[Intro] Robbie: “Are you, uh, a real villain?” Bobbie: “Well, uh, technically... nah.” Robbie: “Have you ever caught a good guy, like, uh, like a real superhero?” Bobbie: “Nah.” Robbie: “Have you ever tried a disguise?” Bobbie: “Nah, nah...” Robbie: “Alright! I can see that I will have to teach you how to be villains!” [Hook] Hey! We are Number One Hey! We are Number One [Verse 1] Now listen closely Here's a little lesson in trickery This is going down in history If you wanna be a Villain Number One You have to chase a superhero on the run Just follow my moves, and sneak around Be careful not to make a sound (Shh) (No, don't touch that!) [Hook] We are Number One Hey! We are Number One We are Number One [Verse 2] Ha ha ha Now look at this net, that I just found When I say go, be ready to throw Go! (Throw it on him, not me!) (Ugh, let's try something else) Now watch and learn, here's the deal He'll slip and slide on this banana peel! (Ha ha ha, gasp! what are you doing!?) [Outro] Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba We are Number One Hey! Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba We are Number One Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba We are Number One Hey! Ba-ba-biddly-ba-ba-ba-ba, ba-ba-ba-ba-ba-ba-ba We are Number One Hey! Hey!
5 - Heal Bomb good for when you don't have heal station in a firefight 4 - Hyper Helps you gain the high ground 3 - Tubular Turbo Helps you and your teammates escape Chompers and other threats. 2 - ZPG stops Pea Gatling, Sunbeam, Torchwoods, Citrons, Cacti in drone position, unsuspecting Chompers, etc... 1 - Stun Grenade The one thing that protects you from the broken burrow.
Since I'm a scientist main warp will always be my favorite ability because you get 2 just to pop up next to somebody and destroy them then use the 2nd one to make your great escape if necessary or save it for another unsuspecting victim.
Popcap needs to fix Husk Hop. It doesn't need a buff or a nerf, I just find so many different bugs with it. If you get too close to a zombie, you don't gain any momentum and you just go straight up and down. Other times I find myself not even shooting the kernels when I Husk Hop and I just do a giant leap. Just plz fix Popcap before you leave this game with no more good stuffs. EDIT: I see a lot of people arguing that Husk Hop is OP, and while I don't think that's entirely true, I do agree they need to nerf or change it in some way. I swear I see a 38 DMG per bullet when I Husk Hop, and that's a bit too much. Even if you get the slightest clip it still takes like 1/4 of your health (depends on which character tho). So, nerf, I guess? idk
My Top 5: 5. Garlic Drone 4. EM Peach (No) 3. Pea Gatling(good) 2. Burrow(OP) 1. SUPER STICKY GOOP!!!! (It's so good for first strikes if you have hot rod)
Mine are: 5: Burrow (Chomper) You can dodge attacks when you go under and Strike up with no one knowing 4: Super Kick (Super Brains) This move can knock up Chompers out of the ground and can destroy several Heros in one attack 3: Shuck Shot (Kernel Corn) Does massive damage to the zombie that you are aiming at and other Zombies around it 2: Heal Beam (Sunflower) Can heal any plant with this move even potted plants! 1: Z-Mech (Imp) A beast if you master it (like me) . Amazing missle attack and if your in trouble just STOMP your way to victory And that’s my list This is my mixed list not just plant or zombies
5. Iron Maiden. People might be confused. But it's really good. People might not use him this way but when I'm sniping, when I see an incoming ZPG, multi rocket or Super Ultra Ball, I will quickly place it down so then I don't die. And it keeps full cover for your Cactus. 4. Hyper. It's really good for escaping and getting to places really quickly. Such as the teleporter. When the enginner try's to build it, you will be there to guard it. 3. Shuck Shot. Similar to the ZPG. When I use the shuck shot, I would save it for enginners on the Big Bolt Blaster and the Cannon Rodeo which can take them out easily. 2. Sombrero Bean Bomb. Its literally like a C4 explosive from Battlefield 4 XD. I like to use it when zombies are capturing the garden and I would use it to take out teleporters and tombstones. 1. Potato Mine. Reasons why I like these guys. 1. There cute little fellows. 2. They do high damage when a zombie steps on them. And 3 I like to place them on zombie spawners, around corners, and in the garden.
My list: 5. Time Snare/E.M.Peach/Citron Ball(all are decent stunners) 4. Sombrero Bean Bomb/Garlic Drone(crowd control purposes) 3. Rainbow Heal Flower, and Beam (I put them here because they heal at almost the same rate) 2. Pea Gatling/Solar Flare Beam/Smoldering Madness (rapid-fire turret modes) 1. Goop/Spikeweed(best stunners in the game; Goop recharges very quickly, and you get a free Spikeweed if you eat someone. Spikeweed also disables a lot of stuff)
all abilities on this list are offensive type. what about defensive and mobility type abilities? for me, best plant abilities are-hyper for give boost for mobility and easy positioning to setup gattling
Hmm... Btw I didn't have PVZ GW2 open when I made this comment. 5.Rocket Leap 4.Mini Potato Mines 3.Chili Bean Bomb 2.Super Sticky Goop (In PvZ GW 1 it was so OP in Gnome Bomb. Idk if it still is I lost my PSP.) 1.Arcaine Enigma
5: heal flower - for keeping you and teammates alive, also works well with the sunbeam 4: bean bomb - because sometimes you can't hear it and there goes a group, also very helpful when playing offensive on the objective like defending a planted gnome bomb, while suburbinating, or to take a graveyard in turf takeover 3: shuck shot - It's damage on direct hits gets instakills and can be very useful for taking out super brains, scientists, or anyone else that invades your comfort zone 2: spikeweed - Works instantly and great for getting those pesky zombies out of abilities and turning them into a tasting snack 1: blazing blast - even though it takes a few seconds to show it's full potential it still kills anything 5 feet in front of you, and remember when all else fails TORCHWOOD.
