the gorilla. I had one before I saw anyone else use them. I didn't care if they weren't as good in vanilla/bc, I still thought they were awesome. Still have it on my hunter to this day. Though I haven't used him since his glory days.
I remember one of our BM hunters used Princess Yauj in one of our Fireland runs and we where all just in awe why he suddenly almost trippled his DPS over the last week. Until he explained what he did. Then all our Hunters did that and our guild finally killed Rag Heroic with it. Felt pretty cheated but eh.. we killed him legit the next week but still it left a bitter taste.
Worth to note with monkeys is that Blizzard also added a feature that when you tame a pet it will scale with your level, putting it at 5 levels under you. So hunters were just dissmissing their monkeys to summon the next one faster, thus loosing their pet. Because of this they were legit staying on the isle with monkeys continuosly taming them in between arena queues
I’ve had different list on my mind: - AV wolves faster than epic mounts - Duskwood wolf doing shadow damage - cool spirit wolf that could be tamed only in group, haste, drums, heroism because it spawned only for seconds.
Killing a pet in arena is definitely not a noob thing to do, especially during Wrath. If you can manage to take out an important pet it can shift the tempo of the match completely. Good healers would keep the pets alive best they could.
I remember doing naxxramas in Wrath and some scorpion pet was beating everyone on patchwerk. Like not the hunter+scorpion, just the scorpion because it's 5stack poison was doing insane damage
The ability to Moonfire with Loque’nahak was awesome. It broke my heart when Blizzard nixed it. I understand using Readiness to stack BW and other CDs being OP as hell and nerfing it, but removing nuance from the game has severely hurt it over the years. Every time something interesting is removed, a section of subscribers gets pissed and leaves. Can’t blame Blizzard for not spreading the love, I guess.
Cataclysm had a great showing of this actually, the molten turtle rare in mount hyjal you could not freezing trap it, and it dealt so much damage you had to stack haste, haste pots, and even pop blood lust if you could, all while stacking tons of haste/stam in order to stop it from killing you the second it reached you!
@@hirumaredx Reminds me of my first spirit beast. Gumi from MoP. He'd one shot you as well. But you also had to get him to a certain arount of health. You had to kite like crazy and it was a big learning experience for me as a hunter. Me and my buddy had to synergize with his Resto Druid to tame it. One of my all time favorite moments in WoW and Gumi hasn't left my frontline in 10 years lol
Still use the spirit pet for my solo mount/mog runs in ICC because it can solo heal that dragon boss encounter. One pet I miss not because it's not much useful of the sort but chibee the silkworm from Jade forest I liked his sieze even though he did not fit through doors until nerfed. Also that worgen pet was also pretty neat until blizzard removed that one or atleast did not make it tameable.
Love your WoW videos, I'm glad you're continuing to make them. I've had to drop alot of content creators due to their abandoning the content for other MMO's.
It really seems to be many sneaky things that can happen with taming & dismissing pets. reminds me of the stories when they spread the plauge in vanilla by dismissing diseased pets and summoning them in populated areas, or my rare cat that from wotlk that had an odd thing that it would just die randomly by itself a minute or so after getting tamed. (probably had to do with it's spawn & despawn timers remaining even when it became a pet).
Zaricotl the rare carrion bird from badlands (pre cata) was silently broken where although the tool tip said it hit only 1 enemy it actually hit everything with damage and the 574 attack power debuff. It was a great bird to have in ICC when you ddidnt have a warrior with your group and with a 10sec cd its attack was constaly proccing for the 85-129 damage.
The first thing that came to mind.... and I was hoping you would put it on the list... but you let me down....... The Frostwolf in AV. They had like this crazy permanent sprint that was like 300% and they didn't have a max range. So hunters could send them for anyone and that pet would attack you until you were dead. Even if you briefly ran past the hunter on a mount, the wolf would chase you until you were dead. I think this was in vanilla, and blizzard removed it in record time
Wanted to add a small note on AOTD, During WOTLK, Blood DKs (or any DK that speced into Dancing rune weapon) were able to double up on AOTD. The Old Dancing rune weapon copied whatever spell you casted. so if you used it, then AOTD then Summon Ghoul, you had a full raid team. This was a ton of fun in PVP, My blood/unholy DK was able solo full team fights.
