Hɛvən my way is have a whole bunch of priest and have them convert lots to become cardinal and then become the majority in the college of cardinals and finally have a bunch of other faction cardinals assassinated Also send money gifts for good measure
One time I was at war with Denmark and they got their own Denmark Pope. Needless to say I got excommunicated pretty quickly and they even went to war with me. Now even though I'm a bad boy and cheating, I don't want to deal with this so I start trying to assassinate him, and they all fail. So eventually I request he forgives me and give me a load of cash, which they accept and ended up falling in love with me. Then some assassin I had on him actually killed him. Thankfully I picked my Pope candidate wisely and all was well
When I played twm2, the Pope died and my cardinal was elected as new pope, then black death kicked in, the pope is affected and we had to elect a new one, tho I had 15 cardinal to keep picking candidate from my own faction, the pope died three times in a row! Why people in medival period believe pope is sent by God if he is not immortal
Beastmen can technically be killed entirely. But it needs particular circumsitances. You have play as the Wood Elves and you have to upgrade the Oak of Ages to max level. And do the final battle against beastmen. After that, all the stacks spawned to attack the oak and any other beastmen armies located in the map are removed and beastmen are goners.
@@tqhung166 Yes you are, but its just like a short campaign victory for other races. You can go for world domination afterwards. (Its my way for all campaigns anyways)
My best elite units: 5th: Dwarfs in Warrhamer 1&2 4th: Prussian Jaegars in ETW 3rd: Dismounted Conquistadores in MTW 2 2nd: Empire Knight from Warrhamer 1&2 1st: Spartan Hoplites in RTW1
@@joshc1981 Sassanids can be weakened so much by the white huns and allied hordes that the player doesn't even need to face them on the battlefield. I just grabbed their remianing cities the last time I played the game.
Some time ago when I was playing the Mori on Very hard the Tokugawa actually took over the Oda clan and became a very powerful faction, owning everything between Owari and east-Kanto.... First time I saw the AI Tokugawa defeat the Oda....
I think the thing is that they're actually quite a bit less immortal than almost any other faction. As he mentioned, almost any other major faction can return if their capitol rebels and the rebels manage to retake the city. Once the Warriors of Chaos are dead, there are no conditions in which they return.
Screaming Cactus yes but no other faction comes back within 3 turns if you don’t wipe out every single one of their legendary lords. Beast man take a bit but chaos u have to throw everything you have
I remember whe me and my friend played a Medival 2 hotseat. he played as france and I as teh HRE. we conquered, not all, but most catholic factions, and conquered rome. I actually managed to assasinate the pope with my asassin with a 1% sucess rate. so we wiped out the papal states and of course, a new pope gets elected and spawns outside rome, where our army of asassins were already waiting. we killed about 20+ popes until, it finally stopped. we notices we burned through every single cardinal that was left and noone actually recrouted any preasts to replace them. so, I think its technically possible to, effectively kill the papal states, without killing all christian factions, as long as you don´t recruit new priests and kill al priests the enemy is recrouting.
In one of my favorite Medieval 2 games I was able to push the Pope out of Rome while remaining an ally and in good standing with the church. He just sort of wandered around my italic territories the rest of game. It was hilarious.
I once was playing as Hellebron and to my shock, Top Knotz turned up in the Norscan peninsula on the dark elf continent and occupied the last settlement with about 4-5 full stacks.
Self-replicating whatnot same here. Damn Top Knotz just appeared... in Ulthuan. I am still puzzled wtf and HOW they got there but first thing i noticed is that someone wiped out Tyrannoc... and then lookie there - Top Knotz!
Rebel armies are always hilarious to me because they can summon a full stack of top tier infantry that are way better than what you can produce and they can do this with no money. So they must have some secret rebel lair where they have a maxed out tech tree and buildings underground right next to everyone of your territories. And your people LOVE them unconditionally. Chad Roman Rebels VS the Virgin Romans.
@Fatir Rifai Yes, and the papal guard is OP when you just spam them out, and you can just spam them out. EDIT: Also, nothing rebels no matter public order and you can control (but not create) the Inquisitors (though I think they do their own thing if left alone).