I agree that Empeach shouldn't do damage. But for a much different reason. Empeach quests are a lot more annoying to complete because you can't use the flag of power as the damage from the peach will vanquish most of the Browncoats. Vanquish zombies while stunned by Empeach- Harder to do on flag of power cause of the damage. (A vanquish with the empeach should count) Stun Zombies with Empeach- Harder to do on flag of power cause most of them are vanquished by it. (A vanquish by the peach doesn't count as a stun) If they can't remove the damage. At least add an alternate ability that only stuns.
KhaiRSZone sombrero bean bomb has much more blast radius than the other two. But it takes a little more time to blow up. Sombrero is the best IMO. Dark bean Bomb comes down to how accurate you can be with it (givin it’s tiny range). And regular bean Bomb is best for new players cause it’s the easiest to use.
Some of the plant abilities are just straight up upgrades from the zombie abilities. For an example: - E.M.Peach is bassicly the Stun Grenade with dmg. - Husk Hop is a Rocket Jump that does damage to things below it.
Here is my top 5: 5. Bigger Bettur Butter This Corn ability is good for when you play Turf Takeover or Suburbination. You throw down your marker, and an enormous pat of butter falls down and explodes. I prefer this ability over Butter Barrage because of its ability to actually kill somebody instead of just damaging them. 4. Blazin Blast This is a Torchwood ability. It is ridiculously powerful when against groups of enemies. Although you have to be close to enemies for it to work, you will have to be close to them anyway. This ability is great for taking out mechs and groups of enemies. 3. Pea Gatling You will die if you cannot find any cover from this ability. The rate of fire can do with the damage just makes me insanely speechless about this ability. It can take out mechs in seconds if you are accurate with it. 2. Burrow This Chomper ability is the reason I have most of them to Master Rank already. I actually prefer this ability over the faster version. I get very scared when I hear Chompers go into their Burrow when I'm playing as a Zombie. 1. EMPeach This ability is very similar to the Sonic Grenade for the Engineer. If you play as Frozen Citron, you can get mech vanquishes very easily with this ability. You fire the EMPeach, use your beam, freeze it, then take it out. I really love this ability because of the residual damage it can do. 0. King Johnny I do not need to explain this. He is a god, and nobody can or ever will prove that he is not. Worst: Super Pea Jump (Peashooter) Underrated: Chomp Cannon (Chomper) Overrated: Goatify (Rose)
Pretty sure Number 1 should had been goatify. Amazing close range def tool and saves yourself and teammates and I like turning powerful players into weaklings
1. top five rare chars 2. top five super rare chars 3. top fivebasic chars 4. top five amored chars (z raodie,amor chomper,iron ctr ,petrified/jade cactus ,metal petal,rock pea) if you want to prank your community top five goats hvr gt 3000 hvr gt 3000 hvr gt3000, top two Special cars
My list I guess (No torchwood but abilities from gw1 that I have) 5.Arcane Enigma 4.Citron ball 3.Chilli/Sombrero 2.Hyper Honorable Mention 1:Pea gatling Honorable Mention 2:Goatify 1.Garlic/Artichoke Drones (I am aware of the red artichoke)
5. Burrow (Free Kill) 4. Stun Grenade (Stun, then annihilate) 3. Em-Peach (Stun Grenade, but does damage) 2. Rocket Leap (Better than its counterpart, Rocket Jump, from getting eaten by chompers) 1. Husk Hop (Broken)
@ZEROxFUSIONZ You should make a video of ability counter attack. For example like when a chomper is about to burrow, you can counter attack it by using the All Star´s ultra tackle or Super Brainz Heroic kick or the Imp´s Gravity granade, Engenier´s Sonic granade etc. Or when an Imp is about to call his Mech and he gets burrowed right when the Mech lands, destroying his Mech and obviously his life and his Mech starts its coold down. Well anyhow, you get the point. This would be good for the people that are learning how to play or haven´t learned how to play. lol!
U can use spike weed to trap zombies instead of using them as mines . All u need to do is atack a zombie and place the trap on him and he gets trapped instantly and u can instantly chop it
Is it just me, or does XB1 have a better framerate and color range than PC or PS4 does on PVZ:GW2? I own both copies of PS4 and PC, but not the XB1. I know that on PC, it really depends on your hardware and etc., you could probably fix that with some hardware upgrades, but on PS4, it's pretty much you get what you get.
you got number 4 wrong it does take a few seconds for a spikeweed to actually work there have been a few instances ion backyard battleground where i placed it on a zombie but nothing happened
Where is Rose Goatify ?? This ability will make 1. SuperBrain, All Star, Engineer like nothing in short distance battle. 2. Engineer's (machine guy) and Pirate (cannon) become useless. 3. Group of zombies in the base running away like chicken trying to stay alive.
frozen citron is like the best plant to deal with mechs, the others like flower and pea need to be rooted for their ability to take them out, but frozen citron? just stun em and freeze em, not gonna recover