Ascension To Diddy
Map info:
Creators: @Jestive_H & @JustBlud
BGM: • 【BMS】[xi] ~ Ascension ...
ID: i--io73
Practice ID: N/A
Completion info & personal ratings:
Total attempts taken: ~360
Total playtime taken: ~17 hours over the course of 4-5 days of grind
Rating: 8.8/10 - Pretty good map. Some of the visuals are stunning and the theme of course is really good. Only complaint is how some of the gameplay and details are inconsistent and sometimes awkward to pull off. It could've been done better, of course, that's what im trying to say. For example the wallruns feel a bit bland and this is probably due to how it's not a supported mechanic yet in the game so they can only go in one direction without breaking any more than they already are. Can't blame the creators for this, it's more of a game issue since this map could be so much better if it had support for these kinds of mechanics, you know.
Also i wanted to point out the significant difficulty spike on the second half of the map, specially on the final part where the pace becomes Sand-Pillar-tower-tight for the remaining of the gameplay, which results in the map being notably unbalanced and difficulty-carried by this.
Enjoyment: 7/10 - Unfortunately, me being me (unluckiest FE2 player alive) held me back from properly enjoying the map since the gameplay is often prone to bullshit and because it has you teleporting to different sections and such every now and then, setting your speed to 0 in the process, my Wi-Fi would kept selling by giving me huge delays every single time i got teleported at around 1:24 in the map, which caused long enough delays to make me significantly late and not be able to complete the map, which was very frustrating since i was literally wifi-genetics capped by that point and there really was nothing i could do about that, only hope that my Wi-Fi felt like working properly one of these days when i was playing the map as to not give me ridiculous delays in the map bro, some of them were up to 1.5 seconds long, which makes you late enough to simply die and make it impossible to recover; By then the best thing you could do was to reset and start all over again, which was annoying given how these delays usually took place when i was somewhat far into the map (specifically at 1:24 which i already mentioned). All of this just ruined my immersion and experience significantly which sucked.
Had these bugs/delays whatever-you-call never happened, i should have beaten this in just about 11 hours of total playtime, not an stretch of 17-18. Don't get me wrong with this, the gameplay is actually good, enjoyable, it's just that... I was unlucky.
List placement (As of upload date): #5 On both the 'Official FE2CM Crazy List' and the 'Top FE2 Community Maps' spreadsheet list
Personal list placement: #5
List rating: ⭐8.54 (Medium Legendary Crazy)
Personal list rating: ⭐8.5 (Medium Legendary Crazy) - Last part carries the difficulty by a lot, the gameplay beforehand is actually easy so yeah.
Map review #66
Crazy+ #78 overall
Extreme Crazy #20 overall
LEGENDARY CRAZY #4
gg
Laptop specs:
ASUS TUF GAMING A15
NVIDIA GeForce GTX 1650 Mobile Graphics Card
AMD Ryzen 5 4600H Processor
8GB DDR4-3200Mhz RAM
512GB PCIe SSD
15.6" 16:9 IPS FHD (1920 x 1080p) display, 144hz refresh rate
Recorded using NVIDIA ShadowPlay, edited using Shotcut
Asterios is most likely next since i need to rebeat that for the video completion, so as always, stay tuned for that. Afterwards i'll be doing easier maps like Apostate Of Hate or whatever i feel like it
Update - I did Asterios, here's the link:
• (TOP 4) Asterios [⭐8.6...
Roblox username: AirStrikeForces (Daem)
Tags:
#roblox #fe2cm #fe2 #floodescape2 #floodescape2communitymaps
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9 окт 2024