@@Self-replicating_whatnot good Lück with it. The Non Catholics suck the most time. Mostly because the mongols say Hello really early. And the arme rosters are very bad at the beginning
Goddamnit!!! I legit wasted 40 turns trying to revive the Von Carsteins in my last ME campaign. I didn't know it was pointless. Well, now I know, thanks Legend.
You can bring him back, i think. You can only occupy Schwartzhaffen, get vampiric corruption below 20% and get it to revolt. You can only own Schwartzhaffen though, not the whole province
Note about number 4 in the Roman Rebels: barbarian owned cities of roman culture that revolt revert to Roman rule, not rebel rule. However, if, say, the Western Roman rebels exist, and the Western Roman empire is eliminated, the rebels become the western roman empire, and if their settlements revolt again, that's a new western Roman rebel faction, and so on and so on if it keeps happening. The same is true for the eastern empire and rebels
Oh my fucking God I hate Milan. I used to love exterminating all their settlements and slaughtering their armies so much because they would attack me with one unit all the time
Milan in Medieval 2 is by far the most annoying. They just attack everyone immediately due to a glitch in the game code. I’ll mention the Barbary Pirates from Empire, as well. Those guys are dicks. They torment everyone besides the Ottomans.
I always chuckle like "oh god this again?" whenever I see Stirland has 3 settlements in the first few turns because I just know exactly what happened. *REEEEES in Vampire*
top 5 faction AIs who almost always dominate their corner of the world not that you let them live long enough, but I mean something like egypt in Rome TW vanilla, who (almost) always takes their corner of the map
Surprised this list doesn't have "Every faction in Medieval 1." They all come back and with a vengeance! Also, from what I recall, the Holy Roman Empire can't die if you are the player because they elect a new emperor every time, even if you have no heirs. Been a while since I last played it, though.
NOTE: Factions can come back in Medival 2: Heres how. You or the AI must remove all faction cities. This will disband the faction. A Prince / King must be roaming around. The game will call them by their title (prince/king) still just under the rebal faction. They roaming nobles army must not be destroyed If they retake one of their cities the faction will be restored. Instead of becoming a rebal town.
Are you sure, I've never seen this happen, once you take a factions last settlement they're removed from the game plus rebel armies cannot lay siege or attack settlements
Regarding The Papal Snakes: Yes, hard to eliminate as I discovered while playing the Byzantines. So it's much easier to make them vassals. 1) Make sure they elect a weak Papa. If they choose a strong one then murder, death, kill! 2) Browbeat and/or bribe the weakling into bending the knee. If he stubbornly refuses to render unto Caesar, repeat step 1. 3) Always keep a strong army garrisoning Rome to deter any delusions Il Papa may have of regaining it. This is a good idea anyway, because that area is rebellion prone and Rome is an objective of many factions. Hire any and all mercs before he, or the rebels, do. Some Popes like to travel away from Rome, but this is generally harmless if you're powerful enough. So indulge them...let them become other factions' problem. 4) Remember-you can fool some of the Papal some of the time. /me shuts up now:)
I might be blind, because... I don't see the warriors of chaos on the list! The spawn with 4-5 doomstacks and in mortal empires I'm pretty sure they return quite a few times even if you kill them Not to mention all their vassals spawn with doomstacks and then there's norsca attacking every coastal area... They are capable of razing half the world to the ground unless the player steps in early on...
Yeah, you're correct. Chaos is in fact very similar to the Huns from ATTILA, if not worse. Norsca is also very high on annoying "immortal" list, because it's very difficult to actually wipe them from the game (Warhammer I), it is basically a chase around the map of razing and recapturing settlements. Say you're the Empire, you usually don't want to send all your army stacks against Norsca, there is always a front somewhere else with more priority.
Surprised Mysore from Empire didn’t make the cut. For a such a tiny faction they seem to always have 4 full stacks of troops that can take on anything you throw at them. For some reason I always need to have at least 3 full stack armies just to balance the battle.
I forgot it's name.... The south-most Castle on Hokkaido in the TW:S2 FotS Campaign. Starts on a very high level, can't be reached over land, the Matsumae who own it have a pretty strong fleet at the beginning.