1. damage types used to matter far more as enemies has resistances, and immunities, and it even mattered for pvp, as different classes had different abilities that granted extra resistance, like warlocks you wouldnt want to use shadow and fire. However resistances were eventually removed. Although there is still "some" semblence of it today in pvp, with some abilities and racials reducing/increasing damage taken/done with specific types. 2. the spell classes are important for "kicking" if you are a warlcok casting a fire spell like immolate and you get interuppted, you are locked out of fire spells, so you can still go and cast shadowbolt, but if you are casting a shadowflame spell and get kicked you are locked out of fire, and shadow, meaning you dont really have much to cast other then chaos bolt. and if you get kicked during chaos bolt which is chaos damage you are locked out of EVERYTHING. What this means is you can juke players into kicking spell types you dont use often, or players can seak to kick you out of specific types. Fighting a priest? kick their holy to stop their healing, or kick their shadow to stop their damage.
In Mists of Pandaria, pet abilities didn't have shared CDs. You could have multiple Spirit Mend pets. You could cast it with one pet, dismiss that one and then swap to the next pet and repeat. Essentially changing the 30 second CD to 6 seconds if you didn't mind that all you were doing was casting Dismiss Pet.
I remember watching a vid from the LK beta where somebody tamed one of the big silithids, maybe Yauj, and when they summoned it, it hadn't scaled down at all, so it was like Godzilla stomping around Dalaran clipping through buildings and lagging everybody to death.
Thank you for producing these videos, Hiru. Somehow you're able to take the sad state of wow and keep pumping out killer videos like these consistently. Once in a while I just rewatch every single list video and everytime its still as amazing as the first time I watched it :)
I've had two crazy pet glitches. My pet had some glitched Wild Growth in Cata that was ticking for over 1 million healing a second. Same pet also ended up keeping all buffs from Madness of Deathwing fight outside of the instance.
I am a BM Hunter. I always bring a Spirit Beast into raids knowing it's going to come in handy in situaltions like if the healer can't keep up. Every little bit helps.
I miss stampede so much! I haven't really used pets much but I remember my moth being able to battle rez and idk if thats a thing still or not but it was so good too
About army of the dead during WotLK, the only class/spec which didn't care was the protection paladin, it was my main and I laughed each time a dk used that. I remember once three frost dk at once attacked me in Warsong with lich form, three army of the dead and their ghouls, ended up killing them easily due to the auto-crit of holy spells on undead and holy stun aoe, got out of that fight with 85% hp left and still being able to use Lay on Hands and Divine Shield, but protection paladin was quite op in itself during WotLK ...
All the hearthstone ish stuff on these wow videos lately is intriguing. Pretty sure you said you don’t play hearthstone at some point but it would be cool to see what you play. Shadow priest is pretty baller right now! Lol
I vaguely remember a glitch with a T-Rex pet in Wrath, that it's ability was bugged and it's Bleed debuff was doing HP % based damage and killing raid bosses fast. Did I hallucinate this?
The big thing about Army of the Dead was that all the taunts would skyrocket their threat, so if the DK (or the tank, if the DK was a DPS) would taunt the boss right before the ghouls died, they would get an insane amount of threat.
I'm amazed that you're not only making WoW content, but that people are happy about it. Another perfect example of an Internet rage cycle going through the motions.