My strategy for atilla was always to max fortify the settlements nearest to where they strike then leave 2-3 legions on the border. In settlement defenses it normally wasn't hard to inflict massive casualties compared to your outnumbered forces by chokepointing with testudos. In 3 legendary campaigns I ran the Huns only managed to burn 2 settlements I owned before they were wiped out so they are manageable if you prepare for them correctly
Just a note on the Von Carstein faction, while it is indeed the least immortal faction in TWWH1 and 2 the legendary lords themselves: Vlad and Isabella can still return as part of Manfred's Vampire Counts faction. Just as when you play either faction as the player you can recruit all legendary lords from both factions.
scythia is the immortal faction before faction immortality, there weren’t revivable non-rebel factions, no hordes, nothing, all general are on the map, when they all die they are wiped out, when all territory is taken they are wiped out, but still they survive. they have a quadruple back-up system, there are 2-4 factions or 2-4 invasion fronts from a faction that surrounds it fully needed to kill it, they are a pain for the brutii
i don't know if this is true or not, but i have once read it on internet. It's regarding whether vlad von carstein can reappear as a revolt force and come back to the game. It's said that a wiped out faction will revolt at its designated settlement (for example schwartzhafen for von carstein) only if its a normal revolt force, instead of vampire or chaos revolt. That's why its very hard for von carstein to reappear as rebel, because Schwartzhafen almost always has very high vampiric corruption and as a result never has a 'normal' rebel force, instead always has vampire rebel...
I know it's a bit old, but the papal state in Medieval 1 is one of the most immoral factions. If wiped out, it will return with 2-3 stacks every 2-3 turns.
Huh, I’ll have to do a no pope run in Medieval 2, didn’t realise you could completely get rid of him. When I took the whole map with France I just had him trapped between two mountains with armies at either end and sent in assassins to kill him if he ever went against me
Great video Legend how about one that will really split people, top five generals bodyguard. Really get people into the stat lists going Western Roman do two more damage, ya but Eastern has two more armour. I think it would be interesting.
Beating Yuan Shao as Sun Jian was a pain in the ass. Once you get to him, you will need a very strong coalition to help you out with him, while you need to fight on 3 fronts with his vassals, and if you ignore them like i did, they suddenly get a lot stronger and create stacks of armies. Gongsun Zan was basically having 2 stacks of full armies march into my territory while: -2 of mine were finishing off Lu Bu -1 was colonizing the southern territories of the map -3 were attacking Yuan Shao And i didn't have the money to get new ones. Then, i got Emperor, with my vassal Zhang Yan and my ally Cao Cao being my rivals. Zhang Yan was my vassal, and as he can't be as an Emperor, he declared war on me(good that the 3 armies with Yuan Shao were there). He was extremely weak comparing to me, but i still had Yuan Shao as my enemy. I needed to peace out, but as now i had more enemies, the balance of power shifted and i needed to give up very big money to make peace with Yuan Shao so i can focus on Zhang Yan. Then... well then i need to play it more because it's as far as i got in my playthrough. So, fighting Yuan Shao is like fighting a small frightened but extremely venomous spider. First, you fear him, then you attack him and feel like you won, but he then gives a signal to his vassals and you don't stomp on him but on his vassal. Then he wants to bite you, and you don't feel so good about the war anymore. And then the cycle repeats. You spend HOURS on beating a faction that's allied strength is inferior to yours.
The Mung in TWW2, above the Dark Elves. Their province stretches over three southward provinces, allowing them to harass the DElves from multiple angles. It's extremely difficult to hunt down and destroy them due to the intense chaos corruption and the wide-spaced cities, and on top of that they seem to reappear later in the game even when exterminated.
I usually give Antioch to the Papal States once mongols invaded from Baghdad, they will spam a nice army in a few turns, and manage to give a somehow forceful blow to at least one of the mongol armies.
The maratha confederacy and/or the mughal empire from TW empire should be on this list...they are almost always the first to become a huge empire and they will declare war on you and send 2-3 stacks to invade you whether you are in the Caribbean, north america or europe...and they almost always have the largest most powerful fleets pretty early on
Playing with Malekith on legendary. Morathi had wipe out and I want her back. Will try now make a rebellion in her home city. Thanks for the tip Legend 👍
Actually a civil revolt can occasionally resurrect a faction if say the settlement in question is within the of the extinct people's homeland. (I.e. Pontus)
Rome Total war Barbarian Invasion's entry should be the Roxolanii. They get a bunch of territory and then when you defeat all of that territory they horde up and scatter across Russia (which of course has no roads for you to chase them with) and you have to go on a massive wild goose chase for half of the game to really defeat them
3:17 Octavian’s Rome does this constantly in Rome II Imperator Augustus. It’s super fucking annoying. I make it a point to kill Octavian first in a lot of my play throughs, yet he still comes back in Gaul if there’s a revolt.
I don't think its necessarily as immortal as any of these but the Ikko Ikki in shogun 2 are always a bitch to get rid of. And if they manage to grow large and convert a ton of provinces its even worse. You basically have to spam monasteries and monks and dedicating a bunch of troops to putting down revolts, and all those resources are committed until you convert it which takes really long.
I usually will give the Papal States a territory near the edge of the map like Arabia and it will prevent them from respawning in Rome and makes them irrelevant.
But what about Spain in the Americas campaign in the Kingdoms expansion for Medieval 2? Their settlement in Havana cannot be reached by any other indigenous tribes and they will infinitely gain troops from the old world!!
Elf Loved bot if you keep your heir in Havana)) But to be fair, if you are the player you aren’t probably going to go extinct no matter wha so your point is valid.
It seems that hight population in the region prevent beast men and rogue armies apparition If it’s true, you can technically destroy them by conquering every region in the game and raising the population to the maximum But even if it’s true it still deserve the first place in this top because it’s very long to achieve
i think the most immortals are the empire factions, with chaos erease one faction and if no one take the cities soon the faction repop (en 3 tours parfois)
The Skaven feel immortal, you can only stop them at the source and shouldnt be given a chance, plus with technology research and certain structures they will restore their army to nearly full but early on when playing as the skaven a number of neighbors will consider you as a threat
I know this isn't related to this but I conquered the entire map in rtw as the britons in 249bc on very hard difficulty,and 100% of that I was only using chariots lol(small scale tho,lost a few generals to tragedy at sea and,of course,Egypt.Other than that,no other faction even provided a challenge to me tho lol.Except for the amazons) Edit:I lost 15 generals in total till the end of the game,now I'm doing a no death run,where none of my generals die.Hope I succeed:) Edit2:Its on the same run,but since 266bc,since that's the only save that I've got that doesn't have dead generals besides the beginning.Also,is there maybe a special ending,where u don't lose a single battle,or a single general?I'm curious.Also,the reason that I played with the britons instead of Egypt:They have way better chariots(their chariots can hide in forests due to their small size,good for ambushes),they can also recruit them faster(1 turn instead of 2 for Egypt,thus providing a faster army growth),they get egyptian light chariots first,which can shoot,unlike Egypt,which gets the regular ones,that can't shoot.They can also construct a blacksmith a lot faster,due to the requirements(2nd level city instead of 3rd for Egypt).So,yeah.The britons have a lot of strenghts,that Egypt doesn't have.The only thing that they suck against are phalanxes.And horse archers.Literally the only 2 things lol(well,besides other chariots of course.Egypt is also pretty op)
so you are telling me that in descr_strat file i can put papal stats as playable? i was about to do that but i have read somewhere that it' not recomended, the game can become buggy, glitchy, or crashes can accurs
MaximusOfCaceres not really the papal states play smoothly when unlocked only odd thing is that when requesting a crusade the Pope will sometimes refuse it but you are the Pope so that is a bit immersion breaking
i think the mongols of mediaval 2 is to be put on this list, cause they are the twin bastards of the huns... i defeated 5 of their armies before they occupied their first city and those armies just popped up again with different generals near the caspian sea.
One mistake though. When the western or eastern roman empire dies, the rebels become the new eastern or western roman empire. so in a sense every roman faction in barbarian invasian can be revived.
Von Carstein is also always the most idiotic/suicidal "major" (non-horde) AI faction in my Total War: Warhammer 1 games. Vlad always declares war on random dwarfen neighbours, never really defends Drakenhof and often sieges Averheim only to randomly break off the siege shortly before succeeding.
I always see Vlad in random locations: Araby, the Badlands, etc. after he loses his settlement. One day I will get Isabella's trait, maybe, if they survive longer than 50 turns...