Lmao if you think the current shit going on is just "another internet rage cycle" and not something extremely serious and reflects how far the game has fallen
@@LunaTulpa Don't get me wrong, I do think the shit going on is extremely serious. In fact, I'm on the team that wants WoW shut down permanently. But the fact that a WoW content creator can make a video about WoW that doesn't immediately get flooded with hate and rage tells me that things are starting to return to normal. I don't want it to, and who knows maybe it won't, but that's what I'm seeing here.
"In PvP you could just stick a gorilla on a spell caster" I mean, if a big ass gorilla came charging at me to monkey stomp my butt into the ground I probably would consider anything I was doing 'interrupted' lol
Chapters 4 and 5 for the video (feral spirits being #5 on the RU-vid chapters and not #4 like the video, with Fire Elemental being the opposite) are switched around, but good work!
With the felguard, you should have mentioned the short period of time where you could go into MGT and get the dmg increase buff that stacks from the wyrmlings when they die on your pet, dismiss him and queue for an arena.. then summon felguard back when you enter and send him in to one shot the entire enemy team. It was hotfixed very soon after being discovered by making buffs on pets vanish when you summon them in arena (yes, this bug is why that change was made in the past), but was freaking awesome for the short time it was a thing. You can still find the video of felguard soloing a 5's arena game with his spin ability, it's amazing!
No mention of the Rake? In vanilla wow at some point right around BC all hunter pets hit for the same damage. The caveat to this was that they kept their base attack speed. And the fastest hitting hunter pet possible was the Rake, a cat from Mulgore. It was a chainsaw of damage. No special abilities, no wtf attacks, just a holy shit stream of non stop damage. There were lines of hunters stacked up in Mulgore to tame this thing. I think I still have mine in my stable.
Honestly, I feel that hunters need some dedicated PVP pets, like pets that are great for PVP. Though I once mained a hunter, I never once cared about PVP and because of the limited stable slots, I kept one pet that was a praire wolf. Though it was cool to see that Legion added account bound books that allowed hunters to tame the likes of dragons and hybrid animals, though I would like to have that just not in legion. I would like to play as a wind serpent tamer just again not Legion. Some of these pets sound great for PVE, though I am gonna stop before wanting the desire to gush on how to rework it more so. Like for the rhino sure it has the stampede but what if it looses half health it they stampede one person and on the minimap, the animal gets highlighted. Though I maybe wrong but for a long while there was a short time when pet training was still a thing, certain categories of pets could learn something special.
I do remember using those crazy spirit wolves in wotlk....Think it was on my twink enhancement shaman. Great video all in all, but it did leave me wondering was Broken Tooth from vanilla not broken (heh) enough to make it to the list?
Broken Tooth was rather strong, but only abit stronger then other pets, not quite enough to make it on the list. The only thing being that it had a faster attack speed then the usual cat.
Hey Hiru, could u make a video where u show how and where to obtain the alternative versions of certain spells? Like Hex: Cockroach, Polymorph: Turtle, the various Druid Shapeshifts (Firecat, Treant) and so on? I remember u mentioned a couple of them in your Secret Vendors video but i would love to have a video exclusivly dedicated to the various Tomes! Keep up the good work
I miss the original army of the dead and shadow of death passive Too many crybabies complained about dks being too op so we get shafted. Its just disappointing.
Im surprised no mention of vanilla bugged lupos dealing only shadow damage which ignores armor so it hit like a truck it was fun on vanilla p servers as a BM hunter pop beastial wrath and it hit for 900s at level 40
I definitely remember the early days of Wrath when Hunter's got the rhino and whenever they were in stormwind going into the auction house the whole building would shake and it was super loud, the stomping of their hoofs. it was super annoying almost annoying as the choo choo train they added to the game and everybody would put one out in the auction house.
Remember scorpid pet posion snapshotting in TBC ? You could get stupid high posion stacks on a boss and keep it ticking indefinately. It was super broken and nerfed after a while.
Another fun thing about OG Army of the Dead, You could cast your rune weapon, then Army of the Dead, and your rune weapon would copy you. The second army would remain as long as the rune weapon was floating around.